Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.04 @ 20:35:43 Player: ZEROAFFEX Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (3239) 3239 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 8658 Bonus ------- Follower Combat Kills 21 Friendly Fire -27 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 99/100 System Corruption 1% Temperature Cool (21) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Cloaking Device KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Makeshift Terrain Scan Processor Core Analyzer Improved Weapon Cycler Propulsion Shielding Point Defense System > --- WEAPON ----------- Beamcaster Enhanced Flamer > --- INVENTORY -------- Light Angular Momentum Engine High-capacity Matter Pod System Backup Module Coil Gun [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Slots Evolved 10 | . . . 2 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . Utility 4 | . . . 1 1 . . . 1 . . 1 . Weapon 2 | . . . 1 1 . . . . . . . . Parts Attached 143 | 8 7 . 21 37 6 24 7 21 7 . 5 . Power 21 | 2 . . 3 4 1 4 1 4 1 . 1 . Engine 13 | 2 . . 3 1 1 1 1 2 1 . 1 . Core 8 | . . . . 3 . 3 . 2 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 40 | 2 1 . 8 9 3 5 3 7 . . 2 . Treads 18 | 1 . . 5 7 2 2 . 1 . . . . Leg 4 | . . . . . . 3 1 . . . . . Wheel 10 | 1 1 . 3 2 1 . 2 . . . . . Hover 2 | . . . . . . . . . . . 2 . Flight 6 | . . . . . . . . 6 . . . . Utility 38 | 2 2 . 3 14 . 4 . 8 4 . 1 . Device 15 | 1 . . 2 2 . 1 . 6 2 . 1 . Storage 9 | 1 2 . . 4 . 1 . . 1 . . . Processor 3 | . . . . . . 1 . 1 1 . . . Hackware . | . . . . . . . . . . . . . Protection 11 | . . . 1 8 . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 4 . 7 10 2 11 3 2 2 . 1 . Energy Gun 15 | 1 2 . 2 1 . 5 1 2 1 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 21 | 1 1 . 5 8 1 3 1 . . . 1 . Ballistic Cannon 3 | . . . . 1 1 1 . . . . . . Launcher 2 | . 1 . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . Parts Lost 55 | . 2 . 1 14 2 17 12 1 6 . . . Power 9 | . . . . 2 . 3 1 . 3 . . . Propulsion 18 | . . . 1 2 1 5 6 1 2 . . . Utility 7 | . . . . 5 . 2 . . . . . . Weapon 21 | . 2 . . 5 1 7 5 . 1 . . . Highest Loss Streak 11 | . 1 . 1 5 1 11 11 1 6 . . . Average Slot Usage (%) 85 | . 99 100 99 98 98 84 66 59 61 . 13 . Engine 5 | . 14 14 11 5 6 1 1 6 4 . 3 . Core 2 | . . . . 3 . 3 4 5 4 . . . Treads 9 | . 14 14 11 9 15 10 8 . . . . . Leg 3 | . . . . . . 9 9 . . . . . Wheel 6 | . 14 14 10 9 13 . 1 . . . . . Flight 1 | . . . . . . . . 16 21 . . . Device 5 | . 3 . 6 5 7 4 4 7 6 . 4 . Storage 16 | . 24 28 22 18 15 17 10 . . . . . Processor 1 | . . . . . . 4 4 4 6 . . . Protection 4 | . . . 4 11 7 . . 4 5 . . . Energy Gun 10 | . 13 14 5 2 2 22 12 10 8 . . . Ballistic Gun 13 | . 13 14 27 31 22 2 4 . . . . . Naked Turns 318 | . . . . . . . 27 . 51 30 22 188 Heaviest Build 66 | 14 42 41 51 66 62 64 51 29 28 . 14 . Greatest Support 60 | 10 10 10 20 20 20 60 43 30 28 3 32 3 Greatest Overweight (x) 17 | 3 4 4 4 3 6 17 2 5 1 . 4 . Average Overweight (x) 1 | 1 3 4 2 2 3 2 . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 22 16 16 16 4 4 4 4 4 Average Capacity 13 | 5 13 16 16 16 16 16 12 4 4 4 4 4 Most Carried 16 | 6 14 14 16 16 16 14 11 4 4 3 4 4 Average Carried 10 | 3 8 14 15 15 15 6 8 3 3 3 3 4 Final Capacity 16 | 6 16 16 16 16 16 16 4 4 4 4 4 4 Final Carried 16 | 6 14 14 16 16 15 11 4 4 3 3 4 4 Class Distribution -------------------- 34% | Mutant 18% | Scavenger-Tank 18% | Scavenger-Gunner 13% | Tank 6% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Matter Collected 3591 | 241 409 . 588 1140 204 596 59 76 213 . 65 . Remotely 341 | 195 146 . . . . . . . . . . . Salvage Created 3691 | 72 491 . 758 1160 221 789 145 . 55 . . . Parts 207 | 3 26 . 