Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.19 @ 13:09:38 Player: skye Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (3024) 3024 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 7409 Bonus ------- High Alert Combat Kills 20 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 200/200 System Corruption 1% Temperature Cool (18) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Light Fission Core ECM Suite Authchip [R/Combat] Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Core Shielding Improved Medium Armor Plating Authchip [R/Combat] > --- WEAPON ----------- Plasma Rifle Phase Cannon Coil Gun > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg ECM Suite Authchip [R/Combat] Datajack [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage Compact Battery Processor Signal Interpreter Hackware Authchip [R/Combat] Protection Improved Core Shielding Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher EMP Blaster Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . 1 . . . . . Propulsion 3 | . . 1 . 1 . . 1 Utility 3 | . . . . 1 1 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 127 | 5 9 7 5 33 1 21 46 Power 25 | 1 1 1 1 9 . 1 11 Engine 15 | 1 1 1 1 8 . . 3 Core 8 | . . . . 1 . 1 6 Reactor 2 | . . . . . . . 2 Propulsion 40 | 2 4 1 1 11 . 9 12 Treads . | . . . . . . . . Leg 21 | 2 . 1 1 7 . 1 9 Wheel 6 | . . . . 3 . 2 1 Hover 1 | . . . . . . . 1 Flight 12 | . 4 . . 1 . 6 1 Utility 32 | . 2 2 2 7 1 7 11 Device 20 | . . 2 2 5 . 4 7 Storage 1 | . . . . . . 1 . Processor 4 | . 2 . . . . . 2 Hackware 2 | . . . . . 1 1 . Protection 5 | . . . . 2 . 1 2 Artifact . | . . . . . . . . Weapon 30 | 2 2 3 1 6 . 4 12 Energy Gun 12 | 1 1 1 . 4 . . 5 Energy Cannon 3 | . . . . . . 1 2 Ballistic Gun 8 | 1 1 2 . . . 1 3 Ballistic Cannon 2 | . . . . . . 1 1 Launcher 2 | . . . . 2 . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 Parts Lost 63 | . 1 1 . 18 . 15 28 Power 12 | . . . . 7 . . 5 Propulsion 21 | . 1 . . 4 . 6 10 Utility 18 | . . 1 . 4 . 6 7 Weapon 12 | . . . . 3 . 3 6 Highest Loss Streak 10 | . 1 1 . 5 . 8 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 60 | . 82 80 85 69 55 36 46 Engine 5 | . 14 11 11 7 . . 2 Core 1 | . . . . 2 . 1 2 Leg 8 | . 5 4 11 12 7 2 7 Wheel 2 | . . . . 5 7 3 1 Flight 8 | . 20 22 22 7 . 7 3 Device 7 | . . 3 8 10 15 9 5 Processor 5 | . 9 11 11 6 . . 3 Hackware 2 | . . . . . 1 5 4 Protection 2 | . 3 6 . 1 7 1 3 Energy Gun 6 | . 20 11 11 8 7 1 2 Ballistic Gun 1 | . 7 10 3 . . . 1 Slashing Weapon 2 | . . . 6 6 . 1 . Naked Turns . | . . . . . . . . Heaviest Build 49 | 8 8 7 8 26 12 12 49 Greatest Support 76 | 20 20 8 8 42 16 24 76 Greatest Overweight (x) 6 | . 1 . . 4 . 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 Class Distribution -------------------- 53% | Mutant 35% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 1596 | 134 131 132 73 313 . 187 626 Remotely 83 | . . . . 83 . . . Salvage Created 3500 | . 158 167 51 1474 . 254 1396 Parts 161 | . 15 10 3 65 . 17 51 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 64 | . 8 3 1 26 . 5 21 Melee 9 | . . . . 7 . 2 . Guns 35 | . 8 3 1 12 . 1 10 Cannons 10 | . . . . . . 2 8 AOE 5 | . . . . 4 . . 1 Classes Destroyed 13 | . 2 2 1 3 . 3 2 Worker 3 | . . . . . . . 3 Builder 1 | . . . . 1 . . . Recycler 3 | . . . . 1 . . 2 Watcher 2 | . . 1 . 1 . . . Swarmer 6 | . 6 . . . . . . Grunt 36 | . 2 1 . 18 . 2 13 Brawler 1 | . . . . 1 . . . Duelist 3 | . . . 