Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 13:22:45 Player: BionicBot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (91) 455 Value Destroyed (2883) 2883 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 14378 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1262/1600 Matter 183/300 Energy 43/100 System Corruption 4% Temperature Cool (32) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Cooled VTOL Module (fused) Impulse Thruster Array > --- UTILITY (11) ----- Advanced Melee Analysis Suite Advanced ECM Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (3) ------- Nova Cannon > --- INVENTORY (5) ---- Triangulator Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Experimental Energy Well Advanced Melee Analysis Suite Advanced ECM Suite Advanced Phase Shifter Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield Mini Drone Bay > --- WEAPON ----------- Chainsword Power Sword Power Sword > --- INVENTORY -------- Enhanced Nuclear Core Power Amplifier Triangulator Advanced Signal Interpreter Improved Grenade Launcher [Rating: 140] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Improved Hacking Suite Device Microactuators Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 7 | . . . . . 2 1 . . . 1 1 1 . 1 Utility 9 | . . . . . 2 1 2 . . 1 . . 2 1 Weapon 1 | . . . . . . . . . . . . 1 . . Parts Attached 137 | 6 11 . 1 . 35 17 2 . 14 14 13 13 3 8 Power 19 | 1 . . . . 4 3 . . 2 2 1 4 . 2 Engine 5 | 1 . . . . 3 . . . . . . . . 1 Core 13 | . . . . . 1 3 . . 2 2 1 3 . 1 Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 39 | 2 2 . . . 14 6 . . 3 6 1 3 1 1 Treads . | . . . . . . . . . . . . . . . Leg 10 | 2 2 . . . 6 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 29 | . . . . . 8 6 . . 3 6 1 3 1 1 Utility 51 | 1 3 . . . 8 7 2 . 8 4 9 4 2 3 Device 23 | . 2 . . . 3 2 1 . 3 3 4 1 1 3 Storage 6 | 1 . . . . 1 1 . . . . . 3 . . Processor 6 | . . . . . 2 2 . . 2 . . . . . Hackware 8 | . 1 . . . . 1 . . 3 1 1 . 1 . Protection 8 | . . . . . 2 1 1 . . . 4 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 2 6 . 1 . 9 1 . . 1 2 2 2 . 2 Energy Gun 3 | 1 2 . . . . . . . . . . . . . Energy Cannon 5 | . 2 . . . 2 . . . . . . . . 1 Ballistic Gun 4 | 1 1 . . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 1 . 3 1 . . 1 2 2 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 2 . . 1 . 1 2 . . Parts Lost 35 | . . . . . 7 1 . . 1 . 2 3 . 21 Power 5 | . . . . . 1 . . . . . . . . 4 Propulsion 13 | . . . . . 4 1 . . . . 1 1 . 6 Utility 11 | . . . . . 1 . . . 1 . . 2 . 7 Weapon 6 | . . . . . 1 . . . . . 1 . . 4 Highest Loss Streak 8 | . . . . . 4 1 . . 1 . 2 3 . 8 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 94 97 93 93 98 99 94 91 93 76 Engine 3 | . 14 14 14 14 6 1 . . . . . . . 1 Core 3 | . . . . . 1 5 6 6 5 5 10 5 4 1 Leg 6 | . 28 28 28 28 22 . . . . . . . . . Flight 24 | . . . . . 11 36 33 33 33 34 31 30 29 24 Device 8 | . 9 . . . 7 4 13 13 19 17 6 3 8 8 Storage 7 | . 14 14 14 14 9 7 6 6 6 5 5 5 8 5 Processor 7 | . . . . . 8 17 13 13 7 5 5 4 4 4 Hackware 10 | . 4 14 14 14 . 4 6 6 10 16 20 19 20 18 Protection 1 | . . . . . 7 1 . . . . 3 3 . . Energy Cannon 1 | . 4 28 21 14 . . . . . . . . . . Ballistic Gun 1 | . 10 . . . 1 . . . . . . . . . Slashing Weapon 11 | . . . 6 14 14 15 13 13 13 10 10 12 13 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 45 | 13 16 16 16 16 27 23 23 23 24 25 30 38 40 45 Greatest Support 66 | 20 20 20 20 20 50 25 25 25 25 42 42 48 48 66 Greatest Overweight (x) 4 | . . . . . 4 . . . