Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.30 @ 12:42:04 Player: ChromeKnight Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (216) 1080 Value Destroyed (9434) 9434 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (4353) 4353 TOTAL SCORE: 26087 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2792 Follower Combat Kills 1624 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -3163 Cogmind --------- Core Integrity 0/1600 Matter 127/300 Energy 99/100 System Corruption 29% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cloaking Device Layered Medium Armor Plating Advanced Hacking Suite Vortex Driver (23) Peak State ------------ > --- POWER ------------ Cooled Fission Core Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Coolant Injector Large Storage Unit Spectral Analyzer Long-range Sensor Array Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Particle Accelerator Advanced Powered Armor Advanced Powered Armor Advanced Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Improved Quantum Reactor Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Advanced Power Amplifier Advanced Phase Shifter Improved Core Shielding Layered Light Armor Plating Enhanced Quantum Rifle Vortex Driver Enhanced Nova Cannon Ragnarok Missile Launcher [Rating: 213] Favorites ----------- Power Cooled Fission Core Engine Cooled Ion Engine Power Core Cooled Fission Core Reactor Improved Quantum Reactor Propulsion High-density Centrium Leg Leg High-density Centrium Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Advanced Target Analyzer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Enhanced Nova Cannon Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced Concussive RPG Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 2 2 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . . Utility 12 | . . . 2 1 1 . . . 1 . . . . 1 . . . . . . . . . . . 2 2 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 367 | 6 8 4 24 19 5 5 1 . 16 27 13 14 13 11 1 4 18 3 21 1 31 1 3 13 2 19 35 49 Power 37 | 1 1 . 3 2 . . . . 2 5 1 1 1 1 . . 4 . 1 . 6 1 . 1 . . 1 5 Engine 13 | 1 . . 3 2 . . . . 1 4 . . 1 1 . . . . . . . . . . . . . . Core 10 | . 1 . . . . . . . 1 1 . . . . . . 4 . . . 2 . . . . . . 1 Reactor 14 | . . . . . . . . . . . 1 1 . . . . . . 1 . 4 1 . 1 . . 1 4 Propulsion 74 | 2 3 . 7 4 1 . . . . 7 3 . 6 1 1 . 3 . 3 . 8 . . 3 . 7 5 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 51 | 2 3 . 7 3 . . . . . 7 3 . 6 1 1 . . . 1 . 1 . . . . 6 5 5 Wheel 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . . . 2 . 6 . . 3 . 1 . . Flight 9 | . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . 5 Utility 147 | 1 3 4 4 10 4 4 1 . 6 9 3 9 2 8 . 4 9 2 8 . 6 . 2 7 1 7 15 18 Device 77 | . . 2 1 2 2 1 1 . 2 4 1 7 2 5 . 4 3 2 5 . 6 . 1 5 . 4 6 11 Storage 10 | 1 2 2 1 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . Processor 14 | . . . 1 2 1 . . . 1 . . . . . . . 4 . 1 . . . . . . . 3 1 Hackware 15 | . . . . . . . . . 1 1 1 2 . 2 . . . . 1 . . . 1 1 1 1 2 1 Protection 31 | . 1 . 1 5 . 3 . . 2 3 1 . . 1 . . 2 . 1 . . . . 1 . 1 4 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 1 . 10 3 . 1 . . 8 6 6 4 4 1 . . 2 1 9 1 11 . 1 2 1 5 14 16 Energy Gun 51 | 2 1 . 9 3 . 1 . . 8 5 1 2 1 . . . 1 . 7 1 3 . . . . 1 1 4 Energy Cannon 34 | . . . 1 . . . . . . . . . 3 1 . . 1 . 2 . 7 . . 2 1 2 7 7 Ballistic Gun 8 | . . . . . . . . . . . 2 2 . . . . . 1 . . . . . . . . 3 . Ballistic Cannon 6 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 2 . Launcher 9 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 37 | . . 1 4 . . . . . 1 . 1 . 1 . . . . . 10 . 2 . . 5 . 1 11 . Corrupted Parts 6 | . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . 3 . System Corruption 25 | . . . . 1 . . . . . . 7 2 . . . . . . . . . . . . . . 15 . Parts Lost 111 | . 1 . 6 . . 1 . . 3 17 3 . 10 . 4 2 5 2 . 4 6 . . . . 1 1 45 Power 14 | . . . 1 . . . . . . 3 . . 1 . 1 . 1 . . . . . . . . . . 7 Propulsion 19 | . . . 2 . . . . . . 2 . . 2 . 2 . . 2 . . 2 . . . . . . 7 Utility 54 | . . . 2 . . . . . 2 7 2 . 4 . . 2 4 . . 3 2 . . . . 1 1 24 Weapon 24 | . 1 . 1 . . 1 . . 1 5 1 . 3 . 1 . . . . 1 2 . . . . . . 7 Highest Loss Streak 18 | . 1 . 4 . . 1 . . 3 15 3 . 5 . 4 2 3 4 . 4 2 . . . . 1 1 18 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 99 93 91 83 74 76 76 84 89 99 99 89 95 75 44 45 51 55 53 62 88 94 89 94 94 95 94 Engine 3 | . 11 . 8 8 7 7 7 7 5 4 . . 1 11 6 . . . . . . . . . . . . . Core 1 | . 2 14 2 . . . . . . 1 . . . . . . . . . . . 5 5 5 5 4 4 1 Reactor 2 | . . . . . . . . . . . 5 6 4 . . . . . . . 3 5 5 5 5 4 4 5 Leg 13 | . 28 28 20 19 . . . . . 11 26 26 24 23 16 4 . . . . . . . . . 5 26 22 Wheel 2 | . . . . 1 15 15 15 15 13 6 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 4 11 11 31 31 31 31 22 . . Device 11 | . . 12 8 8 7 11 7 7 11 16 19 19 17 25 12 15 2 4 6 5 12 10 10 9 10 12 7 15 Storage 6 | . 