Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.11 @ 19:11:40 Player: Phxntom Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1362) 1362 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3882 Bonus ------- None Cogmind --------- Core Integrity 574/700 Matter 6/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (400) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Huge Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Propulsion Shielding > --- WEAPON (3) ------- Medium Laser Flak Cannon Grenade Launcher > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Wheel Wheel Medium Storage Unit Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Propulsion Shielding Hardened Medium Armor Plating Shock Absorption System > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Wheel Wheel Medium Storage Unit Medium Laser Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 30 | 6 3 9 8 4 Power 4 | 1 1 . 2 . Engine 3 | 1 . . 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads 2 | 2 . . . . Leg 2 | . . 2 . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 4 3 1 Device 3 | . 2 . . 1 Storage 3 | 1 . 1 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 9 | 2 . 3 1 3 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon 1 | . . . . 1 Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 9 | 4 7 9 12 10 Power 1 | . 1 1 1 2 Propulsion 2 | 2 4 3 2 2 Utility 1 | . . 1 2 1 Weapon 3 | . 1 2 6 5 Tool/Special . | . . . . . Unused Backups 6 | . . 2 1 3 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 3 | . . . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 96 97 97 94 Engine 9 | . 3 . 17 14 Core 4 | . 10 11 . . Treads 7 | . 28 6 . . Leg 7 | . . 15 2 11 Wheel 5 | . . . 15 3 Device 10 | . 10 11 9 12 Storage 9 | . 14 11 9 7 Processor 4 | . . . 7 7 Protection 13 | . . 20 18 14 Ballistic Gun 15 | . 28 21 14 1 Launcher 6 | . . . 3 18 Peak Build Rating 24 | 6 9 18 21 24 Average Rating 16 | 4 8 15 19 21 On Entrance 10 | . 6 9 18 19 Naked Turns . | . . . . . Heaviest Build 113 | 12 13 34 107 113 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 5 | 1 . 1 5 5 Average Overweight (x) 2 | . . . 4 4 Largest Inventory Capacity 25 | 8 8 10 25 25 Average Capacity 17 | 7 8 9 23 25 Most Carried 14 | 6 8 10 14 12 Average Carried 9 | 3 7 8 12 10 Final Capacity 25 | 8 8 10 25 25 Final Carried 11 | 6 8 10 11 8 Class Distribution -------------------- 78% | Mutant 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 798 | 213 125 235 223 2 Remotely . | . . . . . Salvage Created 1125 | . 281 340 435 69 Parts 69 | . 13 23 28 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . 5 7 14 5 Guns 15 | . 5 4 6 . Cannons 1 | . . . . 1 AOE 15 | . . 3 8 4 Classes Destroyed 9 | . 2 3 3 1 Worker 2 | . . 1 1 . Builder 1 | . . 1 . . Tunneler 1 | . . . 1 . Watcher 5 | . 2 2 1 . Swarmer 4 | . . . 4 . Grunt 20 | . 5 5 7 3 Brawler 1 | . . . 1 . Sentry 5 | . . 2 2 1 Programmer 1 | . . . . 1 Best Kill Streak 8 | . 2 5 8 3 Combat Bots Only 7 | . 2 4 7 3 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging . | . . . . . Exploded 3 | . . 3 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 231 | . 16 42 59 114 Missed 66 | . 3 7 18 38 Hits 165 | . 13 35 41 76 Projectile 165 | . 13 35 41 76 Critical Strikes 5 | . . 1 1 3 Damage Taken 1479 | . 132 365 358 624 Core 254 | . 11 45 72 126 Absorbed by Shields . | . . . . . Redirected to Shielding 63 | . . . 25 38 Ignored by Resistances 521 | . 41 105 111 264 Regen/Repaired (Parts) 35 | . . . 35 . Core Remaining (%) 92 | 100 95 88 86 . Volleys Fired 97 | . 24 30 32 11 Largest 3 | . 2 2 2 3 Hottest 117 | . 40 50 53 117 Shots Fired 195 | . 48 59 62 26 Gun 152 | . 48 55 47 2 Cannon 1 | . . . . 1 Launcher 42 | . . 4 15 23 Special . | . . . . . Kinetic 152 | . 48 55 47 2 Thermal 1 | . . . . 1 Explosive 42 | . . 4 15 23 Electromagnetic . | . . . . . Robot Hit Streak 24 | . 9 24 22 9 Robot Miss Streak 5 | . 5 3 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 142 | . 36 45 46 15 Core Hits 83 | . 16 19 32 16 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 4 | . 2 2 . . Critical Strikes 5 | . 3 2 . . Destroy 5 | . 3 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2882 | . 310 598 1317 657 Guns 1299 | . 310 448 529 12 Cannons 13 | . . . . 13 Explosions 1568 | . . 150 788 630 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 1300 | . 310 448 529 13 Thermal 12 | . . . . 12 Explosive 1568 | . . 150 788 630 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 42 | . . . 14 28 Projectiles . | . . . . . Explosions 42 | . . . 14 28 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 118 | . . . . 118 Shots 10 | . . . . 