Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.31 @ 05:38:51 Player: Terra Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (7) 35 Value Destroyed (239) 239 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 5174 Bonus ------- Follower Combat Kills 240 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 39/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (500) Ox9 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Light Armor Plating Phasing AFG > --- WEAPON (3) ------- Advanced EMP Blaster > --- INVENTORY (5) ---- Advanced Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine Fusion Compressor > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Dynamic Insulation System Phasing AFG > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Advanced EMP Blaster [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Advanced Targeting Computer Device Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . Utility 5 | . . . 2 . . . 3 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 39 | 6 3 . 7 . 2 3 10 1 2 5 Power 7 | 1 . . . . . 1 3 . 1 1 Engine 2 | 1 . . . . . . 1 . . . Core 5 | . . . . . . 1 2 . 1 1 Reactor . | . . . . . . . . . . . Propulsion 6 | 2 . . 3 . . . . . 1 . Treads 3 | . . . 3 . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | 2 . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 15 | 1 1 . 3 . 2 . 5 1 . 2 Device 7 | . 1 . 1 . 1 . 2 1 . 1 Storage 1 | 1 . . . . . . . . . . Processor 3 | . . . 1 . . . 2 . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . 1 . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 11 | 2 2 . 1 . . 2 2 . . 2 Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . 1 Ballistic Cannon 6 | . 2 . . . . 2 2 . . . Launcher 2 | . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . 1 . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 4 | . . . . . . 4 . . . . Parts Lost 11 | . . . . . . . . 5 . 6 Power 3 | . . . . . . . . 1 . 2 Propulsion 2 | . . . . . . . . 1 . 1 Utility 4 | . . . . . . . . 2 . 2 Weapon 2 | . . . . . . . . 1 . 1 Highest Loss Streak 6 | . . . . . . . . 5 . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 100 99 100 100 90 93 61 15 24 Engine 8 | . 14 14 11 11 11 7 4 . . . Core 1 | . . . . . . 1 7 8 1 4 Treads 16 | . . . 12 22 22 22 13 7 . . Wheel 1 | . 28 28 8 . . . . . 1 3 Device 15 | . 6 14 21 11 19 18 13 8 . . Storage 9 | . 14 14 11 11 11 11 6 3 . . Processor 11 | . . . . 11 11 11 20 17 13 13 Protection 2 | . . . 11 11 2 . 6 3 . . Ballistic Cannon 11 | . 12 28 16 11 11 17 20 11 . . Launcher 6 | . . . 5 11 11 1 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 14 18 18 24 24 41 41 60 46 10 29 Greatest Support 46 | 20 26 26 46 40 40 40 40 40 10 10 Greatest Overweight (x) 9 | 1 . . . . 1 1 1 5 . 9 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | 7 7 8 8 8 8 8 7 5 5 5 Average Carried 6 | 3 4 7 6 8 7 8 3 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 2 7 8 8 8 8 8 5 5 5 1 Class Distribution -------------------- 86% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Matter Collected 579 | 187 63 23 . 62 51 118 4 . 18 53 Remotely . | . . . . . . . . . . . Salvage Created 300 | . 106 . 101 . . 48 45 . . . Parts 13 | . 5 . 7 . . 1 . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . . . Prevented 3 | . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Combat Hostiles Destroyed 5 | . 1 . 2 . . 1 1 . . . Cannons 3 | . . . 1 . . 1 1 . . . AOE 2 | . 1 . 1 . . . . . . . Classes Destroyed 5 | . 3 . 1 . . . 1 . . . Hauler 1 | . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Grunt 3 | . 1 . 1 . . 1 . . . . Brawler 1 | . . . . . . . 1 . . . Sentry 1 | . . . 1 . . . . . . . Best Kill Streak 3 | . 3 . 2 . . 1 1 . . . Combat Bots Only 2 | . 1 . 2 . . 1 1 . . . Max Kills in Single Turn 2 | . 2 . 1 . . 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . 1 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Hostile Shots Fired 228 | . 9 . 10 . . 23 1 5 . 180 Missed 76 | . 1 . 5 . . 8 . 1 . 61 Damage Taken 1805 | . 85 . 49 . . 303 29 122 110 1107 Core 918 | . 12 . 8 . . 46 . 56 110 686 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 563 | . 27 . 14 . . 83 8 68 29 334 Regen/Repaired (Parts) 62 | . . . . . 62 . . . . . Core Remaining (%) 93 | 100 . 95 . . . 86 . . . . Volleys Fired 20 | . 4 . 2 . 2 7 2 2 . 1 Largest 3 | . 2 . 2 . 1 2 3 3 . 1 Hottest 131 | . 90 . 75 . 39 78 131 131 . 33 Shots Fired 40 | . 8 . 4 . 2 14 6 5 . 1 Gun 7 | . 6 . . . . . . . . 1 Cannon 31 | . 2 . 2 . 2 14 6 5 . . Launcher 2 | . . . 2 . . . . . . . Special . | . . . . . . . . . . . Kinetic 32 | . 2 . 2 . 2 14 6 5 . 1 Thermal 3 | . 3 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 5 | . 3 . 