Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 04:15:45 Player: alice_fexa Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (167) 835 Value Destroyed (5892) 5892 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (23404) 23404 TOTAL SCORE: 38011 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1940 Follower Combat Kills 1551 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Win 3000 Friendly Fire -87 Cogmind --------- Core Integrity 1425/1600 Matter 204/300 Energy 181/200 System Corruption 0% Temperature Cool (12) Movement Flying (23) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Q-thruster Electron Diverter Cooled Impulse Thruster > --- UTILITY (13) ----- Experimental Heat Sink Small Storage Unit Advanced Trap Scanner Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Advanced Phase Shifter Hacking Suite Hacking Suite Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Hypervelocity Multirail Impact Mace > --- INVENTORY (8) ---- Micro Antimatter Reactor Cooled Impulse Thruster Advanced Sensor Array Subatomic Replicator Improved Matter Neutralizer Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Q-thruster Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Advanced Trap Scanner Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Advanced Phase Shifter Layered Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Ghost Barrier > --- WEAPON ----------- Hypervelocity Multirail Impact Mace > --- INVENTORY -------- Micro Antimatter Reactor Cooled Impulse Thruster Advanced Sensor Array Subatomic Replicator Improved Matter Neutralizer Fusion Bomb Launcher [Rating: 170] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Treads Light Treads Wheel Armored Wheel Flight Unit Impulse Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Impact Mace Energy Gun Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 2 2 2 2 . . 2 2 . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 1 1 . 1 . . . 1 . 1 . . . Utility 11 | . . 1 1 1 2 . . . 2 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 120 | 6 7 11 39 11 8 8 1 . 7 6 3 2 5 4 2 Power 15 | 1 2 1 5 . 1 3 . . . . 1 . . 1 . Engine 7 | 1 2 1 2 . . 1 . . . . . . . . . Core 6 | . . . 3 . 1 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 . . 1 . Propulsion 36 | 2 1 4 11 4 1 2 . . 5 2 . 2 1 1 . Treads 16 | 2 . 3 11 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 19 | . . 1 . 4 1 2 . . 5 2 . 2 1 1 . Utility 39 | 1 3 1 10 5 5 1 1 . 2 3 1 . 3 1 2 Device 19 | . 2 . 7 2 2 1 1 . 1 2 . . . . 1 Storage 4 | 1 1 . 1 1 . . . . . . . . . . . Processor 8 | . . 1 2 1 2 . . . . . . . 1 1 . Hackware 7 | . . . . 1 1 . . . 1 . 1 . 2 . 1 Protection 1 | . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 1 5 13 2 1 2 . . . 1 1 . 1 1 . Energy Gun 14 | . . 4 10 . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . 1 . . . . Ballistic Gun 4 | 2 . . . . . . . . . 1 . . 1 . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . Launcher 5 | . . 1 3 . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 4 . 1 1 1 . . . 1 . 2 2 . Parts Lost 13 | . . . 10 . . 2 . . . . . . . . 1 Power 2 | . . . 2 . . . . . . . . . . . . Propulsion 6 | . . . 4 . . 2 . . . . . . . . . Utility 3 | . . . 2 . . . . . . . . . . . 1 Weapon 2 | . . . 2 . . . . . . . . . . . . Highest Loss Streak 8 | . . . 