Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 13:06:08 Player: the Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1646) 1646 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3611 Bonus ------- None Cogmind --------- Core Integrity 449/550 Matter 132/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Armored Wheel Cryofiber Web Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Hardlight Generator High-powered Tractor Beam Improved Medium Laser Enhanced Autogun Improved Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Enhanced Autogun > --- INVENTORY -------- Ion Engine Improved Ion Engine Armored Wheel Cryofiber Web Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Hardlight Generator High-powered Tractor Beam Assault Cannon Grenade Launcher Improved Grenade Launcher Heavy Mace [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 59 | 9 13 3 34 Power 5 | 1 1 . 3 Engine 3 | 1 1 . 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 20 | 3 4 . 13 Treads 9 | . 2 . 7 Leg . | . . . . Wheel 7 | 3 2 . 2 Hover 4 | . . . 4 Flight . | . . . . Utility 18 | 3 3 2 10 Device 9 | 2 . . 7 Storage 4 | 1 2 . 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 16 | 2 5 1 8 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 5 | . 3 . 2 Ballistic Cannon 3 | . 1 . 2 Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 8 | . 1 . 7 Power . | . . . . Propulsion 3 | . 1 . 2 Utility 3 | . . . 3 Weapon 2 | . . . 2 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 13 | 3 12 15 13 Power 2 | . 2 3 2 Propulsion 1 | 1 2 2 . Utility 5 | . 4 5 6 Weapon 3 | . 2 5 3 Tool/Special . | . . . . Unused Backups 17 | . . 1 16 Power 4 | . . . 4 Propulsion 1 | . . . 1 Utility 11 | . . 1 10 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 100 94 Engine 10 | . 14 14 5 Core 1 | . . . 3 Treads 21 | . 8 28 28 Wheel 6 | . 17 . 2 Device 12 | . 12 8 16 Storage 12 | . 14 14 9 Processor 2 | . . . 6 Protection 2 | . 1 5 2 Energy Gun 8 | . 19 . 5 Ballistic Gun 6 | . 7 10 3 Ballistic Cannon 5 | . . 9 7 Launcher 2 | . . 7 . Peak Build Rating 40 | 7 8 8 40 Average Rating 14 | 5 7 8 24 On Entrance 5 | . 7 8 8 Naked Turns . | . . . . Heaviest Build 40 | 15 32 34 40 Greatest Support 80 | 26 40 40 80 Greatest Overweight (x) 3 | 2 3 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 7 15 15 15 Average Carried 13 | 3 12 15 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 15 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1747 | 241 346 149 1011 Remotely 215 | . . . 215 Salvage Created 1992 | 134 503 164 1191 Parts 100 | 7 28 11 54 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 40 | . 11 5 24 Guns 22 | . 11 . 11 Cannons 10 | . . 3 7 AOE 8 | . . 2 6 Classes Destroyed 11 | 2 5 1 3 Worker 2 | . . . 2 Builder 3 | . 2 . 1 Tunneler 3 | 2 1 . . Hauler 4 | . 2 . 2 Recycler 5 | 1 . . 4 Watcher 4 | . 3 . 1 Swarmer 9 | . 6 . 3 Grunt 22 | . 5 2 15 Duelist 1 | . . . 1 Sentry 5 | . . . 5 Subdweller 3 | . . 3 . Best Kill Streak 8 | 3 5 2 8 Combat Bots Only 6 | . 5 2 6 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 231 | . 58 22 151 Missed 73 | . 20 6 47 Hits 158 | . 38 16 104 Melee 1 | . . . 1 Projectile 157 | . 38 16 103 Critical Strikes 9 | . 2 1 6 Damage Taken 2219 | . 402 296 1521 Core 224 | . 99 24 101 Absorbed by Shields 64 | . . . 64 Regen/Repaired (Parts) 53 | . 53 . . Core Remaining (%) 75 | 100 . 50 . Volleys Fired 189 | 8 69 20 92 Largest 2 | 2 2 2 2 Hottest 100 | 100 100 60 100 Shots Fired 352 | 16 133 33 170 Gun 238 | 16 132 11 79 Cannon 95 | . . 13 82 Launcher 19 | . 1 9 9 Special . | . . . . Kinetic 159 | . 24 24 111 Thermal 174 | 16 108 . 50 Explosive 19 | . 1 9 9 Electromagnetic . | . . . . Robot Hit Streak 11 | 5 9 4 11 Robot Miss Streak 5 | 1 5 2 4 Penetration Max . | . . . . Secondary Targets 5 | . 1 . 4 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 218 | 11 81 16 110 Core Hits 102 | 4 28 8 62 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 16 | 2 7 . 7 Burn 14 | 2 7 . 5 Blast 2 | . . . 2 Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4450 | 139 1035 373 2903 Guns 2087 | 139 1035 91 822 Cannons 1449 | . . 152 1297 Explosions 908 | . . 130 778 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 2124 | . 226 243 1655 Thermal 1412 | 139 809 . 464 Explosive 908 | . . 130 778 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 51 | . . . 51 Projectiles 51 | . . . 51 Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . . 1 8 Impact . | . . . . Kinetic 9 | . . 1 8 Secondary . | . . . . Self-Inflicted Damage 52 | . . 44 8 Shots 3 | . . 2 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 428 | 117 428 1 61 Average Temperature 89 | 49 110 1 20 Received Heat Transfer 1088 | . 195 135 758 Effects 7 | . 7 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 2 | . 2 . . Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Damage (major) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 17 | 1 10 . 6 Heat Transferred 5217 | 555 2923 . 1739 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 68 | 100 100 . 38 Level 1 31 | . . . 61 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 328 | 10 100 . 328 Initial . | . . . . Average 103 | 1 27 . 176 Influence Increases 1299 | 15 415 50 819 Destroy 0b10 Robot/C 740 | . 220 40 480 Destroy 0b10 Robot/NC 105 | 15 40 . 50 Destroy Leader 196 | . 60 10 126 Successful Hack 81 | . 55 . 26 Disable Machine 45 | . 15 . 30 Destroy Structure 72 | . 10 . 62 Lose Combat Pursuer 60 | . 15 . 45 Influence Decreases 971 | 15 411 54 491 Entered New Map 3 | . . 3 . Time Decay 876 | 15 349 51 461 Lost Part 40 | . 10 . 30 Purge Threat 52 | . 52 . . Squads Dispatched 5 | . 1 . 4 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 20 4 32 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 6 | . 3 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 15 | . 10 . 5 Terminals 11 | . 8 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 42 | . 32 . 10 Successful 24 | . 19 . 5 Failed 18 | . 13 . 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 27 | . 22 . 5 Terminals 35 | . 28 . 7 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . . 2 Garrison Access 1 | . . . 1 Terminal Hacks 10 | . 10 . . Part Schematic 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Surveillance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 9 | . 7 . 2 Terminals 8 | . 6 . 2 Track 1 | . 1 . . Botnet 6 | . 4 . 2 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 8 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 1 . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2642 | 19 1101 591 931 Sensors 755 | . . . 755 Seismic 1887 | 19 1101 591 176 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3695 | 81 1234 1005 1375 Spaces Moved 1996 | 43 796 478 679 Core 7 | 7 . . . Treads 1140 | . 197 478 465 Legs . | . . . . Wheels 753 | 36 599 . 118 Hover 96 | . . . 96 Flight . | . . . . Fastest Speed 48 | 50 80 160 48 Average Speed 131 | 90 114 160 135 Slowest Speed 280 | 150 160 160 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 99 26 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 10 | . . 8 2 Terrain Destroyed 107 | . 8 41 58 Melee 2 | . . . 2 Projectile 19 | . . . 19 AOE 86 | . 8 41 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2698 | 64 983 685 966 Wait 334 | . 73 182 79 Move 1993 | 42 795 477 679 Hop . | . . . . Pick Up 43 | 5 13 1 24 Fast Attach 26 | 7 4 . 15 Attach 14 | . 3 . 11 Detach 1 | . . . 1 Swap 50 | 2 17 4 27 Drop 45 | . 9 1 35 Fire 189 | 8 69 20 92 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 8) 557 | -10/Materials | Repaired Med. Laser 600 | -10/Materials | Discovered new exit (range 8) 658 | -10/Materials | Discovered new exit (range 15) 769 | -10/Materials | Discovered new exit (range 11) 786 | -10/Materials | Identified exit to Mines 892 | -10/Materials | Discovered new exit (range 15) 1316 | -10/Materials | Entered Subcaves 1321 | -10/Subcaves | Discovered new exit (range 11) 1484 | -10/Subcaves | Learned location of Zion (-7) 1484 | -10/Subcaves | Met a Zionite searching for "candidates" 1887 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 2000 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2106 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2127 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2245 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2283 | -10/Subcaves | Discovered new exit (range 12) 2301 | -10/Subcaves | Identified exit to Materials 2321 | -10/Subcaves | Entered Materials 2321 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2956 | -8/Materials | Build established: Scavenger-Mutant 3200 | -8/Materials | Discovered new exit (range 13) 3696 | -8/Materials | Self-destructed Last Messages --------------- Engine. 03573_ Acquired 35 matter. 03578_ R-06 Scavenger destroyed. 03581_ Acquired 39 matter. 03583_ Acquired 5 matter. 03624_ Triggered Alarm Trap. 03624_ An alarm sounds. 03624_ ALERT: Alarm triggered, dispatching investigation squad. 03644_ U-05 Engineer lays Concrete. 03645_ Destroyed Hvy. Assault Rifle. 03646_ U-05 Engineer lays Concrete. 03648_ Y-45 Defender destroyed. 03649_ U-05 Engineer lays Concrete. 03663_ Acquired 33 matter. 03668_ Acquired 1 matter. 03669_ Acquired 4 matter. 03681_ G-47 Trooper destroyed. 03687_ G-47 Trooper knocked back. 03693_ G-47 Trooper destroyed. 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Storage Unit | -10/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 24% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeGlidesysSystem Manual? 0 Play Time 00:38:50 Cumulative 140.4 hours Start 2025.06.11 @ 12:14:58 End 2025.06.11 @ 13:06:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d6c8ea7-a2d7-4e31-9ae4-36f1da6c5d9a