Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.06 @ 13:15:49 Player: VVRLD_D35TR0YER Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (375) 1875 Value Destroyed (14805) 14805 Prototype IDs (75) 1500 Alien Tech Used (3) 600 Bonus (5235) 5235 TOTAL SCORE: 32515 Bonus ------- High Alert Combat Kills 2426 Follower Combat Kills 232 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/1300 Matter 202/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Experimental Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor Point Defense System Improved Component Analysis Suite Improved Matter Neutralizer Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Enhanced Optical Array Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Enhanced Armored Leg Myomer Leg Advanced Myomer Leg Experimental Heat Sink Experimental Heat Sink Zionite Biocell Advanced Terrain Scan Processor Advanced Terrain Scan Processor Quantum Capacitor Advanced Transmission Jammer Improved Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Improved Medium Armor Plating GOLEM Unit Transdimensional Reconstructor Neutron Cannon Long-range Missile Launcher Mini Smartbomb Launcher Field Lobotomy Kit [Rating: 176] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor Improved Targeting Computer Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Riot Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 10 | . . . 2 . . . 2 2 . . . . 1 . . . . . 1 . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 334 | 7 19 11 31 2 . . 27 34 3 1 . 6 40 4 5 13 42 3 33 2 . 16 6 19 10 Power 25 | 1 2 3 2 . . . 3 2 . . . . 3 . . . 3 . . . . 2 . 3 1 Engine 15 | 1 2 2 2 . . . 3 1 . . . . 3 . . . 1 . . . . . . . . Core 4 | . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 Propulsion 46 | 2 3 1 6 . . . 7 3 2 . . . 1 . . . 1 . 5 . . 3 2 6 4 Treads 13 | 1 3 1 6 . . . 2 . . . . . . . . . . . . . . . . . . Leg 18 | . . . . . . . . . . . . . . . . . . . 5 . . 3 2 6 2 Wheel 11 | 1 . . . . . . 5 1 2 . . . 1 . . . 1 . . . . . . . . Hover 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 166 | 2 5 1 13 . . . 13 21 1 . . 1 27 2 . 8 24 2 24 . . 9 4 6 3 Device 76 | 1 1 . 1 . . . 1 12 . . . 1 14 1 . 5 11 1 15 . . 7 . 3 2 Storage 11 | 1 2 . 2 . . . 1 . . . . . 2 . . . 2 . 1 . . . . . . Processor 19 | . . . 4 . . . 2 2 . . . . 4 1 . 2 . . 1 . . . 1 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 60 | . 2 1 6 . . . 9 7 1 . . . 7 . . 1 11 1 7 . . 2 3 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 9 6 10 2 . . 4 8 . 1 . 5 9 2 5 5 14 1 4 2 . 2 . 4 2 Energy Gun 6 | . . . . . . . . . . . . . . . . 1 5 . . . . . . . . Energy Cannon 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 Ballistic Gun 20 | 2 5 4 8 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 28 | . . . . . . . 3 6 . . . 3 5 1 4 4 2 . . . . . . . . Launcher 37 | . 4 2 1 1 . . 1 2 . 1 . 2 4 1 1 . 5 1 4 2 . 1 . 3 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 . . . . . . . . . 2 . . 1 5 . 3 1 . 7 1 1 2 Parts Lost 101 | . . 2 5 . . . 2 . . . . . 9 . . . 18 . 18 2 1 2 1 27 14 Power 10 | . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . 4 2 Propulsion 15 | . . 1 2 . . . . . . . . . . . . . 1 . 1 . . . . 6 4 Utility 59 | . . 1 1 . . . 2 . . . . . 6 . . . 13 . 14 1 1 2 1 11 6 Weapon 17 | . . . 2 . . . . . . . . . 2 . . . 2 . 2 1 . . . 6 2 Highest Loss Streak 17 | . . 2 2 . . . 1 . . . . . 3 . . . 7 . 7 2 1 2 1 17 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 100 99 99 100 100 100 93 91 92 92 92 92 91 93 93 92 81 86 87 82 88 86 87 84 30 Engine 5 | . 14 13 11 11 11 11 9 7 7 7 7 7 11 13 13 13 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 6 5 5 5 4 5 9 2 Treads 5 | . 27 27 21 22 22 22 4 . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . 5 13 16 15 16 16 16 18 7 Wheel 2 | . . . . . . . 7 6 7 7 7 7 5 6 6 6 3 . . . . . . . . Device 14 | . 4 . . . . . . 7 7 7 7 14 6 6 6 12 22 29 30 29 33 32 18 23 5 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 11 13 10 11 11 11 11 9 1 Processor 14 | . . . 21 22 22 22 27 29 30 30 30 30 33 40 40 33 8 . 4 1 . . 4 5 9 Protection 9 | . 9 13 10 11 11 11 17 15 15 15 15 7 12 6 6 5 9 9 4 4 5 5 13 5 . Energy Cannon 4 | . . . . . . . . . . . . . . . . . 5 13 10 11 11 9 10 12 . Ballistic Gun 4 | . 27 13 21 13 22 22 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 17 14 15 7 7 8 12 11 12 12 2 . . . . . . . . Launcher 1 | . . 14 . 8 . . . . . 6 7 6 . 1 . . . . . 2 5 5 5 1 . Peak Build Rating 176 | 7 11 13 20 19 20 20 40 52 52 52 51 54 64 66 67 72 135 135 155 163 163 164 163 176 131 Average Rating 83 | 5 9 9 14 17 19 20 33 49 51 51 51 52 59 64 66 67 101 134 145 151 162 159 151 163 68 On Entrance 65 | . 