Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.17 @ 07:52:28 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (19) 95 Value Destroyed (631) 631 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (945) 945 TOTAL SCORE: 5231 Bonus ------- Pacifist 834 High Alert Combat Kills 111 Cogmind --------- Core Integrity 699/850 Matter 247/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Armored Scrap Engine Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Terrain Scanner Improved Light Armor Plating Hacking Suite Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module Improved Flight Unit > --- UTILITY ---------- Armored Scrap Engine Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Axe > --- INVENTORY -------- Light Deuterium Engine Improved Light Armor Plating Hacking Suite Rocket Launcher [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Flight Unit Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Axe Energy Gun Improved EM Shotgun Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Slots Evolved 8 | . . 2 . 2 . . 4 Power . | . . . . . . . . Propulsion 3 | . . . . 2 . . 1 Utility 5 | . . 2 . . . . 3 Weapon . | . . . . . . . . Parts Attached 30 | . . . . . 11 9 10 Power 1 | . . . . . 1 . . Engine 1 | . . . . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 5 | . . . . . 2 2 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight 4 | . . . . . 1 2 1 Utility 12 | . . . . . 1 6 5 Device 3 | . . . . . . 1 2 Storage . | . . . . . . . . Processor 5 | . . . . . . 3 2 Hackware 2 | . . . . . . 1 1 Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 12 | . . . . . 7 1 4 Energy Gun 4 | . . . . . 4 . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . . . 3 . 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . . . 8 . . Parts Lost 6 | . . . . . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 3 | . . . . . . . 3 Weapon 1 | . . . . . . . 1 Highest Loss Streak 4 | . . . . . . . 4 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 20 | . . . . . 15 18 49 Flight 3 | . . . . . 6 1 9 Device 4 | . . . . . . 9 9 Processor 6 | . . . . . . 5 18 Hackware 2 | . . . . . . 1 6 Protection 1 | . . . . . 7 . . Naked Turns 357 | . 32 45 171 98 11 . . Heaviest Build 5 | . . . . . 3 5 5 Greatest Support 9 | 3 3 3 3 3 5 5 9 Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 1 2 5 5 Average Carried 2 | . . . . . 1 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 1 2 5 5 Scrap Engine Consumption 3 | . . . . . . 2 1 Class Distribution -------------------- 84% | Mutant 9% | Scout 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 ----------- Run | Jun Mat Mat Min Mat Sto Rec Fac Matter Collected 494 | 150 . . 26 . 33 193 92 Remotely . | . . . . . . . . Salvage Created 584 | . . . . . . . 584 Parts 40 | . . . . . . . 40 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 9 | . . . . . . . 9 AOE 9 | . . . . . . . 9 Classes Destroyed 9 | . . . . . . . 9 Worker 4 | . . . . . . . 4 Builder 2 | . . . . . . . 2 Tunneler 1 | . . . . . . . 1 Hauler 1 | . . . . . . . 1 Recycler 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Swarmer 3 | . . . . . . . 3 Grunt 5 | . . . . . . . 5 Duelist 1 | . . . . . . . 1 Best Kill Streak 12 | . . . . . . . 12 Combat Bots Only 6 | . . . . . . . 6 Max Kills in Single Turn 4 | . . . . . . . 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Damage Taken 1006 | . 75 82 21 73 121 114 520 Core 515 | . 75 82 21 73 26 87 151 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 27 | . . . . . . 27 . Core Remaining (%) 77 | 100 70 . 74 . . 66 . Volleys Fired 7 | . . . . . 2 . 5 Largest 1 | . . . . . 1 . 1 Hottest 33 | . . . . . 33 . 33 Shots Fired 7 | . . . . . 2 . 5 Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 7 | . . . . . 2 . 5 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 7 | . . . . . 2 . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 6 | . . . . . . . 6 Core Hits 24 | . . . . . . . 24 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Slashing 8 | . . . . . . . 8 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 2281 | . . . . . 1 . 2280 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 1859 | . . . . . 1 . 1858 Melee 422 | . . . . . . . 422 Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 563 | . . . . . . . 563 Explosive 1296 | . . . . . 1 . 1295 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 422 | . . . . . . . 422 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 305 | . . . . . . . 305 Projectiles . | . . . . . . . . Explosions 244 | . . . . . . . 244 Melee 61 | . . . . . . . 61 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 5 | . 2 . . . . 5 . Average Temperature 3 | . 2 . . . . 5 . Received Heat Transfer 441 | . 63 12 12 18 36 90 210 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 350 | . . . . . . . 350 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Peak Influence 1088 | . . 60 83 106 183 175 1088 Initial 273 | . . . 23 31 44 70 273 Average 226 | . . 19 53 58 96 156 562 Maximum Alert Level 3 | . . . . . . . 3 Low Security (%) 70 | 100 100 100 100 100 100 100 . Level 1 4 | . . . . . . . 14 Level 2 19 | . . . . . . . 67 Level 3 5 | . . . . . . . 18 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . . . . 6 Investigation 4 | . . . . . . . 4 Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Distress Signals 2 | . . 1 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 3 11 3 5 7 3 33 Peak Tracking Total 12 | . 