1 1 . . 1 Sentry 9 | . . 2 . 6 . . 1 Specialist 1 | . . . . . . 1 . Hunter 2 | . . . . . . . 2 Programmer 5 | . . . . . . 1 4 Heavy 1 | . . . . . . 1 . Best Kill Streak 10 | . 6 1 1 10 . 2 6 Combat Bots Only 8 | . 6 1 1 8 . 2 4 Max Kills in Single Turn 4 | . 2 1 1 2 . 1 4 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . 2 . . 1 Melee 1 | . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 803 | . 33 34 2 195 . 201 338 Missed 277 | . 14 14 . 62 . 88 99 Damage Taken 6860 | . 143 220 55 1744 . 1363 3335 Core 2073 | . 46 36 55 491 . 585 860 Absorbed by Shields 142 | . . . . . . 142 . Redirected to Shielding 102 | . . . . . . . 102 Ignored by Resistances 1976 | . 47 64 15 501 . 425 924 Regen/Repaired (Parts) 60 | . 10 . . 50 . . . Core Remaining (%) 56 | 100 81 . 77 10 . 16 . Volleys Fired 259 | . 18 15 4 101 . 25 96 Largest 3 | . 2 2 2 2 . 1 3 Hottest 190 | . 80 60 60 89 . 56 190 Shots Fired 337 | . 35 30 7 107 . 25 133 Gun 276 | . 35 30 7 98 . 22 84 Cannon 52 | . . . . . . 3 49 Launcher 9 | . . . . 9 . . . Special . | . . . . . . . . Kinetic 85 | . 2 15 3 . . 4 61 Thermal 199 | . 33 . . 73 . 21 72 Explosive . | . . . . . . . . Electromagnetic 53 | . . 15 4 34 . . . Robot Hit Streak 28 | . 10 9 12 24 . 17 28 Robot Miss Streak 3 | . 2 1 . 2 . 1 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 3 . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 305 | . 26 25 7 105 . 31 111 Core Hits 158 | . 11 8 4 52 . 11 72 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 11 | . . . . 4 . 2 5 Burn 9 | . . . . 4 . 1 4 Destroy 1 | . . . . . . . 1 Sever 1 | . . . . . . 1 . Melee Attacks 19 | . . . . 11 . 8 . Impact . | . . . . . . . . Slashing 19 | . . . . 11 . 8 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7112 | . 291 317 70 2364 . 758 3312 Guns 4020 | . 291 255 70 1382 . 342 1680 Cannons 1324 | . . . . . . 97 1227 Explosions 1074 | . . 62 . 627 . . 385 Melee 671 | . . . . 352 . 319 . Ramming 23 | . . . . 3 . . 20 Kinetic 1630 | . 7 90 25 . . 117 1391 Thermal 3954 | . 284 62 . 1385 . 322 1901 Explosive . | . . . . . . . . Electromagnetic 834 | . . 165 45 624 . . . Impact . | . . . . . . . . Slashing 671 | . . . . 352 . 319 . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 . . 1 Average Corruption 1 | . . . . 3 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . 1 . . 1 Matter Fused 1 | . . . . 1 . . . Parts Rejected 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 92 | . . . . 1 . . 91 Projectiles 3 | . . . . . . . 3 Explosions 89 | . . . . 1 . . 88 Melee . | . . . . . . . . Knockbacks 8 | . . . . . . 1 7 Impact . | . . . . . . . . Kinetic 8 | . . . . . . 1 7 Secondary . | . . . . . . . . Self-Inflicted Damage 149 | . . 4 . 107 . . 38 Shots 8 | . . 1 . 6 . . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 6 | . . . . 3 . . 3 Kicked 5 | . . . . 3 . . 2 Crushed . | . . . . . . . . Highest Temperature 438 | . 204 70 . 438 . . 345 Average Temperature 99 | . 83 25 . 138 . . 88 Received Heat Transfer 3455 | . 60 141 . 1242 . 473 1539 Effects 3 | . . . . 2 . . 1 Shutdowns 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 8 | . . . . 8 . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . 2 . . 2 Combat Hostiles 4 | . . . . 2 . . 2 Parts Melted 8 | . . . . 4 . . 4 Heat Transferred 7948 | . 625 100 . 3088 . 777 3358 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 2 . 4 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Peak Influence 449 | . 