2 . . . . . . . Robot Hit Streak 25 | . 4 . 2 . . 15 19 24 . 25 Robot Miss Streak 1 | . 1 . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 31 | . 5 . 2 . . 14 4 5 . 1 Core Hits 12 | . 5 . 2 . . 2 2 1 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . . 1 1 . . . Blast 2 | . . . . . . 1 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 746 | . 128 . 101 . . 285 93 114 . 25 Guns 68 | . 61 . . . . . . . . 7 Cannons 536 | . 22 . 22 . . 285 93 114 . . Explosions 124 | . 45 . 79 . . . . . . . Melee . | . . . . . . . . . . . Ramming 18 | . . . . . . . . . . 18 Kinetic 543 | . 22 . 22 . . 285 93 114 . 7 Thermal 110 | . 70 . 40 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 75 | . 36 . 39 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . . 2 2 Average Corruption 2 | . . . . . . 4 . . 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . 1 . . . 2 Message Errors 2 | . . . . . . . . . . 2 Matter Fused 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . 1 . . . . 1 . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . 1 . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . . 9 Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 350 | . 72 . 45 . . 350 45 51 . 223 Average Temperature 72 | . 30 . 26 . . 102 27 36 . 125 Received Heat Transfer 1106 | . 60 . 39 . . 317 . . . 690 Effects 1 | . . . . . . 1 . . . . Shutdowns 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 174 | . 124 . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Peak Influence 115 | . 43 13 115 37 . . 111 30 18 52 Initial 66 | . . 13 4 37 . . 66 . 18 7 Average 39 | . 27 13 69 37 . . 69 3 18 23 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . . . . . Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Distress Signals 2 | . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 29 | . 5 . 2 . . 5 3 6 . 8 Peak Tracking Total 7 | . 4 . 2 . . 4 4 6 . 7 Tactical Retreats 2 | . . . . . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Traps Triggered 5 | . 1 . . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Machines Disabled 1 | . 1 . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Machines Accessed 3 | . . . . . . . . . 2 1 Terminals 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 6 | . . . . . . . . . 3 3 Successful 2 | . . . . . . . . . 1 1 Failed 4 | . . . . . . . . . 2 2 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . . . . . 5 . . . 9 1 Terminals 3 | . . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 1 | . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . 1 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Total Allies 6 | . . . . . 4 . . . . 2 Largest Group 4 | . . . . . 4 4 3 . . 2 Highest-Rated Group 158 | . . . . . 158 158 112 . . 59 Highest-Rated Ally 41 | . . . . . 41 41 41 . . 39 Total Orders . | . . . . . . . . . . . Ally Attacks 55 | . . . . . . 35 11 . . 9 Total Damage 1532 | . . . . . . 973 219 . . 340 Kills 8 | . . . . . . 4 2 . . 2 Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 2 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Turns Passed 3946 | 49 132 50 132 162 2047 399 445 119 219 192 Spaces Moved 2409 | 49 138 54 99 96 901 203 170 100 392 207 Core 479 | 19 . . . . . . . 75 330 55 Treads 1428 | . . . 33 96 901 203 170 25 . . Legs . | . . . . . . . . . . . Wheels 502 | 30 138 54 66 . . . . . 62 152 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 170 170 170 250 50 50 50 Average Speed 157 | 73 80 80 110 170 226 177 250 111 54 87 Slowest Speed 500 | 100 80 80 170 170 250 250 250 300 80 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 39 20 15 30 87 46 7 72 14 27 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 7 | . . 1 . 1 3 2 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 9 | . . . 8 . . . 1 . . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . AOE 8 | . . . 8 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Ext Total 2530 | 61 150 61 121 95 908 228 187 103 396 220 Wait 22 | . . 5 . . . 12 . . . 5 Move 2400 | 48 137 53 98 95 900 202 170 99 391 207 Hop . | . . . . . . . . . . . Pick Up 32 | 7 6 2 7 . 1 2 4 . 2 1 Fast Attach 6 | 1 . . 1 . 1 1 . 1 1 . Attach 24 | 5 1 . 4 . . . 8 . 1 5 Detach 1 | . . . . . . . 1 . . . Swap 9 | . 2 . 2 . 1 2 2 . . . Drop 15 | . . 1 7 . 3 2 . 1 1 . Fire 20 | . 4 . 2 . 2 7 2 2 . 