14 14 11 10 15 15 15 15 13 9 6 6 6 5 3 . . . . . . . . . . . 4 3 Processor 9 | . . . 11 18 6 7 7 7 5 . . . . . . . 13 23 20 17 15 15 15 15 15 14 13 15 Hackware 7 | . . . . . . . . . 1 8 13 13 13 8 17 17 5 5 7 11 10 10 15 15 15 18 17 10 Protection 6 | . 12 1 9 6 15 5 7 7 11 9 5 6 1 3 2 . 7 5 5 2 . . . . . . 4 7 Energy Gun 9 | . 25 28 21 17 15 10 15 15 19 16 7 1 1 . . . 1 . 1 2 . . . . . 1 1 1 Energy Cannon 3 | . . . . . . . . . . . . . 2 14 13 4 . . . . 2 5 5 1 10 6 9 8 Ballistic Gun 1 | . . . . . . . . . . . 8 17 14 . . . . 1 . . . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 127 | 12 19 19 26 34 35 47 47 47 51 43 55 53 52 53 53 10 12 10 50 13 56 47 49 65 65 80 123 127 Greatest Support 186 | 20 20 20 20 38 56 56 56 56 56 71 81 81 81 72 69 15 14 14 26 38 81 72 72 72 69 168 184 186 Greatest Overweight (x) 10 | . . . 2 1 . . . . . 10 . . . . 1 2 3 . 2 . 2 . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 15 15 15 Average Capacity 9 | 7 9 9 10 10 10 10 10 10 10 9 10 10 10 10 8 5 5 5 5 5 5 5 5 5 5 6 15 14 Most Carried 15 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 8 15 15 Average Carried 9 | . 5 9 9 8 9 9 9 10 9 9 9 9 9 8 7 4 4 5 4 5 4 3 4 4 4 4 13 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 15 15 5 Final Carried 15 | . 10 10 10 10 10 9 10 10 10 10 10 10 10 8 4 5 5 5 5 5 4 3 5 4 5 8 15 4 Class Distribution -------------------- 31% | Mutant 15% | Hacker-Mutant 13% | Hacker-Gunner 11% | Scavenger-Tank 7% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Tank 3% | Wizard-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Hacker-Gunner | -5/Waste Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 5858 | 211 314 50 235 127 92 66 10 . 107 450 369 528 543 84 . . 408 10 . 80 267 158 37 . 53 250 584 825 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10879 | . 381 26 1063 300 18 32 . . 214 1366 186 528 826 84 296 . 434 . . . 130 140 40 . . 301 336 4178 Parts 457 | . 22 6 68 17 1 . . . 9 41 14 30 39 5 5 . 13 . . . 10 8 1 . . 8 11 149 Haulers Intercepted 7 | . 1 . 3 . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Recyclers Shooed 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 7 . . . . . . . . . . 9 . . . . 9 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 165 | . 6 3 22 5 1 . . . 8 17 8 4 8 1 1 . 4 . . . 7 3 . . . 2 3 62 Guns 81 | . 6 2 21 5 1 . . . 8 14 4 4 8 . . . . . . . 3 . . . . 1 . 4 Cannons 38 | . . . . . . . . . . 1 . . . 1 1 . 4 . . . 2 . . . . 1 2 26 AOE 37 | . . 1 . . . . . . . . 4 . . . . . . . . . 2 2 . . . . . 28 Classes Destroyed 24 | . 3 1 3 . . 1 . . 2 5 . . . . 1 . . . . . 1 . 1 . . . 2 4 Worker 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 Builder 7 | . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 3 . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Recycler 9 | . . . 1 1 . . . . . 4 . . . . . . . . . . . . . . . . 1 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 9 | . . . . . . . . . . 1 . 7 . . . . . . . . . . . . . 1 . . Watcher 12 | . 1 . 4 1 . . . . . 1 1 . . . . . . . . . 1 . . . . . . 3 Swarmer 53 | . . 3 10 3 . . . . 5 6 6 . . . . . 4 . . . 4 2 . . . . . 10 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 50 | . 6 . 8 . . . . . 1 4 . . 3 . . . . . . . 1 1 . . . 1 . 25 Brawler 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Duelist 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 Sentry 24 | . . . 4 2 1 . . . . 5 . 4 2 1 . . . . . . . . . . . 1 1 3 Hunter 8 | . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . 4 Programmer 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 2 3 4 5 1 1 . . 6 4 4 2 10 1 1 . 4 . . . 4 2 1 . . 1 2 9 Combat Bots Only 7 | . 2 3 4 4 1 . . . 6 3 4 1 4 1 1 . 4 . . . 4 2 . . . 1 2 7 Max Kills in Single Turn 5 | . 1 1 1 2 1 1 . . 1 2 4 1 2 1 1 . 1 . . . 1 2 1 . . 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . . . . . 4 . . . . . . . . . 1 2 . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 22632 | . 330 105 795 98 166 232 . 109 1246 2803 566 419 1566 98 163 253 571 135 . 678 1171 99 . . . 384 407 10238 Core 3754 | . 39 7 173 12 21 78 . . 67 416 37 . 177 . 117 61 204 28 . 301 273 12 . . . 56 68 1607 Absorbed by Shields 1040 | . . . . . . . . . . 123 164 . . . . . . . . . . . . . . . . 753 Redirected to Shielding 207 | . 9 . 52 . . . . . . . . . . . . . 4 11 . 73 . . . . . . . 58 Regen/Repaired (Parts) 481 | . . . 31 37 . . 413 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 81 56 97 . . . 85 . . . . 18 . . . . . . 28 . . . . 75 95 95 . Volleys Fired 553 | . 31 8 87 8 5 3 . . 16 57 43 39 37 5 9 10 24 . 4 . 24 11 4 . . 13 9 106 Largest 3 | . 2 2 2 2 2 2 . . 3 3 3 3 3 3 3 1 1 . 1 . 1 1 1 . . 3 3 3 Hottest 360 | . 80 80 121 90 130 130 . . 240 240 202 144 270 270 270 90 98 . 100 . 110 110 110 . . 254 254 360 Shots Fired 1205 | . 54 16 165 16 10 4 . . 43 158 94 107 107 12 27 10 23 . 4 . 24 11 5 . . 23 28 264 Gun 831 | . 