54 76 12 28 5 . 3 . . . Haulers Intercepted 3 | . 1 . 1 1 . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . 30 4 . 5 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Combat Hostiles Destroyed 78 | . 9 . 16 24 6 19 2 . 2 . . . Melee 2 | . . . . . . 2 . . . . . . Guns 68 | . 5 . 16 22 6 15 2 . 2 . . . Cannons 3 | . . . . 2 . 1 . . . . . . AOE 5 | . 4 . . . . 1 . . . . . . Classes Destroyed 11 | 1 4 . 4 2 . . . . . . . . Worker 5 | . 2 . . 2 1 . . . . . . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 3 | . 1 . 1 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 3 | . 1 . 1 1 . . . . . . . . Swarmer 17 | . . . 4 6 4 1 . . 2 . . . Grunt 37 | . 9 . 5 10 . 13 . . . . . . Duelist 6 | . . . 1 . . 4 1 . . . . . Sentry 18 | . . . 6 8 2 1 1 . . . . . Best Kill Streak 8 | 1 3 . 8 6 2 4 2 . 2 . . . Combat Bots Only 7 | . 2 . 7 6 2 4 2 . 2 . . . Max Kills in Single Turn 3 | 1 2 . 1 2 1 3 1 . 1 . . . Gunslinging 2 | . . . . 1 . 2 . . . . . . Exploded 2 | . 2 . . . . 1 . . . . . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Damage Taken 10004 | . 418 11 805 2392 543 2544 946 229 859 174 131 952 Core 2742 | . 48 4 113 244 25 319 212 32 563 174 56 952 Absorbed by Shields 281 | . . . 95 186 . . . . . . . . Core Remaining (%) 55 | 100 . 79 71 55 . . 20 . . 9 . . Volleys Fired 224 | 2 40 . 44 64 21 32 10 4 7 . . . Largest 4 | 1 2 . 3 4 4 4 4 2 2 . . . Hottest 193 | 40 70 . 111 126 126 185 193 110 155 . . . Shots Fired 664 | 2 75 . 132 243 66 101 25 6 14 . . . Gun 597 | 2 73 . 132 221 55 76 25 6 7 . . . Cannon 56 | . . . . 22 11 23 . . . . . . Launcher 4 | . 2 . . . . 2 . . . . . . Special 7 | . . . . . . . . . 7 . . . Kinetic 515 | . 36 . 109 239 65 56 10 . . . . . Thermal 80 | . 1 . 2 4 1 43 15 . 14 . . . Explosive 4 | . 2 . . . . 2 . . . . . . Electromagnetic 65 | 2 36 . 21 . . . . 6 . . . . Robot Hit Streak 24 | 1 14 . 11 13 8 16 24 15 2 . . . Robot Miss Streak 9 | 1 2 . 6 5 7 9 1 1 4 . . . Penetration Max 1 | . . . . 1 . . . . . . . . Secondary Targets 15 | . . . 8 4 . 2 1 . . . . . Max Gunslinging Chain 2 | . . . 1 2 . 2 1 . . . . . Shots Hit Robots 437 | 1 53 . 75 154 38 83 24 5 4 . . . Core Hits 209 | 1 23 . 32 60 20 57 8 1 5 . . 2 Critical Hits 1 | . . . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Melee Attacks 7 | . . . . . . 7 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 7 | . . . . . . 7 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7475 | 28 1039 24 1002 1959 488 2184 534 125 62 . . 30 Guns 5689 | 28 665 . 994 1699 423 1179 534 125 42 . . . Cannons 520 | . . . . 167 65 288 . . . . . . Explosions 723 | . 334 . . 92 . 297 . . . . . . Melee 420 | . . . . . . 420 . . . . . . Ramming 113 | . 40 24 8 1 . . . . 10 . . 30 Kinetic 4407 | . 262 . 804 1816 468 780 277 . . . . . Thermal 1387 | . 211 . 18 142 20 687 257 . 52 . . . Explosive 432 | . 135 . . . . 297 . . . . . . Electromagnetic 716 | 28 391 . 172 . . . . 125 . . . . Impact . | . . . . . . . . . . . . . Slashing 420 | . . . . . . 420 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . 9 . . . 2 2 2 . 1 Average Corruption 3 | . . . . 8 . . . 2 2 2 . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 9 | . . . . 5 . . . 1 2 . . 1 Message Errors 2 | . . . . 1 . . . . 1 . . . Matter Fused 2 | . . . . 2 . . . . . . . . Heat Flow Errors 2 | . . . . 2 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 135 | . 8 . . . . 127 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 29 | . 8 . . . . 21 . . . . . . Melee 106 | . . . . . . 106 . . . . . . Knockbacks 9 | . . . . 1 . 8 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . 1 . 5 . . . . . . Secondary 3 | . . . . . . 3 . . . . . . Self-Inflicted Damage 316 | . 133 11 . 76 . 77 . . 4 . . 