Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 20:45:16 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (305) 1525 Value Destroyed (11673) 11673 Prototype IDs (370) 7400 Alien Tech Used (10) 2000 Bonus (23484) 23484 TOTAL SCORE: 55382 Bonus ------- High Alert Combat Kills 2285 Follower Combat Kills 99 Registered with UFD 300 Met Zhirov 300 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Cogmind --------- Core Integrity 866/1600 Matter 11/300 Energy 125/380 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (112) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY (11) ----- Experimental Coolant Injector High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Heavy Regenerative Plating > --- WEAPON (3) ------- Enhanced Nova Cannon Cooled Nova Cannon Graviton Cannon > --- INVENTORY (22) --- Experimental Power Amplifier Advanced Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Core Analyzer Experimental Weapon Cycler Experimental Powered Armor Experimental Powered Armor Thermal Barrier Long-range Gatling Laser Compact HERF Cannon Compact Tesla Bomb Launcher Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Reaction Control System Advanced Phase Shifter Heavy Regenerative Plating Experimental Force Field > --- WEAPON ----------- Enhanced Gamma Rifle Cooled Nova Cannon Plasma Lance > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Advanced Cooling System Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Improved Utility Shielding Thermal Barrier Advanced Force Field Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Graviton Cannon Graviton Cannon Graviton Cannon Compact Tesla Bomb Launcher Hellfire Missile Launcher [Rating: 246] Favorites ----------- Power Zero-point Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Biometal Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Heavy Regenerative Plating Artifact Phase Redirector Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Graviton Cannon Launcher Compact Tesla Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 2 2 . . . 4 . . . . 2 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 6 | . . 1 . . . 1 . . . . 1 . . . . 1 1 . 1 . . . . . Utility 9 | . . 1 . . . 1 2 . . . 3 . . . . 1 . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 253 | 6 7 38 3 1 . 28 7 2 1 2 32 1 1 . . 4 1 6 2 10 7 2 79 13 Power 25 | 1 2 3 . . . . 1 1 1 . 3 . 1 . . . . . . 2 1 . 8 1 Engine 6 | 1 1 3 . . . . . 1 . . . . . . . . . . . . . . . . Core 7 | . 1 . . . . . 1 . 1 . 2 . 1 . . . . . . 1 . . . . Reactor 12 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . 8 1 Propulsion 72 | 2 1 13 . . . 12 3 . . . 9 . . . . 2 1 1 . 5 . . 19 4 Treads 34 | 2 1 11 . . . 11 . . . . . . . . . 1 . . . . . . 8 . Leg 14 | . . . . . . . . . . . . . . . . . . . . . . . 10 4 Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . 1 . . . 1 3 . . . 9 . . . . 1 1 1 . 5 . . 1 . Utility 100 | 1 3 9 2 . . 8 2 . . 1 15 1 . . . 1 . 4 1 2 5 1 39 5 Device 36 | . 2 3 1 . . . . . . . 2 . . . . . . . 1 1 2 . 21 3 Storage 11 | 1 1 1 . . . . 1 . . . 1 . . . . 1 . . . . . . 5 . Processor 13 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 9 1 Hackware 19 | . . . . . . 4 1 . . 1 9 1 . . . . . 1 . 1 . 1 . . Protection 19 | . . 5 1 . . 3 . . . . 2 . . . . . . 1 . . 2 . 4 1 Artifact 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Weapon 56 | 2 1 13 1 1 . 8 1 1 . 1 5 . . . . 1 . 1 1 1 1 1 13 3 Energy Gun 15 | 2 1 4 . . . 3 . . . . . . . . . . . . . . . 1 3 1 Energy Cannon 10 | . . 1 . . . . . . . . 2 . . . . . . . 1 . . . 5 1 Ballistic Gun 13 | . . 8 1 . . 3 . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Launcher 4 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon 3 | . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 32 | . . 5 1 . . 5 . 1 1 . 8 . . 1 . 1 . 3 . . 5 . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Lost 41 | . . 5 . . . 1 . . . . 4 . 1 . . . . . . . 1 . 12 17 Power 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 2 Propulsion 10 | . . 2 . . . . . . . . 1 . . . . . . . . . . . 3 4 Utility 18 | . . 2 . . . 1 . . . . 1 . . . . . . . . . 1 . 4 9 Weapon 7 | . . 1 . . . . . . . . 1 . . . . . . . . . . . 3 2 Highest Loss Streak 5 | . . 5 . . . 1 . . . . 2 . 1 . . . . . . . 1 . 3 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 13 | 4 7 13 15 15 15 14 6 8 9 9 9 10 9 9 10 9 8 7 7 7 8 11 16 17 Power 1 | . 1 1 2 2 2 1 . 1 1 1 . 1 . . . . 1 1 1 . . . 1 1 Propulsion 2 | . 1 3 6 6 6 4 . 1 1 1 . . . . . . . . . . . . 1 . Utility 5 | 1 3 3 4 4 4 4 2 2 4 5 5 7 7 7 7 6 4 2 2 2 3 3 6 11 Weapon 3 | 1 2 3 2 2 2 2 2 2 2 1 1 2 2 2 2 2 2 1 1 1 2 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 1 5 . . . 10 . 1 2 7 . . . 1 . 1 2 1 . 2 . 1 16 5 Power 9 | . . . . . . 3 . . . . . . . . . . . . . . . . 6 . Propulsion 10 | . 1 . . . . 3 . . . . . . . . . . . . . . . . 6 . Utility 25 | . . 2 . . . 3 . . 2 4 . . . 1 . 1 2 1 . 2 . . 2 5 Weapon 8 | . . 3 . . . 1 . 1 . 2 . . . . . . . . . . . . 1 . Tool/Special 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Average Slot Usage (%) 91 | . 99 99 100 100 100 99 92 92 92 98 96 100 100 98 100 96 91 94 91 89 90 86 81 95 Engine 3 | . 14 11 11 11 11 9 . 6 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . 6 . 5 7 5 5 5 5 5 5 4 4 4 2 4 2 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 3 4 4 11 11 Treads 15 | . 28 31 33 33 33 36 1 . . . . . . . . . . . . . . . 9 . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . 6 31 Flight 8 | . . . . . . . 28 30 30 30 26 29 29 29 29 28 29 33 34 30 30 28 2 . Device 13 | . 13 15 14 11 11 3 6 7 7 7 10 5 5 5 5 10 9 9 11 13 13 9 19 17 Storage 6 | . 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 5 | . . . . . . 4 7 7 7 7 5 5 5 5 5 5 4 4 8 8 8 8 9 15 Hackware 9 | . . . . . . 13 22 23 23 23 29 35 35 35 35 31 28 23 18 17 15 14 3 . Protection 3 | . . 6 7 11 11 6 . . . . . . . . . . . 3 . . . 8 3 3 Energy Gun 2 | . 28 5 . . . 5 1 . . . . . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . 2 5 5 3 5 1 . . 3 2 2 3 4 6 Ballistic Gun 5 | . . 16 22 12 22 12 . . . . . . . . . . . . . 