7 9 11 19 19 20 20 40 52 52 51 51 54 61 66 67 68 135 135 113 163 163 163 150 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 197 | 11 34 34 57 37 37 37 114 119 129 129 128 132 143 122 119 146 163 165 170 177 166 168 178 197 71 Greatest Support 138 | 20 40 40 40 40 40 40 40 28 28 28 28 28 28 28 28 28 80 80 104 100 100 110 110 138 108 Greatest Overweight (x) 14 | . . . 1 . . . 5 14 4 4 4 4 5 4 4 5 6 2 2 2 1 2 3 2 4 Average Overweight (x) 2 | . . . . . . . 2 3 3 4 4 4 4 4 4 3 3 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 20 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 6 12 15 19 15 15 15 17 25 25 25 25 25 25 25 25 25 24 25 24 25 25 25 25 24 5 Most Carried 25 | 6 15 15 20 15 15 15 24 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 24 25 5 Average Carried 20 | 3 10 14 17 15 14 15 15 24 25 25 25 24 23 22 23 24 19 24 23 24 25 24 20 21 3 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 15 15 15 15 15 15 24 25 25 25 25 25 22 23 25 25 25 25 24 25 25 24 20 5 5 Class Distribution -------------------- 47% | Mutant 40% | Golem 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 9162 | 294 459 381 608 103 16 2 1370 821 90 29 . 172 1337 96 140 66 921 122 642 234 177 201 113 576 192 Remotely 729 | . . . . . . . 6 247 . . . . 476 . . . . . . . . . . . . Salvage Created 14867 | 135 776 264 769 . 16 12 1204 707 41 30 . 179 827 43 19 . 2139 412 2753 501 499 330 448 2136 627 Parts 696 | 7 44 10 55 . . 4 68 32 1 1 . 11 35 3 2 . 37 37 135 18 15 1 21 136 23 Haulers Intercepted 17 | . 2 . 3 . . . 6 1 . . . . 2 . . . . . 2 . . . . 1 . Recyclers Shooed 15 | 1 2 . 1 . . . 2 . . . . . 1 . . . . . 4 . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . . 1 1 . 5 . 4 11 2 . 37 . 18 11 1 10 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 359 | . 12 28 14 . . . 27 13 1 1 . 11 19 3 3 . 58 15 54 12 13 . 21 40 14 Guns 28 | . 12 4 12 . . . . . . . . . . . . . . . . . . . . . . Cannons 145 | . . . . . . . 24 9 1 . . 3 8 . . . 9 12 38 5 7 . 4 23 2 AOE 174 | . . 24 2 . . . 3 4 . 1 . 8 11 3 3 . 38 3 16 7 6 . 17 17 11 Classes Destroyed 24 | 2 5 3 2 . . . 1 2 . . . . 1 . . . 3 1 1 1 1 . . 1 . Worker 19 | . 1 1 . . . . 2 1 . . . . 3 . . . . . 2 . . . . 7 2 Builder 21 | . 1 . . . . . 6 1 . . . . 2 . . . . . 4 . . . . 7 . Tunneler 7 | 2 1 . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . Hauler 17 | . 2 . 3 . . . 6 1 . . . . 2 . . . . . 2 . . . . 1 . Recycler 12 | 1 1 . . . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . Mechanic 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Operator 5 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 2 . Drone 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Watcher 13 | . 3 . 2 . . . 1 3 . . . . 1 . . . . . 2 . . . . 1 . Swarmer 81 | . . 3 2 . . . . . . . . 6 8 3 3 . . 10 4 4 6 . 11 16 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 97 | . 12 4 7 . . . 19 7 . 1 . 2 5 . . . . . 12 2 3 . 6 12 5 Brawler 4 | . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Duelist 8 | . . . . . . . 3 . . . . . . . . . . . . 3 1 . . 1 . Sentry 23 | . . . 5 . . . 5 3 . . . 1 1 . . . . . . 1 1 . 2 2 2 Demolisher 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 20 | . . . . . . . . 1 1 . . 2 4 . . . . . 5 . 1 . . 4 2 Programmer 26 | . . . . . . . . 2 . . . . 1 . . . . 3 16 . . . . 4 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Assembled 73 | . . 20 . . . . . . . . . . . . . . 40 . 13 . . . . . . Golem 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . Best Kill Streak 38 | 1 4 18 3 . . 1 10 4 1 1 . 3 8 3 3 . 38 7 10 7 7 . 14 22 8 Combat Bots Only 36 | . 2 18 3 . . . 8 4 1 1 . 3 4 3 3 . 36 7 8 7 7 . 14 12 7 Max Kills in Single Turn 30 | 1 1 7 1 . . 1 3 2 1 1 . 2 3 3 2 . 30 3 5 3 2 . 3 5 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 30 | . . 7 1 . . . 1 2 . 1 . 2 3 3 2 . 30 3 4 3 2 . 3 3 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 2291 | . 37 34 77 . . . 109 111 8 . . 75 278 . 3 . 160 50 375 50 44 . 98 498 284 Missed 808 | . 12 10 23 . . . 34 39 1 . . 32 95 . 1 . 49 24 125 21 20 . 37 165 120 Damage Taken 25986 | . 381 658 715 . . . 961 538 43 . . 336 1754 . 27 . 3776 338 4754 563 469 734 1044 5492 3403 Core 4085 | . 58 32 73 . . . 100 59 . . . 49 166 . 12 . 466 13 451 46 10 111 96 1130 1213 Absorbed by Shields 727 | . . . . . . . . 148 17 . . 128 386 . . . 48 . . . . . . . . Redirected to Shielding 613 | . . . . . . . . . . . . . . . . . 462 . . . . . 50 101 . Ignored by Resistances 3258 | . . . . . . . 196 83 29 . . 170 415 . . . 111 75 956 112 81 84 229 717 . Regen/Repaired (Parts) 342 | . . . . . . . 71 86 . . . . 185 . . . . . . . . . . . . Core Remaining (%) 57 | 100 . 64 . . . 81 81 . . . . 84 . . . . . 22 . . . . 28 1 . Volleys Fired 1009 | 12 52 22 70 . 