15 Shots 7 | . 4 . . 1 . 2 . . . . . . Rammed 18 | . 4 2 3 1 . . . . 3 . . 5 Targets Rammed 18 | . 4 2 3 1 . . . . 3 . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 647 | . 39 . 126 514 155 569 156 284 647 . . . Average Temperature 114 | . 18 . 46 97 62 196 58 144 336 . . . Received Heat Transfer 2737 | . 165 . 238 807 54 1053 144 54 . . 63 159 Effects 31 | . . . . 6 . 4 . 7 14 . . . Shutdowns 3 | . . . . 1 . . . . 2 . . . Energy Bleed 5 | . . . . . . 2 . 3 . . . . Interference 8 | . . . . 2 . 1 . 4 1 . . . Matter Decay 3 | . . . . 1 . . . . 2 . . . Short Circuit 5 | . . . . . . 1 . . 4 . . . Damage (minor) 2 | . . . . 2 . . . . . . . . Damage (major) 1 | . . . . . . . . . 1 . . . Damage (core) 4 | . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . Heat Transferred 2526 | . 287 . 37 161 37 1332 518 . 154 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Peak Influence 357 | 5 247 . 322 357 190 . . 130 . . 133 260 Initial 109 | . 3 . . 109 58 . . 40 . . 88 65 Average 98 | 4 49 . 133 128 109 . . 49 . . 94 113 Maximum Alert Level 1 | . 1 . 1 1 . . . . . . . 1 Low Security (%) 89 | 100 92 100 73 84 100 . . 100 . . 100 90 Level 1 10 | . 7 . 26 15 . . . . . . . 9 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 4 . 2 3 1 . 1 3 . . . 1 Investigation 5 | . 3 . 1 . . . . . . . . 1 Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 7 | . 1 . 1 3 1 . . 1 . . . . Assault 1 | . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Distress Signals 9 | . 1 1 2 . 2 . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 177 | . 18 . 26 39 16 17 14 16 8 5 5 13 Peak Tracking Total 12 | . 3 . 9 12 4 7 11 9 4 5 3 8 Tactical Retreats 22 | . 2 . . . 1 . 5 3 4 1 2 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Traps Triggered 9 | . 1 . 1 6 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Machines Disabled 8 | . . . 2 5 . 1 . . . . . . Max in Single Turn 2 | . . . 1 2 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Machines Accessed 21 | . 6 1 3 6 1 . . 1 1 . 1 1 Terminals 18 | . 6 1 2 6 1 . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 65 | . 23 4 9 18 2 . . 4 1 . 2 2 Successful 38 | . 16 1 4 12 1 . . 2 1 . 1 . Failed 27 | . 7 3 5 6 1 . . 2 . . 1 2 Catastrophic 2 | . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 51 | . 19 4 7 17 2 . . 2 . . . . Terminals 57 | . 23 4 6 18 2 . . . . . 2 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . 3 . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 14 | . 7 . . 5 . . . . 1 . 1 . Record 1 | . . . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . Unreport Threat 5 | . 2 . . 3 . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Refit 2 | . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 20 | . 9 1 2 7 1 . . . . . . . Terminals 20 | . 9 1 2 7 1 . . . . . . . Track 14 | . 4 1 2 6 1 . . . . . . . Botnet 5 | . 5 . . . . . . . . . . . Detonate 1 | . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 5 1 3 5 1 . . . . . 1 1 Full Trace Events 2 | . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . 2 . . . . Ally Attacks 18 | . . . 18 . . . . . . . . . Total Damage 169 | . . . 169 . . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 3 1 . 1 . . . Drone Launches 4 | . . . . . . . . 4 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Turns Passed 9049 | 97 953 218 1037 1769 793 2651 199 515 389 30 210 188 Spaces Moved 6111 | 83 677 179 455 670 468 1051 159 664 1021 60 287 337 Core 798 | 6 . . . . . 87 79 21 104 60 104 337 Treads 2051 | . . . 319 670 . 964 50 48 . . . . Legs . | . . . . . . . . . . . . . Wheels 1567 | 77 677 179 136 . 468 . 30 . . . . . Hover 183 | . . . . . . . . . . . 183 . Flight 1512 | . . . . . . . . 