54 16 165 16 10 4 . . 43 146 75 107 101 . . . 16 . 3 . 12 . . . . 4 8 51 Cannon 351 | . . . . . . . . . . 12 15 . 6 12 27 10 7 . 1 . 12 10 5 . . 19 20 195 Launcher 23 | . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . 18 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 259 | . . . . . . . . . . 12 52 94 87 . . . . . . . . . . . . 5 9 . Thermal 742 | . . 8 143 . 10 4 . . 33 146 38 13 20 12 27 10 23 . . . . . . . . 8 9 238 Explosive 23 | . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . 18 Electromagnetic 154 | . 54 8 22 16 . . . . 10 . . . . . . . . . . . 1 10 5 . . 10 10 8 Entropic 27 | . . . . . . . . . . . . . . . . . . . 4 . 23 . . . . . . . Robot Hit Streak 23 | . 10 4 15 7 23 13 . . 15 13 9 11 11 4 5 6 9 . . . 11 4 4 . . 5 9 17 Robot Miss Streak 7 | . 3 4 7 2 2 1 . . 5 6 4 6 4 1 1 3 3 . . . 3 1 . . . 2 2 4 Penetration Max 1 | . . . . . . . . . . . 1 1 1 . . . . . . . 1 . . . . . . . Secondary Targets 13 | . 1 . 3 . . . . . 3 2 . . 2 . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 827 | . 35 9 114 12 10 4 . . 39 133 72 72 66 8 19 6 19 . . . 18 7 4 . . 14 17 149 Core Hits 534 | . 15 3 46 12 16 10 . . 53 91 47 40 30 3 3 1 10 . . . 7 4 . . . 7 6 130 Critical Kills 6 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 9 | . . . . . . . . . . . . 2 4 . . . . . . . 3 . . . . . . . Critical Strikes 37 | . 1 . 7 . . . . . . 6 2 5 5 . . . . . . . 3 1 . . . 2 2 3 Burn 10 | . . . 7 . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 10 | . . . . . . . . . . . 1 5 4 . . . . . . . . . . . . . . . Blast 6 | . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . 1 . Corrupt 5 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30836 | . 670 197 1749 309 204 87 . . 907 3165 2276 1872 1902 251 696 163 617 . . 2 1305 426 120 . . 578 732 12608 Guns 13724 | . 485 102 1749 207 204 87 . . 621 2884 1382 1872 1741 . . . 453 . . . 511 . . . . 149 160 1117 Cannons 9098 | . . . . . . . . . . 281 326 . 161 251 696 163 164 . . . 590 234 120 . . 429 572 5111 Explosions 7947 | . 185 95 . 102 . . . . 286 . 568 . . . . . . . . . 204 192 . . . . . 6315 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 67 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 65 Kinetic 4718 | . . . . . . . . . . 281 982 1606 1569 . . . . . . . . . . . . 75 205 . Thermal 15582 | . 185 151 1480 102 204 87 . . 720 2884 726 266 333 251 696 163 617 . . . 204 47 . . . 278 186 6002 Explosive 7028 | . . . . . . . . . . . 568 . . . . . . . . . . 145 . . . . . 6315 Electromagnetic 2378 | . 485 46 269 207 . . . . 187 . . . . . . . . . . . 38 234 120 . . 225 341 226 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1063 | . . . . . . . . . . . . . . . . . . . . . 1063 . . . . . . . Highest Corruption 29 | . . . . 1 . . . . 2 5 12 12 . . 21 21 21 21 21 . 4 4 4 4 4 1 15 29 Average Corruption 7 | . . . . 1 . . . . 2 2 10 8 . . 10 21 21 21 21 . 3 4 4 4 4 1 14 6 Corruption Purged 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Effects 263 | . . . . 4 . . . . 8 32 14 24 . . 12 21 23 7 . . 5 10 6 3 5 . 38 51 Message Errors 59 | . . . . 2 . . . . . 9 5 6 . . 3 4 6 1 . . . 2 . . 1 . 8 12 Matter Fused 59 | . . . . . . . . . 5 9 4 6 . . 3 6 4 . . . 1 . 1 . . . 10 10 Heat Flow Errors 25 | . . . . 1 . . . . 1 3 . 2 . . 1 . 1 . . . 1 2 2 1 2 . 4 4 Energy Discharges 28 | . . . . . . . . . . 4 2 1 . . 1 1 2 1 . . 2 3 . 1 . . 4 6 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Data Loss (minor) 39 | . . . . 1 . . . . 1 3 1 2 . . . 6 7 3 . . . 1 1 . 2 . 5 6 Data Loss (major) 14 | . . . . . . . . . . 1 2 . . . . 1 1 . . . 1 1 . . . . 3 4 Misfires 15 | . . . . . . . . . . 3 . 4 . . 1 1 . . . . . . 1 . . . 3 2 Alerts 7 | . . . . . . . . . . . . 1 . . 1 1 . . . . . . 1 1 . . 1 1 Misdirections 5 | . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . 1 . . 2 . . 1 1 1 . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 578 | . . 7 . . . . . . 6 . 2 . 29 . . . . . . . 200 35 22 . . 14 16 247 Projectiles 397 | . . . . . . . . . . . 2 . 29 . . . . . . . 194 13 22 . . 14 16 107 Explosions 181 | . . 7 . . . . . . 6 . . . . . . . . . . . 6 22 . . . . . 140 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . 2 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 6 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 664 | . . 56 . 27 . . . . 97 . . . . . . . . . . 1 115 . . . . . . 368 Shots 11 | . . 1 . 1 . . . . 2 . . . . . . . . . . . 3 . . . . . . 4 Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 529 | . 255 6 216 167 79 . . . 319 529 63 100 176 420 253 60 260 . 24 . 358 278 248 256 242 195 180 198 Average Temperature 90 | . 94 6 37 73 64 . . . 158 165 24 18 52 206 95 22 39 . 18 . 106 90 91 56 106 77 78 78 Received Heat Transfer 3613 | . 204 . 291 9 48 18 . 21 219 805 31 90 261 18 . 9 9 81 . 54 148 21 . . . 57 9 1210 Effects 17 | . . . . . . . . . . 13 . . . 2 . . . . . . . 