Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.25 @ 08:12:24 Player: arkn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3504) 3504 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 8379 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/1000 Matter 199/300 Energy 1/100 System Corruption 43% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System > --- UTILITY (6) ------ Experimental Heat Sink Improved Coolant Injector Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Neutrino Core Advanced System Shield Long-range Tractor Beam Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet Linear Gravjet Combat Gravmag System > --- UTILITY ---------- Experimental Heat Sink Improved Coolant Injector Advanced Shield Generator Remote Force Field Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Coil Gun Power Maul > --- INVENTORY -------- Neutrino Core Advanced System Shield Long-range Tractor Beam Improved Plasma Cutter Chainsword [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Arc Projector Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . 1 1 . . . . 2 Utility 4 | . . 1 1 1 . . 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 201 | 1 2 17 23 27 37 1 41 52 Power 20 | . . 3 2 1 4 . 5 5 Engine 10 | . . 3 . . 2 . 4 1 Core 10 | . . . 2 1 2 . 1 4 Reactor . | . . . . . . . . . Propulsion 50 | . 1 5 6 7 6 . 8 17 Treads 12 | . . . 6 3 2 . . 1 Leg 4 | . 1 . . . 2 . . 1 Wheel 6 | . . 1 . . 2 . . 3 Hover 21 | . . 4 . 4 . . 3 10 Flight 7 | . . . . . . . 5 2 Utility 86 | 1 1 4 8 15 21 . 18 18 Device 47 | 1 . 2 3 10 15 . 4 12 Storage 6 | . 1 . 2 . 1 . 1 1 Processor 9 | . . 1 . 1 . . 6 1 Hackware 2 | . . . . . . . . 2 Protection 22 | . . 1 3 4 5 . 7 2 Artifact . | . . . . . . . . . Weapon 45 | . . 5 7 4 6 1 10 12 Energy Gun 8 | . . 1 3 2 1 . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 9 | . . 2 1 . 2 . 1 3 Ballistic Cannon 15 | . . . 3 1 . . 8 3 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . 2 . 1 1 . 1 2 Slashing Weapon 4 | . . . . . 2 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 2 2 . . . 1 1 Corrupted Parts 4 | . . . . . 2 . . 2 System Corruption 18 | . . . . . 8 . . 10 Parts Lost 78 | . . 2 5 8 22 . 6 35 Power 10 | . . . . 1 3 . 1 5 Propulsion 27 | . . 1 2 3 8 . 1 12 Utility 24 | . . . 1 1 7 . 3 12 Weapon 17 | . . 1 2 3 4 . 1 6 Highest Loss Streak 10 | . . 2 2 6 8 . 2 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 100 93 94 91 66 61 76 63 Engine 4 | . 14 11 7 . . 7 6 3 Core 2 | . . . 1 6 5 . 1 1 Treads 8 | . . . 27 25 4 . . 1 Leg 3 | . 28 4 . . 1 7 1 . Wheel 1 | . . 2 2 . 1 7 1 . Hover 7 | . . 19 1 3 6 . 6 15 Device 13 | . 14 14 17 14 14 23 8 12 Storage 6 | . 14 11 9 7 5 . 2 2 Processor 5 | . . 4 . 2 5 . 16 5 Protection 5 | . . 3 8 6 6 7 8 1 Energy Gun 2 | . 14 2 2 1 1 . . . Ballistic Gun 3 | . 14 12 1 . 2 . 1 1 Ballistic Cannon 4 | . . . 9 16 . . 6 1 Impact Weapon 3 | . . 7 3 3 5 . . 2 Slashing Weapon 1 | . . . . . . 7 6 2 Naked Turns 13 | . . . . . . . . 13 Heaviest Build 82 | 14 19 30 73 82 69 23 57 57 Greatest Support 86 | 20 20 23 84 86 42 10 40 60 Greatest Overweight (x) 10 | . . 2 3 2 10 2 4 4 Average Overweight (x) . | . . . . . 1 2 . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 5 10 10 Average Capacity 11 | 8 9 10 14 20 13 5 7 7 Most Carried 20 | 8 10 10 16 20 19 4 10 10 Average Carried 10 | 6 8 9 12 17 12 4 6 5 Final Capacity 20 | 8 10 10 20 20 5 5 10 5 Final Carried 19 | 8 10 9 16 19 4 4 8 4 Class Distribution -------------------- 63% | Mutant 16% | Scavenger-Mutant 6% | Tank 5% | Scavenger-Assassin 4% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 3779 | 219 27 338 510 721 957 22 461 524 Remotely 1398 | . . . 