1 1 . . . Peak Build Rating 246 | 7 12 19 27 20 20 42 49 52 49 52 101 103 103 104 104 117 123 143 149 189 193 198 246 239 Average Rating 113 | 6 9 15 19 19 20 34 44 46 47 50 80 101 102 100 104 111 115 127 148 174 187 192 207 230 On Entrance 86 | . 7 10 17 20 19 20 38 47 47 47 48 101 103 102 104 104 115 123 142 149 186 183 195 238 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 11 29 41 40 40 40 50 20 20 20 20 27 25 29 25 25 26 23 33 40 57 63 65 165 165 Greatest Support 300 | 40 40 60 60 60 60 84 20 20 20 20 34 30 30 30 30 37 45 47 45 64 64 64 300 238 Greatest Overweight (x) 6 | . . 3 . . . . 6 . . . . . . . . . . . . . . 1 5 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 22 22 Average Capacity 15 | 7 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 20 22 Most Carried 22 | 8 9 15 15 15 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 22 22 Average Carried 14 | 4 7 13 15 15 15 14 6 8 9 9 9 10 9 9 10 9 8 9 9 9 10 11 18 18 Final Capacity 22 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 22 22 Final Carried 22 | 8 9 15 15 15 15 14 9 9 10 10 10 10 9 10 10 10 9 10 9 10 12 12 22 14 Class Distribution -------------------- 38% | Scavenger-Mutant 11% | Mutant 10% | Hacker-Sprinter 10% | Hacker-Scout 7% | Scavenger-Gunner 6% | Hacker-Mutant 5% | Scavenger-Tank 5% | Wizard-Scout 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -2/Section 7 Hacker-Sprinter | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 8570 | 260 50 1273 48 . 135 1383 160 10 40 20 459 138 102 109 . 50 50 40 129 279 353 283 2631 568 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19364 | 209 446 2643 17 . 135 1974 141 165 498 . 587 134 249 117 21 109 48 179 250 751 796 616 8052 1227 Parts 946 | 16 27 145 . . 9 106 . 2 9 . 39 5 7 . 2 3 2 10 13 37 34 25 378 77 Haulers Intercepted 20 | . 1 6 . . . 6 . 1 . . 2 . . . . 1 . . . . 2 1 . . Recyclers Shooed 27 | 1 2 6 . . 3 2 . . . . 1 . . . . . . 1 1 1 . 1 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 172 | . 5 36 1 . 6 30 . . . . 10 . 6 . 2 . . . 5 3 5 4 48 11 Melee 4 | . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . Guns 98 | . 5 36 1 . 6 25 . . . . . . . . . . . . . 2 5 4 14 . Cannons 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . AOE 39 | . . . . . . 4 . . . . 9 . 6 . . . . . 5 . . . 14 1 Classes Destroyed 20 | 2 4 6 1 . . 1 . . . . . . 1 . 1 . . . . 3 . . 1 . Worker 24 | . . 4 . . . 4 1 1 . . 2 . . . . . 2 1 2 1 . 1 5 . Builder 12 | . . 1 . . . 2 . . . . 2 . . . . . . . . 1 4 2 . . Tunneler 11 | 6 . . . . . 2 . . . . 1 . . . . . . . 2 . . . . . Hauler 20 | . 1 6 . . . 6 . 1 . . 2 . . . . 1 . . . . 2 1 . . Recycler 36 | 1 3 8 . . . . 1 1 7 . 1 . . . . . . 1 1 2 . . 10 . Operator 8 | . . 2 . . . 4 . . . . . . . . . . . 1 . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 22 | . 2 4 . . . 4 2 . . . 1 . . . . . . . . 3 1 3 2 . Swarmer 48 | . 3 7 . . 4 3 . . . . 10 . 6 . . . . . 5 . . . 10 . Grunt 47 | . 2 16 . . 2 18 . . . . . . . . . . . . . . . 4 5 . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 27 | . . 10 . . . 8 . . . . . . . . . . . . . . 5 . 4 . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmer 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 23 | 3 3 6 1 . 4 8 2 1 3 . 11 . 4 . 1 1 2 2 7 6 5 7 23 4 Combat Bots Only 10 | . 2 5 1 . 4 5 . . . . 10 . 4 . 1 . . . 5 2 2 4 10 4 Max Kills in Single Turn 7 | 1 1 2 1 . 2 3 1 1 1 . 7 1 2 . 1 1 1 1 5 2 1 4 4 2 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . 2 . . . . 7 . 2 . . . . . 3 . . . 4 1 Melee 1 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1832 | . 32 171 . . 53 148 10 9 . . 50 . 9 . 5 . 10 3 26 10 36 4 440 816 Missed 861 | . 8 49 . . 20 40 8 7 . . 20 . 5 . 3 . 4 3 15 5 28 4 148 494 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . Hits 971 | . 24 122 . . 33 108 2 2 . . 30 . 4 . 2 . 6 . 11 5 8 . 292 322 Melee 12 | . . 11 . . . . . . . . . . . . . . . . . . . . . 1 Projectile 959 | . 24 111 . . 33 108 2 2 . . 30 . 4 . 2 . 6 . 11 5 8 . 292 321 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Critical Strikes 60 | . 2 3 . . . 4 . . . . 2 . . . . . 1 . . . . . 19 29 Actively Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . 19 1 Part Disruptions 14 | . . . . . . . . . . . . . . . . . . . . . . . 12 2 Damage Taken 19023 | . 255 1681 . . 304 1465 55 16 . . 724 . 61 . 40 . 146 . 236 235 232 132 7667 5774 Core 1843 | . 34 247 . . 16 68 16 . . . 188 . 17 . 27 . 37 . 46 49 126 . 390 582 Absorbed by Shields 5520 | . . 31 . . 119 163 . . . . 45 . . . . . . . . . . . 387 4775 Reduced by Siege Mode 692 | . . . . . . . . . . . . . . . . . . . . . . . 692 . Redirected to Shielding 169 | . . 2 . . . . . . . . . . . . . . . . . . . 29 54 84 Ignored by Resistances 1323 | . . . . . . . . . . . . . . . . . . . . . . . 1260 63 Regen/Repaired (Parts) 1411 | . . 115 . . . 12 . 45 . . . . . . . . . 96 . . 282 . 413 448 Core Remaining (%) 84 | 100 86 . . . 34 87 . . . 97 . . . . 76 100 . 97 . . 81 . . . Volleys Fired 960 | 10 38 174 3 . 26 132 . . . . 9 5 5 . 1 1 2 1 4 12 21 10 394 112 Largest 3 | 2 2 2 2 . 2 2 . . . . 1 1 1 . 1 1 1 1 1 1 1 1 3 3 Hottest 330 | 90 90 112 56 . 56 100 . . . . 98 90 90 . 90 98 98 98 98 120 120 120 330 270 Shots Fired 1623 | 19 74 348 6 . 52 257 . . . . 11 5 5 . 2 1 2 1 4 12 21 10 564 229 Gun 901 | 19 74 348 6 . 52 250 . . . . . . . . . . . . . 8 14 7 110 13 Cannon 645 | . . . . . . . . . . . 9 5 2 . 2 1 2 1 1 4 7 3 418 190 Launcher 77 | . . . . . . 7 . . . . 2 . 3 . . . . . 3 . . . 36 26 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 687 | . . 246 6 . 52 232 . . . . . . . . . . . . . 8 14 5 81 43 Thermal 777 | 19 74 102 . . . . . . . . 9 5 2 . 2 1 2 1 1 4 7 3 423 122 Explosive 22 | . . . . . . 7 . . . . 2 . 3 . . . . . 3 . . . 7 . Electromagnetic 137 | . . . . . . 18 . . . . . . . . . . . . . . . 2 53 64 Robot Hit Streak 93 | 5 5 15 1 . 6 15 . . . . . . 4 . . . . . 3 5 6 8 93 43 Robot Miss Streak 6 | 1 4 5 3 . 4 3 . . . . . . . . 1 . . . 3 3 2 2 6 4 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . 1 . 3 2 . Secondary Targets 12 | . 1 4 . . 2 5 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . Capacitor 54 | . . . . . . . . . . . . . . . . . . . . . . . 