2 . . . . . . Shutdowns 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Interference 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Fried 6 | . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 4 Combat Hostiles 7 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 4 Parts Melted 39 | . . . 8 . . . . . 1 18 . 2 . . . . . . . . . . . . . . . 10 Heat Transferred 22876 | . 200 225 4223 100 265 110 . . 905 6528 1310 574 555 296 814 222 805 . . . 200 50 . . . 259 185 5050 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 2625 | . 199 129 307 315 111 . . . 190 442 688 398 353 211 77 105 . . . . 392 . . . . 95 134 2625 Initial 200 | . . 5 . 125 51 . . . . . 200 195 72 161 73 39 . . . . 75 . . . . . 14 . Average 316 | . 82 59 135 166 72 . . . 94 219 532 251 247 191 66 54 . . . . 222 . . . . 29 18 1117 Maximum Alert Level 5 | . . . 1 1 . . . . . 2 2 1 1 1 . . . . . . 1 . . . . . . 5 Low Security (%) 62 | 100 100 100 68 78 100 . . . 100 50 3 42 26 71 100 100 . . . . 42 . . . . 100 100 20 Level 1 20 | . . . 31 21 . . . . . 38 14 57 73 28 . . . . . . 57 . . . . . . 5 Level 2 5 | . . . . . . . . . . 11 82 . . . . . . . . . . . . . . . . 6 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 . . . 1 . . . 2 1 1 . 2 1 . 1 . . . . 5 . . . . 1 4 31 Investigation 11 | . 1 . . . . . . . 1 1 1 . . . . . . . . . 1 . . . . . 2 4 Extermination 7 | . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . 2 Reinforcement 10 | . 1 . . . 1 . . . . . . . 2 . . 1 . . . . 1 . . . . . 2 2 Assault 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 17 | . . . 1 . . . . . . 1 2 . 2 . . . . . . . 2 . . . . . 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 432 | . 8 3 36 6 2 5 . 6 10 39 20 29 16 1 6 7 11 8 3 9 20 12 . . . 6 3 166 Peak Tracking Total 38 | . 2 3 5 3 1 5 . 8 7 6 7 1 4 1 5 4 5 7 9 8 5 4 . . . 3 2 38 Tactical Retreats 31 | . . . . . . . . . 1 2 1 . 2 . 1 2 1 3 . 4 2 1 . . . . . 11 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . 1 . . 2 . . . . . 2 . . . 1 . 1 . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Triggered 7 | . . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 25 | . . 2 1 . . . . . . 3 3 3 2 . . . . . 1 . . . . . . 1 1 8 Max in Single Turn 2 | . . 2 1 . . . . . . 1 1 1 2 . . . . . 1 . . . . . . 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 49 | . . 1 1 1 1 . . 1 3 10 1 1 1 1 . 1 1 2 3 . 2 . . 4 . 2 2 10 Terminals 28 | . . . . . 1 . . 1 1 10 1 . 1 1 . 1 . 1 . . 1 . . . . 2 . 7 Fabricators 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 Total Hacks 154 | . . 1 2 2 2 . . 1 6 17 3 25 2 4 . 3 1 2 4 . 5 . . 17 . 15 13 29 Successful 82 | . . 1 2 2 . . . 1 2 10 1 25 2 1 . 2 1 2 4 . 1 . . 17 . 3 2 3 Failed 72 | . . . . . 2 . . . 4 7 2 . . 3 . 1 . . . . 4 . . . . 12 11 26 Catastrophic 16 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 4 9 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . . . . . . . . . 2 1 1 . 2 4 . 3 . . . . 2 . . . . 6 . 7 Terminals 70 | . . . . . 2 . . 1 2 17 3 . 2 4 . 3 . 1 . . 3 . . . . 15 . 17 Fabricators 13 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 9 . Repair Stations 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 12 Terminal Hacks 65 | . . 1 . . . . . 1 . 9 1 25 . . . 1 1 2 4 . . . . 17 . 1 . 2 Record 34 | . . . . . . . . 1 . . . 25 . . . . . 1 2 . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 14 | . . 1 . . . . . . . 8 1 . . . . . 1 1 2 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Unauthorized Hacks 9 | . . . . . . . . . 1 1 . . 2 1 . 1 . . . . 1 . . . . 2 . . Terminals 7 | . . . . . . . . . . 1 . . 2 1 . 1 . . . . . . . . . 2 . . Botnet 5 | . . . . . . . . . . 1 . . 1 1 . 1 . . . . . . . . . 1 . . Operators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . . 1 . 1 . . 1 3 4 1 . 1 1 . 1 . . . . 1 . . . . 2 1 9 Full Trace Events 7 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 4 Feedback Events 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hackware Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 13 . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 70 | . . . 19 51 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 1 . . . 9 . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 27 | . . . . . . 1 . . . 21 . . . . . . . . . . 4 1 . . . . . . Largest Group 12 | . . . . . . 1 1 1 . 12 11 . . . . . . . . . 4 1 . . . . . . Highest-Rated Group 445 | . . . . . . 32 32 32 . 445 420 . . . . . . . . . 188 31 . . . . . . Highest-Rated Ally 159 | . . . . . . 32 32 32 . 159 159 . . . . . . . . . 47 31 . . . . . . Total Orders 7 | . . . . . . 4 . . . . . . . . . . . . . . . 3 . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . ROAM 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 228 | . . . . . . 16 . . . 103 89 . . . . . . . . . 20 . . . . . . . Total Damage 5876 | . . . . . . 45 . . . 2977 2176 . . . . . . . . . 678 . . . . . . . Kills 38 | . . . . . . 1 . . . 