296 435 632 . . 35 Salvage Created 3762 | 95 168 577 781 490 656 . 376 619 Parts 212 | 6 16 28 53 40 29 . 21 19 Haulers Intercepted 5 | . . 2 3 . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 27 | . . . . . 26 1 . . Prevented 5 | . . . . . 5 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 86 | . 7 10 22 14 18 . 6 9 Melee 10 | . . . 1 . 4 . 3 2 Guns 30 | . 7 9 5 2 7 . . . Cannons 32 | . . . 15 12 . . 3 2 AOE 6 | . . 1 1 . 2 . . 2 Classes Destroyed 12 | 2 3 5 . 1 . . 1 . Worker 3 | . . 2 . . . . 1 . Builder 5 | . 2 2 . . . . . 1 Tunneler 1 | 1 . . . . . . . . Hauler 5 | . . 2 3 . . . . . Recycler 5 | 1 . 1 1 . . . . 2 Watcher 5 | . . 2 1 1 . . 1 . Swarmer 33 | . 6 4 10 3 10 . . . Grunt 26 | . 1 3 5 6 6 . 3 2 Duelist 1 | . . 1 . . . . . . Sentry 16 | . . 2 7 2 2 . 1 2 Hunter 3 | . . . . . . . 1 2 Programmer 7 | . . . . 3 . . 1 3 Best Kill Streak 6 | 2 5 6 6 4 3 . 3 6 Combat Bots Only 5 | . 3 5 5 4 3 . 3 4 Max Kills in Single Turn 2 | 1 2 1 2 1 2 . 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 1 . 2 . . 1 Melee 1 | . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 1182 | . 49 38 144 218 219 . 86 428 Missed 382 | . 17 3 46 70 62 . 26 158 Damage Taken 12792 | . 262 500 1127 1615 2523 . 1503 5262 Core 1940 | . 54 29 28 122 460 . 230 1017 Absorbed by Shields 356 | . . . . . . . . 356 Redirected to Shielding 109 | . . . . . . . 36 73 Core Remaining (%) 75 | 100 78 92 94 . . 16 72 . Volleys Fired 242 | 3 19 26 72 45 45 . 8 24 Largest 3 | 2 2 2 2 3 2 . 2 2 Hottest 166 | 60 60 68 89 136 80 . 106 166 Shots Fired 415 | 6 37 47 112 79 78 . 21 35 Gun 227 | 6 37 47 26 15 78 . 7 11 Cannon 184 | . . . 86 64 . . 14 20 Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 299 | 3 19 29 102 64 46 . 21 15 Thermal 48 | 3 18 . . 11 . . . 16 Explosive 4 | . . . . . . . . 4 Electromagnetic 64 | . . 18 10 4 32 . . . Robot Hit Streak 18 | 5 7 10 7 14 9 . 5 18 Robot Miss Streak 12 | . 3 3 6 3 12 . 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 319 | 5 19 49 63 46 51 . 33 53 Core Hits 149 | 3 12 26 34 20 23 . 13 18 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 11 | . . 2 1 . 4 . . 4 Critical Strikes 26 | . . 2 4 2 7 . 3 8 Blast 7 | . . . 3 2 . . . 2 Smash 14 | . . 2 1 . 7 . . 4 Sever 5 | . . . . . . . 3 2 Melee Attacks 167 | . . 16 8 2 24 . 54 63 Impact 83 | . . 16 8 2 23 . . 34 Slashing 84 | . . . . . 1 . 54 29 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . 4 1 . . . 1 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8991 | 59 261 961 1616 1208 1386 . 1231 2269 Guns 2216 | 59 261 559 281 198 532 . 116 210 Cannons 2734 | . . . 1023 956 . . 242 513 Explosions 963 | . . 49 158 . 140 . . 616 Melee 3016 | . . 353 146 . 714 . 873 930 Ramming 62 | . . . 8 54 . . . . Kinetic 3548 | 23 112 362 1131 956 270 . 358 336 Thermal 1094 | 36 149 49 158 175 140 . . 387 Explosive 616 | . . . . . . . . 616 Electromagnetic 655 | . . 197 173 23 262 . . . Impact 1675 | . . 353 146 . 714 . . 462 Slashing 1341 | . . . . . . . 873 468 Piercing . | . . . . . . . . . Highest Corruption 43 | . . 3 . 18 32 32 9 43 Average Corruption 16 | . . 3 . 16 19 32 6 28 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 186 | . . 13 . 11 85 1 29 47 Message Errors 29 | . . 2 . 1 13 . 5 8 Matter Fused 41 | . . 2 . 3 25 . 4 7 Heat Flow Errors 20 | . . 3 . 1 11 . 1 4 Energy Discharges 20 | . . . . 1 10 . 4 5 Parts Rejected 3 | . . . . 