Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.18 @ 21:21:30 Player: Engy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1606) 1606 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (447) 447 TOTAL SCORE: 4868 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 56 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 129/265 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Transmission Jammer > --- WEAPON (2) ------- Katana > --- INVENTORY (12) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Cryofiber Web Advanced Terrain Scanner Transmission Jammer Heavy Armor Plating Improved Light Armor Plating EM Pulse Cannon EM Pulse Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Transmission Jammer > --- WEAPON ----------- EM Pulse Cannon Katana > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Cryofiber Web Advanced Terrain Scanner Transmission Jammer Heavy Armor Plating EM Pulse Cannon EM Pulse Cannon [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Humpback Processor Enhanced Optical Array Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 70 | . 4 11 2 1 52 Power 11 | . . 3 . . 8 Engine 10 | . . 3 . . 7 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 28 | . 2 3 . . 23 Treads 2 | . 2 . . . . Leg 22 | . . 3 . . 19 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 13 | . 1 1 2 . 9 Device 7 | . 1 1 1 . 4 Storage 3 | . . . 1 . 2 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | . 1 4 . 1 12 Energy Gun 7 | . 1 1 . 1 4 Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | . . 2 . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . . 3 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 1 . 2 Parts Lost 22 | . 1 5 . . 16 Power 6 | . . 1 . . 5 Propulsion 3 | . . 2 . . 1 Utility 2 | . . . . . 2 Weapon 11 | . 1 2 . . 8 Highest Loss Streak 3 | . 1 3 . . 3 Average Slot Usage (%) 93 | . 89 99 100 100 88 Engine 11 | . 14 13 14 14 8 Treads 3 | . 28 6 . . . Leg 26 | . . 20 28 28 32 Device 15 | . 4 14 14 14 18 Storage 11 | . 14 14 14 14 9 Energy Gun 9 | . 14 8 14 14 6 Energy Cannon 1 | . . . . . 3 Ballistic Gun 8 | . 14 16 14 14 . Slashing Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 96 | 10 10 12 22 24 96 Greatest Support 80 | 20 40 40 25 25 80 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 30 | . 6 6 10 10 30 Average Capacity 13 | . 6 6 9 10 19 Most Carried 24 | . 6 6 9 10 24 Average Carried 11 | . 4 5 7 9 16 Final Capacity 12 | 6 6 6 10 10 12 Final Carried 12 | 6 4 6 9 10 12 Class Distribution -------------------- 51% | Mutant 23% | Hauler-Skirmisher 13% | Assassin 4% | Scavenger-Assassin 3% | Hauler-Assassin 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1037 | 200 60 163 . 32 582 Remotely . | . . . . . . Salvage Created 1579 | . 190 195 . 12 1182 Parts 88 | . 10 16 . 2 60 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 48 | . 4 13 . 1 30 Melee 3 | . . . . . 3 Guns 19 | . 3 8 . 1 7 Cannons 9 | . . . . . 9 AOE 17 | . 1 5 . . 11 Classes Destroyed 8 | . 2 1 . . 5 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Operator 1 | . 1 . . . . Swarmer 19 | . . 11 . 1 7 Grunt 18 | . 4 2 . . 12 Brawler 2 | . . . . . 2 Duelist 2 | . . . . . 2 Sentry 7 | . . . . . 7 Best Kill Streak 6 | . 1 3 . 1 6 Combat Bots Only 6 | . 1 3 . 1 6 Max Kills in Single Turn 3 | . 1 2 . 1 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . 1 2 . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3531 | . 306 574 . 28 2623 Core 741 | . 50 126 . 15 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 . . . 23 . Volleys Fired 101 | . 22 26 . 2 51 Largest 2 | . 2 2 . 2 2 Hottest 126 | . 60 60 . 60 126 Shots Fired 179 | . 44 50 . 4 81 Gun 139 | . 44 46 . 4 45 Cannon 15 | . . . . . 15 Launcher 16 | . . 4 . . 12 Special 9 | . . . . . 9 Kinetic 65 | . 22 41 . 2 . Thermal 66 | . 7 5 . 2 52 Explosive 16 | . . 4 . . 12 Electromagnetic 32 | . 15 . . . 17 Robot Hit Streak 14 | . 11 11 . 1 14 Robot Miss Streak 4 | . 2 2 . 4 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 145 | . 33 34 . 1 77 Core Hits 92 | . 11 21 . 1 59 Critical Hits 3 | . . . . . 3 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks 15 | . . . . . 15 Impact . | . . . . . . Slashing 15 | . . . . . 15 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3953 | . 434 674 . 21 2824 Guns 1335 | . 364 294 . 21 656 Cannons 277 | . . . . . 277 Explosions 1815 | . 70 379 . . 1366 Melee 427 | . . . . . 427 Ramming 8 | . . 1 . . 7 Kinetic 380 | . 124 247 . 9 . Thermal 912 | . 134 47 . 12 719 Explosive 1745 | . . 379 . . 1366 Electromagnetic 481 | . 176 . . . 305 Impact . | . . . . . . Slashing 427 | . . . . . 427 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 166 | . . 