3 . 108 46 5 1 . 28 80 1 2 . 153 43 182 34 26 16 28 85 12 Largest 3 | 2 2 2 2 . 2 . 2 2 2 2 . 2 2 1 1 . 2 2 2 3 2 2 2 3 1 Hottest 96 | 40 53 60 91 . 46 . 96 96 96 84 . 96 96 36 36 . 96 50 80 80 80 90 80 90 46 Shots Fired 1683 | 24 102 36 138 . 6 . 193 86 10 2 . 39 129 2 5 . 209 77 276 59 46 33 49 150 12 Gun 365 | 24 97 18 134 . 6 . . . . . . . . . . . 86 . . . . . . . . Cannon 1184 | . . . 2 . . . 191 84 10 1 . 27 116 1 3 . 108 76 261 54 40 33 41 132 4 Launcher 132 | . 5 18 2 . . . 2 2 . 1 . 12 13 1 2 . 13 1 15 5 6 . 8 18 8 Special 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 733 | 24 97 18 134 . 6 . 191 84 10 1 . 27 116 1 3 . 21 . . . . . . . . Thermal 730 | . . . 2 . . . . . . . . . . . . . 87 76 261 54 40 33 41 132 4 Explosive 132 | . 5 18 2 . . . 2 2 . 1 . 12 13 1 2 . 13 1 15 5 6 . 8 18 8 Electromagnetic 86 | . . . . . . . . . . . . . . . . . 86 . . . . . . . . Robot Hit Streak 42 | 7 7 4 11 . 4 . 16 11 5 . . 5 10 7 . . 42 12 19 10 13 8 15 27 33 Robot Miss Streak 9 | 2 3 1 3 . 1 . 3 3 2 . . 2 7 . . . 2 2 3 2 2 3 9 2 1 Penetration Max 1 | . . . . . . . 1 1 . . . 1 1 . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 931 | 15 51 13 92 . 4 . 123 53 7 . . 16 80 1 . . 139 21 137 30 26 8 17 91 7 Core Hits 822 | 6 29 54 38 . 1 1 60 29 3 2 . 20 56 4 5 . 193 15 97 19 21 3 40 94 32 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 40 | . 1 . . . . . 19 8 . . . 1 11 . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 39 | . . . . . . . 19 8 . . . 1 11 . . . . . . . . . . . . Melee Attacks 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Impact 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50086 | 116 880 1289 1442 . 90 11 4482 1735 118 63 . 1017 3523 155 133 . 6795 1198 9105 2290 1821 580 3057 8120 2066 Guns 4137 | 116 792 180 1327 . 90 . . . . . . . . . . . 1632 . . . . . . . . Cannons 25338 | . . . 20 . . . 3603 1437 118 . . 278 2057 . . . 1679 1022 6566 1551 1064 580 699 4581 83 Explosions 20349 | . 54 1080 87 . . . 879 298 . 63 . 739 1466 155 133 . 3484 176 2436 739 757 . 2358 3514 1931 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 262 | . 34 29 8 . . 11 . . . . . . . . . . . . 103 . . . . 25 52 Kinetic 10314 | 116 792 180 1327 . 90 . 3603 1437 118 . . 278 2057 . . . 316 . . . . . . . . Thermal 18790 | . . . 20 . . . 689 . . . . . 100 . . . 1572 1022 6566 1551 1064 580 699 4844 83 Explosive 18952 | . 54 1080 87 . . . 190 298 . 63 . 739 1290 155 133 . 3275 176 2436 739 757 . 2358 3251 1871 Electromagnetic 1768 | . . . . . . . . . . . . . 76 . . . 1632 . . . . . . . 60 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . . . 5 5 5 5 4 4 9 9 9 9 9 16 . Average Corruption 5 | . . . . . . . . . . . . . 5 5 5 5 4 4 4 9 9 9 9 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 361 | . . . . . . . . . . . . . 6 14 23 1 95 30 37 58 16 37 25 19 . Message Errors 78 | . . . . . . . . . . . . . 1 3 2 . 24 10 8 12 3 7 5 3 . Matter Fused 93 | . . . . . . . . . . . . . 1 3 4 1 25 12 8 21 7 5 2 4 . Heat Flow Errors 40 | . . . . . . . . . . . . . 1 1 3 . 10 . 5 9 3 1 4 3 . Energy Discharges 46 | . . . . . . . . . . . . . 1 2 5 . 10 2 5 6 1 8 5 1 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . Data Loss (minor) 53 | . . . . . . . . . . . . . 2 3 4 . 14 2 5 4 2 7 7 3 . Data Loss (major) 11 | . . . . . . . . . . . . . . . 1 . 4 . 1 2 . 2 . 1 . Misfires 23 | . . . . . . . . . . . . . . 1 3 . 6 2 3 3 . 4 1 . . Alerts 6 | . . . . . . . . . . . . . . 1 1 . 2 . . . . 1 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . 2 1 . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1867 | . 8 13 . . . . 238 31 26 . . 16 167 . . . 153 94 371 35 182 63 67 379 24 Projectiles 1097 | . . . . . . . 97 31 26 . . 3 77 . . . 59 94 304 32 94 63 15 202 . Explosions 770 | . 8 13 . . . . 141 . . . . 13 90 . . . 94 . 67 3 88 . 52 177 24 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 64 | . 1 . . . . . 36 7 . . . 1 17 . . . 1 . 1 . . . . . . Impact 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 58 | . . . . . . . 33 7 . . . 1 16 . . . 1 . . . . . . . . Secondary 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 971 | . 64 67 . . . . . . . . . 25 36 . . . 165 . 247 . 62 . 11 134 160 Shots 27 | . 1 2 . . . . . . . . . 1 1 . . . 5 . 7 . 2 . 1 2 5 Rammed 18 | . 6 4 3 1 . 1 . . . . . . . . . . . . . . . . . 2 1 Targets Rammed 33 | . 8 4 3 1 . 1 . . . . . . . . . . . . 7 . . . . 3 6 Kicked 13 | . . . . . . . . . . . . . . . . . . . 7 . . . . 1 5 Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 22 27 51 . . . 309 283 96 12 . 126 334 78 244 . 281 . 421 180 191 84 211 243 17 Average Temperature 73 | . 6 12 11 . . . 90 62 45 8 . 49 72 42 107 . 68 . 