Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 23:50:09 Player: CONM Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (496) 496 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4191 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Scrap Suit Scrap Suit Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Weight Redist. System Improved Light Armor Plating Focal Shield > --- WEAPON ----------- Enhanced Flamer Axe Axe > --- INVENTORY -------- Ion Engine Light Ion Engine Fission Core Scrap Suit Scrap Suit Seismic Detector Advanced ECM Suite Reaction Control System Hardened Light Armor Plating Autogun Axe Vortex Trap DRS Beacon [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Hover Unit Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Autogun Ballistic Gun Autogun Special Weapon Enhanced Flamer Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 4 | . . . . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 35 | 9 2 1 . 2 3 18 Power 3 | 1 . . . . . 2 Engine 2 | 1 . . . . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 4 . . . 2 . 5 Treads 2 | 2 . . . . . . Leg 5 | 2 . . . . . 3 Wheel . | . . . . . . . Hover 4 | . . . . 2 . 2 Flight . | . . . . . . . Utility 11 | 2 . 1 . . 3 5 Device 5 | 1 . 1 . . 1 2 Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 10 | 2 2 . . . . 6 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 2 . . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . . 1 2 . 17 Power 1 | . . . . . . 1 Propulsion 9 | . . . . 2 . 7 Utility 5 | . . . 1 . . 4 Weapon 5 | . . . . . . 5 Highest Loss Streak 7 | . . . 1 2 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 76 | . 100 100 91 77 84 59 Engine 9 | . 14 14 14 14 14 2 Core 1 | . . . . . . 2 Treads 8 | . 28 28 28 15 . . Leg 2 | . . . . . . 5 Hover 10 | . . . . 9 28 8 Device 11 | . 14 14 6 . 12 14 Storage 10 | . 14 14 14 14 14 5 Protection 1 | . . . . . . 3 Ballistic Gun 13 | . 28 28 28 23 14 2 Slashing Weapon 3 | . . . . . . 9 Peak Build Rating 46 | 7 10 12 12 11 15 46 Average Rating 20 | 3 9 10 10 8 13 35 On Entrance 8 | . 7 10 12 9 9 15 Naked Turns 49 | . . . . . . 49 Heaviest Build 46 | 15 17 17 17 16 28 46 Greatest Support 54 | 40 40 40 40 40 23 54 Greatest Overweight (x) 10 | . . . . 5 1 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 11 | 7 8 8 8 8 11 14 Most Carried 15 | 5 8 8 8 8 14 15 Average Carried 10 | 3 7 8 8 7 10 12 Final Capacity 15 | 8 8 8 8 8 15 5 Final Carried 14 | 4 8 8 8 7 14 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 675 | 204 . . 187 55 10 219 Remotely . | . . . . . . . Salvage Created 683 | 22 . . 144 107 . 410 Parts 39 | 3 . . 10 9 . 17 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 13 | . . . 6 2 . 5 Melee 4 | . . . . . . 4 Guns 9 | . . . 6 2 . 1 Classes Destroyed 7 | 1 . . 2 1 . 3 Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . . 1 Swarmer 4 | . . . 4 . . . Grunt 3 | . . . . . . 3 Sentry 3 | . . . . 2 . 1 Programmer 1 | . . . . . . 1 Subdweller 2 | . . . 2 . . . Best Kill Streak 4 | 1 . . 4 2 . 2 Combat Bots Only 4 | . . . 4 2 . 2 Max Kills in Single Turn 1 | 1 . . 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 329 | . . . 76 20 . 233 Missed 111 | . . . 32 4 . 75 Damage Taken 3188 | . . . 417 232 . 2539 Core 951 | . . . 63 29 . 859 Absorbed by Shields . | . . . . . . . Ignored by Resistances 91 | . . . . . . 91 Regen/Repaired (Parts) 30 | . . . . . . 30 Core Remaining (%) 81 | 100 . . . . 63 . Volleys Fired 25 | 1 . . 9 5 . 10 Largest 2 | 2 . . 2 2 . 2 Hottest 80 | 40 . . 46 46 . 80 Shots Fired 43 | 2 . . 18 10 . 13 Gun 42 | 2 . . 18 10 . 12 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 42 | 2 . . 18 10 . 12 Thermal 1 | . . . . . . 1 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 1 . . 12 7 . 5 Robot Miss Streak 7 | . . . 1 1 . 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 58 | 1 . . 15 8 . 34 Core Hits 29 | 1 . . 8 5 . 15 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . . 4 Sever 4 | . . . . . . 4 Melee Attacks 34 | . . . . . . 34 Impact . | . . . . . . . Slashing 34 | . . . . . . 34 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 1501 | 12 1 . 219 137 . 1132 Guns 517 | 12 . . 219 137 . 149 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 976 | . . . . . . 976 Ramming 8 | . 1 . . . . 7 Kinetic 517 | 12 . . 219 137 . 149 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 976 | . . . . . . 976 Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 70 | . . . . . . 70 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 70 | . . . . . . 70 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 4 | . 1 . . . . 3 Targets Rammed 4 | . 1 . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 34 | . . . . 30 . 34 Average Temperature 14 | . . . . 13 . 20 Received Heat Transfer 1155 | . . . 210 90 . 855 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 135 | 5 3 . . 