8 . . 1 . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 2 11 14 16 7 7 7 7 8 7 7 6 5 6 6 6 Power 1 | . 2 2 1 . 1 . 1 1 1 1 1 1 1 1 1 Propulsion 2 | 1 2 5 5 . . . . . 1 1 1 . . . 1 Utility 2 | . 1 2 2 4 4 5 5 5 3 2 2 2 2 2 1 Weapon 3 | . 3 5 7 1 1 1 1 1 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 48 | . 6 6 9 11 2 1 2 . 1 2 3 1 . . 4 Power 10 | . 2 . 2 2 1 . 1 . . . . 1 . . 1 Propulsion 8 | . 2 2 2 . . . . . . . 1 . . . 1 Utility 13 | . 1 . 2 3 1 1 1 . 1 1 1 . . . 1 Weapon 13 | . . 4 3 6 . . . . . . . . . . . Tool/Special 4 | . 1 . . . . . . . . 1 1 . . . 1 Average Slot Usage (%) 95 | . 95 98 97 93 99 98 94 94 95 91 90 90 91 91 87 Engine 4 | . 14 11 6 . . . . . . 3 1 . . . . Core 3 | . . . 1 7 6 10 11 11 10 4 4 4 4 . . Reactor 1 | . . . . . . . . . . . 2 4 4 7 8 Treads 14 | . 27 28 34 . . . . . . . . . . . . Flight 15 | . . . . 36 33 33 29 29 27 24 23 26 26 26 24 Device 16 | . 10 11 17 13 19 17 17 17 20 20 14 16 17 17 16 Storage 7 | . 14 11 9 7 6 5 5 5 5 4 4 4 4 4 4 Processor 8 | . . 10 9 8 13 11 11 11 10 9 9 8 8 8 8 Hackware 5 | . . . . 6 6 5 5 5 10 9 13 13 13 13 15 Energy Gun 6 | . . 15 17 . . . . . . . . . . . . Energy Cannon 1 | . . . . . 3 5 5 5 5 2 . 4 4 2 1 Ballistic Gun 2 | . 24 3 . . . . . . . 1 3 . . 1 2 Impact Weapon 2 | . . . . 6 6 4 5 5 5 4 4 4 3 4 4 Peak Build Rating 170 | 6 9 17 41 36 54 73 73 73 111 131 133 147 151 158 170 Average Rating 69 | 4 7 14 32 33 50 71 72 73 102 126 130 144 143 154 159 On Entrance 74 | . 6 9 15 29 36 54 70 73 73 111 131 133 143 149 155 Avg Prop Armor Cover (%) 15 | . 10 16 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 54 | 14 31 34 54 18 25 30 27 26 28 44 48 48 48 51 51 Greatest Support 104 | 40 40 60 104 25 27 35 29 29 43 52 57 65 60 63 60 Greatest Overweight (x) 16 | 1 2 2 16 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 7 13 15 16 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 20 | 4 15 15 20 19 8 8 8 8 8 8 8 8 8 8 7 Average Carried 10 | 2 11 14 16 7 7 7 7 8 7 7 7 7 7 7 6 Final Capacity 20 | 8 15 15 20 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 20 | 4 15 15 20 8 8 8 8 8 8 8 8 8 8 7 6 Class Distribution -------------------- 35% | Mutant 33% | Hacker-Scout 16% | Scout 11% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Matter Collected 2676 | 258 231 310 610 130 90 100 51 . 99 88 20 29 71 226 363 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8341 | . 395 500 2349 153 207 300 128 48 441 380 276 29 189 925 2021 Parts 328 | . 27 35 100 4 4 9 . . 6 8 3 . . 41 91 Haulers Intercepted 18 | . 2 1 5 . 2 2 . . 3 1 1 . . . 1 Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 86 | . 6 8 40 . . . . . . 1 . . . 13 18 Melee 1 | . . . . . . . . . . . . . . 1 . Guns 62 | . 4 5 27 . . . . . . 1 . . . 7 18 Cannons 2 | . 2 . . . . . . . . . . . . . . AOE 17 | . . 3 10 . . . . . . . . . . 4 . Classes Destroyed 21 | . 5 2 3 1 . 1 1 . . . . . 1 2 5 Worker 5 | . . . 2 1 . 1 . . . 1 . . . . . Builder 5 | . . . . . . . . . . . . . . 1 4 Tunneler 1 | . . . . . . 1 . . . . . . . . . Hauler 18 | . 2 1 5 . 2 2 . . 3 1 1 . . . 1 Recycler 13 | . 2 2 3 . . . . . . 1 1 . . 1 3 Minesweeper 1 | . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . 2 . . . . . . . . . . . Operator 6 | . . 1 1 . 1 1 . . . . 1 . 