186 79 92 46 71 58 13 Received Heat Transfer 4506 | . 192 42 396 . . . 792 206 . . . 32 121 . . . 890 . 300 48 108 . 289 467 623 Effects 6 | . . . . . . . 2 . . . . . 1 . . . 3 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . . . . . . 11 . . . . . . . 1 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . 11 . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . . 1 . . . 1 . 3 1 1 . . . . Heat Transferred 9668 | . . . 37 . . . 400 . . . . . 50 . . . 975 525 3450 750 575 206 400 2250 50 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Peak Influence 1698 | 15 279 156 294 57 . 5 804 443 . . . . 370 . . . . . 1213 . . . . 1698 1267 Initial 891 | . 9 75 46 54 . . 1 355 . . . . 37 . . . . . 228 . . . . 628 891 Average 347 | 6 89 74 120 48 . . 421 333 . . . . 248 . . . . . 492 . . . . 900 1028 Maximum Alert Level 5 | . 1 . 1 . . . 3 2 . . . . 1 . . . . . 4 . . . . 5 4 Low Security (%) 40 | 100 91 100 89 100 . 100 33 1 . . . . 14 . . . . . 3 . . . . . . Level 1 30 | . 8 . 10 . . . 23 81 . . . . 85 . . . . . 44 . . . . . . Level 2 13 | . . . . . . . 5 17 . . . . . . . . . . 34 . . . . 46 . Level 3 10 | . . . . . . . 37 . . . . . . . . . . . 9 . . . . 16 78 Level 4 5 | . . . . . . . . . . . . . . . . . . . 8 . . . . 36 21 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 . 1 . . . 5 2 . . . . 9 . . . . . 16 . . . . 11 6 Investigation 7 | . . . . . . . 2 . . . . . 2 . . . . . 2 . . . . . 1 Extermination 14 | . . . . . . . . 2 . . . . 3 . . . . . 7 . . . . 2 . Reinforcement 20 | . 2 . 1 . . . 3 . . . . . 4 . . . . . 5 . . . . 2 3 Assault 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . 4 2 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Construction Impeded 6 | . . . . . . . 1 . . . . . 2 . . . . . 2 . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 12 | . . . 5 . . . 4 1 . . . . 1 . . . . . . . . . . . 1 Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . 2 . . . . 28 . Distress Signals 30 | . . . . . . . . . . . . . . . . . . . 2 . . . . 28 . Times Spotted 485 | . 22 29 26 2 . . 47 17 1 . . 11 26 1 2 . 66 15 72 13 17 . 22 54 42 Peak Tracking Total 37 | . 2 11 4 2 . . 8 3 1 . . 3 6 3 2 . 37 5 11 7 7 . 11 9 11 Tactical Retreats 32 | . 1 1 1 . . . 3 . . . . . 1 . . . 9 1 1 1 6 . . 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 65 | . 2 4 2 . . . 8 1 . . . . 12 . . . 4 . 8 . . 2 6 15 1 Max in Single Turn 6 | . 2 4 1 . . . 2 1 . . . . 6 . . . 1 . 1 . . 1 3 4 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 58 | . 8 . 6 . 1 . 6 8 . 2 4 1 8 . . . . . 4 . . 4 1 4 1 Terminals 26 | . 5 . 5 . . . 4 4 . . . 1 2 . . . . . 1 . . . 1 2 1 Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Repair Stations 6 | . 1 . . . . . 1 1 . . . . 2 . . . . . 1 . . . . . . Recycling Units 8 | . 2 . . . . . 1 3 . . . . 1 . . . . . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Total Hacks 171 | . 23 . 14 . 1 . 14 23 . 5 29 1 21 . . . . . 9 . . 17 5 7 2 Successful 104 | . 11 . 6 . 1 . 5 11 . 5 29 1 11 . . . . . 1 . . 17 5 1 . Failed 67 | . 12 . 8 . . . 9 12 . . . . 10 . . . . . 8 . . . . 6 2 Catastrophic 12 | . 3 . 1 . . . 1 1 . . . . 3 . . . . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 11 . 10 . 1 . 5 2 . . . . 5 . . 6 . . 5 . . . . 3 1 Terminals 69 | . 18 . 13 . . . 9 12 . . . 1 4 . . . . . 2 . . . 5 3 2 Fabricators 8 | . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . Repair Stations 18 | . 2 . . . . . 4 3 . . . . 7 . . . . . 2 . . . . . . Recycling Units 18 | . 3 . . . . . 1 8 . . . . 4 . . . . . . . . . . 2 . Scanalyzers 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Terminal Hacks 74 | . 5 . 5 . 1 . 1 5 . 5 29 1 . . . . . . . . . 17 5 . . Record 26 | . . . . . . . . . . 4 11 1 . . . . . . . . . 5 5 . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . . . . . . . . 1 . . 3 . . . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 8 | . 1 . . . . . 2 2 . . . . 3 . . . . . . . . . . . . Scan Component 5 | . 1 . . . . . 1 1 . . . . 2 . . . . . . . . . . . . Repair 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 11 | . 2 . . . . . 1 4 . . . . 3 . . . . . . . . . . 1 . Process 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Report Inventory 5 | . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Patch 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . 5 . . . 5 8 . . . . 6 . . . . . 2 . . . 1 4 1 Full Trace Events 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . 11 . 1 . . 14 . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . Time 86 | . . . . . . . 26 22 . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 191 | . . . . . . . . 129 . . . . 62 . . . . . . . . . . . . Retrieved Matter 214 | . . . . . . . . 152 . . . . 