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 7 7 8 8 8 8 8 8 Average Carried 6 | 3 7 8 8 8 6 7 6 7 7 6 7 7 8 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 8 8 7 7 8 8 7 8 8 2 Class Distribution -------------------- 44% | Hacker-Sprinter 27% | Sprinter 17% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 1586 | 170 246 . . . 444 222 . . 109 20 160 69 62 84 Remotely 135 | . . . . . 135 . . . . . . . . . Salvage Created 3603 | 25 309 . . . 1116 1166 . . 416 48 217 174 62 70 Parts 249 | 3 28 . . . 74 75 . . 25 7 10 14 7 6 Haulers Intercepted 7 | . 1 . . . 2 3 . . 1 . . . . . Recyclers Shooed 5 | . 2 . . . 2 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 51 | . 8 . . . 22 11 . . 4 . 3 2 1 . Melee 35 | . . . . . 14 11 . . 4 . 3 2 1 . Guns 8 | . 6 . . . 2 . . . . . . . . . Cannons 2 | . 2 . . . . . . . . . . . . . AOE 6 | . . . . . 6 . . . . . . . . . Classes Destroyed 12 | 1 6 . . . 4 1 . . . . . . . . Worker 5 | . 1 . . . 4 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 7 | . 1 . . . 2 3 . . 1 . . . . . Recycler 4 | . . . . . 1 3 . . . . . . . . Operator 9 | . 1 . . . . 4 . . 3 . . . . 1 Watcher 13 | . 1 . . . 3 3 . . 1 2 1 1 . 1 Swarmer 13 | . 6 . . . 7 . . . . . . . . . Grunt 15 | . 2 . . . 9 4 . . . . . . . . Sentry 8 | . . . . . 4 2 . . 1 . 1 . . . Hunter 3 | . . . . . 2 . . . 1 . . . . . Programmer 12 | . . . . . . 5 . . 2 . 2 2 1 . Best Kill Streak 9 | 1 3 . . . 9 6 . . 2 1 2 2 1 2 Combat Bots Only 7 | . 2 . . . 7 3 . . 2 . 2 2 1 . Max Kills in Single Turn 3 | 1 1 . . . 3 1 . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . Melee 1 | . . . . . 1 1 . . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 501 | . 38 . . . 96 30 13 . 33 9 27 23 7 225 Missed 252 | . 13 . . . 30 18 6 . 17 4 9 8 5 142 Damage Taken 4153 | . 209 . . . 896 233 77 . 177 81 310 365 116 1689 Core 801 | . 50 . . . 155 58 36 . 39 20 55 25 25 338 Absorbed by Shields 17 | . . . . . . . . . . . 17 . . . Regen/Repaired (Parts) 196 | . . . . . 17 . . . 137 . . . 42 . Core Remaining (%) 90 | 100 . . . 80 71 91 . . 91 98 95 98 98 78 Volleys Fired 63 | 4 36 . . . 15 . . . . . . . . 8 Largest 2 | 2 2 . . . 2 . . . . . . . . 1 Hottest 120 | 60 100 . . . 120 . . . . . . . . 113 Shots Fired 111 | 8 72 . . . 23 . . . . . . . . 8 Gun 80 | 8 61 . . . 11 . . . . . . . . . Cannon 22 | . 11 . . . 6 . . . . . . . . 5 Launcher 9 | . . . . . 6 . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 40 | 4 25 . . . 11 . . . . . . . . . Thermal 41 | . 30 . . . 6 . . . . . . . . 5 Explosive 9 | . . . . . 6 . . . . . . . . 3 Electromagnetic 21 | 4 17 . . . . . . . . . . . . . Robot Hit Streak 10 | 2 8 . . . 10 . . . . . . . . . Robot Miss Streak 7 | 1 3 . . . 7 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 219 | 4 42 . . . 50 42 2 . 23 3 16 17 3 17 Core Hits 103 | 1 19 . . . 35 22 . . 7 1 5 7 1 5 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 22 | . . . . . 5 6 . . 1 . 5 2 1 2 Sever 22 | . . . . . 5 6 . . 1 . 5 2 1 2 Melee Attacks 299 | . . . . . 43 56 3 . 26 14 28 48 14 67 Impact . | . . . . . . . . . . . . . . . Slashing 299 | . . . . . 43 56 3 . 26 14 28 48 14 67 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 7 6 . . 2 . . . . 1 Combat Hostiles 4 | . . . . . . 3 . . . . . . . 1 Follow-up Attacks 19 | . . . . . . 6 . . 2 . 1 3 . 7 Damage Inflicted 9816 | 42 572 . . . 2762 2401 117 . 1363 172 771 713 148 755 Guns 577 | 42 420 . . . 115 . . . . . . . . . Cannons 159 | . 142 . . . 17 . . . . . . . . . Explosions 454 | . . . . . 454 . . . . . . . . . Melee 8616 | . . . . . 2176 2401 117 . 1363 172 771 713 148 755 Ramming 10 | . 10 . . . . . . . . . . . . . Kinetic 292 | 17 160 . . . 115 . . . . . . . . . Thermal 305 | . 288 . . . 17 . . . . . . . . . Explosive 454 | . . . . . 