20 13 . . . . . . . . . 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . . . . . 1 2 . . . . . . . . . 1 . . 2 . . . . . . . . Drone Launches 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Patrols 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Investigations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guards 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 17038 | 51 469 599 1559 703 225 500 1026 293 521 1786 426 790 235 344 241 412 429 110 442 299 610 475 332 115 216 353 1304 2173 Spaces Moved 13475 | 39 301 463 605 386 192 316 952 252 417 1182 217 243 87 204 183 262 437 289 765 570 561 475 271 161 589 518 995 1543 Core 105 | 9 . . . . . . . . . 10 . . . . . 66 10 . 4 . . . . . . . . 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5877 | 30 301 463 605 307 . . . . . 588 217 243 87 204 183 196 . . . . 30 . . . . 48 995 1380 Wheels 2792 | . . . . 79 192 316 952 252 417 584 . . . . . . . . . . . . . . . . . . Hover 3060 | . . . . . . . . . . . . . . . . . . . 180 570 344 475 271 161 589 470 . . Flight 1641 | . . . . . . . . . . . . . . . . . 427 289 581 . 187 . . . . . . 157 Fastest Speed 30 | 50 120 120 120 100 100 100 100 100 100 100 120 120 120 112 105 50 30 30 40 38 40 40 40 35 35 35 110 34 Average Speed 90 | 103 120 120 189 140 100 100 100 100 100 111 120 120 120 117 114 102 36 36 43 48 53 40 40 37 35 42 113 106 Slowest Speed 550 | 120 120 120 260 190 100 100 100 100 100 550 120 120 120 120 185 150 200 40 200 50 150 40 40 40 35 250 116 190 Overloaded Moves 61 | . . . . . . . . . . . . . . . . . . . . 61 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . . . 4 2 . . 2 . . . . . . 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 62 89 39 23 3 98 80 47 11 91 65 79 11 6 75 5 66 43 81 70 14 65 36 61 58 11 34 50 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . Known Exits Taken 3 | . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 23 | . . 1 . . . 6 5 . . . . . . . . . 4 1 . 3 . . 1 . 2 . . . Spaces Dug 45 | . . . . . . . . . . . 21 . . . 1 . . . 1 . . . . . . 1 1 20 Terrain Destroyed 511 | . 11 8 . 2 . . . . 4 1 81 18 17 3 4 1 3 . 4 . 37 17 . . . 3 5 292 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 158 | . . . . . . . . . . 1 12 18 17 3 4 1 3 . 4 . 26 . . . . 3 5 61 AOE 353 | . 11 8 . 2 . . . . 4 . 69 . . . . . . . . . 11 17 . . . . . 231 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 17337 | 46 353 491 862 531 216 498 1028 293 493 1537 314 677 149 302 195 393 678 291 874 590 841 749 488 216 598 631 1159 1844 Wait 2465 | 2 . 7 112 100 9 165 68 41 24 190 35 364 7 67 . 115 187 . 57 19 203 243 203 24 5 60 51 107 Move 13413 | 38 300 462 604 385 191 315 951 251 416 1181 216 242 86 204 182 261 430 285 764 569 556 474 270 160 588 517 994 1521 Hop 14 | . . . . . . . . . . . . . . . . . 2 1 . . 2 . . . . . . 9 Pick Up 155 | . 9 6 11 7 2 2 4 . 9 10 2 5 1 7 2 3 5 . 4 . 8 1 2 3 2 6 28 16 Fast Attach 204 | 6 3 2 16 12 1 1 . . 6 14 3 6 12 2 . 2 12 3 16 1 19 1 2 10 . 15 22 17 Attach 100 | . . 2 2 6 1 4 . . 7 8 2 1 1 8 1 2 6 . 5 . 12 . . 1 1 3 6 21 Detach 26 | . . . . 1 . 2 . . . 1 . . . . . . 5 . 6 . 6 . . . . 1 1 3 Swap 64 | . 5 . 6 1 3 . 1 . 3 5 8 7 . 1 . . . . . . . . 1 3 1 1 7 11 Drop 235 | . 5 4 24 11 4 3 4 . 12 10 5 13 5 8 1 . 7 2 18 . 11 2 . 15 1 15 41 14 Fire 553 | . 31 8 87 8 5 3 . . 16 57 43 39 37 5 9 10 24 . 4 . 24 11 4 . . 13 9 106 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 12 Rewire 78 | . . . . . . 3 . 1 . 57 . . . . . . . . . . . 17 . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 10) 482 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Entered Mines 576 | -10/Mines | Found the Drone Emporium 583 | -10/Mines | Found Prototype Device 583 | -10/Mines | Identified Bomb Drone Bay 1102 | -10/Mines | Discovered new exit (range 16) 1120 | -10/Mines | Entered Materials 1120 | -9/Materials | Evolved 2 slots: Utility x2 2134 | -9/Materials | Repaired Imp. Heat Sink 2445 | -9/Materials | Lost 4 parts (1p2u1w) 2507 | -9/Materials | Discovered new exit (range 3) 2679 | -9/Materials | Entered another Materials area 2679 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2884 | -8/Materials | Discovered new exit (range 18) 2985 | -8/Materials | Build established: Scavenger-Mutant 3210 | -8/Materials | Repaired Cld. Ion Engine 3312 | -8/Materials | Build established: Mutant 3382 | -8/Materials | Entered Factory 3382 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3506 | -7/Factory | Discovered new exit (range 5) 3607 | -7/Factory | Entered Lower Caves 3617 | -7/Lower Caves | Learned Factory interactive machine intel 3699 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3794 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3835 | -7/Lower Caves | Discovered new exit (range 65) 4107 | -7/Lower Caves | Entered Zion 4107 | -7/Zion | Accompanied by 1 ally 4214 | -7/Zion | Discovered new exit (range 