62 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 9 | . . . . 4 1 . . . . . . . . . . . 2 . . 2 . . . . . Largest Group 4 | . . . . 4 2 2 2 . . . . . . . . . 2 . . 2 2 . . . . Highest-Rated Group 140 | . . . . 71 37 37 37 . . . . . . . . . 140 . . 78 78 . . . . Highest-Rated Ally 70 | . . . . 31 21 21 21 . . . . . . . . . 70 . . 49 49 . . . . Total Orders 22 | . . . . . . . . . . . . 11 2 . . . 1 8 . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 11 | . . . . . . . . . . . . 6 1 . . . . 4 . . . . . . . RETURN 8 | . . . . . . . . . . . . 5 1 . . . . 2 . . . . . . . Ally Attacks 104 | . . . . 18 . . 10 . . . . . . . . . 70 . . . 6 . . . . Total Damage 3911 | . . . . 138 . . 186 . . . . . . . . . 3486 . . . 101 . . . . Kills 18 | . . . . 2 . . 5 . . . . . . . . . 11 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 7 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . 2 2 . 1 . 1 2 2 . . . 1 1 . . . . Drone Launches 11 | . . . . . . . . . . . . 7 1 . . . . 3 . . . . . . . Drone Recoveries 8 | . . . . . . . . . . . . 6 1 . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 32928 | 127 1757 1191 1570 612 614 715 1900 1702 483 506 138 985 1777 499 824 1704 4951 1382 3134 1716 625 1077 878 1458 603 Spaces Moved 15488 | 82 916 688 559 374 367 446 953 828 284 314 87 546 905 303 502 1048 2004 578 982 625 302 383 361 623 428 Core 389 | 7 . . . . . . . . . . . . . . . . 1 . . . . . . 109 272 Treads 3468 | 2 896 688 559 374 367 446 136 . . . . . . . . . . . . . . . . . . Legs 4655 | . . . . . . . . . . . . . . . . . 761 578 982 625 302 383 361 514 149 Wheels 6968 | 73 20 . . . . . 817 827 284 314 87 546 905 303 502 1048 1242 . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Fastest Speed 50 | 50 100 160 160 160 160 160 115 145 145 160 160 160 160 160 160 145 115 180 183 183 183 183 183 50 50 Average Speed 169 | 97 158 160 222 160 160 160 149 160 159 160 160 160 160 160 160 159 175 209 194 208 183 183 205 161 86 Slowest Speed 900 | 160 160 160 240 160 160 160 240 900 160 160 160 160 175 160 160 175 350 210 260 285 183 210 285 260 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 61 | 5 96 94 52 87 79 89 46 23 63 54 73 93 29 53 71 86 94 92 25 76 52 86 51 20 16 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 9 | . . 2 . . . . . . . . 1 . . . . 3 . . . . . 3 . . . Known Exits Taken 11 | . 1 . 1 . . . . 1 . 1 . . 1 1 1 1 . . 1 . . . 1 1 . Unknown Exits Taken 14 | 1 . 1 . 1 1 1 1 . 1 . 1 1 . . . . 1 1 . 1 1 1 . . . Scrap Searched 24 | . . 1 . 2 . 1 . . 3 2 . 1 . 3 6 1 . 1 . 2 1 . . . . Spaces Dug 138 | . 7 11 . . . . 12 2 . . . 11 16 . . . 14 7 31 10 4 6 2 4 1 Terrain Destroyed 1361 | . 75 93 7 . . . 120 33 4 14 . 82 123 3 14 . 114 65 204 77 70 15 65 135 48 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 448 | . . . . . . . 74 20 4 . . 7 28 . 1 . 65 55 86 22 17 15 24 28 2 AOE 913 | . 75 93 7 . . . 46 13 . 14 . 75 95 3 13 . 49 10 118 55 53 . 41 107 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Total 20520 | 106 1118 737 744 386 388 447 1236 1117 304 315 86 614 1093 314 518 1087 3228 671 1925 991 327 732 453 938 645 Wait 3161 | . 71 9 39 10 . 1 100 176 8 . . 33 44 6 8 4 938 43 660 307 . 291 50 183 180 Move 15463 | 81 915 687 558 373 366 445 952 827 283 313 86 545 904 302 501 1047 2003 577 981 624 301 382 360 622 428 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 192 | 6 26 2 17 . 1 . 22 12 1 . . 1 12 1 2 6 34 1 32 3 . 4 . 7 2 Fast Attach 98 | 7 2 1 6 . . . 11 10 3 . . . 6 . . 9 12 . 5 1 . 10 . 6 9 Attach 83 | . 1 2 8 . . . 4 2 . . . . 11 . . 3 16 1 13 2 . 4 4 10 2 Detach 105 | . 2 . 4 . . . 3 1 . . . . 3 . . 4 20 3 21 6 . 11 9 15 3 Swap 156 | . 16 8 17 2 . . 12 22 . 1 . 6 23 4 5 1 14 2 15 . . 3 2 3 . Drop 174 | . 25 2 22 . 1 . 24 21 4 . . 1 10 . . 13 22 1 9 1 . 11 . 4 3 Fire 1009 | 12 52 22 70 . 3 . 108 46 5 1 . 28 80 1 2 . 153 43 182 34 26 16 28 85 12 Melee 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Kick 13 | . . . . . . . . . . . . . . . . . . . 7 . . . . 1 5 Crush 17 | . 8 4 3 1 . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . 17 . . . . . . . . . . . 11 . . 