454 . . . . . . . . . Electromagnetic 139 | 25 114 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 8616 | . . . . . 2176 2401 117 . 1363 172 771 713 148 755 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 3 . . . . 3 5 . 4 Average Corruption 2 | . . . . . . 1 . . . . 2 4 . 1 Corruption Purged 4 | . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 31 | . . . . . . 18 . . . . . 3 . 10 Message Errors 12 | . . . . . . 9 . . . . . 1 . 2 Matter Fused 11 | . . . . . . 5 . . . . . 2 . 4 Heat Flow Errors 2 | . . . . . . 2 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . 1 . . . . . . . 1 Alerts 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 812 | . . . . . 151 351 2 . 134 33 35 55 . 51 Projectiles . | . . . . . . . . . . . . . . . Explosions 1 | . . . . . 1 . . . . . . . . . Melee 811 | . . . . . 150 351 2 . 134 33 35 55 . 51 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . 28 . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 4 | . 4 . . . . . . . . . . . . . Kicked 4 | . 4 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 338 | 20 156 . . . 102 191 2 . . 34 302 170 157 338 Average Temperature 55 | 13 46 . . . 35 47 2 . . 19 63 45 62 61 Received Heat Transfer 489 | . 24 . . . 360 12 . . 48 . 9 9 . 27 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . Heat Transferred 658 | . 621 . . . 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 328 | 5 234 53 . . 321 240 90 81 145 175 215 249 226 328 Initial 135 | . 3 53 . . . 46 60 36 56 16 85 42 87 135 Average 88 | 1 109 53 . . 89 61 75 69 46 46 86 140 160 135 Maximum Alert Level 1 | . 1 . . . 1 1 . . . . 1 1 1 1 Low Security (%) 88 | 100 98 100 . 100 87 96 100 100 100 100 94 74 80 65 Level 1 11 | . 1 . . . 12 3 . . . . 5 25 19 34 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . . . 3 12 . . 5 1 4 1 1 4 Investigation 8 | . . . . . 1 3 . . 2 . 2 . . . Extermination 12 | . . . . . . 3 . . 2 . 2 1 1 3 Reinforcement 11 | . . . . . 2 6 . . 1 1 . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 10 | . 1 . . . 3 . . . . . . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 157 | . 18 . . . 27 17 4 6 7 11 7 8 3 49 Peak Tracking Total 13 | . 4 . . . 5 2 5 6 2 4 3 5 2 13 Tactical Retreats 28 | . 2 . . . 2 1 1 . . 2 2 3 1 14 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 19 | . . . . . 2 3 1 . 1 6 4 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 61 | . 5 . . . 7 13 . . 12 7 4 7 3 3 Terminals 41 | . 5 . . . 6 8 . . 5 4 3 5 2 3 Fabricators 7 | . . . . . . 3 . . 2 1 1 . . . Repair Stations 5 | . . . . . 1 1 . . 2 . . . 1 . Recycling Units 2 | . . . . . . . . . 1 . . 1 . . Scanalyzers 6 | . . . . . . 1 . . 2 2 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 159 | . 9 . . . 17 29 . . 33 26 13 13 11 8 Successful 73 | . . . . . 6 12 . . 20 9 7 11 6 2 Failed 86 | . 9 . . . 11 17 . . 13 17 6 2 5 6 Catastrophic 21 | . 4 . . . 2 4 . . 2 3 1 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 63 | . 8 . 1 . 10 5 . . 9 13 7 5 . 5 Terminals 113 | . 9 . . . 14 18 . . 20 17 11 10 6 8 Fabricators 11 | . . . . . . 5 . . 3 1 2 . . . Repair Stations 15 | . . . . . 3 2 . . 5 . . . 5 . Recycling Units 2 | . . . . . . . . . 1 . . 1 . . Scanalyzers 18 | . . . . . . 4 . . 4 8 . 2 . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 37 | . . . . . 4 3 . . 9 2 5 8 4 2 Record 4 | . . . . . . . . . 2 . 2 . . . Prototype ID Bank 5 | . . . . . 1 . . . 1 1 . 1 1 . Open Door 1 | . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . Level Access Points 4 | . . . . . . . . . 1 . . 1 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . . . . 1 . . 1 . 1 . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . Alert Level 6 | . . . . . . . . . 