35 19 Shots Hit Robots 1306 | 11 39 219 1 4 34 187 9 4 7 3 14 6 3 6 3 6 3 6 6 21 18 16 512 168 Core Hits 623 | 8 20 92 1 . 11 92 . . 3 . 24 2 17 1 1 1 . 2 19 9 13 15 233 59 Critical Kills 43 | . . . . . . . . . 2 . . . . . . . . . . 3 5 5 28 . Critical Parts Destroyed 53 | . . 2 . . . 2 5 1 . . 1 . . . . . . . . 2 2 5 33 . Critical Strikes 137 | . 2 8 . . . 3 5 1 2 . 2 . . . . 1 . . . 9 10 11 81 2 Burn 8 | . 2 6 . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Destroy 97 | . . 2 . . . 3 . . . . . . . . . . . . . 8 9 10 65 . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Smash 9 | . . . . . . . 5 1 2 . 1 . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . . Impale 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . Melee Attacks 349 | . . . . 4 . 4 16 15 8 3 56 10 3 6 8 15 8 13 12 18 20 15 115 . Impact 64 | . . . . . . 4 13 15 8 . 24 . . . . . . . . . . . . . Slashing 154 | . . . . . . . . . . . 31 10 3 6 8 14 8 11 12 17 20 13 1 . Piercing 114 | . . . . . . . . . . . . . . . . . . . . . . . 114 . Sneak Attacks 68 | . . . . 4 . . 5 3 7 3 8 6 2 . 1 2 3 4 4 6 7 3 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52188 | 142 472 3339 44 . 655 4253 364 338 789 . 1716 614 592 546 223 294 314 472 1151 1617 1300 873 25908 6172 Guns 10054 | 142 472 3336 44 . 643 3456 . . . . . . . . . . . . . 60 91 177 1488 145 Cannons 17872 | . . . . . . . . . . . . . 27 . . . . . . . . . 12543 5302 Explosions 5822 | . . . . . . 797 . . . . 614 . 342 . . . . . 553 . . . 2791 725 Melee 18425 | . . . . . . . 364 338 789 . 1102 614 223 546 223 294 314 472 598 1557 1209 696 9086 . Ramming 15 | . . 3 . . 12 . . . . . . . . . . . . . . . . . . . Kinetic 8613 | . . 2314 44 . 643 3085 . . . . . . . . . . . . . 60 91 129 1221 1026 Thermal 18064 | 142 472 1022 . . . 56 . . . . . . 27 . . . . . . . . . 12439 3906 Explosive 4157 | . . . . . . 741 . . . . 614 . 342 . . . . . 553 . . . 1907 . Electromagnetic 2914 | . . . . . . 371 . . . . . . . . . . . . . . . 48 1255 1240 Impact 1871 | . . . . . . . 364 338 789 . 380 . . . . . . . . . . . . . Slashing 7468 | . . . . . . . . . . . 722 614 223 546 223 294 314 472 598 1557 1209 696 . . Piercing 9086 | . . . . . . . . . . . . . . . . . . . . . . . 9086 . Highest Corruption 5 | . 2 . . . . . . . . 3 5 5 5 5 5 . . . . . . . . . Average Corruption 4 | . 1 . . . . . . . . 3 4 5 5 5 5 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . . . 19 4 4 2 3 . . . . . . . . . Message Errors 7 | . . . . . . . . . . . 3 1 1 1 1 . . . . . . . . . Matter Fused 8 | . . . . . . . . . . . 5 2 . 1 . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . Energy Discharges 4 | . . . . . . . . . . . 1 . 3 . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . 4 . . . 1 . . . . . . . . . Misfires 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 4559 | . . . . . . . 342 203 407 . 210 344 97 63 69 15 179 156 418 587 238 195 1013 23 Projectiles 204 | . . . . . . . . . . . . . . . . . . . . . . . 181 23 Explosions 247 | . . . . . . . . . . . 47 . . . . . . . . . . . 200 . Melee 4108 | . . . . . . . 342 203 407 . 163 344 97 63 69 15 179 156 418 587 238 195 632 . Knockbacks 13 | . . . . . . . 3 . 1 . 1 . . . . . . . . . . . . 8 Impact 5 | . . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . . . . . . . . . . . 118 . . . . . . . 16 . . . 67 88 Shots 18 | . . . . . . . . . . . 5 . . . . . . . 1 . . . 6 6 Rammed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | 45 214 155 . . 39 249 1 . . . 286 137 47 . 72 38 82 . 43 198 389 194 302 258 Average Temperature 60 | 16 69 23 . . 19 42 1 . . . 74 53 23 . 34 21 20 . 15 30 33 28 101 62 Received Heat Transfer 2102 | . 105 420 . . 114 739 18 6 . . 81 . . . 9 . 27 . 18 9 . . 528 28 Effects 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Total Turns 222 | . . . . . . . . . . . . . . . . . . . . . . . 222 . Longest Duration 113 | . . . . . . . . . . . . . . . . . . . . . . . 113 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . . 1 4 2 2 . . . . . . . . . . . . . 6 10 Combat Hostiles 17 | . . . . . . 1 . . . . . . . . . . . . . . . . 6 10 Parts Fried 58 | . . . . . . 1 4 5 1 . 3 . . . . . . . . . . . 12 32 Impact Corruptions 27 | . . . . . . . 10 4 10 . 3 . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Melted 16 | . . 4 . . . . . . . . . . . . . . . . . . . . 12 . Heat Transferred 11130 | 384 1400 3108 . . . 50 . . . . . . 37 . . . . . . . . . 5335 816 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 4 | . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . 1 4 . Low Security (%) 76 | 100 100 47 100 . 100 49 100 100 100 . 99 . . . . 100 100 100 100 60 100 70 81 . Level 1 16 | . . 52 . . . 50 . . . . . . . . . . . . . 39 . 29 . . Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1441 | 10 87 345 129 . 91 364 124 97 166 . 267 . . . . 165 103 85 191 257 169 253 1441 . Initial 150 | . 3 . 129 . . 24 88 55 10 . . . . . . 150 63 57 22 115 . . 144 . Average 220 | 1 26 182 20 . 61 213 83 63 82 . 59 . . . . 134 55 15 44 163 80 96 1054 . Influence Increases 7745 | 35 186 1183 . . 173 998 116 164 263 . 800 . 150 5 10 200 100 195 273 307 392 329 1866 . Destroy 0b10 Robot/C 3220 | . 100 720 . . 120 600 20 . . . 200 . 120 . . . . . 100 80 100 100 960 . Destroy 0b10 Robot/NC 690 | 35 30 125 . . . 110 25 15 35 . 45 . 5 5 10 5 10 15 25 35 35 35 90 . Destroy Leader 744 | . 26 210 . . 20 150 14 2 . . 26 . 10 . . 2 . . 10 6 56 28 184 . Allied During Kill 74 | . . . . . . . 2 . . . . . . . . . . . . 15 . 57 . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . Successful Hack 391 | . . 46 . . . 15 20 20 63 . 57 . . . . 12 18 52 . 21 12 10 45 . Select Force Hacks 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . Disable Machine 345 | . . 60 . . . 15 . 15 15 . . . . . . . . 45 . 75 75 15 30 . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 826 | . . 7 . . 3 68 5 7 . . 112 . . . . 16 12 8 78 15 54 84 357 . Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . Partial Spotted 480 | . . . . . . 15 15 45 . . 90 . . . . 15 30 15 45 45 30 . 135 . Lose Combat Pursuer 615 | . 30 15 . . 30 15 15 60 . . 270 . 15 . . . 30 60 15 15 30 . 15 . Influence Decreases 6371 | 30 191 851 332 . 