13) 4356 | -7/Zion | Learned location of Warlord (-5) 4363 | -7/Zion | Learned 8 Factory zone layouts 4592 | -7/Zion | Learned location of 1 exit from Proximity Caves 4617 | -7/Zion | Learned location of Testing (-2) 5004 | -7/Zion | Visited the Megawrench Repair Shop 5004 | -7/Zion | Megawrench repaired 7 parts 5133 | -7/Zion | Entered Proximity Caves 5133 | -6/Proximity Caves | Accompanied by 1 ally 5134 | -6/Proximity Caves | Identified exit to Factory 5424 | -6/Proximity Caves | Spotted B-75 Beast 5426 | -6/Proximity Caves | Entered Factory 5426 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5427 | -6/Factory | Identified exit to Lower Caves 5427 | -6/Factory | Identified exit to Extension 5428 | -6/Factory | Loaded intel: 54 interactive machine locations 5559 | -6/Factory | Lost 3 parts (2u1w) 5771 | -6/Factory | Discovered new exit (range 4) 5849 | -6/Factory | Build established: Tank 5891 | -6/Factory | Discovered exit to Extension (range 16) 5947 | -6/Factory | Entered Extension 6195 | -6/Extension | Rescued a captive Derelict 6209 | -6/Extension | Rescued a captive Derelict 6467 | -6/Extension | Rescued a captive Derelict 6629 | -6/Extension | Build established: Commander-Tank 6647 | -6/Extension | Disrupted transfer network 6805 | -6/Extension | Spotted B-75 Beast 6827 | -6/Extension | Allies destroyed B-75 Beast 6836 | -6/Extension | Spotted B-75 Beast 6900 | -6/Extension | Destroyed B-75 Beast 6913 | -6/Extension | Core integrity fell below 50% 6940 | -6/Extension | Lost 15 parts (3p2n6u4w) 7012 | -6/Extension | Rescued A7 7200 | -6/Extension | Discovered new exit (range 16) 7200 | -6/Extension | Discovered new exit (range 16) 7261 | -6/Extension | Rescued a captive Derelict 7262 | -6/Extension | Rescued a captive Derelict 7312 | -6/Extension | Build established: Scavenger-Tank 7333 | -6/Extension | Rescued a captive Derelict 7334 | -6/Extension | Rescued a captive Derelict 7404 | -6/Extension | Rescued a captive Derelict 7406 | -6/Extension | Rescued a captive Derelict 7417 | -6/Extension | Rescued a captive Derelict 7417 | -6/Extension | Rescued a captive Derelict 7733 | -6/Extension | Entered Cetus 7733 | -6/Cetus | Accompanied by 11 allies (A7) 7738 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7750 | -6/Cetus | Spotted Cetus Guard 7750 | -6/Cetus | Spotted Cetus Guard 7753 | -6/Cetus | Spotted Cetus Guard 7756 | -6/Cetus | Spotted Cetus Guard 7766 | -6/Cetus | Allies destroyed Cetus Guard 7781 | -6/Cetus | Allies destroyed Cetus Guard 7783 | -6/Cetus | Allies destroyed Cetus Guard 7789 | -6/Cetus | Allies destroyed Cetus Guard 7799 | -6/Cetus | System corruption reached 10% 7810 | -6/Cetus | Cetus Manufacturing Module disabled 7837 | -6/Cetus | Failed to start Cetus Manufacturing Module 7889 | -6/Cetus | Escorted A7 to Cetus Mainframe 7914 | -6/Cetus | Discovered new exit (range 15) 7950 | -6/Cetus | Spotted Cetus Guard 7955 | -6/Cetus | Allies destroyed Cetus Guard 7956 | -6/Cetus | Spotted Cetus Guard 7956 | -6/Cetus | Spotted Cetus Guard 7957 | -6/Cetus | Destroyed Cetus Guard 7967 | -6/Cetus | Spotted Cetus Guard 7968 | -6/Cetus | Allies destroyed Cetus Guard 7976 | -6/Cetus | Destroyed Cetus Guard 7985 | -6/Cetus | Discovered new exit (range 16) 7992 | -6/Cetus | Met Revision 17 7996 | -6/Cetus | Lost 3 parts (2u1w) 8133 | -6/Cetus | Destroyed A7 8135 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8159 | -6/Cetus | Entered Archives 8375 | -6/Archives | Discovered new exit (range 16) 8402 | -6/Archives | Unable to access archive contents 8414 | -6/Archives | Unable to access archive contents 8426 | -6/Archives | Unable to access archive contents 8438 | -6/Archives | Unable to access archive contents 8440 | -6/Archives | Discovered new exit (range 15) 8556 | -6/Archives | Discovered new exit (range 15) 8949 | -6/Archives | Entered Hub_04(d) 8966 | -6/Hub_04(d) | Discovered new exit (range 13) 9105 | -6/Hub_04(d) | Lost 5 parts (2n2u1w) 9177 | -6/Hub_04(d) | Core integrity fell below 20% 9184 | -6/Hub_04(d) | Entered Factory 9184 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9215 | -5/Factory | Lost 4 parts (2u2w) 9528 | -5/Factory | Sucked down chute 9528 | -5/Factory | Entered Waste 9543 | -5/Waste | EMP discharged 9574 | -5/Waste | Spotted C-40 Crusher 9575 | -5/Waste | Spotted C-40 Crusher 9583 | -5/Waste | Spotted C-40 Crusher 9622 | -5/Waste | Spotted C-40 Crusher 9627 | -5/Waste | Spotted C-40 Crusher 9628 | -5/Waste | Destroyed C-40 Crusher 9643 | -5/Waste | EMP discharged 9643 | -5/Waste | System corruption reached 10% 9654 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9674 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9674 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9688 | -5/Waste | Spotted C-40 Crusher 9695 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9726 | -5/Waste | Lost 4 parts (1p2n1w) 9743 | -5/Waste | EMP discharged 9751 | -5/Waste | Discovered new exit (range 12) 9769 | -5/Waste | Entered Factory 9856 | -5/Factory | Identified exit to Upper Caves 9978 | -5/Factory | Build established: Hacker-Mutant 10181 | -5/Factory | Entered Upper Caves 10344 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10602 | -5/Upper Caves | Learned Factory garrison access intel 10605 | -5/Upper Caves | Discovered new exit (range 15) 10610 | -5/Upper Caves | Entered another Upper Caves area 10611 | -5/Upper Caves | Discovered new exit (range 14) 10647 | -5/Upper Caves | Lost 4 parts (1p1n2u) 10716 | -5/Upper Caves | Discovered new exit (range 5) 10720 | -5/Upper Caves | Entered Warlord 10734 | -5/Warlord | System corruption cleaned by Quarantine Array 10798 | -5/Warlord | Met Warlord 10823 | -5/Warlord | Warlord's base attacked by MAIN.C 10837 | -5/Warlord | Found Prototype Energy Gun 10837 | -5/Warlord | Identified Vortex Rail 10843 | -5/Warlord | Found Vortex Rail 10846 | -5/Warlord | Found Vortex Rail 10855 | -5/Warlord | Found Vortex Rail 10939 | -5/Warlord | Found Prototype Energy Cannon 10939 | -5/Warlord | Identified Vortex Driver 10942 | -5/Warlord | Found Vortex Driver 10998 | -5/Warlord | Found Prototype Reactor 10998 | -5/Warlord | Identified Vortex Chain Reactor 11004 | -5/Warlord | Found Prototype Device 11004 | -5/Warlord | Identified Exp. Phase Shifter 11013 | -5/Warlord | Found Prototype Processor 11013 | -5/Warlord | Identified Spectral Analyzer 11017 | -5/Warlord | Found Prototype Hackware 11017 | -5/Warlord | Identified Ghost Barrier 11149 | -5/Warlord | Opened side exit 11159 | -5/Warlord | Discovered new exit (range 9) 11162 | -5/Warlord | Entered Proximity Caves 11163 | -4/Proximity Caves | Learned Research security intel 11266 | -4/Proximity Caves | Spotted B-86 Titan 11315 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11315 | -4/Proximity Caves | Core integrity fell below 50% 11325 | -4/Proximity Caves | Learned 8 Research zone layouts 11366 | -4/Proximity Caves | Lost 4 parts (3u1w) 11458 | -4/Proximity Caves | Discovered new exit (range 7) 11461 | -4/Proximity Caves | Entered Factory 11461 | -4/Factory | Evolved 2 slots: Propulsion x2 11462 | -4/Factory | Loaded intel: 4 garrison access locations 11842 | -4/Factory | Discovered new exit (range 4) 12060 | -4/Factory | Garrison activated, responded to threat 12071 | -4/Factory | Entered Upper Caves 12382 | -4/Upper Caves | Encountered a Warlord checkpoint 12542 | -4/Upper Caves | Discovered new exit (range 11) 12546 | -4/Upper Caves | Entered another Upper Caves area 12559 | -4/Upper Caves | Spotted B-86 Titan 12858 | -4/Upper Caves | Discovered new exit (range 24) 12878 | -4/Upper Caves | Entered Zhirov 12879 | -4/Zhirov | Discovered new exit (range 3) 12886 | -4/Zhirov | Met Zhirov 12895 | -4/Zhirov | Learned location of Quarantine (-3) 12895 | -4/Zhirov | Learned location of Command (-1) 12897 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12905 | -4/Zhirov | Found Alien Artifact 12905 | -4/Zhirov | Identified Integrated Dissipator 12905 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12993 | -4/Zhirov | Entered Proximity Caves 13207 | -3/Proximity Caves | Discovered new exit (range 9) 13209 | -3/Proximity Caves | Entered Research 13209 | -3/Research | Evolved 2 slots: Utility x2 13304 | -3/Research | Discovered new exit (range 6) 13562 | -3/Research | Entered another Research area 13562 | -2/Research | Warlord forces began assault on 0b10 13562 | -2/Research | Evolved 2 slots: Utility x2 13672 | -2/Research | Research machine network offline 13831 | -2/Research | Spotted Striker 13833 | -2/Research | Spotted Executioner 13908 | -2/Research | Destroyed Striker 13928 | -2/Research | Destroyed Executioner 13940 | -2/Research | Found Corrupted Prototype Processor 13940 | -2/Research | Identified Exp. Core Analyzer 13941 | -2/Research | System corruption reached 10% 14041 | -2/Research | Build established: Hacker-Gunner 14110 | -2/Research | Found Prototype Launcher 14110 | -2/Research | Identified Ragnarok Missile Launcher 14138 | -2/Research | Discovered new exit (range 7) 14145 | -2/Research | Borebot progress halted 14345 | -2/Research | Borebot progress halted 14356 | -2/Research | Found Adv. Powered Armor 14358 | -2/Research | Found Adv. Powered Armor 14481 | -2/Research | P-80 Master assimilated allied Y2-O57(l) 14576 | -2/Research | Found Prototype Processor 14576 | -2/Research | Identified Exp. Melee Analysis Suite 14609 | -2/Research | Warlord destroyed during the assault 14676 | -2/Research | Found Prototype Processor 14676 | -2/Research | Identified Exp. Targeting Computer 14690 | -2/Research | Found Prototype Device 14691 | -2/Research | Identified Adv. Kinecellerator 14866 | -2/Research | Entered Access 14866 | -1/Access | Evolved 2 slots: Utility x2 14911 | -1/Access | Build