13 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 968 | -10/Materials | Discovered new exit (range 16) 1338 | -10/Materials | Discovered new exit (range 16) 1340 | -10/Materials | Identified exit to Mines 1351 | -10/Materials | Discovered new exit (range 16) 1548 | -10/Materials | Discovered new exit (range 8) 1848 | -10/Materials | Discovered new exit (range 14) 1885 | -10/Materials | Entered Mines 2031 | -10/Mines | Learned location of Zion (-6) 2173 | -10/Mines | Discovered new exit (range 5) 2203 | -10/Mines | Assembled infested the area 2256 | -10/Mines | Destroyed 18 combat bots 2375 | -10/Mines | Learned location of Storage (-7) 2891 | -10/Mines | Discovered new exit (range 10) 3076 | -10/Mines | Entered Materials 3076 | -9/Materials | Evolved 2 slots: Utility x2 4273 | -9/Materials | Build established: Scavenger-Mutant 4432 | -9/Materials | Identified exit to Mines 4471 | -9/Materials | Discovered new exit (range 5) 4646 | -9/Materials | Entered Mines 4682 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4858 | -9/Mines | Learned Materials emergency access door positions 4908 | -9/Mines | Build established: Mutant 4963 | -9/Mines | Discovered new exit (range 9) 4965 | -9/Mines | Received a Mining Laser from a helpful Derelict 5000 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5000 | -9/Mines | Discovered new exit (range 5) 5258 | -9/Mines | Entered Exiles 5258 | -9/Exiles | Found Exiles lab destroyed 5258 | -9/Exiles | Accompanied by 1 ally 5471 | -9/Exiles | Opened EX-Vault 5478 | -9/Exiles | Found Field Lobotomy Kit 5856 | -9/Exiles | Discovered new exit (range 12) 5872 | -9/Exiles | Entered Mines 5872 | -8/Mines | Accompanied by 2 allies 6239 | -8/Mines | Discovered new exit (range 11) 6339 | -8/Mines | Discovered new exit (range 13) 6587 | -8/Mines | Entered Materials 6587 | -8/Materials | Accompanied by 2 allies 6587 | -8/Materials | Evolved 2 slots: Utility x2 7038 | -8/Materials | Repaired Grenade Launcher 7754 | -8/Materials | Destroyed 8 combat bots 7890 | -8/Materials | Discovered new exit (range 16) 8487 | -8/Materials | Entered Factory 8487 | -7/Factory | Evolved 2 slots: Utility x2 8539 | -7/Factory | Repaired Gauss Cannon 8983 | -7/Factory | Identified exit to Storage 8983 | -7/Factory | Identified exit to Lower Caves 9261 | -7/Factory | Discovered new exit (range 6) 10189 | -7/Factory | Entered Lower Caves 10270 | -7/Lower Caves | Learned Factory interactive machine intel 10613 | -7/Lower Caves | Discovered new exit (range 13) 10660 | -7/Lower Caves | Learned Factory stockpile data 10672 | -7/Lower Caves | Entered another Lower Caves area 10693 | -7/Lower Caves | Discovered new exit (range 9) 10980 | -7/Lower Caves | Learned Factory trap positions 11016 | -7/Lower Caves | Identified exit to Data Miner 11024 | -7/Lower Caves | Learned Extension stockpile data 11178 | -7/Lower Caves | Entered Data Miner 11178 | -7/Data Miner | Discovered new exit (range 6) 11202 | -7/Data Miner | Met Data Miner 11241 | -7/Data Miner | Learned location of Section 7 (-2) 11241 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11263 | -7/Data Miner | Received God Mode back door access code from Data Miner 11316 | -7/Data Miner | Entered Proximity Caves 12117 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12290 | -6/Proximity Caves | Discovered new exit (range 6) 12301 | -6/Proximity Caves | Entered Factory 12301 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12302 | -6/Factory | Loaded intel: 106 trap records 12304 | -6/Factory | Loaded intel: 53 interactive machine locations 12499 | -6/Factory | Lost 3 parts (1p2u) 12722 | -6/Factory | Lost 3 parts (2u1w) 12826 | -6/Factory | Repaired Missile Launcher 13481 | -6/Factory | Discovered new exit (range 11) 13667 | -6/Factory | Discovered new exit (range 14) 13858 | -6/Factory | Lost 3 parts (2u1w) 14076 | -6/Factory | Identified exit to Lower Caves 14078 | -6/Factory | Entered Lower Caves 14143 | -6/Lower Caves | Learned Factory security intel 14411 | -6/Lower Caves | Build established: Skirmisher 14558 | -6/Lower Caves | Discovered new exit (range 10) 14574 | -6/Lower Caves | Identified exit to Lower Caves 14577 | -6/Lower Caves | Entered another Lower Caves area 14609 | -6/Lower Caves | Discovered new exit (range 8) 14637 | -6/Lower Caves | Learned Factory security intel 15356 | -6/Lower Caves | Discovered new exit (range 12) 15369 | -6/Lower Caves | Learned Factory emergency access door positions 15372 | -6/Lower Caves | Identified exit to Zion 15401 | -6/Lower Caves | Entered Zion 15443 | -6/Zion | System corruption cleaned by Quarantine Array 15610 | -6/Zion | Discovered new exit (range 15) 15616 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15878 | -6/Zion | Learned location of 1 exit from Factory 16008 | -6/Zion | Learned location of Testing (-3) 16224 | -6/Zion | Met Imprinter 16653 | -6/Zion | Found Prototype Device 16653 | -6/Zion | Identified Bomb Factory No. 2 17074 | -6/Zion | Opened final containment barrier to the Deep Caves 17100 | -6/Zion | Discovered new exit (range 3) 17100 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17101 | -6/Zion | Identified exit to Deep Caves 17105 | -6/Zion | Entered Deep Caves 17628 | -6/Deep Caves | Attacked by Z-Imprinter 17643 | -6/Deep Caves | Assimilated 