22 . . 144 Projectiles 2 | . . . . . 2 Explosions 130 | . . 22 . . 108 Melee 34 | . . . . . 34 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 325 | . 45 16 . . 264 Shots 9 | . 1 1 . . 7 Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 1 . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 359 | . 82 35 . 40 359 Average Temperature 67 | . 34 16 . 20 93 Received Heat Transfer 1437 | . 141 207 . . 1089 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . . . 6 Heat Transferred 1764 | . 250 100 . 25 1389 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 640 | . 155 190 . 73 640 Initial . | . . . . . . Average 236 | . 62 65 . 55 365 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 51 | . 100 100 . 100 14 Level 1 22 | . . . . . 40 Level 2 25 | . . . . . 45 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . . 5 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault 3 | . . . . . 3 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed 48 | . . . . . 48 Distress Signals 47 | . . . . . 47 Times Spotted 105 | . 13 13 . 3 76 Peak Tracking Total 9 | . 4 4 . 2 9 Tactical Retreats 9 | . . . . . 9 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 20 | . 4 . 5 . 11 Terminals 11 | . 3 . . . 8 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 101 | . 9 . 50 . 42 Successful 89 | . 4 . 50 . 35 Failed 12 | . 5 . . . 7 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 26 | . 6 . 2 . 18 Terminals 34 | . 7 . . . 27 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 4 | . 2 . . . 2 Scanalyzers 11 | . . . . . 11 Garrison Access . | . . . . . . Terminal Hacks 61 | . 1 . 50 . 10 Record 53 | . . . 49 . 4 Robot Analysis 2 | . 1 . . . 1 Prototype ID Bank 1 | . . . . . 1 Alert Level 2 | . . . . . 2 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 11 | . . . . . 11 Insert Component 6 | . . . . . 6 Analyze 5 | . . . . . 5 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 3 . . . 10 Terminals 13 | . 3 . . . 10 Track 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Botnet 11 | . 3 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 14 | . 4 . . . 10 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . . 4 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . . 9 Parts Scanalyzed 4 | . . . . . 4 Part Schematics Acquired 4 | . . . . . 4 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 6 | . . 5 . 1 . Largest Group 3 | . . 3 1 2 1 Highest-Rated Group 47 | . . 47 8 39 8 Highest-Rated Ally 31 | . . 31 8 31 8 Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks 13 | . . 7 . 2 4 Total Damage 145 | . . 79 . 20 46 Kills 4 | . . 1 . 2 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches 2 | . . . 1 . 1 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5953 | . 496 1112 971 523 2851 Spaces Moved 3486 | 1 253 730 804 392 1306 Core . | . . . . . . Treads 398 | . 253 145 . . . Legs 3088 | 1 . 585 804 392 1306 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 120 120 120 122 Average Speed 136 | 120 160 127 120 120 152 Slowest Speed 210 | 120 160 160 120 120 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 2 46 91 96 92 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 177 | . 4 30 . . 143 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 176 | . 4 30 . . 142 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4475 | . 305 865 810 442 2053 Wait 686 | . 23 86 2 42 533 Move 3481 | . 252 729 803 391 1306 Hop . | . . . . . . Pick Up 76 | . 2 9 2 3 60 Fast Attach 6 | . . . . . 6 Attach 24 | . 2 6 . . 16 Detach . | . . . . . . Swap 40 | . 2 5 2 1 30 Drop 44 | . 2 3 1 3 35 Fire 101 | . 22 26 . 2 51 Melee 15 | . . . . . 15 Ram . | . . . . . . Kick 2 | . . 1 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 11) 497 | -10/Materials | Entered Mines 698 | -10/Mines | Discovered new exit (range 14) 703 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 708 | -10/Mines | Found Prototype Device 709 | -10/Mines | Identified Exp. Sensor Array 786 | -10/Mines | Learned location of Zion (-7) 932 | -10/Mines | Core integrity fell below 50% 986 | -10/Mines | Lost 3 parts (1n2w) 1098 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1098 | -10/Mines | Discovered new exit (range 5) 1204 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1347 | -10/Mines | Discovered new exit (range 9) 1609 | -10/Mines | Entered Exiles 1609 | -10/Exiles | Accompanied by 1 ally 1626 | -10/Exiles | Discovered new exit (range 15) 1664 | -10/Exiles | Met 8R-AWN 1688 | -10/Exiles | Met EX-HEX 1773 | -10/Exiles | Met EX-DEC 1884 | -10/Exiles | Discovered new exit (range 12) 1979 | -10/Exiles | Met EX-BIN 