established: Wizard-Gunner 14936 | -1/Access | Garrison activated, responded to threat 15221 | -1/Access | Adv. System Shield fried by hacking feedback 15526 | -1/Access | Build established: Hacker-Gunner 15559 | -1/Access | Spotted B-99 Colossus 15616 | -1/Access | First assault squad dispatched 15792 | -1/Access | Ghost Barrier fried by hacking feedback 15842 | -1/Access | Spotted B-99 Colossus 16094 | -1/Access | Lost 3 parts (1n1u1w) 16141 | -1/Access | Build established: Scavenger-Gunner 16342 | -1/Access | Found Powered Armor 16448 | -1/Access | Identified exit to Surface 16448 | -1/Access | Adv. System Shield fried by hacking feedback 16628 | -1/Access | High security lockdown imminent 16649 | -1/Access | Destroyed 7 combat bots 16708 | -1/Access | High security lockdown engaged 16858 | -1/Access | System corruption reached 10% 16941 | -1/Access | Spotted Striker 16949 | -1/Access | Core integrity fell below 50% 16976 | -1/Access | Lost 18 parts (3p1n10u4w) 17014 | -1/Access | Spotted Executioner 17015 | -1/Access | Spotted Investigator 17018 | -1/Access | Scanned by Researcher 17019 | -1/Access | Destroyed Investigator 17033 | -1/Access | Core integrity fell below 20% 17037 | -1/Access | Destroyed 7 combat bots 17039 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17034_ Myomer Leg crushed. 17034_ Executioner stasis bubble strength at 25. 17034_ U-05 Engineer builds a Wall. 17034_ Stasis bubble bursts. 17034_ P-80 Master stasis bubble strength at 172. 17034_ P-80 Master stasis bubble strength at 109. 17035_ Slug penetrates G-73 Enforcer. 17035_ Slug penetrates B-74 Champion. 17035_ P-80 Master stasis bubble strength at 165. 17035_ P-80 Master stasis bubble strength at 102. 17035_ Biometal Leg destroyed. 17036_ K-01 Serf collects debris. 17037_ P-80 Master stasis bubble strength at 95. 17038_ Spectral Analyzer destroyed. 17038_ Penetrated by Slug. 17038_ Slug penetrates Wall. 17038_ U-05 Engineer lays Concrete. 17038_ P-80 Master stasis bubble strength at 151. 17038_ P-80 Master stasis bubble strength at 88. 17039_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #???????????????# # #????????? | | #????????+ ###### # #????????? | | #????????#### ### #????# # ! !#????????? | | #?????????????####+#####?# ##########??????? | | #?????????????# #?# # #??????? | | #####?????????????#! !#?# # #??????? | | ??????????????????# #?# # " #??????? | | ??????????????????# " #?# # """ #??????? | | ?????????????????# """ #?# # """#??????? | | ??????????????# """ ### + " #??????? | | ????????????# " # #??????? | | ###"% == ?????????# = #??????? | | ??# == ??????#?# #!=!# #??????? | | ??# == #???# ##k %%% ###########???? | | ??# ##### # # "[= #?????# ?? | | ???? g %gpp i %" #?????# ? | | ??????????###??# g |g%= /g " ######## | | ???????????????# ubu%!glEp ##?# # | | ???????????????# # b*b#l #######?# =# """"" | | ???????????????# # g #?# # """"" | | ???????????????# ?## l[ #?# # """"" | | ???????????????# ???# [[ #?# # """"" | | ???????????????#????# [[ #?# # """"" | | ????????????????????# #?# # | | ????????????????????# #?# # | | ??????????????# #####@##########? # | | ??????????????# "###+####+##### | | ??????????????# k lh % % #???? | | ??????????????# g !######+# #???? | | ??????????????# ### !!g g ## # #???? | | ??????????????? ###?#"" !! ##!!! # #???? | | #############?? ????#"" ! ##!!! !#=#???# | | #?# ????#"" ##!! #%#???# | | #?# ????#T k #########+##### | | #?# ????#"" #??# ![= ## | | " #?# ????#"" #### / | | """ #?# #???#"" # " ## | | """ ### ##??### # """ #? | | " ## #????# + """ #? | | ## #??? B ? # " #? | | ## #??# ?? # #? | | ## #?######+######## ## * #? | | ?? ??# #?# ] ## ############? | | ???? ????# #?# ## #???????????? | | ???###/####### ### ## #???????????? | | #### = #?? ## #???????????? | | #???? ?# #??????????## | | #?????? ??## ##?????????# | | "" #??????##+##### #?????????# | | #### "" ######## "" #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 19 Terrain Scan Density 135 ECM Strength 2 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 EM Shielding 4 Armor Coverage 950 Resistance: KI 20 Resistance: EX 50 Core Shielding 30 Weapon Shielding 33 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 12 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 30 Particle Charging 30 Offensive Hacking 26 Defensive Hacking 48 Authchip Count 1 Item Schematics ----------------- Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Microactuators | -7/Zion | Archive Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionUtilityScrap Manual? 0 Play Time 02:15:07 Cumulative 383.3 hours Start 2022.12.30 @ 10:00:59 End 2022.12.30 @ 12:42:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 680 Rogue 525 Adventurer 148 Explorer 7 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 88 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3130deb7-8775-42f5-878a-811f792a3440