1 . . 2 . Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 32 | . . 2 . 3 14 1 3 9 Data Loss (major) 12 | . . . . 1 3 . 3 5 Misfires 13 | . . 3 . . 4 . 5 1 Alerts 3 | . . . . . 3 . . . Misdirections 8 | . . . . . . . . 8 Weapon Failures 3 | . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 807 | . . 145 72 13 213 . 48 316 Projectiles 41 | . . . . 13 . . . 28 Explosions 79 | . . . . . . . . 79 Melee 687 | . . 145 72 . 213 . 48 209 Knockbacks 22 | . . 2 8 6 1 . 2 3 Impact 5 | . . 2 . . 1 . . 2 Kinetic 17 | . . . 8 6 . . 2 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 345 | . . 44 97 . 38 . 127 39 Shots 9 | . . 1 1 . 1 . 4 2 Rammed 5 | . . . 1 4 . . . . Targets Rammed 7 | . . . 2 4 . . . 1 Kicked 1 | . . . . . . . . 1 Crushed 1 | . . . 1 . . . . . Highest Temperature 495 | 20 6 251 383 386 495 . 228 262 Average Temperature 118 | 20 6 68 107 103 157 . 87 136 Received Heat Transfer 2881 | . 6 165 306 372 417 . 382 1233 Effects 8 | . . . 4 . 4 . . . Shutdowns 4 | . . . 2 . 2 . . . Interference 1 | . . . 1 . . . . . Matter Decay 2 | . . . 1 . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 20 | . . 11 . . 3 . . 6 Impact Corruptions 24 | . . 7 1 . 11 . . 5 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 2 | . . . . 1 . . . 1 Heat Transferred 1601 | 75 325 50 250 333 50 . . 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . 1 2 . 2 . 1 4 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Peak Influence 516 | 10 157 340 516 362 . . 134 511 Initial 234 | . 6 8 98 234 . . 21 45 Average 169 | 7 97 149 233 262 . . 39 226 Maximum Alert Level 2 | . . 1 2 1 . . . 2 Low Security (%) 61 | 100 100 62 44 21 . . 100 47 Level 1 33 | . . 37 41 78 . . . 37 Level 2 5 | . . . 13 . . . . 14 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 1 2 2 4 . . 4 9 Investigation 9 | . . . 2 2 . . 2 3 Extermination 4 | . . . . 1 . . 1 2 Reinforcement 8 | . 1 2 . 1 . . . 4 Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 7 | . 2 . 2 1 . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 162 | . 12 15 31 25 23 1 10 45 Peak Tracking Total 11 | . 5 4 6 5 7 1 4 11 Tactical Retreats 23 | . . . 2 2 4 . 2 13 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 8 | . . . 1 . . . 7 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 6 | . . . 2 . 1 . 3 . Max in Single Turn 2 | . . . 1 . 1 . 2 . Garrison Access 2 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills 15 | . . . . 3 . . . 12 Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 26 | . 2 3 5 3 1 . 5 7 Terminals 18 | . 1 3 5 1 . . 5 3 Fabricators 5 | . . . . 2 . . . 3 Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 67 | . 6 10 14 6 1 . 11 19 Successful 31 | . 2 6 4 4 1 . 4 10 Failed 36 | . 4 4 10 2 . . 7 9 Catastrophic 5 | . . . 1 . . . 2 2 Database Lockouts . | . . . . . . . . . Manual 56 | . 4 10 11 6 . . 10 15 Terminals 52 | . 3 10 14 3 . . 11 11 Fabricators 10 | . . . . 3 . . . 7 Repair Stations 3 | . 3 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 7 | . . . 2 . 1 . 2 2 Record 1 | . . . . . . . . 1 Open Door 1 | . . . . . 1 . . . Terminal Index 2 | . . . 1 . . . 1 . Alert Level 1 | . . . . . . . . 1 Zone Layout 2 | . . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . Scan Component 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 22 | . 1 6 2 4 . . 2 7 Terminals 16 | . . 6 2 2 . . 2 4 Track 7 | . . 3 1 1 . . . 2 Botnet 8 | . . 2 1 1 . . 2 2 Disrupt 1 | . . 1 . . . . . . Fabricators 5 | . . . . 2 . . . 3 Overload 5 | . . . . 2 . . . 