1 . . Watcher 29 | . 1 3 5 2 . 3 . . 4 2 1 1 3 2 2 Swarmer 20 | . 3 3 7 . . . . . . . . . . 7 . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 39 | . 3 2 23 . . . . . . . . . . 3 8 Brawler 2 | . . . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . 1 . . Sentry 14 | . . 3 7 . . . . . . 1 . . . 2 1 Specialist 2 | . . . 2 . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . 3 Programmer 2 | . . . . . . . . . . . . . . . 2 Heavy 1 | . . . 1 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | . 3 3 5 1 2 2 1 . 2 2 1 1 2 5 13 Combat Bots Only 9 | . 3 3 5 . . . . . . 1 . . . 4 9 Max Kills in Single Turn 3 | . 1 3 3 1 1 1 1 . 1 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 3 . . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Hostile Shots Fired 418 | . 34 33 182 2 . 30 . . 7 12 4 6 5 42 61 Missed 178 | . 5 10 48 1 . 14 . . 5 8 4 6 2 29 46 Hits 240 | . 29 23 134 1 . 16 . . 2 4 . . 3 13 15 Melee 1 | . . . . . . . . . . . . . . 1 . Projectile 239 | . 29 23 134 1 . 16 . . 2 4 . . 3 12 15 AOE 3 | . . . 1 . . . . . . . . 1 . . 1 Critical Strikes 8 | . . 1 7 . . . . . . . . . . . . Damage Taken 4678 | . 413 331 2375 14 . 367 . . 24 124 . 75 93 349 513 Core 830 | . 62 29 340 . . 70 . . . . . . 93 61 175 Absorbed by Shields 12 | . . . . . . . . . . . . . . . 12 Regen/Repaired (Parts) 74 | . . . 44 . . 7 . . 23 . . . . . . Core Remaining (%) 88 | 100 75 92 38 100 100 . . 93 100 . 100 . . 89 89 Volleys Fired 378 | 2 34 34 140 . . 26 . . 2 4 . 5 . 31 100 Largest 2 | 2 2 2 2 . . 1 . . 1 1 . 1 . 1 1 Hottest 134 | 40 50 112 134 . . 90 . . 90 90 . 113 . 113 113 Shots Fired 571 | 4 68 66 265 . . 26 . . 2 4 . 5 . 31 100 Gun 451 | 4 61 51 255 . . . . . . 3 . . . 18 59 Cannon 106 | . 7 13 . . . 26 . . 2 1 . 5 . 11 41 Launcher 14 | . . 2 10 . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . Kinetic 178 | 4 68 26 . . . . . . . 3 . . . 18 59 Thermal 379 | . . 38 255 . . 26 . . 2 1 . 5 . 11 41 Explosive 14 | . . 2 10 . . . . . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 4 12 17 19 . . . . . . 2 . . . 10 7 Robot Miss Streak 5 | . 4 1 3 . . . . . . 1 . . . 5 4 Penetration Max 3 | . . . . . . . . . . . . . . 3 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 433 | 4 40 47 198 5 8 11 3 1 11 7 12 1 5 23 57 Core Hits 225 | 1 16 20 103 2 3 2 . . 2 1 1 . 1 21 52 Critical Kills 35 | . . . . . 1 . . . . 1 . . 1 7 25 Critical Parts Destroyed 46 | . . . . . . 2 1 . 3 1 2 . 1 5 31 Critical Strikes 96 | . . 1 9 . 1 3 1 . 3 2 2 . 2 13 59 Burn 10 | . . 1 9 . . . . . . . . . . . . Destroy 70 | . . . . . . . . . . 1 . . . 10 59 Smash 15 | . . . . . 1 2 1 . 3 1 2 . 2 3 . Impale 1 | . . . . . . 1 . . . . . . . . . Melee Attacks 167 | . . . . 9 14 30 5 3 24 22 21 4 9 22 4 Impact 156 | . . . . 7 10 25 5 3 24 22 21 4 9 22 4 Slashing . | . . . . . . . . . . . . . . . . Piercing 11 | . . . . 2 4 5 . . . . . . . . . Sneak Attacks 35 | . . . . 4 3 6 1 . 5 4 4 1 3 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . . Damage Inflicted 13168 | 52 505 826 4157 383 557 840 328 87 908 535 955 86 531 1254 1164 Guns 5221 | 52 452 499 3316 . . . . . . 16 . . . 165 721 Cannons 365 | . 53 194 . . . . . . . . . . . . 118 Explosions 1626 | . . 133 830 . . . . . . . . . . 477 186 Melee 5945 | . . . . 383 557 840 328 87 908 519 955 86 531 612 139 Ramming 11 | . . . 