10 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 217 | . 30 217 90 74 Average Temperature 49 | . 7 79 28 29 Received Heat Transfer 630 | . 96 198 171 165 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . . . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 83 100 Level 1 4 | . . . 16 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 307 | . 50 151 307 116 Initial 111 | . . 3 16 111 Average 47 | . 10 72 75 37 Influence Increases 1068 | . 153 266 435 214 Destroy 0b10 Robot/C 620 | . 100 140 280 100 Destroy 0b10 Robot/NC 45 | . 10 20 15 . Destroy Leader 180 | . 34 54 62 30 Successful Hack 11 | . 9 . 2 . Disable Machine 36 | . . . 18 18 Destroy Structure 146 | . . 22 58 66 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 1051 | . 143 230 194 484 Entered New Map 213 | . . 7 30 176 Time Decay 804 | . 143 223 164 274 Lost Part 34 | . . . . 34 Squads Dispatched 8 | . 1 2 2 3 Investigation 4 | . 1 1 2 . Extermination 1 | . . . . 1 Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 12 12 16 7 Peak Tracking Total 4 | . 3 4 4 3 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . 2 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 2 . 4 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 21 | . 7 . 14 . Successful 17 | . 5 . 12 . Failed 4 | . 2 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 7 . 2 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 6 | . . . 6 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Record 5 | . 4 . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 6 | . . . 6 . Recycle Component 4 | . . . 4 . Process 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 4 | . . . 4 . Recycled Matter 142 | . . . 142 . Retrieved Matter 142 | . . . 142 . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2186 | . 199 541 709 737 Optics 1269 | . . . 532 737 Structural 2186 | . 199 541 709 737 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2648 | 109 552 541 709 737 Spaces Moved 1033 | 61 264 219 314 175 Core 8 | 8 . . . . Treads 386 | 53 264 69 . . Legs 291 | . . 150 23 118 Wheels 348 | . . . 291 57 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 155 155 Average Speed 197 | 148 160 180 159 363 Slowest Speed 470 | 160 160 190 470 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 38 16 28 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 167 | . . 23 71 73 Melee . | . . . . . Projectile . | . . . . . AOE 167 | . . 23 71 73 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1458 | 79 356 315 458 250 Wait 241 | 1 57 35 93 55 Move 1029 | 60 263 218 313 175 Hop . | . . . . . Pick Up 42 | 12 6 13 10 1 Fast Attach . | . . . . . Attach 18 | 6 1 4 3 4 Detach . | . . . . . Swap 17 | . 2 6 6 3 Drop 13 | . 3 9 1 . Fire 97 | . 24 30 32 11 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 9) 609 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Entered another Materials area 662 | -9/Materials | Evolved 2 slots: Utility x2 1154 | -9/Materials | Discovered new exit (range 6) 1203 | -9/Materials | Entered another Materials area 1203 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1632 | -8/Materials | Discovered new exit (range 10) 1710 | -8/Materials | Destroyed 7 combat bots 1785 | -8/Materials | Repaired Ion Engine 1912 | -8/Materials | Entered Factory 1912 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2367 | -7/Factory | Build established: Tank 2637 | -7/Factory | Lost 5 parts (1p2u2w) 2649 | -7/Factory | Self-destructed Last Messages --------------- 02587_ Hrd. Medium Armor Plating destroyed. 02591_ Nuclear Reactor explodes. 02591_ Recycling Unit disabled. 02591_ Imp. Proton Missile Launcher tumbles out of recycling unit. 02596_ Grenade Launcher destroyed. 02602_ The unstable cave ceiling collapses. 02602_ Ion Engine destroyed. 02602_ Destroyed Ion Engine. 02606_ Shock Absorption System destroyed. 02606_ Y-54 Guardian destroyed. 02606_ U-05 Engineer builds a Wall. 02609_ The unstable cave ceiling collapses. 02610_ U-05 Engineer lays Concrete. 02617_ U-05 Engineer builds a Wall. 02618_ The unstable cave ceiling collapses. 02621_ Acquired 2 matter. 02621_ U-05 Engineer builds a Wall. 02630_ The unstable cave ceiling collapses. 02645_ U-05 Engineer builds a Door. 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Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 41% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Safety First Storm Trooper Challenges ------------ None Game ------ Seed TitaniumBlastMonowheel Manual? 0 Play Time 00:37:49 Cumulative 3.4 hours Start 2025.08.10 @ 21:26:12 End 2025.08.11 @ 19:11:40 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80345bed-cd49-4597-bf35-959f0f96eb15