595 917 . . . Fastest Speed 31 | 50 90 120 120 200 100 165 50 31 31 50 50 50 Average Speed 122 | 91 110 120 176 206 114 237 98 47 33 50 68 50 Slowest Speed 900 | 200 120 120 200 230 140 900 210 300 117 50 250 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 5 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 83 46 57 59 10 97 22 32 94 14 9 53 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . 4 . . 7 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 79 | . 24 . . 28 . 27 . . . . . . Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . 3 . . . . . . . . AOE 76 | . 24 . . 25 . 27 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Ext Total 7202 | 97 806 182 613 913 680 1121 178 848 1051 59 298 356 Wait 577 | . 63 2 60 101 176 . 3 149 9 . . 14 Move 6085 | 82 676 178 454 669 467 1050 158 653 1016 59 286 337 Hop 7 | . . . . . . . . 5 2 . . . Pick Up 60 | 5 10 . 10 17 4 7 . 3 . . 4 . Fast Attach 60 | 7 2 . 4 9 2 8 3 16 5 . 4 . Attach 43 | . 2 . 3 12 3 12 4 4 2 . 1 . Detach 7 | . 1 . . 2 1 . . 2 1 . . . Swap 40 | 1 3 . 14 16 1 4 . 1 . . . . Drop 74 | . 5 . 21 22 5 1 . 11 6 . 3 . Fire 224 | 2 40 . 44 64 21 32 10 4 7 . . . Melee 7 | . . . . . . 7 . . . . . . Ram 14 | . 4 2 . . . . . . 3 . . 5 Kick . | . . . . . . . . . . . . . Crush 4 | . . . 3 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 3) 616 | -10/Materials | Discovered new exit (range 14) 1051 | -10/Materials | Entered Mines 1158 | -10/Mines | Assembled infested the area 1211 | -10/Mines | Escorted by a lone wolf Derelict 1261 | -10/Mines | Discovered new exit (range 5) 1269 | -10/Mines | Entered Materials 1269 | -9/Materials | Accompanied by 1 ally 1269 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1466 | -9/Materials | Discovered new exit (range 16) 1618 | -9/Materials | Destroyed 7 combat bots 1768 | -9/Materials | Discovered new exit (range 16) 2066 | -9/Materials | Repaired Autogun 2274 | -9/Materials | Discovered new exit (range 8) 2306 | -9/Materials | Entered another Materials area 2306 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2384 | -8/Materials | Build established: Scavenger-Tank 3273 | -8/Materials | Discovered new exit (range 4) 3346 | -8/Materials | Lost 5 parts (1p2n1u1w) 3479 | -8/Materials | Lost 3 parts (2u1w) 3875 | -8/Materials | Build established: Tank 3941 | -8/Materials | Discovered new exit (range 6) 4075 | -8/Materials | Entered Factory 4075 | -7/Factory | Evolved 2 slots: Propulsion x2 4272 | -7/Factory | Discovered new exit (range 7) 4388 | -7/Factory | Build established: Scavenger-Tank 4868 | -7/Factory | Entered Lower Caves 4922 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5005 | -7/Lower Caves | Lost 11 parts (2p2n2u5w) 5241 | -7/Lower Caves | Build established: Mutant 6063 | -7/Lower Caves | Learned Factory machine intel 6107 | -7/Lower Caves | Learned Factory garrison access intel 6282 | -7/Lower Caves | Lost 4 parts (1p1n2w) 6289 | -7/Lower Caves | Build established: Scavenger-Gunner 7043 | -7/Lower Caves | Discovered new exit (range 6) 7175 | -7/Lower Caves | Learned Factory emergency access door positions 7519 | -7/Lower Caves | Entered another Lower Caves area 7549 | -7/Lower Caves | Discovered new exit (range 3) 7606 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7629 | -7/Lower Caves | Core integrity fell below 50% 7652 | -7/Lower Caves | Released all parts (7) 7679 | -7/Lower Caves | Lost 11 parts (1p5n5w) 7708 | -7/Lower Caves | Learned 4 Factory zone layouts 7718 | -7/Lower Caves | Entered Factory 7718 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7721 | -6/Factory | Loaded intel: 271 machine locations 7722 | -6/Factory | Loaded intel: 4 garrison access locations 7881 | -6/Factory | Discovered new exit (range 14) 