11 . . . . . . . . . . . . Kinetic 1802 | 52 505 343 . . . . . . . 16 . . . 165 721 Thermal 3970 | . . 350 3316 . . . . . . . . . . . 304 Explosive 1440 | . . 133 830 . . . . . . . . . . 477 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 5470 | . . . . 321 444 540 328 87 908 519 955 86 531 612 139 Slashing . | . . . . . . . . . . . . . . . . Piercing 475 | . . . . 62 113 300 . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 . . . . . . Average Corruption 1 | . . . . . . 1 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 9 | . . . . . . 4 2 1 2 . . . . . . Message Errors 1 | . . . . . . . 1 . . . . . . . . Matter Fused 3 | . . . . . . 1 . 1 1 . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . 1 . 1 . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3009 | . . . 4 130 6 424 320 65 479 405 319 16 317 388 136 Projectiles 8 | . . . . . . . . . . . . . . . 8 Explosions 23 | . . . 4 . . . . . . . . . . . 19 Melee 2978 | . . . . 130 6 424 320 65 479 405 319 16 317 388 109 Knockbacks 14 | . 1 1 . . . 2 . . 3 . 1 1 2 2 1 Impact 12 | . . . . . . 2 . . 3 . 1 1 2 2 1 Kinetic 2 | . 1 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . 45 . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . Rammed 2 | . 1 . 1 . . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 210 | . . 132 88 . . 210 . . 28 20 . 102 . 102 168 Average Temperature 55 | . . 39 11 . . 77 . . 15 19 . 43 . 34 63 Received Heat Transfer 1305 | . 159 66 999 . . . . . . 27 . . 9 27 18 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . 2 . 2 1 . 4 3 2 1 3 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 43 | . . . . 4 . 4 1 . 3 8 3 1 11 8 . Impact Corruptions 68 | . . . . 5 . 13 5 3 10 6 5 1 7 12 1 Robots Melted 3 | . . . 3 . . . . . . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . . . . . . Parts Melted 20 | . . 5 15 . . . . . . . . . . . . Heat Transferred 9141 | . . 962 7918 . . . . . . . . . . . 261 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . . . 2 1 . . . . . . . . . 5 5 Low Security (%) 75 | 100 100 100 60 35 100 100 . . 100 100 100 100 100 30 . Level 1 10 | . . . 19 64 . . . . . . . . . 32 . Level 2 5 | . . . 19 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . 36 97 Peak Influence 3531 | . 62 114 530 260 67 96 . . 45 60 17 42 57 2925 3531 Initial 1754 | . . 18 31 238 65 . . . . 20 5 . 12 . 1754 Average 262 | . 11 52 222 209 35 18 . . 11 26 4 11 14 827 2340 Influence Increases 6399 | . 190 275 1255 66 41 268 10 5 229 263 96 84 151 1679 1787 Destroy 0b10 Robot/C 2400 | . 120 160 800 . . . . . . 20 . . 20 640 640 Destroy 0b10 Robot/NC 420 | . 25 35 80 25 15 40 10 5 35 25 20 5 20 25 55 Destroy Leader 502 | . 26 48 190 4 4 10 . . 14 14 4 2 6 84 96 Allied During Kill 339 | . . . . . . . . . . . . . . 150 189 Successful Hack 171 | . 18 5 10 5 20 9 . . 14 13 . 11 30 18 18 Disable Machine 225 | . . 15 15 15 . 30 . . 15 15 15 . 60 15 30 Destroy Structure 677 | . 1 12 55 2 2 44 . . 16 26 12 21 . 222 264 Partial Spotted 270 | . . . . 15 . 15 . . 60 60 30 15 15 30 30 Lose Combat Pursuer 1395 | . . . 105 . . 120 . . 75 90 15 30 . 495 465 Influence Decreases 4256 | . 144 246 806 456 174 201 78 5 190 292 106 62 171 144 1181 Entered New Map 1661 | . . 28 44 286 69 1 26 . . 19 5 . 