2107 | -10/Exiles | Aligned with FarCom system 2108 | -10/Exiles | Given EX-Vault access code 2142 | -10/Exiles | Opened EX-Vault 2146 | -10/Exiles | Found Prototype Device 2147 | -10/Exiles | Identified Supersonic Drone Bay 2176 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2277 | -10/Exiles | Visited The Gauntlet 2580 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2580 | -10/Exiles | Entered Mines 2580 | -9/Mines | Accompanied by 2 allies 2683 | -9/Mines | Identified exit to Materials 2726 | -9/Mines | Received a Mining Laser from a helpful Derelict 2789 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2844 | -9/Mines | Discovered exit to Materials (range 6) 3103 | -9/Mines | Entered Materials 3103 | -8/Materials | Accompanied by 2 allies 3103 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3621 | -8/Materials | Build established: Hauler-Skirmisher 4163 | -8/Materials | Discovered new exit (range 15) 4671 | -8/Materials | Core integrity fell below 50% 4702 | -8/Materials | Lost 3 parts (1p2w) 5020 | -8/Materials | Repaired Carbon-fiber Leg 5048 | -8/Materials | Discovered new exit (range 5) 5395 | -8/Materials | Discovered new exit (range 5) 5498 | -8/Materials | Build established: Assassin 5609 | -8/Materials | Core integrity fell below 20% 5636 | -8/Materials | Lost 3 parts (2p1u) 5903 | -8/Materials | First assault squad dispatched 5954 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 7 systems. Awaiting botnet instructions. >>Alert(Purge) Purged threat record, alert level lowered. 05894_ Acquired Imp. Light Armor Plating. 05896_ Acquired Shock Bomb Launcher. 05903_ ALERT: Significant disruption in Zone 1L, assault forces dispatched. 05906_ W-25 Informer distress signal jammed. 05932_ G-47 Trooper IFF system glitched. 05944_ C-30 ARC bursts open, deploying its payload. 05944_ G-50 Soldier unfolds itself. 05944_ L-31 Rogue unfolds itself. 05944_ G-47 Trooper unfolds itself. 05944_ I-25 Savior unfolds itself. 05953_ EM Pulse Cannon destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | T #?????????????????# # | | ? ? ? #?????????????????+ # | | ###+################# #?????????????????# # | | ## ? #??????????## ##?????????????????# # | | ?# """ #???????????# r #????????####??????# # | | ?# """"" #???????????# ####### #######? | | ?# """"" #???????????# * ? | | ?# """"" #???????????# ? | | ?# """ #???????????#C ? ? | | ?# #???????????#r %####### g#######????? | | ?# #???????????#i #???????? ##??????????? | | ?# !#???????????# ########???????????????? | | ?#########????????????# g# """ !#???????????????? | | ??????????????????????# # """ #???????????????? | | ??????????????????????# g # """ #???????????????? | | ???????####???????????#g # "#???????????????? | | ####### #???????????# + T#???????????????? | | # #???????????# # [ "#??o????????????? | | # #???????????# l # [ #???????????????? | | # #???????????# l ########???????????????? | | # ############# #??????????????????????? | | # ## ## #??????????????????????? | | # ?# ## #?????Y???????w????????? | | +###### #### ## #??????????????????????? | | ? # """ """ ## #??????????????????????? | | w """ """ ## @#??????????????????????? | | # """ """ ## #??????????????????????? | | +######### # # ??????????????????????? | | T #????# # # ??????????????????????? | | #????# ########### ?????????????????????? | | """#????# #?????????# % ?????????????????????? | | """#????#?#?????????# ##????????????????????? | | """#????# #?????????## ##?????????????????????? | | #????# #??????????# #??????????????????????? | | #####????# #??????????# #??????????????????????? | | ?????????# #?????????? #??????????????????????? | | ??########+##?????????# #??????????????????????? | | ??# / #?????????# #??????????????????????? | | ??# #?????????# #??????????Y???????????? | | ??# #????????? ??????????????????????? | | ??# #????????? ??????????????????????? | | #############????????? Y ??????????????????????? | | ? ????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ????????????#####???????????????????????? | | ######+???????????????????????#+?????????????????? | | ??????????????????????????????# ?????????????????? | | ??????????????????????????????# ?????????????????? | | ??????????????????????????????# ?????????????????? | | ??????????????????????????????# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing No Signal Total Silence Challenges ------------ None Game ------ Seed StealthUtilityMeganuke Manual? 0 Play Time 00:59:40 Cumulative 21.7 hours Start 2021.10.18 @ 20:22:27 End 2021.10.18 @ 21:21:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50b21448-9316-4367-8381-4b475893bc99