7908 | -6/Factory | Build established: Mutant 8233 | -6/Factory | Entered Lower Caves 8334 | -6/Lower Caves | Discovered new exit (range 5) 8334 | -6/Lower Caves | Learned 4 Factory zone layouts 8431 | -6/Lower Caves | Build established: Sprinter 8530 | -6/Lower Caves | Core integrity fell below 50% 8571 | -6/Lower Caves | Released all parts (5) 8579 | -6/Lower Caves | Lost 6 parts (3p2n1w) 8622 | -6/Lower Caves | Entered another Lower Caves area 8631 | -6/Lower Caves | Core integrity fell below 20% 8651 | -6/Lower Caves | Discovered new exit (range 4) 8652 | -6/Lower Caves | Entered Factory 8652 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8653 | -5/Factory | Identified exit to Factory 8845 | -5/Factory | Build established: Mutant 8859 | -5/Factory | Discovered new exit (range 6) 8862 | -5/Factory | Released all parts (4) 8862 | -5/Factory | Entered Extension 8904 | -5/Extension | Spotted B-75 Beast 9042 | -5/Extension | Spotted B-75 Beast 9044 | -5/Extension | Core integrity fell below 50% 9049 | -5/Extension | Core integrity fell below 20% 9050 | -5/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 08969_ An explosion rips through the floor. 08979_ The unstable cave ceiling collapses. 09023_ Connecting with Door Terminal... 09023_ Current location identified: Extension 09023_ ALERT: Suspicious activity at Terminal E007. Dispatching Investigation squad. 09026_ W-25 Informer sends out distress signal. 09032_ System corrupted: Energy discharge (-37). 09036_ Penetrated by Slug. 09040_ Slammed into Y-64 Sentinel. 09041_ Penetrated by Slug. 09042_ Slammed into Y-64 Sentinel. 09043_ Machine disabled. 09044_ Penetrated by Slug. 09044_ Slug penetrates R-10 Processor. 09047_ R-10 Processor suffers critical hit. 09047_ R-10 Processor destroyed. 09047_ Penetrated by Slug. 09050_ Slug penetrates Wall. 09050_ Knocked back. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ##### ^ #??????????????????????????????????????? | | #???# #??????????????????????????????????????? | | #???# #??????????????????????????????????????? | | +###?# #??????????????????????????????????????? | | #?# #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | + #??????????????????????????????????????? | | ###### #??????????????????????????????????????? | | #????# #????????? ????????????????????????????? | | #????# #????????? ????????????????????????????? | | #????# #????????? #???????????????????????????? | | #????# #????????# #???????????????????????????? | | #????# #????????# #???????????????????????????? | | ####????# #????????# #???????????????????????????? | | ????????# #????????# #???????????????????????????? | | ????????# ########## #???????????????????????????? | | ??????### ##; ## "## ###?????????????????????????? | | ??????#"" "" "" ""#?????????????????????????? | | ??????# "Y " " #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# ##????????????????????????? | | ####### ;#############????????????? | | R @ ????????? | | ????????? | | ????????? | | = ?????????? | | BB% R u h?????????? | | ####### BB= ################??????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????######T#"""#######?????????????????????????? | | ???????????##????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 135 Cloak Strength 2 Armor Coverage 225 Power Shielding 66 Propulsion Shielding 33 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Streaker Challenges ------------ None Game ------ Seed DecoySalvageDetonator Manual? 0 Play Time 01:47:27 Cumulative 63.6 hours Start 2021.11.04 @ 16:15:22 End 2021.11.04 @ 20:35:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 47 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97c86273-edaa-4332-833a-b9760f2fbdd5