1 1 2 1 1 . Unreport Threat 2 | . . . . . 1 . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 6 | . . . . . 1 1 . . 1 . . 2 1 . Fabricator Hacks 9 | . . . . . . 4 . . 2 1 2 . . . Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 4 | . . . . . . 2 . . 1 . 1 . . . Build 4 | . . . . . . 2 . . 1 . 1 . . . Repair Station Hacks 9 | . . . . . 2 1 . . 4 . . . 2 . Scan Component 5 | . . . . . 1 1 . . 2 . . . 1 . Repair 4 | . . . . . 1 . . . 2 . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . 1 . . Report Inventory 2 | . . . . . . . . . 1 . . 1 . . Scanalyzer 16 | . . . . . . 4 . . 4 6 . 2 . . Insert Component 9 | . . . . . . 2 . . 2 4 . 1 . . Analyze 7 | . . . . . . 2 . . 2 2 . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 7 | . 1 . . . . 3 . . 2 . . . . 1 Used 2 | . . . . . . 1 . . . . . . . 1 Hacking Detections 54 | . 5 . . . 7 12 . . 9 7 4 4 3 3 Full Trace Events 6 | . . . . . 1 3 . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 2 . . 2 1 . 1 . . Parts Built 4 | . . . . . . 2 . . 1 . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 536 | . . . . . . 268 . . 134 . 134 . . . Total Part Build Rating 16 | . . . . . . 8 . . 4 . 4 . . . Parts Repaired 4 | . . . . . 1 . . . 2 . . . 1 . Time 226 | . . . . . 51 . . . 140 . . . 35 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . 2 . . 2 3 . 1 . . Part Schematics Acquired 6 | . . . . . . 2 . . 2 1 . 1 . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . 2 1 EXPLORE 2 | . . . . . . . . . . . . . 1 1 RETURN 1 | . . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 1 1 Drone Recoveries 2 | . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 10338 | 112 723 136 294 40 1662 2177 46 101 1192 549 612 726 321 1647 Spaces Moved 14255 | 80 467 114 244 34 942 2922 157 298 2277 1500 1525 1358 446 1891 Core 15 | 15 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 1377 | 65 467 114 244 34 453 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 12863 | . . . . . 489 2922 157 298 2277 1500 1525 1358 446 1891 Fastest Speed 5 | 50 120 120 120 120 29 24 24 24 23 5 5 17 18 5 Average Speed 33 | 106 120 120 120 120 94 25 24 24 23 22 19 19 18 21 Slowest Speed 330 | 120 120 120 120 120 330 29 24 24 24 91 20 92 18 94 Overloaded Moves 95 | . . . . . . . . . . 3 5 . . 87 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . 10 5 . 8 8 12 14 1 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 6 69 30 62 15 57 64 3 80 36 23 16 28 8 21 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 68 | . . . . . . . . . . 9 10 15 8 26 Terrain Destroyed 109 | . . . . . 41 . . . . 9 10 15 8 26 Melee 68 | . . . . . . . . . . 9 10 15 8 26 Projectile . | . . . . . . . . . . . . . . . AOE 41 | . . . . . 41 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 19342 | 99 559 113 245 33 1639 4306 159 326 2907 1697 1802 1762 664 3031 Wait 4481 | 1 21 . . . 579 1281 1 29 585 134 210 358 205 1077 Move 14120 | 79 466 113 243 33 941 2901 150 297 2260 1483 1500 1329 443 1882 Hop 59 | . . . . . . 10 2 . 8 8 12 14 1 4 Pick Up 53 | 9 10 . . . 10 10 . . 7 3 2 2 . . Fast Attach 69 | 1 3 . 1 . 18 9 . . 4 10 6 12 3 2 Attach 34 | 5 1 . . . 9 1 2 . 3 4 2 1 . 6 Detach 19 | . . . . . 4 4 1 . 3 3 1 2 . 1 Swap 35 | . 7 . . . 8 8 . . 7 . 5 . . . Drop 64 | . 11 . 1 . 13 17 . . 7 2 6 7 . . Fire 63 | 4 36 . . . 15 . . . . . . . . 8 Melee 254 | . . . . . 42 47 3 . 23 14 25 37 12 51 Ram . | . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . 18 . . . 