251 280 137 449 104 63 320 Initial 104 | . . 90 92 45 104 63 21 Average 114 | . 160 189 120 115 104 50 111 Maximum Alert Level 2 | . 1 1 . 2 . . 1 Low Security (%) 83 | 100 54 46 100 87 100 100 84 Level 1 15 | . 45 53 . 10 . . 15 Level 2 . | . . . . 2 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . 1 . 7 . 1 8 Investigation 2 | . . 1 . . . . 1 Extermination 3 | . . . . . . . 3 Reinforcement 9 | . . . . 4 . 1 4 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 5 | . 1 . . 1 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 13 15 3 36 . 13 37 Peak Tracking Total 10 | . 5 10 2 7 . 7 5 Tactical Retreats 6 | . . . 1 1 . 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 11 | . . . . 3 . 6 2 Indirectly 1 | . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 3 | . . . . 1 . . 2 Max in Single Turn 2 | . . . . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 26 | . 7 5 . 7 1 . 6 Terminals 22 | . 6 4 . 6 1 . 5 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . 1 . . 1 . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 49 | . 17 9 . 11 1 . 11 Successful 21 | . 7 3 . 5 1 . 5 Failed 28 | . 10 6 . 6 . . 6 Catastrophic 7 | . 4 1 . 2 . . . Database Lockouts . | . . . . . . . . Manual 35 | . 13 7 . 8 . . 7 Terminals 41 | . 14 8 . 9 1 . 9 Fabricators 2 | . . . . . . . 2 Repair Stations 5 | . 3 . . 2 . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 4 2 . 3 1 . 4 Record 2 | . . . . . . . 2 Prototype ID Bank 1 | . . . . 1 . . . Open DSF 2 | . . . . . 1 . 1 Level Access Points 1 | . 1 . . . . . . Terminal Index 5 | . 1 1 . 2 . . 1 Repair Station Index 1 | . 1 . . . . . . Locate Traps 2 | . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 5 | . 3 . . 2 . . . Scan Component 2 | . 1 . . 1 . . . Repair 2 | . 1 . . 1 . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 6 4 . 6 . . 5 Full Trace Events 2 | . . 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 64 | . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . 16 Parts Repaired 2 | . 1 . . 1 . . . Time 64 | . 26 . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 3897 | 53 284 227 189 1262 83 310 1489 Spaces Moved 3368 | 41 401 415 365 862 82 201 1001 Core 429 | 5 . . . 20 . 15 389 Treads . | . . . . . . . . Legs 738 | 36 29 . . 384 . 18 271 Wheels 557 | . . . . 280 82 67 128 Hover 36 | . . . . . . . 36 Flight 1608 | . 372 415 365 178 . 101 177 Fastest Speed 32 | 50 37 37 47 47 100 32 37 Average Speed 81 | 111 43 40 47 104 100 64 107 Slowest Speed 350 | 120 120 47 47 250 100 120 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 20 | . 2 6 5 4 . 3 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 56 42 68 44 2 89 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 57 | . . 5 . 16 . . 36 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 54 | . . 5 . 16 . . 33 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 4113 | 46 476 442 369 1087 82 334 1277 Wait 185 | . 30 . . 66 . 15 74 Move 3321 | 40 396 402 354 853 81 194 1001 Hop 20 | . 2 6 5 4 . 3 . Pick Up 28 | 1 10 5 . 4 . 4 4 Fast Attach 89 | 5 5 1 1 21 1 18 37 Attach 16 | . 1 3 1 5 . 2 4 Detach 11 | . 3 2 . 1 . 2 3 Swap 22 | . 3 3 3 7 . 1 5 Drop 53 | . 8 5 1 11 . 8 20 Fire 259 | . 18 15 4 101 . 25 96 Melee 19 | . . . . 11 . 8 . Ram 1 | . . . . . . . 1 Kick 5 | . . . . 3 . . 2 Crush . | . . . . . . . . Escape Stasis 84 | . . . . . . 