110 867 186 259 269 23 611 131 102 111 10 80 117 258 107 513 390 105 718 . Entered New Map 946 | . 2 . 203 . . 39 106 69 19 23 . 71 12 106 . . 57 46 18 91 . 2 82 . Time Decay 4088 | 30 189 653 129 . 110 668 80 190 100 . 421 60 80 5 10 80 60 126 79 180 239 93 506 . Lost Part 238 | . . 48 . . . 10 . . . . 40 . 10 . . . . . . . 10 . 120 . Lost Ally 80 | . . . . . . . . . . . . . . . . . . . 10 40 10 10 10 . Purge Threat 1019 | . . 150 . . . 150 . . 150 . 150 . . . . . . 86 . 202 131 . . . Squads Dispatched 43 | . . 5 . . 1 4 1 . . . 10 . . . . 2 1 2 2 3 3 3 6 . Investigation 10 | . . 2 . . . 1 . . . . 6 . . . . 1 . . . . . . . . Extermination 19 | . . . . . . . 1 . . . 3 . . . . . 1 2 1 2 2 1 6 . Reinforcement 14 | . . 3 . . 1 3 . . . . 1 . . . . 1 . . 1 1 1 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . 1 1 . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 20 | . 1 3 . . . 4 . 1 . . 2 . . . . . . 2 1 . 2 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 363 | . 14 51 2 . 8 46 8 6 . . 30 . 9 . 6 3 7 9 15 9 27 12 77 24 Peak Tracking Total 10 | . 3 5 . . 4 7 3 4 . . 8 . 9 . 9 4 6 7 7 3 8 3 10 5 Tactical Retreats 39 | . 1 1 . . 2 1 1 3 . . 10 . 1 . . . 1 1 1 1 6 1 8 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 76 | . 2 1 . . . . . . . . 13 . . . . . . . . 1 1 . 58 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 28 | . . 4 . . . 1 . 1 1 . . . . . . . . 3 . 5 5 1 6 1 Max in Single Turn 2 | . . 1 . . . 1 . 1 1 . . . . . . . . 1 . 1 1 . 2 1 Garrison Access 10 | . . . . . . . . 1 . . 2 . . . . 2 . 1 1 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 134 | . 4 13 . 1 . 10 3 7 13 6 17 1 1 4 . 6 2 12 3 8 10 6 7 . Terminals 85 | . 4 11 . . . 8 3 5 6 . 8 . . . . 2 2 10 2 6 9 4 5 . Fabricators 5 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . Repair Stations 5 | . . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . Recycling Units 9 | . . 1 . . . . . . 5 . 1 . . . . 1 . . . . . . 1 . Scanalyzers 4 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . Garrison Access 11 | . . . . . . . . 1 . . 3 . . . . 2 . 1 1 1 1 1 . . Total Hacks 483 | . 8 40 . 1 . 47 11 30 61 52 58 1 1 17 . 26 11 37 6 22 30 10 14 . Successful 344 | . 1 26 . 1 . 38 8 18 48 52 37 1 1 17 . 19 7 24 4 16 15 7 4 . Failed 138 | . 7 14 . . . 9 3 12 13 . 20 . . . . 7 4 13 2 6 15 3 10 . Catastrophic 13 | . . 1 . . . . . 1 . . 3 . . . . 1 . 2 . 1 1 1 2 . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 217 | . 8 28 . . . 22 8 12 26 . 28 . . . . 16 9 15 1 11 18 3 12 . Terminals 294 | . 8 36 . . . 27 11 26 26 . 31 . . . . 16 11 32 4 20 29 7 10 . Fabricators 22 | . . . . . . . . . . . 18 . . . . 4 . . . . . . . . Repair Stations 14 | . . 2 . . . 4 . 3 . . . . . . . . . 4 . . . . 1 . Recycling Units 22 | . . 2 . . . . . . 11 . 2 . . . . 4 . . . . . . 3 . Scanalyzers 21 | . . . . . . 16 . . . . 3 . . . . . . . . 1 . 1 . . Garrison Access 14 | . . . . . . . . 1 . . 4 . . . . 2 . 1 2 1 1 2 . . Terminal Hacks 186 | . . 8 . 1 . 6 1 8 33 52 9 1 1 17 . 8 3 13 2 8 10 3 2 . Record 83 | . . . . 1 . . . . 24 52 . . . 5 . . . 1 . . . . . . Part Schematic 14 | . . . . . . . . 2 2 . 1 . . 4 . 1 . 2 . 1 1 . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . 4 . 1 . . 4 . . . . 1 . 1 . . . Open Door 11 | . . . . . . . . 2 . . . 1 1 . . . . 1 . . 2 3 1 . Level Access Points 4 | . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . Branch Access Points 5 | . . 1 . . . . 1 . . . . . . . . 1 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 5 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . 1 . . . Terminal Index 5 | . . 1 . . . 1 . 1 . . . . . . . . 1 . . 1 . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . 1 . . . 1 . . 1 . 1 . . . . . . 3 . 2 1 . . . Locate Traps 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . 2 . . . . . . 1 . 1 1 . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 4 | . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . . Registered Components 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 8 | . . 1 . . . 1 . 1 . . 1 . . . . 1 1 1 . 1 . . . . Fabricator Hacks 14 | . . . . . . . . . . . 13 . . . . 1 . . . . . . . . Network Status 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . 6 . . . . 1 . . . . . . . . Build 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Repair Station Hacks 12 | . . 2 . . . 4 . 2 . . . . . . . . . 4 . . . . . . Scan Component 6 | . . 1 . . . 2 . 1 . . . . . . . . . 2 . . . . . . Repair 6 | . . 1 . . . 2 . 1 . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 7 | . . 1 . . . . . . 4 . 1 . . . . 1 . . . . . . . . Retrieve Components 7 | . . 1 . . . . . . 4 . 1 . . . . 1 . . . . . . . . Scanalyzer 20 | . . . . . . 16 . . . . 2 . . . . . . . . 1 . 1 . . Insert Component 10 | . . . . . . 7 . . . . 1 . . . . . . . . 1 . 1 . . Analyze 10 | . . . . . . 9 . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . . 1 . . 2 . . . . 2 . 1 1 1 1 1 . . Seal Access 10 | . . . . . . . . 1 . . 2 . . . . 2 . 1 1 1 1 1 . . Unauthorized Hacks 95 | . 1 15 . . . 12 7 7 11 . 10 . . . . 7 4 6 1 6 4 2 2 . Terminals 81 | . 1 15 . . . 12 7 7 6 . 5 . . . . 4 4 6 1 6 4 2 1 . Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Assimilate 15 | . . 1 . . . 2 1 . . . 1 . . . . . 1 1 1 3 2 1 1 . Botnet 21 | . . 3 . . . 3 2 3 1 . 2 . . . . 1 1 . . 2 2 1 . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 7 | . . 1 . . . 1 . 1 . . 2 . . . . 1 1 . . . . . . . Skim 36 | . 1 10 . . . 6 3 3 5 . . . . . . 1 1 5 . 1 . . . . Fabricators 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . 5 . . . . . . 3 . . . . . . 1 . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Tunnel 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 4 11 . . . 10 3 5 8 . 11 . . . . 4 2 7 2 6 6 4 6 . Full Trace Events 5 | . . 1 . . . . . . . . 3 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . 7 . 2 2 . 2 . . 4 . 1 . 2 . 4 1 . . . Parts Built 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Time 205 | . . . . . . . . . . . 205 . . . . . . . . . . . . . Total Part Build Rating 30 | . . . . . . . . . . . 30 . . . . . . . . . . . . . Parts Repaired 6 | . . 1 . . . 2 . 1 . . . . . . . . . 2 . . . . . . Time 270 | . . 32 . . . 161 . 