3 12 3 6 6 2 11 Tactical Retreats 8 | . . 1 1 . . 1 5 Traps | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 ---------- Run | Jun Mat Mat Min Mat Sto Rec Fac Machines Disabled 18 | . . . . . 2 . 16 Max in Single Turn 4 | . . . . . 1 . 4 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Machines Accessed 13 | . . . . . 2 4 7 Terminals 5 | . . . . . 2 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . . . . 4 3 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 23 | . . . . . 4 10 9 Successful 11 | . . . . . 2 3 6 Failed 12 | . . . . . 2 7 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 18 | . . . . . 3 10 5 Terminals 9 | . . . . . 4 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 13 | . . . . . . 10 3 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 4 | . . . . . 2 . 2 Open Door 1 | . . . . . 1 . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 6 | . . . . . . 3 3 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . . . 3 3 Tunnel 6 | . . . . . . 3 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . . 1 1 3 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 ------------ Run | Jun Mat Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 ------------- Run | Jun Mat Mat Min Mat Sto Rec Fac Turns Passed 981 | 12 32 45 171 98 123 213 287 Spaces Moved 1848 | 24 63 89 342 194 223 396 517 Core 1109 | 24 63 89 342 194 49 328 20 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 739 | . . . . . 174 68 497 Fastest Speed 34 | 50 50 50 50 50 40 40 34 Average Speed 45 | 50 50 50 50 50 42 48 37 Slowest Speed 100 | 50 50 50 50 50 50 100 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 14 | . . . . . 7 . 7 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 17 20 82 28 60 92 21 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 6 | . . . . . . 3 3 Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 31 | . . . . . 10 . 21 Terrain Destroyed 79 | . . . . . 16 . 63 Melee 2 | . . . . . . . 2 Projectile . | . . . . . . . . AOE 77 | . . . . . 16 . 61 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Total 1948 | 23 62 88 341 194 242 417 581 Wait 6 | . . . . . 3 2 1 Move 1817 | 23 62 88 341 193 209 395 506 Hop 10 | . . . . . 6 . 4 Pick Up 6 | . . . . 1 1 4 . Fast Attach 19 | . . . . . 9 5 5 Attach 9 | . . . . . 2 3 4 Detach 9 | . . . . . 3 3 3 Swap 2 | . . . . . . 1 1 Drop 12 | . . . . . 7 4 1 Fire 7 | . . . . . 2 . 5 Melee 8 | . . . . . . . 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 43 | . . . . . . . 43 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 13 | -11/Junkyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 10) 45 | -10/Materials | Entered another Materials area 45 | -9/Materials | Evolved 2 slots: Utility x2 85 | -9/Materials | Discovered new exit (range 10) 90 | -9/Materials | Entered Mines 125 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 248 | -9/Mines | Learned 2 Materials zone layouts 256 | -9/Mines | Discovered new exit (range 10) 261 | -9/Mines | Entered Materials 261 | -8/Materials | Evolved 2 slots: Propulsion x2 305 | -8/Materials | Build established: Mutant 352 | -8/Materials | Discovered new exit (range 15) 359 | -8/Materials | Entered Storage 363 | -8/Storage | Identified exit to Recycling 480 | -8/Storage | Used back door to open Recycling access 482 | -8/Storage | Entered Recycling 482 | -8/Recycling | Found Scrap Engine 571 | -8/Recycling | Discovered new exit (range 8) 695 | -8/Recycling | Entered Factory 695 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 931 | -6/Factory | Discovered new exit (range 15) 982 | -6/Factory | Self-destructed Last Messages --------------- 00932_ Slug penetrates Nuclear Reactor. 00933_ Nuclear Reactor explodes. 00946_ The unstable cave ceiling collapses. 00949_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-5/Hub_04(d)] 00949_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 00959_ Discarded Adv. Melee Analysis Suite. 00960_ Acquired Hacking Suite. 00962_ Arm. Scrap Engine consumes Imp. Propulsion Shielding. 00964_ Slug penetrates Door. 00971_ Imp. Flight Unit destroyed. 00977_ Critical hit (Destroy). 00977_ Hacking Suite destroyed. 00977_ Adv. Terrain Scanner destroyed. 00978_ U-05 Engineer lays Concrete. 00980_ Hacking Suite destroyed. 00980_ U-05 Engineer lays Concrete. 00981_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????##???####????###????#??#? | | ?????????????###?????###? ? ?"?""???##??#??? | | ?????????????#?????#?#?# """ """""" #??#?#??? | | ???????????#?#?????##??# """ ""F "" ##???#??# | | ?????????#??????#???#### """ """ ######?## | | ????????????#?????##??## #?##?#### | | ??????????????###????##? """ """ """ ##??##### | | ??????????#??????##?#?##?? """ """ """?##?## | | ???????????#???#????#?## ? 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" | | ????????# ?? # ? ? ####""" "#### # ?"" ? | | ????????# ?##????###?### """""" #####?# | | ????????# ??????#####?## # %% " #? ? | | ????? ? # ?#?########### + + ""?? | | ????????# ??# ! # # ? | | ????????# ?## """" " " # """? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordBehemothPerforator Manual? 0 Play Time 00:14:25 Cumulative 220.6 hours Start 2023.05.17 @ 07:39:29 End 2023.05.17 @ 07:52:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 681 Rogue 681 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 809f530c-b458-4477-8b2f-def10c65f9a6