1 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 13) 182 | -10/Materials | Entered Mines 208 | -10/Mines | Discovered new exit (range 5) 223 | -10/Mines | Learned location of Zion (-7) 232 | -10/Mines | Entered Materials 232 | -9/Materials | Evolved 2 slots: Utility x2 325 | -9/Materials | Discovered new exit (range 15) 336 | -9/Materials | Build established: Mutant 364 | -9/Materials | Entered Mines 518 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 526 | -9/Mines | Entered Zion 588 | -7/Zion | Learned 4 Factory zone layouts 785 | -7/Zion | Learned Factory emergency access door positions 788 | -7/Zion | Visited the Megawrench Repair Shop 788 | -7/Zion | Megawrench repaired 5 parts 979 | -7/Zion | Found Prototype Device 979 | -7/Zion | Identified Phasing AFG 1229 | -7/Zion | Imprinted 1232 | -7/Zion | Declared Zion's savior 1918 | -7/Zion | Learned location of Warlord (-5) 2553 | -7/Zion | Discovered new exit (range 8) 2573 | -7/Zion | Entered Proximity Caves 2573 | -6/Proximity Caves | Accompanied by 4 allies 2786 | -6/Proximity Caves | Spotted B-75 Beast 2825 | -6/Proximity Caves | Allies destroyed B-75 Beast 2918 | -6/Proximity Caves | Learned Factory stockpile data 2951 | -6/Proximity Caves | Discovered new exit (range 9) 2972 | -6/Proximity Caves | Entered Factory 2972 | -6/Factory | Accompanied by 3 allies 2972 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2973 | -6/Factory | Identified exit to Factory 3267 | -6/Factory | Build established: Gunner 3417 | -6/Factory | Sucked down chute 3417 | -6/Factory | Entered Waste 3443 | -6/Waste | Spotted C-40 Crusher 3477 | -6/Waste | Spotted C-40 Crusher 3480 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3483 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3483 | -6/Waste | Spotted C-40 Crusher 3486 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3493 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3505 | -6/Waste | Spotted C-40 Crusher 3517 | -6/Waste | Spotted C-40 Crusher 3518 | -6/Waste | Spotted C-40 Crusher 3524 | -6/Waste | Lost 5 parts (1p1n2u1w) 3531 | -6/Waste | Discovered new exit (range 10) 3536 | -6/Waste | Entered Factory 3739 | -6/Factory | Discovered new exit (range 15) 3743 | -6/Factory | Retrieved Zion intel report: Guard Positions 3755 | -6/Factory | Entered Extension 3782 | -6/Extension | Build established: Mutant 3866 | -6/Extension | Spotted B-75 Beast 3873 | -6/Extension | Spotted B-75 Beast 3882 | -6/Extension | Core integrity fell below 50% 3904 | -6/Extension | Core integrity fell below 20% 3918 | -6/Extension | Rescued a captive Derelict 3919 | -6/Extension | Rescued a captive Derelict 3947 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03914_ Hyp. Gauss Rifle destroyed. 03917_ Connecting with Door Terminal... 03917_ Current location identified: Extension >>Open(Door) Sealed Heavy Doors opened. 03917_ HV Slug penetrates Wall. 03918_ GP-LPW(b): "Free at last!" 03919_ RH-K1W(h): "You know, I actually felt safe in there. No one shooting at me. No one firing rockets in my general direction. And no Assembled." 03921_ HV Slug penetrates G-50 Soldier. 03922_ Critical hit (Burn: +37). 03923_ G-50 Soldier suffers critical hit (Destroy). 03923_ G-50 Soldier destroyed. 03925_ Acquired 49 matter. 03926_ Acquired 3 matter. 03941_ Acquired Adv. Heat Sink. 03942_ GP-LPW(b) destroyed. 03943_ Adv. Targeting Computer destroyed. 03947_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????## #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# R#?????????????????????? | | ????????????????????????# ###???????????????????? | | ????????????????????????# #T###?????????????????? | | ??????????????? ????????# # #?????????????????? | | ??????????????? ????????# #?????????????????? | | ??????????????? ????????#==# ###?????????????????? | | ??????????????? ????????#@]###???????????????????? | | ??????????????? ????????#*%#?????????????????????? | | ??????????????? ????????#!*#?????????????????????? | | ??????????????# #???????#%%#?????????????????????? | | ??????????????# #???????#%Y#?????????????????????? | | ??????????????# #???????# %#?????????????????????? | | ??????????????# #???????#% #?????????????????????? | | ??????????????# #???????# %#?????????????????????? | | ??????????????# #?######## #?????????????????????? | | ????????????### ### ## ### ###???????????????????? | | ????????????#"" "" ""%""#???????????????????? | | ????????????#%" " %"BB #???????????????????? | | ???????????## % BB%#???????????????????? | | ???????????#" #???????????????????? | | ############" ! #???????????????????? | | !%= ?????????????????? | | = ???????????????? | | ??????????????? | | ????????????? | | ???????????? | | ############# #########???????????? | | ????????????# % #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaImpactSystem Manual? 0 Play Time 00:30:09 Cumulative 17.7 hours Start 2024.05.31 @ 05:02:41 End 2024.05.31 @ 05:38:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 42/SmallcapsGlow Map View 56x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3403a965-1376-435e-b60b-f44dd5f294bc