19 . . . . . . . . . 58 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . 10 . . . . . . 5 . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . 7 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 7 . . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . 4 . . 2 . . 3 . . . . . 1 . . . . . 2 . . Non-combat 7 | . . . . 3 . . 2 . . 1 . . . . . 1 . . . . . . . . Combat 5 | . . . . 1 . . . . . 2 . . . . . . . . . . . 2 . . Robot Hacks Applied 12 | . . . . 4 . . 2 . . 3 . . . . . 1 . . . . . 2 . . parse_system 9 | . . . . 4 . . . . . 3 . . . . . . . . . . . 2 . . find_chute 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Total Allies 18 | . . . 2 . . . 2 . . . . . . . . . . 1 1 3 1 4 4 . Largest Group 4 | . . . 2 2 . . 2 . . . . . . . . . . 1 1 1 1 4 1 . Highest-Rated Group 405 | . . . 41 41 . . 42 . . . . . . . . . . 45 26 143 45 405 45 . Highest-Rated Ally 143 | . . . 31 31 . . 32 . . . . . . . . . . 45 26 143 45 135 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . 5 . . . 4 . . . . . . . . . . . . 3 . 10 3 . Total Damage 761 | . . . 20 . . . 186 . . . . . . . . . . . . 96 . 423 36 . Kills 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 8191 | . 171 806 235 . . 210 157 384 201 554 1416 127 165 59 193 161 127 649 176 381 568 239 1212 . Optics 716 | . . . . . . . . . . . . . . . . . . . . . . . 716 . Sensors 5784 | . . . 2 . . 210 157 384 201 554 1287 127 161 59 193 161 127 645 176 381 509 219 231 . Terrain 171 | . 171 . . . . . . . . . . . . . . . . . . . . . . . Structural 3614 | . . . . . . . . . . . 1360 . 4 . . 161 127 649 176 381 516 68 172 . Seismic 1039 | . . 806 233 . . . . . . . . . . . . . . . . . . . . . ECM 448 | . . . . . . . . . . . . . . . . . . . . . 195 20 233 . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 21011 | 203 530 2945 853 366 238 2566 166 384 201 556 1417 127 165 61 193 161 127 649 176 381 568 239 7066 673 Spaces Moved 21532 | 108 248 1456 465 225 95 1166 329 354 636 2043 2316 362 430 153 368 411 318 996 495 1006 1364 476 5353 359 Core 15 | 13 . . . . . . 2 . . . . . . . . . . . . . . . . . Treads 6250 | 95 248 1323 465 225 95 1166 . . . . . . . . . . . . . . . . 2633 . Legs 1573 | . . . . . . . . . . . . . . . . . . . . . . . 1214 359 Wheels 133 | . . 133 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13561 | . . . . . . . 327 354 636 2043 2316 362 430 153 368 411 318 996 495 1006 1364 476 1506 . Fastest Speed 17 | 50 160 125 160 160 160 157 26 26 26 26 24 25 25 25 25 23 20 20 19 17 21 21 17 98 Average Speed 68 | 146 160 156 160 160 160 159 27 26 26 26 26 25 25 25 25 24 22 20 19 20 21 22 101 106 Slowest Speed 490 | 160 160 160 160 160 160 165 350 26 26 26 31 25 25 25 25 25 23 21 21 22 21 86 490 112 Overloaded Moves 103 | . . . . . . . . . . . 1 . . . . . . . . . . . 102 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . 2 1 3 2 . . . . . . . 2 5 8 1 . 13 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 5 61 97 77 64 24 84 13 50 93 90 55 56 59 62 55 10 9 92 19 84 63 10 89 25 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 20 | . . 2 . 1 . 3 . 1 5 5 . . . 3 . . . . . . . . . . Known Exits Taken 18 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 11 | . . . 3 . . . . . . 4 . 1 2 . 1 . . . . . . . . . Spaces Dug 199 | . . . . . . 17 5 7 . . 37 8 2 . 2 7 7 4 8 2 13 6 72 2 Terrain Destroyed 531 | . . . . . 3 70 5 7 . . 61 8 63 . 3 7 7 4 24 2 17 7 205 38 Melee 96 | . . . . . . 4 5 7 . . 32 4 1 . 2 6 5 3 8 . 9 3 7 . Projectile 134 | . . . . . 3 2 . . . . 6 4 1 . 1 1 2 1 . 2 4 3 66 38 AOE 288 | . . . . . . 64 . . . . 23 . 61 . . . . . 16 . . . 124 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Ac0 Total 25851 | 131 309 1777 568 229 128 1661 376 615 651 2070 3027 377 470 166 455 449 358 1416 535 1129 1569 571 6282 532 Wait 1956 | . 8 39 96 . 6 252 7 239 . . 425 . 24 . 79 8 25 387 23 66 124 49 98 1 Move 21444 | 107 247 1455 464 224 94 1165 324 351 631 2039 2315 361 429 152 367 410 317 991 484 992 1360 475 5331 359 Hop 26 | . . . . . . . 2 1 1 1 . . . . . . . 2 5 5 1 . 8 . Pick Up 192 | 8 3 23 . . . 22 4 3 4 13 10 . . 2 . 3 1 4 . 8 3 5 64 12 Fast Attach 110 | 6 2 12 1 . . 9 . 1 . . 15 . . 2 . 3 1 4 1 2 7 . 41 3 Attach 101 | . 1 7 . . . 3 10 1 . 1 10 . 1 . . 1 . 2 1 1 2 3 42 15 Detach 37 | . . . . . . 1 1 1 . . 4 . . 1 . . . 1 . . 2 2 21 3 Swap 277 | . 4 32 2 1 1 35 4 . 4 1 23 1 8 1 . 3 2 6 3 11 25 10 81 19 Drop 252 | . 6 34 2 . . 38 8 3 3 12 18 . . 2 . 5 2 5 2 14 3 2 85 8 Fire 960 | 10 38 174 3 . 26 132 . . . . 9 5 5 . 1 1 2 1 4 12 21 10 394 112 Melee 349 | . . . . 4 . 4 16 15 8 3 56 10 3 6 8 15 8 13 12 18 20 15 115 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 143 | . . . . . . . . . . . 142 . . . . . . . . . 1 . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac / *Sto / *Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 3 exits: Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 204 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Discovered new exit (range 9) 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -9/Materials | Build established: Scavenger-Mutant 1623 | -9/Materials | Loaded intel: 2 repair station locations 1688 | -9/Materials | Discovered new exit (range 16) 1697 | -9/Materials | Learned Storage security intel 1716 | -9/Materials | Learned 2 Storage zone layouts 1727 | -9/Materials | Learned location of 1 exit from Recycling 1728 | -9/Materials | Learned location of Zion (-7) 1799 | -9/Materials | Lost 5 parts (2n2u1w) 1848 | -9/Materials | Core integrity fell below 50% 1904 | -9/Materials | Repaired Rnf. Ion Engine 2128 | -9/Materials | Discovered new exit (range 16) 2482 | -9/Materials | Discovered new exit (range 12) 3033 | -9/Materials | Discovered new exit (range 15) 3199 | -9/Materials | Identified exit to Mines 3679 | -9/Materials | Entered Mines 3680 | -9/Mines | Assembled infested the area 3818 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3893 | -9/Mines | Learned Materials trap positions 3909 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3912 | -9/Mines | Found Prototype Device 3912 | -9/Mines | Identified Exp. Sensor Array 3947 | -9/Mines | Learned Materials terminal