54 30 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Repaired Flight Unit 265 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 459 | -9/Materials | Discovered new exit (range 16) 464 | -9/Materials | Identified exit to Materials 536 | -9/Materials | Discovered new exit (range 16) 544 | -9/Materials | Identified exit to Mines 565 | -9/Materials | Entered Mines 594 | -9/Mines | Met a Derelict bent on vengeance 650 | -9/Mines | Discovered exit to Materials (range 4) 754 | -9/Mines | Entered Materials 754 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 755 | -8/Materials | Identified exit to Factory 1384 | -8/Materials | Build established: Scavenger-Mutant 1387 | -8/Materials | Lost 3 parts (1p1u1w) 1449 | -8/Materials | Repaired Pulse Rifle 1681 | -8/Materials | Core integrity fell below 50% 1714 | -8/Materials | Lost 5 parts (1p1n1u2w) 1801 | -8/Materials | Garrison activated, responded to threat 1916 | -8/Materials | Core integrity fell below 20% 1955 | -8/Materials | Lost 3 parts (2p1n) 1975 | -8/Materials | Destroyed 8 combat bots 1982 | -8/Materials | Discovered exit to Factory (range 8) 2016 | -8/Materials | Entered Factory 2016 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2052 | -7/Factory | Identified exit to DSF 2099 | -7/Factory | Entered DSF 2134 | -7/DSF | Additional patrols routed to DSF 2200 | -7/DSF | Lost 7 parts (2n3u2w) 2243 | -7/DSF | Discovered new exit (range 16) 2288 | -7/DSF | Core integrity fell below 50% 2368 | -7/DSF | Core integrity fell below 20% 2370 | -7/DSF | Lost 8 parts (4n3u1w) 2409 | -7/DSF | Entered Factory 2409 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2584 | -6/Factory | Build established: Mutant 2667 | -6/Factory | Fabricated Antimissile System (x2) 2766 | -6/Factory | Lost 8 parts (2p3n1u2w) 2889 | -6/Factory | Lost 4 parts (1p1n1u1w) 3255 | -6/Factory | Core integrity fell below 50% 3291 | -6/Factory | Lost 10 parts (1p5n3u1w) 3803 | -6/Factory | Core integrity fell below 20% 3833 | -6/Factory | Lost 4 parts (1p1n2w) 3898 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- P-60 Hacker destroyed. Acquired Gravmag System. Acquired Remote Datajack. Acquired 49 matter. Acquired Mic. Nuclear Core. Acquired Imp. Heat Sink. K-01 Serf cleans the Terminal. K-01 Serf collects debris. Connecting with Terminal... Hvy. Laser destroyed. Critical hit (Burn: +37). K-01 Serf cleans the Pressure Siphon. Gravmag System destroyed. K-01 Serf cleans the Pressure Siphon. Mic. Nuclear Core destroyed. Remote Datajack destroyed. Critical hit (Burn: +37). System corrupted: Imp. Heat Sink rejected. Acquired Prototype Reactor. Identified Cold Fusion Reactor. 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""" """ """ # | | ??????????????????????#+#### """ """ """ # | | ???????????????????????????# """ """ ### | | ????????????????????????? # """ | | ??????????????????????"" + """ """ """ | | ??????????????????????"" # """ """ """ | | ???????????????????????????# """ """ | | ???????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 34 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Point Defense Rating 240 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antimissile System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed TransmissionPoweredThrower Manual? 0 Play Time 00:53:09 Cumulative 18.8 hours Start 2024.03.19 @ 11:20:52 End 2024.03.19 @ 13:09:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 983b99ba-b197-48ea-b0f3-6e71321157f6