36 33 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research (discovered 5 exits: *Res x3 / [*Qua x2]) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 35 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 10) 537 | -10/Materials | Discovered new exit (range 9) 817 | -10/Materials | Discovered new exit (range 16) 836 | -10/Materials | Entered Mines 966 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 967 | -10/Mines | Discovered new exit (range 5) 972 | -10/Mines | Entered Exiles 1001 | -10/Exiles | Met 8R-AWN 1023 | -10/Exiles | Met EX-HEX 1060 | -10/Exiles | Met EX-BIN 1077 | -10/Exiles | Aligned with FarCom system 1078 | -10/Exiles | Given EX-Vault access code 1107 | -10/Exiles | Opened EX-Vault 1128 | -10/Exiles | Found Prototype Slashing Weapon 1128 | -10/Exiles | Identified Longsword +1 1156 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1193 | -10/Exiles | Met EX-DEC 1250 | -10/Exiles | Discovered new exit (range 14) 1266 | -10/Exiles | Left Exiles lab with Longsword +1 1266 | -10/Exiles | Entered Mines 1298 | -9/Mines | Discovered new exit (range 7) 1303 | -9/Mines | Assembled infested the area 1306 | -9/Mines | Entered Materials 1306 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1511 | -8/Materials | Lost 4 parts (1p1n1u1w) 1534 | -8/Materials | Destroyed 7 combat bots 1865 | -8/Materials | Build established: Scavenger-Mutant 2728 | -8/Materials | Build established: Mutant 2876 | -8/Materials | Repaired Imp. Flight Unit 2960 | -8/Materials | Discovered new exit (range 16) 2967 | -8/Materials | Identified exit to Factory 2968 | -8/Materials | Entered Factory 2968 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3054 | -7/Factory | Discovered new exit (range 9) 3167 | -7/Factory | Build established: Sprinter 3869 | -7/Factory | Fabricated Cld. VTOL Module? 4584 | -7/Factory | Fabricated Cld. VTOL Module? 4859 | -7/Factory | Discovered new exit (range 11) 4875 | -7/Factory | Identified exit to Lower Caves 5091 | -7/Factory | Discovered new exit (range 16) 5141 | -7/Factory | Identified exit to Factory 5145 | -7/Factory | Entered another Factory area 5145 | -6/Factory | Evolved 2 slots: Utility x2 5191 | -6/Factory | Sucked down chute 5191 | -6/Factory | Entered Waste 5199 | -6/Waste | Spotted C-40 Crusher 5203 | -6/Waste | Spotted C-40 Crusher 5209 | -6/Waste | Spotted C-40 Crusher 5209 | -6/Waste | Spotted C-40 Crusher 5210 | -6/Waste | Spotted C-40 Crusher 5210 | -6/Waste | Spotted C-40 Crusher 5288 | -6/Waste | Discovered new exit (range 15) 5292 | -6/Waste | Identified exit to Factory 5292 | -6/Waste | Entered Factory 5495 | -6/Factory | Repaired Enh. Nuclear Core 5739 | -6/Factory | Fabricated Cld. VTOL Module? 5884 | -6/Factory | Build established: Hacker-Sprinter 6198 | -6/Factory | Repaired Cld. VTOL Module 6408 | -6/Factory | Identified exit to Factory 6484 | -6/Factory | Entered another Factory area 6484 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6558 | -5/Factory | Discovered new exit (range 5) 6827 | -5/Factory | Discovered new exit (range 12) 7033 | -5/Factory | Entered another Factory area 7033 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7128 | -4/Factory | Discovered new exit (range 5) 7180 | -4/Factory | Spotted B-86 Titan 7360 | -4/Factory | Fabricated Cld. VTOL Module? 7645 | -4/Factory | Entered Research 7645 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7667 | -3/Research | Identified exit to Research 7667 | -3/Research | Discovered new exit (range 18) 7821 | -3/Research | Discovered new exit (range 9) 8251 | -3/Research | Lost 3 parts (1n2u) 8371 | -3/Research | Entered another Research area 8371 | -2/Research | Evolved 2 slots: Utility x2 8413 | -2/Research | Repaired Cld. VTOL Module 8417 | -2/Research | Identified exit to Access 8692 | -2/Research | Entered Access 8692 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8789 | -1/Access | Spotted B-99 Colossus 8789 | -1/Access | Spotted B-99 Colossus 9038 | -1/Access | Identified exit to Command 9075 | -1/Access | Identified exit to Surface 9827 | -1/Access | Lost 8 parts (2p3u3w) 10031 | -1/Access | Lost 4 parts (2n2u) 10339 | *** | Escaped! Last Messages --------------- 10329_ Knocked back. 10329_ Penetrated by Slug. 10329_ Slug penetrates Wall. 10329_ Penetrated by Slug. 10329_ Slug penetrates Wall. 10332_ Enh. Nuclear Core destroyed. 