77 . 135 Initial 52 | . 3 . . 52 . . Average 33 | 1 3 . . 59 . 43 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . . 2 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . . . 10 2 . 17 Peak Tracking Total 6 | . . . 6 2 . 4 Tactical Retreats 5 | . . . 1 . . 4 Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 1 | . . . . . . 1 Most Traps Carried 1 | . . . . . 1 1 Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 10 | . . . . 3 4 3 Terminals 2 | . . . . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 22 | . . . . 6 13 3 Successful 17 | . . . . 4 13 . Failed 5 | . . . . 2 . 3 Catastrophic 3 | . . . . 1 . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 5 . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Terminal Hacks 14 | . . . . 1 13 . Record 12 | . . . . . 12 . Zone Layout 1 | . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . Report Inventory 3 | . . . . 3 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . 1 . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 2388 | 125 112 240 235 230 509 937 Spaces Moved 2051 | 78 63 114 122 216 633 825 Core 183 | 7 . . . 1 . 175 Treads 419 | 41 63 114 122 79 . . Legs 175 | 30 . . . . . 145 Wheels . | . . . . . . . Hover 1274 | . . . . 136 633 505 Flight . | . . . . . . . Fastest Speed 48 | 50 160 160 160 56 56 48 Average Speed 99 | 134 160 160 160 95 78 91 Slowest Speed 550 | 160 160 160 160 300 116 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 6 9 19 5 52 44 11 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . 2 . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 2 | . . . . . . 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 2307 | 93 75 171 148 232 648 940 Wait 124 | . . 57 18 9 . 40 Move 2045 | 77 62 113 121 215 632 825 Hop . | . . . . . . . Pick Up 26 | 6 6 . . . 8 6 Fast Attach 15 | 5 2 . . . 1 7 Attach 12 | 2 . . . 2 . 8 Detach 3 | . . . . 1 . 2 Swap 8 | 2 . 1 . . 2 3 Drop 13 | . 4 . . . 5 4 Fire 25 | 1 . . 9 5 . 10 Melee 31 | . . . . . . 31 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 126 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 309 | -10/Mines | Discovered new exit (range 9) 464 | -10/Mines | Discovered new exit (range 5) 478 | -10/Mines | Entered Subcaves 663 | -10/Subcaves | Discovered new exit (range 11) 713 | -10/Subcaves | Entered Recycling 930 | -8/Recycling | Scanned before Scraplab entrance 937 | -8/Recycling | Entered Scraplab 942 | -8/Recycling | Discovered new exit (range 2) 943 | -8/Recycling | Entered Scraptown 1053 | -8/Scraptown | Visited UFD Registry 1054 | -8/Scraptown | Registered with UFD as "Spikeskull" 1068 | -8/Scraptown | Visited Derelict Rescue Squad 1073 | -8/Scraptown | Found DRS Beacon 1126 | -8/Scraptown | Visited Scrap Suit Storage 1133 | -8/Scraptown | Found Scrap Suit 1146 | -8/Scraptown | Visited Curators Association 1257 | -8/Scraptown | Found Scrap Suit 1263 | -8/Scraptown | Found Scrap Suit 1316 | -8/Scraptown | Visited Science Guys 1447 | -8/Scraptown | Discovered new exit (range 3) 1452 | -8/Scraptown | Entered Factory 1452 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 1986 | -6/Factory | Lost 3 parts (1n1u1w) 2308 | -6/Factory | Core integrity fell below 50% 2319 | -6/Factory | Lost 7 parts (1p2n3u1w) 2323 | -6/Factory | Released all parts (3) 2348 | -6/Factory | Core integrity fell below 20% 2387 | -6/Factory | System corruption reached 10% 2389 | -6/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 02288_ Focal Shield destroyed. 02308_ U-05 Engineer lays Concrete. 02323_ Axe destroyed. 02323_ Released Adv. Signal Interpreter. 02323_ Released Lrg. Storage Unit. 02323_ Released Axe. 02324_ Acquired Axe. 02327_ K-01 Serf destroyed. 02329_ Acquired 10 matter. 02336_ System corrupted: Energy discharge (-32). 02336_ Sneak attack on R-10 Processor. 02336_ Destroyed Hpw. Tractor Beam. 02336_ Destroyed Com. Wheel. 02341_ Axe destroyed. 02343_ Slammed into P-60 Hacker. 02347_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 02350_ M-28 Smith repairs Imp. Heat Sink. 02358_ System corrupted: Component data lost. 02384_ System corrupted: Matter fused (-8). 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"""????????? | | # #?????? ????????? | | !#######+######??????? ??????? | | # """"""" #?????# #????????????#########??????? | | # """"""" !#?????# #???????????????????????????? | | # """"""" ####### ########????????????????????? | | # """"""" ?????????????? | | # % ################????????????????????? | | # # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumSmallRipper Manual? 0 Play Time 00:38:18 Cumulative 79.1 hours Start 2024.09.11 @ 23:01:37 End 2024.09.11 @ 23:50:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 37 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87423c36-bc41-4d1a-b7fd-0b9eecad58f0