1L-YNJ(z) with FLK Orb 17646 | -6/Deep Caves | Assimilated SA-H95(z) with FLK Orb 17676 | -6/Deep Caves | Allies destroyed Z-Imprinter 17703 | -6/Deep Caves | Lost 7 parts (2p4u1w) 17731 | -6/Deep Caves | Build established: Mutant 17786 | -6/Deep Caves | Z-Facility disabled 17946 | -6/Deep Caves | Found Prototype Protection 17946 | -6/Deep Caves | Identified Zio. Weapon Casing 18242 | -6/Deep Caves | Discovered new exit (range 7) 18323 | -6/Deep Caves | Spotted AG-67986 18388 | -6/Deep Caves | Destroyed AG-67986 18399 | -6/Deep Caves | Found Zio. Weapon Casing 18647 | -6/Deep Caves | Spotted AG-97974 18680 | -6/Deep Caves | Core integrity fell below 50% 18699 | -6/Deep Caves | Destroyed AG-97974 18726 | -6/Deep Caves | Lost 3 parts (3u) 18852 | -6/Deep Caves | Triggered Deep Caves wall 18852 | -6/Deep Caves | Spotted AS-15950 18852 | -6/Deep Caves | Spotted AS-88115 18860 | -6/Deep Caves | Exposed GOLEM chamber 18860 | -6/Deep Caves | Destroyed AS-15950 18860 | -6/Deep Caves | Destroyed AS-88115 18887 | -6/Deep Caves | Destroyed 36 combat bots 18945 | -6/Deep Caves | Found GOLEM Unit 18959 | -6/Deep Caves | Found GOLEM Unit 18965 | -6/Deep Caves | Found GOLEM Unit 18970 | -6/Deep Caves | Found GOLEM Unit 18978 | -6/Deep Caves | Found GOLEM Unit 19241 | -6/Deep Caves | Build established: Golem 20003 | -6/Deep Caves | Found GOLEM Unit 21112 | -6/Deep Caves | Found Zio. Weapon Casing 21222 | -6/Deep Caves | Found Prototype Protection 21354 | -6/Deep Caves | Found Zio. Weapon Casing 21478 | -6/Deep Caves | Found Zio. Weapon Casing 22056 | -6/Deep Caves | Entered Proximity Caves 22059 | -5/Proximity Caves | Spotter reported a threat 22110 | -5/Proximity Caves | Destroyed 7 combat bots 23379 | -5/Proximity Caves | Discovered new exit (range 15) 23438 | -5/Proximity Caves | Entered Factory 23438 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23439 | -5/Factory | Identified exit to Upper Caves 23440 | -5/Factory | Identified exit to Factory 23950 | -5/Factory | Found Prototype Launcher 23953 | -5/Factory | Found Prototype Launcher 23956 | -5/Factory | Found Prototype Launcher 24883 | -5/Factory | Assembled infested ambush trap array 24920 | -5/Factory | Destroyed 8 combat bots 24965 | -5/Factory | Destroyed 8 combat bots 25549 | -5/Factory | Cargo convoy interrupted 25838 | -5/Factory | First assault squad dispatched 25971 | -5/Factory | Identified Mni. Smartbomb Launcher (x3) 26011 | -5/Factory | Lost 3 parts (3u) 26266 | -5/Factory | Found Mni. Smartbomb Launcher 26269 | -5/Factory | Found Mni. Smartbomb Launcher 26572 | -5/Factory | Entered Upper Caves 26599 | -5/Upper Caves | Lost 7 parts (1p1n3u2w) 26719 | -5/Upper Caves | Found Alien Artifact 26719 | -5/Upper Caves | Identified Core Expander 26719 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 27080 | -5/Upper Caves | Spotted B-75 Beast 27186 | -5/Upper Caves | Destroyed B-75 Beast 27524 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27589 | -5/Upper Caves | Destroyed 7 combat bots 27779 | -5/Upper Caves | Learned location of 1 exit from Factory 28261 | -5/Upper Caves | Discovered new exit (range 8) 28288 | -5/Upper Caves | Entered another Upper Caves area 28288 | -5/Upper Caves | Accompanied by 2 allies 28404 | -5/Upper Caves | Core integrity fell below 50% 28578 | -5/Upper Caves | P-70 Sage assimilated allied Soldier 6a 28611 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28648 | -5/Upper Caves | Destroyed 7 combat bots 28904 | -5/Upper Caves | Discovered new exit (range 7) 28913 | -5/Upper Caves | Entered Zhirov 28914 | -5/Zhirov | Discovered new exit (range 3) 28980 | -5/Zhirov | Learned location of Quarantine (-2) 28980 | -5/Zhirov | Learned location of Command (-1) 29034 | -5/Zhirov | Found Alien Artifact 29034 | -5/Zhirov | Identified Integrated Reactor 29034 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29060 | -5/Zhirov | Found Alien Artifact 29631 | -5/Zhirov | Cloak Generator disabled 29641 | -5/Zhirov | Enhanced Grunts warped into view 29692 | -5/Zhirov | Lost 4 allies 29990 | -5/Zhirov | Entered Proximity Caves 29993 | -4/Proximity Caves | Spotter reported a threat 29993 | -4/Proximity Caves | Spotter reported a threat 30100 | -4/Proximity Caves | Spotter reported a threat 30118 | -4/Proximity Caves | Spotted B-86 Titan 30153 | -4/Proximity Caves | Spotter reported a threat 30287 | -4/Proximity Caves | Attracted the attention of an 0b10 base 30296 | -4/Proximity Caves | Identified Zio. Heavy Carapace 30347 | -4/Proximity Caves | Destroyed 14 combat bots 30361 | -4/Proximity Caves | Learned Extension trap positions 30361 | -4/Proximity Caves | Learned Extension security intel 30831 | -4/Proximity Caves | Discovered exit to Factory (range 11) 30868 | -4/Proximity Caves | Entered Factory 30868 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 30869 | -4/Factory | Identified exit to Research 31118 | -4/Factory | Search patrols dispatched 31319 | -4/Factory | Found Quantum Capacitor 31368 | -4/Factory | Search patrols dispatched 31618 | -4/Factory | First assault squad dispatched 31792 | -4/Factory | Lost 5 parts (2u3w) 31800 | -4/Factory | Destroyed 12 combat bots 31898 | -4/Factory | Incoming assault squad redirected 32126 | -4/Factory | Garrison activated, responded to threat 32132 | -4/Factory | Spotted B-86 Titan 32137 | -4/Factory | Incoming assault squad redirected 32246 | -4/Factory | Destroyed 7 combat bots 32269 | -4/Factory | Core integrity fell below 50% 32271 | -4/Factory | System corruption reached 10% 32307 | -4/Factory | Lost 17 parts (2p6n6u3w) 32315 | -4/Factory | Core integrity fell below 20% 32326 | -4/Factory | Entered Research 32326 | -3/Research | Evolved 2 slots: Utility x2 32411 | -3/Research | Incoming investigation squad redirected 32465 | -3/Research | Identified Transdimensional Reconstructor 32465 | -3/Research | Warped through subspace 32543 | -3/Research | Build established: Mutant 32576 | -3/Research | First assault squad dispatched 32594 | -3/Research | Incoming assault squad redirected 32842 | -3/Research | Destroyed 7 combat bots 32843 | -3/Research | Incoming assault squad redirected 32843 | -3/Research | Spotted B-86 Titan 32869 | -3/Research | Core integrity fell below 50% 32897 | -3/Research | Lost 10 parts (1p4n3u2w) 32912 | -3/Research | Core integrity fell below 20% 32929 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 32869_ Penetrated by Slug. 32869_ Knocked back. 32870_ Slammed into K-01 Serf. 32883_ Acquired Exp. Optical Array. 32889_ Acquired Prototype Energy Cannon. 32889_ Identified Imp. Matter Neutralizer. 32900_ Slug penetrates Wall. 32906_ Asb. Biocell Array destroyed. 32906_ Penetrated by Slug. 32906_ Slug penetrates Wall. 32912_ Acquired 2 matter. 32915_ Slug penetrates Wall. 32915_ Acquired 5 matter. 32918_ Slug penetrates Wall. 32918_ Slug penetrates Door. 32920_ Adv. Terrain Scan Processor destroyed. 32926_ Enh. Optical Array destroyed. 32926_ Penetrated by Slug. 32926_ Slug penetrates Door. 32929_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ??#####?????????????????????????????????? | | #?#######"""G"""#???????????????????????????????? | | #########""" """###?????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | =!! !| ???????????????????????????? | | !! |! ???????????????????????????? | | !! | ] ???????????????????????????? | | "" ??????????????????????????????? | | ""T??????????????????????????????? | | ! """?????????????????????????????? | | ## ################????????????????????????????? | | #? ########????? ????????????????????????????? | | #?### #?????= ????????????????????????????? | | #???? =! #????? [????????????????????????????? | | #????? =! ??????# #????????????????????????????? | | #????? =! ??????# #????????????????????????????? | | #?????? ???????# #????????????????????????????? | | #?????? ???????# #????????????????????????????? | | #?????##+##??????# #????????????????????????????? | | #?????# ######## #????????????????????????????? | | #??#### #??#+#???????????????????????? | | ####T # ## #### #?## ##??######??????????????? | | ###+#### ### # #??????????????? | | "#### # ; Y@/ #??????????????? | | #???# #g ###### # #??????????????? | | #???# / ?????????##+##??######??????????????? | | #???#+## #???????????? ???????????????????????? | | #??? # #???????????? =???????????????????????? | | #??? + #??????????? ??????????????????????? | | #?? # #??????????? ??????????????????????? | | #?? # #??????????#######?????????????????????? | | #? + ??????????????????????????????????????? | | #? ###??????????????????????????????????????? | | #######?????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | +####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 77 Energy Capacity 1520 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 EM Shielding 2 Armor Coverage 1525 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 2 Particle Charging 30 Salvage Targeting 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Target Analyzer | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Exp. Utility Shielding | -6/Factory | Scanalyzed Arm. Medium Treads | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedExplosiveTrap Manual? 0 Play Time 03:19:12 Cumulative 203.4 hours Start 2025.05.01 @ 14:04:59 End 2025.05.06 @ 13:15:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7905bd99-bede-4988-aa45-4b35ee588b1d