10332_ Imp. Hacking Suite destroyed. 10332_ Critical hit (Blast). 10332_ Slug penetrates Sealed Heavy Doors. 10332_ Cld. VTOL Module destroyed. 10333_ Power Sword destroyed. 10333_ Knocked back. 10333_ Penetrated by Slug. 10333_ Slug penetrates Sealed Heavy Doors. 10333_ Penetrated by Slug. 10333_ Slug penetrates Sealed Heavy Doors. 10337_ Main Access Shell breached. [Achievement: Just Browsing] [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # | | ???????????????????????# + | | ???????????????????????# # | | ???????????????????????################### | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# """""" # | | ???????????????????????????# ""S""" # | | ???????????????????????????# " " + | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# !! # | | ???????????????????????????# !! # | | ???????????????????????????# ! # | | ???????????????????????????#####Y######### % | | ??????????????????????????????#"##??????## | | ??????????????????????????????##????????## % | | ????????????????????????????###??######### | | ???????????????????????????? "??" # | | ???????????????????????????? "??" BB # | | ???????????????????????"""""" "?"" BB " | | ???????????????????????" " "?" p % % | | ???????????????????????" "" " """" p % % %% | | ???????????????????????" @" " | | ???????????????????????" " """" BB | | ????????????s???????" "" """ "??" %BB ######### | | ???????????s????????" "??"% #????## | | ????????????????????" "??" #?????# | | ????????????s???????"##########??#########?????# | | ???????????????????????????????????????????????# | | ???????????s???????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????#####+#?????### | | ??????????????????????????????????? #???????? | | ?????????????????????????????????? #???????? | | ???????????H??????????????????????? #####???? | | ???????????????????????????????????? #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????# ! #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????# ^ #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????+ #???? | | ????????????????????????????????????# #???? | | ??????????? ????????????????????????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 34 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 110 ECM Strength 2 Power Amplification 20 Armor Coverage 225 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 6 Melee Accuracy 8 Offensive Hacking 36 Defensive Hacking 22 Item Schematics ----------------- System Shield | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Scythe | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Lgt. Fission Core | -5/Factory | Scanalyzed System Restoration Module | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me Cya! Dangerous Findings Denied? Dodgeball, But With Guns Epsilon Run Just Browsing Origins Part-time Excavator Slippery One Speed Demon Supersonic Watch This! Whoosh! Challenges ------------ None Game ------ Seed MiniGreatShield Manual? 0 Play Time 04:07:29 Cumulative 31.7 hours Start 2024.05.03 @ 23:06:55 End 2024.05.04 @ 13:22:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01f8bf55-7e99-4dda-a9f3-4829e0fa087e