3 Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 1 2 5 2 . . 5 5 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies 3 | . . . . . 2 1 . . Largest Group 2 | . . . . . 1 2 1 . Highest-Rated Group 212 | . . . . . 32 212 32 . Highest-Rated Ally 180 | . . . . . 32 180 32 . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . 1 3 2 . Total Damage 143 | . . . . . . 122 21 . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 7903 | 23 503 720 1048 1031 1962 32 1365 1219 Spaces Moved 5611 | 9 259 457 509 547 1367 27 1252 1184 Core 660 | . . . . . 612 . . 48 Treads 1115 | . . . 378 458 279 . . . Legs 398 | 9 259 74 . . 5 . 41 10 Wheels 669 | . . . 102 . 261 27 232 47 Hover 2331 | . . 383 29 89 210 . 603 1017 Flight 438 | . . . . . . . 376 62 Fastest Speed 31 | 120 120 45 111 108 50 110 31 40 Average Speed 105 | 120 120 118 145 146 121 110 81 66 Slowest Speed 550 | 120 120 190 235 232 550 110 330 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 37 | 2 45 54 62 18 98 4 30 26 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . 5 . . . Spaces Dug 74 | . . 4 3 3 4 . 31 29 Terrain Destroyed 209 | . . 10 74 10 17 . 40 58 Melee 70 | . . 4 2 2 4 . 29 29 Projectile 41 | . . . 23 8 . . 5 5 AOE 98 | . . 6 49 . 13 . 6 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 6914 | 14 415 562 693 689 1553 28 1497 1463 Wait 493 | . 130 31 44 37 55 1 94 101 Move 5602 | 8 258 456 508 546 1365 26 1251 1184 Hop . | . . . . . . . . . Pick Up 85 | 2 3 5 16 17 8 . 16 18 Fast Attach 88 | 1 . 6 7 3 9 . 30 32 Attach 56 | . . 3 7 9 16 . 9 12 Detach 16 | . . 1 4 1 2 . 5 3 Swap 57 | . 2 8 9 15 12 1 2 8 Drop 92 | . 3 10 16 10 8 . 28 17 Fire 242 | 3 19 26 72 45 45 . 8 24 Melee 167 | . . 16 8 2 24 . 54 63 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush 6 | . . . 2 4 . . . . Escape Stasis 1 | . . . . . 1 . . . Rewire 8 | . . . . . 8 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 5) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 750 | -9/Materials | Discovered new exit (range 10) 978 | -9/Materials | Discovered new exit (range 3) 1209 | -9/Materials | Discovered new exit (range 16) 1247 | -9/Materials | Entered another Materials area 1247 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1565 | -8/Materials | Discovered new exit (range 9) 2235 | -8/Materials | Discovered new exit (range 16) 2295 | -8/Materials | Entered Factory 2295 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2611 | -7/Factory | Build established: Tank 3062 | -7/Factory | System corruption reached 10% 3078 | -7/Factory | Discovered new exit (range 9) 3237 | -7/Factory | Lost 6 parts (1p2n3w) 3326 | -7/Factory | Entered Lower Caves 3580 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3637 | -7/Lower Caves | Lost 3 parts (1p1n1w) 3746 | -7/Lower Caves | Build established: Scavenger-Mutant 3904 | -7/Lower Caves | Learned Factory stockpile data 3972 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4042 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 4302 | -7/Lower Caves | Build established: Mutant 4695 | -7/Lower Caves | Build established: Scavenger-Mutant 4782 | -7/Lower Caves | Spotted B-75 Beast 4827 | -7/Lower Caves | Core integrity fell below 50% 4841 | -7/Lower Caves | Crushed by falling debris 4872 | -7/Lower Caves | Lost 8 parts (1p2n4u1w) 5002 | -7/Lower Caves | Build established: Mutant 5102 | -7/Lower Caves | Core integrity fell below 20% 5190 | -7/Lower Caves | System corruption reached 30% 5243 | -7/Lower Caves | Learned Factory stockpile data 5259 | -7/Lower Caves | Discovered new exit (range 15) 5288 | -7/Lower Caves | Entered another Lower Caves area 5288 | -7/Lower Caves | Accompanied by 1 ally 5289 | -7/Lower Caves | 7V-RTL showed up to help 5290 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5291 | -7/Lower Caves | 7V-RTL revealed a hidden path 5304 | -7/Lower Caves | Learned Factory stockpile data 5320 | -7/Lower Caves | Entered Factory 5320 | -6/Factory | Accompanied by 1 ally 5320 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5505 | -6/Factory | Build established: Scavenger-Mutant 6324 | -6/Factory | Build established: Mutant 6671 | -6/Factory | Discovered new exit (range 15) 6683 | -6/Factory | Identified exit to Factory 6685 | -6/Factory | Entered another Factory area 6685 | -5/Factory | Evolved 2 slots: Propulsion x2 7129 | -5/Factory | Lost 10 parts (1p3n4u2w) 7134 | -5/Factory | System corruption reached 10% 7214 | -5/Factory | Core integrity fell below 50% 7240 | -5/Factory | Lost 9 parts (3n4u2w) 7275 | -5/Factory | Spotted B-75 Beast 7295 | -5/Factory | System corruption reached 30% 7398 | -5/Factory | Core integrity fell below 20% 7423 | -5/Factory | Lost 4 parts (1p3n) 7585 | -5/Factory | Search patrols dispatched 7834 | -5/Factory | Build established: Hacker-Mutant 7904 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07839_ P-70 Sage Hpw. Shock Rifle severed. 07848_ Imp. Deuterium Engine destroyed. 07849_ P-70 Sage Tesla Rifle severed. 07851_ System corrupted: Heat flow error (+227). 07857_ Acquired 68 matter. 07866_ GPJKYHDG3USJW&/SNGKG 07866_ Remote Force Field destroyed. 07866_ Linear Gravjet destroyed. 07876_ Rnf. Fission Core destroyed. 07876_ G-50 Soldier destroyed. 07877_ Acquired 56 matter. 07882_ VLA:YB:0HFM>FCE5MJHMHQ7KHY3,TTVH6J4XNPL% 07885_ Hyp. Coil Gun destroyed. 07886_ K-01 Serf collects debris. 07890_ P-70 Sage destroyed. 07894_ Acquired Antigrav System. 07896_ K-01 Serf collects debris. 07899_ System corrupted: Matter fused (-6). 07900_ K-01 Serf collects debris. 07902_ Acquired 57 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????#########################?#############??? | | ????????# "" " # #? ??? | | ????????# """ " # #?? ???? | | ????????#! """ #[ #? """" """" ??? | | ######### """ [g ## """" """" #?? | | # # @ ## """" """" #?? | | """" # # k ## """" """" #?? | | """" #+##+#############+#############+######### | | """" # [= | | """" # | | + | | ! # | | # | | ####+#############+#############+######### | | "T" # #??# ! #?# #??# | | """ # ! #??# ### ##?# | | # #??# + + ##?# | | ######### #??# ! ### ##?# | | ???????##! """ """ #??# ### #??# | | ????????# """ """ #??# #?# #??# | | ????????# """ """ #??# #?# #??# | | ????????# #??# * #?# #??# | | ????????# """ """ #??# #?###########??# | | ????????# """ """ #??##########??????????????## | | ????????# """ """ #???????????????????????????? | | ????????# #???????????????????????????? | | ????????##############???????????????????????????# | | ????????????????????????????????????############## | | ????????????????????????????????????# # | | ????????????????????????????????????# """ """ ]# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 750 Core Shielding 30 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonMeleeFacilitator Manual? 0 Play Time 02:18:28 Cumulative 137.7 hours Start 2024.02.25 @ 05:18:54 End 2024.02.25 @ 08:12:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 111 Adventurer 0 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06c93fe1-2f00-456a-ac99-50811767c50c