10 2 1171 Time Decay 2381 | . 144 218 662 150 105 183 52 5 190 263 101 62 114 132 . Lost Part 127 | . . . 100 . . 17 . . . . . . . . 10 Lost Ally 40 | . . . . 20 . . . . . 10 . . . 10 . Purge Threat 47 | . . . . . . . . . . . . . 47 . . Squads Dispatched 70 | . . . 4 1 1 7 . . 5 4 2 2 2 19 23 Investigation 6 | . . . . . . 1 . . 3 1 . . 1 . . Extermination 14 | . . . . 1 1 3 . . 1 2 2 1 1 2 . Reinforcement 16 | . . . 4 . . 3 . . 1 . . 1 . 4 3 Assault 32 | . . . . . . . . . . . . . . 12 20 Garrison 2 | . . . . . . . . . . 1 . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Distress Signals 14 | . . 2 4 . . 1 . . 2 2 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 296 | . 11 12 59 2 1 19 . . 17 12 4 7 4 75 73 Peak Tracking Total 36 | . 2 3 6 1 . 9 . . 5 4 2 6 1 36 26 Tactical Retreats 28 | . . . 4 . . 4 . . 3 5 1 1 . 4 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Traps Triggered 5 | . 2 . 1 . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Machines Disabled 15 | . . 1 1 1 . 2 . . 1 1 1 . 4 1 2 Max in Single Turn 1 | . . 1 1 1 . 1 . . 1 1 1 . 1 . 1 Garrison Access 2 | . . . 1 . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Machines Accessed 70 | . 3 4 6 3 7 13 . . 10 6 6 1 5 5 1 Terminals 43 | . 3 3 3 1 2 7 . . 6 4 4 1 4 4 1 Fabricators 5 | . . . . 1 . 1 . . 2 1 . . . . . Repair Stations 3 | . . . 1 . . 1 . . 1 . . . . . . Recycling Units 6 | . . . . 1 2 2 . . 1 . . . . . . Scanalyzers 8 | . . 1 1 . 2 . . . . . 2 . 1 1 . Garrison Access 5 | . . . 1 . 1 2 . . . 1 . . . . . Total Hacks 193 | . 12 14 11 8 16 30 . . 35 16 16 7 16 11 1 Successful 80 | . 9 4 9 2 11 8 . . 8 5 7 3 7 6 1 Failed 112 | . 3 9 2 6 5 22 . . 27 11 9 4 9 5 . Catastrophic 25 | . . . . 2 1 6 . . 7 4 1 2 1 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 105 | . 10 12 5 . 6 17 . . 19 10 6 7 9 4 . Terminals 132 | . 12 12 6 1 6 19 . . 24 12 9 7 14 9 1 Fabricators 12 | . . . . 4 . 3 . . 4 1 . . . . . Repair Stations 10 | . . . 2 . . 3 . . 5 . . . . . . Recycling Units 10 | . . . . 3 3 2 . . 2 . . . . . . Scanalyzers 20 | . . 2 2 . 5 . . . . . 7 . 2 2 . Garrison Access 9 | . . . 1 . 2 3 . . . 3 . . . . . Terminal Hacks 28 | . 3 . 2 1 3 2 . . 2 2 4 2 2 4 1 Record 1 | . . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . . 1 . Open DSF 2 | . . . . 1 . 1 . . . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . 1 . 1 . . . Terminal Index 6 | . . . . . 2 1 . . . 1 . 1 . 1 . Alert Level 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . . 1 . 1 . . Locate Traps 3 | . 2 . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . 1 . . . . . 1 . 1 . . 1 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . 1 . 1 . . 1 . . . . . . Network Status 2 | . . . . 1 . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 1 . . 1 . . . . . . Retrieve Components 3 | . . . . . 1 1 . . 1 . . . . . . Scanalyzer 14 | . . 1 2 . 5 . . . . . 3 . 2 1 . Insert Component 3 | . . . . . 1 . . . . . . . 2 . . Analyze 2 | . . . . . 2 . . . . . . . . . . Retrieve Study 9 | . . 1 2 . 2 . . . . . 3 . . 1 . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . . . . Seal Access 2 | . . . 1 . . 1 . . . . . . . . . Unauthorized Hacks 28 | . 6 3 2 . 2 3 . . 4 3 . 1 3 1 . Terminals 26 | . 6 3 2 . 2 2 . . 3 3 . 1 3 1 . Assimilate 3 | . . . . . . . . . . 