intel 3962 | -9/Mines | Discovered new exit (range 9) 4201 | -9/Mines | Build established: Mutant 4289 | -9/Mines | Discovered new exit (range 4) 4521 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4521 | -9/Mines | Discovered new exit (range 5) 4532 | -9/Mines | Entered Exiles 4532 | -9/Exiles | Accompanied by 2 allies 4562 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4584 | -9/Exiles | Met 8R-AWN 4615 | -9/Exiles | Met EX-HEX 4659 | -9/Exiles | Met EX-BIN 4710 | -9/Exiles | Met EX-DEC 4875 | -9/Exiles | Build established: Scavenger-Mutant 4881 | -9/Exiles | Discovered new exit (range 14) 4898 | -9/Exiles | Entered Mines 5126 | -8/Mines | Discovered new exit (range 6) 5136 | -8/Mines | Entered Materials 5136 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5137 | -8/Materials | Loaded intel: 26 trap records 5138 | -8/Materials | Loaded intel: 12 terminal locations 5371 | -8/Materials | Discovered new exit (range 3) 6107 | -8/Materials | Build established: Hacker-Mutant 6342 | -8/Materials | Discovered new exit (range 16) 6572 | -8/Materials | Build established: Mutant 6719 | -8/Materials | Discovered new exit (range 16) 7092 | -8/Materials | Build established: Hacker-Mutant 7141 | -8/Materials | Learned location of Extension (-4) 7186 | -8/Materials | Learned 8 Factory zone layouts 7243 | -8/Materials | Learned location of Recycling (-7) 7459 | -8/Materials | Repaired Exp. Sensor Array? 7586 | -8/Materials | Repaired Corrupted Hacking Suite 7700 | -8/Materials | Identified exit to Factory 7702 | -8/Materials | Entered Factory 7702 | -7/Factory | Evolved 2 slots: Utility x2 7703 | -7/Factory | Identified exit to Storage 7703 | -7/Factory | Identified exit to Lower Caves 7704 | -7/Factory | Identified exit to Factory 7868 | -7/Factory | Entered Storage 7869 | -7/Storage | Identified exit to Recycling 7896 | -7/Storage | Repaired Lgt. Nuclear Core 7994 | -7/Storage | Build established: Hacker-Sprinter 8047 | -7/Storage | Found Prototype Launcher 8047 | -7/Storage | Identified Rocket Array 8070 | -7/Storage | Learned location of Armory (-4) 8251 | -7/Storage | Used back door to open Recycling access 8252 | -7/Storage | Entered Recycling 8253 | -7/Recycling | Identified exit to Scraptown 8331 | -7/Recycling | Discovered new exit (range 16) 8444 | -7/Recycling | Scanned before Scraplab entrance 8448 | -7/Recycling | Entered Scraplab 8453 | -7/Recycling | Entered Scraptown 8487 | -7/Scraptown | Visited Symbiants 8495 | -7/Scraptown | Visited IN-MT5's Study 8503 | -7/Scraptown | Visited UFD Registry 8504 | -7/Scraptown | Registered with UFD as "Nullrunner" 8507 | -7/Scraptown | Visited The Evicted 8512 | -7/Scraptown | Visited Fellowship of the Rings 8520 | -7/Scraptown | Visited Cyclists 8524 | -7/Scraptown | Entered Cyclist Reading Room 8532 | -7/Scraptown | Visited Assassins FH 8557 | -7/Scraptown | Discovered new exit (range 11) 8558 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8631 | -7/Scraptown | Visited Modified Component R&D 8642 | -7/Scraptown | Visited LU-1G1's Boring Crew 8651 | -7/Scraptown | Visited A0-MCA Data Center 8654 | -7/Scraptown | Visited Cartography Club 8660 | -7/Scraptown | Visited Research Penetration Think Tank 8677 | -7/Scraptown | Visited Supply Room 8713 | -7/Scraptown | Visited Junk Repository 8754 | -7/Scraptown | Discovered new exit (range 5) 8764 | -7/Scraptown | Visited Abandonware Association 8767 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 8855 | -7/Scraptown | Found Surveybot 17 Chip 8865 | -7/Scraptown | Learned location of Archives (-4) 8865 | -7/Scraptown | Learned location of Quarantine (-3) 8865 | -7/Scraptown | Learned 12 Factory zone layouts 8865 | -7/Scraptown | Learned 20 Factory zone layouts 8865 | -7/Scraptown | Learned 12 Research zone layouts 8865 | -7/Scraptown | Learned 8 Lower Caves zone layouts 8865 | -7/Scraptown | Learned 16 Lower Caves zone layouts 8865 | -7/Scraptown | Learned 12 Upper Caves zone layouts 8865 | -7/Scraptown | Learned 16 Upper Caves zone layouts 8865 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 8865 | -7/Scraptown | Learned location of 1 exit from Lower Caves 8865 | -7/Scraptown | Learned location of 2 exits from Lower Caves 8871 | -7/Scraptown | Found Deep Structural Scanner 8989 | -7/Scraptown | Given a B- rating by A0-MCA 8993 | -7/Scraptown | Found A0-MCA's Component Scanner 9006 | -7/Scraptown | Identified exit to Factory 9008 | -7/Scraptown | System corruption cleaned by C-Scrubber 9009 | -7/Scraptown | Entered Factory 9009 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9010 | -5/Factory | Identified exit to Upper Caves 9011 | -5/Factory | Identified exit to Factory 9222 | -5/Factory | Discovered exit to Factory (range 14) 9224 | -5/Factory | Discovered exit to Upper Caves (range 15) 9375 | -5/Factory | Build established: Hacker-Scout 9619 | -5/Factory | Central database locked down 9653 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9732 | -5/Factory | Discovered exit to Factory (range 11) 9909 | -5/Factory | Destroyed 10 combat bots 9998 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10214 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 10277 | -5/Factory | Cargo convoy interrupted 10330 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 10377 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 10426 | -5/Factory | Entered Upper Caves 10427 | -5/Upper Caves | Identified exit to Upper Caves 10553 | -5/Upper Caves | Entered another Upper Caves area 10554 | -5/Upper Caves | Discovered new exit (range 131) 10570 | -5/Upper Caves | Discovered exit to Factory (range 6) 10574 | -5/Upper Caves | Learned Factory emergency access door positions 10581 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10609 | -5/Upper Caves | Build established: Wizard-Sprinter 10718 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10718 | -5/Upper Caves | Identified exit to Zhirov 10718 | -5/Upper Caves | Entered Zhirov 10718 | -5/Zhirov | Discovered new exit (range 3) 10724 | -5/Zhirov | Met Zhirov 10728 | -5/Zhirov | Learned location of Command (-1) 10733 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10736 | -5/Zhirov | Found Alien Artifact 10736 | -5/Zhirov | Identified Integrated Reactor 10736 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10743 | -5/Zhirov | Found Alien Artifact 10779 | -5/Zhirov | Identified exit to Proximity Caves 10779 | -5/Zhirov | Entered Proximity Caves 10782 | -4/Proximity Caves | Spotter reported a threat 10800 | -4/Proximity Caves | Learned 8 Research zone layouts 10971 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10971 | -4/Proximity Caves | Found DCF Scrap (15 items) 10971 | -4/Proximity Caves | Discovered exit to Factory (range 5) 10972 | -4/Proximity Caves | Entered Factory 10972 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10973 | -4/Factory | Identified exit to Armory 11001 | -4/Factory | Identified exit to Upper Caves 11001 | -4/Factory | Identified exit to Extension 11001 | -4/Factory | Identified exit to Research 11133 | -4/Factory | Entered Research 11133 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 11134 | -3/Research | Identified exit to Quarantine 11134 | -3/Research | Identified exit to Research 11259 | -3/Research | Build established: Wizard-Scout 11260 | -3/Research | Entered Quarantine 11311 | -3/Quarantine | Found Alien Artifact 11311 | -3/Quarantine | Identified Dimensional Node Initializer 11311 | -3/Quarantine | Initialized slip node 11316 | -3/Quarantine | Found Dimensional Node Initializer 11327 | -3/Quarantine | Met incapacitated Sigix Warrior 11327 | -3/Quarantine | Lockdown squad dispatched 11328 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 11328 | -3/Quarantine | Unlocked Sigix quarantine chamber 11329 | -3/Quarantine | Found Sigix Containment Pod 11339 | -3/Quarantine | Spotted Alpha 7 11544 | -3/Quarantine | Repaired Cld. Nuclear Pulse Thruster? 11718 | -3/Quarantine | Repaired Cld. Nuclear Pulse Thruster? 11791 | -3/Quarantine | Found Alien Artifact 11791 | -3/Quarantine | Identified Phase Redirector 11901 | -3/Quarantine | Learned 4 Research zone layouts 11909 | -3/Quarantine | Entered Research 11909 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12011 | -2/Research | Identified exit to Testing 12075 | -2/Research | Discovered new exit (range 6) 12076 | -2/Research | Identified exit to Access 12085 | -2/Research | Entered Testing 12090 | -2/Testing | Identified Transdimensional Reconstructor 12128 | -2/Testing | Spotted PG-OGGG9EWQFW 12236 | -2/Testing | Build established: Hacker-Scout 12240 | -2/Testing | Found Exp. System Shield 12258 | -2/Testing | Found Hyp. Multirail 12270 | -2/Testing | Spotted Striker 12274 | -2/Testing | Rewired PG-SP4DSIJRTV 12282 | -2/Testing | Spotted Striker 12284 | -2/Testing | Destroyed Striker 12284 | -2/Testing | Destroyed Striker 12286 | -2/Testing | Spotted Alpha 7 12317 | -2/Testing | Destroyed Alpha 7 12321 | -2/Testing | Found Exp. ECM Suite 12330 | -2/Testing | Stole the SGEMP Prototype 12445 | -2/Testing | Spotted Fortress 12465 | -2/Testing | Discovered new exit (range 5) 12465 | -2/Testing | Discovered new exit (range 6) 12465 | -2/Testing | Identified exit to Protoforge 12466 | -2/Testing | Identified exit to Section 7 12466 | -2/Testing | Entered Section 7 12467 | -2/Section 7 | Spotted S7 Guard 12493 | -2/Section 7 | Found Integrated Reactor 12493 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12523 | -2/Section 7 | Found Hellfire Missile Launcher 12557 | -2/Section 7 | Spotted S7 Guard 12574 | -2/Section 7 | Found Alien Artifact 12574 | -2/Section 7 | Identified Core Membrane 12574 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 12614 | -2/Section 7 | Found Alien Artifact 12614 | -2/Section 7 | Identified Core Physics Calibrator 12615 | -2/Section 7 | Spotted S7 Guard 12651 | -2/Section 7 | Spotted Alpha 7 12651 | -2/Section 7 | Spotted Alpha 7 12708 | -2/Section 7 | Found Alien Artifact 12708 | -2/Section 7 | Identified Integrity Redistributor 12708 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-50) 12721 | -2/Section 7 | Spotted Executioner 12739 | -2/Section 7 | Spotted B-99 Colossus 12751 | -2/Section 7 | Found Alien Artifact 12751 | -2/Section 7 | Identified LRC Storage 12751 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12755 | -2/Section 7 | Found Alien Artifact 12755 | -2/Section 7 | Identified LRC Insulator 12755 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 12909 | -2/Section 7 | Found Alien Artifact 13034 | -2/Section 7 | Entered Access 13034 | -1/Access | Evolved 2 slots: Power x1, Utility x1 13035 | -1/Access | Delivered the SGEMP Prototype to Zhirov 13035 | -1/Access | Zhirov transferred Access data 13036 | -1/Access | Loaded intel: 123 machine locations 13036 | -1/Access | Loaded intel: 91 trap records 13036 | -1/Access | Identified exit to Surface 13036 | -1/Access | Discovered exit to Surface (range 216) 13036 | -1/Access | Identified exit to Command 13036 | -1/Access | Discovered exit to Command (range 140) 13099 | -1/Access | Found Com. Tesla Bomb Launcher 13223 | -1/Access | Identified Core Regenerator 13273 | -1/Access | Entered Command 13396 | -1/Command | Destroyed 10 combat bots 13402 | -1/Command | Build established: Hacker-Sprinter 13675 | -1/Command | Destroyed 8 combat bots 13677 | -1/Command | Spotted B-99 Colossus 13714 | -1/Command | Phase Generator disabled 13985 | -1/Command | Spotted M Guard 13985 | -1/Command | Spotted M Guard 13985 | -1/Command | Spotted Combat Programmer 13985 | -1/Command | Spotted Combat Programmer 14016 | -1/Command | Destroyed Combat Programmer 14033 | -1/Command | Destroyed Combat Programmer 14036 | -1/Command | Lost 3 parts (1p1n1u) 14055 | -1/Command | Destroyed M Guard 14056 | -1/Command | Destroyed M Guard 14056 | -1/Command | All MAIN.C guards destroyed 14117 | -1/Command | Found Corrupted Zero-point Reactor 14121 | -1/Command | Found Corrupted Zero-point Reactor 14129 | -1/Command | Found Corrupted Hvy. Regenerative Plating 14175 | -1/Command | Found Corrupted Zero-point Reactor 14178 | -1/Command | Found Corrupted Zero-point Reactor 14409 | -1/Command | Build established: Scavenger-Tank 14532 | -1/Command | Met MAIN.C 14552 | -1/Command | 0b10 Conduit disabled 14650 | -1/Command | Destroyed MAIN.C Shell 14653 | -1/Command | MAIN.C activated Command garrisons 14656 | -1/Command | Zhirov used SGEMP to disable MAIN.C 14682 | -1/Command | Lost 3 parts (1n1u1w) 15230 | -1/Command | Used Core Regenerator, restored core integrity (+383) 15593 | -1/Command | Build established: Scavenger-Gunner 15894 | -1/Command | Build established: Scavenger-Mutant 16058 | -1/Command | Discovered exit to Surface (range 8) 16319 | -1/Command | Found Hvy. Reflective Plating 16996 | -1/Command | Found Exp. Core Analyzer 16999 | -1/Command | Found Exp. Force Field 17006 | -1/Command | Found Thermal Barrier 17008 | -1/Command | Found Hvy. Regenerative Plating 17011 | -1/Command | Found Zero-point Reactor 17014 | -1/Command | Found Zero-point Reactor 17028 | -1/Command | Found Cld. Nova Cannon 17717 | -1/Command | Discovered exit to Surface (range 40) 17717 | -1/Command | Discovered exit to Surface (range 95) 17717 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 17721 | -1/Command | Found Zero-point Reactor 18284 | -1/Command | Found Corrupted Exp. Targeting Computer 18300 | -1/Command | Found Enh. Gamma Rifle 18368 | -1/Command | Found Exp. Core Analyzer 18416 | -1/Command | Found Exp. Core Analyzer 18420 | -1/Command | Found Exp. Core Analyzer 19030 | -1/Command | Found Exp. Core Analyzer 19204 | -1/Command | Found Exp. Core Analyzer 19206 | -1/Command | Found Exp. Targeting Computer 19411 | -1/Command | Found Quantum Capacitor 20136 | -1/Command | Build established: Scavenger-Gunner 20333 | -1/Command | Warped through subspace to slip node 20333 | -1/Command | Discovered new exit (range 5) 20339 | -1/Command | Entered Access_0 20341 | -1/Access_0 | Met Architect 20440 | -1/Access_0 | Destroyed A8 20465 | -1/Access_0 | Architect warped through subspace 20515 | -1/Access_0 | Found Corrupted Exp. Powered Armor 20537 | -1/Access_0 | Lost 3 parts (2u1w) 20541 | -1/Access_0 | Architect warped through subspace 20548 | -1/Access_0 | Found Corrupted Exp. Weapon Cycler 20560 | -1/Access_0 | Found Corrupted Exp. Powered Armor 20564 | -1/Access_0 | Found Corrupted Exp. Phase Shifter 20566 | -1/Access_0 | Found Corrupted Exp. Weapon Cycler 20586 | -1/Access_0 | Architect warped through subspace 20616 | -1/Access_0 | Architect warped through subspace 20637 | -1/Access_0 | Architect warped through subspace 20661 | -1/Access_0 | Architect warped through subspace 20684 | -1/Access_0 | A6 warped into view 20692 | -1/Access_0 | Destroyed A6 20720 | -1/Access_0 | Lost 5 parts (3n2u) 20751 | -1/Access_0 | Architect warped through subspace 20789 | -1/Access_0 | Architect warped through subspace 20808 | -1/Access_0 | Lost 3 parts (1p1u1w) 20810 | -1/Access_0 | Architect warped through subspace 20848 | -1/Access_0 | Architect warped through subspace 20879 | -1/Access_0 | Architect warped through subspace 21000 | -1/Access_0 | Subspace Access Node disabled 21012 | -1/Access_0 | Self-destructed Last Messages --------------- 20943_ Quantum Shear penetrates Wall. 20945_ Exp. Biometal Leg destroyed. 20945_ Quantum Shear penetrates Wall. 20948_ Penetrated by Quantum Shear. 20950_ Quantum Shear penetrates Wall. 20955_ Quantum Shear penetrates Earth. 20958_ Penetrated by Quantum Shear. 20958_ Quantum Shear penetrates Wall. 20967_ Penetrated by Quantum Shear. 20990_ Quantum Shear penetrates Wall. 20998_ Quantum Shear penetrates Earth. 21000_ Subspace Access Node disabled. 21001_ Penetrated by Quantum Shear. 21001_ Exp. Phase Shifter destroyed. 21001_ Penetrated by Quantum Shear. 21005_ Quantum Shear penetrates Subspace Access Node. 21007_ Penetrated by Quantum Shear. 21009_ Zero-point Reactor severed. 21009_ Penetrated by Quantum Shear. 21012_ Adv. Force Field destroyed. Map ----- +----------------------------------------------------+ | ??????????# "" "" ## ###???? "&" #?? | | ??????????#####"# ###""""" "# ##??? 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"# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 120 Energy Generation 109 Energy Capacity 1230 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 25 Core Shielding 20 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 24 Target Analysis 8 Core Analysis 12 Recoil Reduction 8 Offensive Hacking 52 Defensive Hacking 28 Authchip Count 3 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Imp. Weapon Cycler | -7/Storage | Hacked Neutrino Core | -7/Storage | Hacked Imp. Shield Generator | -7/Recycling | Hacked Imp. Light Armor Plating | -7/Recycling | Hacked Adv. Hacking Suite | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Utility Shielding | -4/Factory | Hacked Exp. Signal Interpreter | -3/Quarantine | Hacked Enh. Quantum Rifle | -3/Quarantine | Hacked Centrium Leg | -2/Testing | Hacked Exp. Gyrokinetic Inverter | -2/Testing | Archive Lgt. Antimatter Cannon | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Cmb. Linear Gravjet | -2/Section 7 | Hacked Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive T-07 Excavator | -2/Testing | Archive P-80 Master | -2/Testing | Archive Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory Repaired ---------- Rnf. Ion Engine | 17% | -9/Materials Exp. Sensor Array | 62% | -8/Materials Hacking Suite | 90% | -8/Materials | Corrupted Lgt. Nuclear Core | 10% | -7/Storage Cld. Nuclear Pulse Thruster | 4% | -3/Quarantine Cld. Nuclear Pulse Thruster | 58% | -3/Quarantine Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Phase Redirector Core Membrane Core Physics Calibrator Integrity Redistributor LRC Storage LRC Insulator Core Regenerator Transdimensional Reconstructor Achievements -------------- Sorry Old Pal Special Delivery Challenges ------------ None Game ------ Seed ZioniteDispersionSplitter Manual? 0 Play Time 04:41:18 Cumulative 741.8 hours Start 2025.06.04 @ 19:06:32 End 2025.06.20 @ 20:45:16 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 394 Adventurer 5 Explorer 0 Win Type - Total 28 Types 7/1/11/1/1/0/5/1/1/0 Lore% 93 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 33% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5e9b3f1-6919-435f-b846-11b6ac57f748