1 . . 1 1 . Botnet 13 | . 3 1 1 . 2 1 . . 1 1 . 1 2 . . Operators 3 | . . . . . . 1 . . 1 1 . . . . . Skim 7 | . 3 2 1 . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . 1 . . . . . . Patch 2 | . . . . . . 1 . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 1 . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 49 | . 1 3 2 2 3 11 . . 8 5 4 1 5 3 1 Full Trace Events 4 | . . . . . . . . . 2 1 . . 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . 2 . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . 139 . . . . . . . . . Total Part Build Rating 18 | . . . . . . 18 . . . . . . . . . Part Studies Acquired 9 | . . 1 2 . 2 . . . . . 3 . . 1 . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . 3 10 . . 2 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Total Allies 4 | . . . . 1 . . . . . 1 . . . 2 . Largest Group 2 | . . . . 1 . . . . . 1 . . . 2 1 Highest-Rated Group 1230 | . . . . 12 . . . . . 10 . . . 1230 1204 Highest-Rated Ally 1204 | . . . . 12 . . . . . 10 . . . 1204 1204 Total Orders 1 | . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 96 | . . . . 11 . . . . . . . . . 37 48 Total Damage 9449 | . . . . 99 . . . . . . . . . 4581 4769 Kills 35 | . . . . . . . . . . . . . . 20 15 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Active Infowar (turns) 4517 | . . . . 247 259 917 174 45 468 637 334 185 297 510 444 Optics 4270 | . . . . . 259 917 174 45 468 637 334 185 297 510 444 Sensors 4514 | . . . . 247 259 917 171 45 468 637 334 185 297 510 444 Traps 4269 | . . . . . 258 917 174 45 468 637 334 185 297 510 444 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Turns Passed 8520 | 87 737 613 2505 308 259 917 174 45 468 637 334 185 297 510 444 Spaces Moved 12130 | 45 351 316 1102 571 732 2190 407 110 1067 1366 818 537 675 1119 724 Core 11 | 8 . . 3 . . . . . . . . . . . . Treads 1659 | 37 331 192 1099 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 144 | . 20 124 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 10316 | . . . . 571 732 2190 407 110 1067 1366 818 537 675 1119 724 Fastest Speed 19 | 50 120 120 156 27 26 22 27 27 24 25 29 25 24 19 23 Average Speed 45 | 148 157 144 162 27 26 23 27 27 26 27 29 25 24 22 23 Slowest Speed 850 | 160 160 160 850 27 27 27 27 27 29 29 29 25 25 24 23 Overloaded Moves 17 | . . . . . . . . . . . . . . 17 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . 2 9 . . . 11 6 3 16 3 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 59 32 95 13 22 55 68 15 31 27 75 15 75 60 19 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . 2 . . . . . . . . Spaces Dug 76 | . . . . 2 2 17 2 2 7 12 6 3 . 14 9 Terrain Destroyed 266 | . . 10 62 2 2 39 2 2 8 12 6 8 . 56 57 Melee 68 | . . . . 2 2 16 2 2 7 12 6 3 . 13 3 Projectile 73 | . . . 1 . . 23 . . 1 . . 5 . 11 32 AOE 121 | . . 10 61 . . . . . . . . . . 32 18 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Res Tes Sec Acc Total 14257 | 58 474 421 1565 713 772 2500 463 119 1207 1575 872 572 772 1296 878 Wait 1223 | 2 42 28 209 73 8 247 42 7 95 173 30 22 91 115 39 Move 12000 | 44 350 315 1101 570 727 2171 406 109 1066 1344 805 530 643 1113 706 Hop 54 | . . . . . 2 9 . . . 10 6 3 15 2 7 Pick Up 95 | 4 23 11 18 11 4 2 3 . 4 6 2 3 3 1 . Fast Attach 58 | 6 2 5 17 5 4 4 1 . 2 3 1 1 3 3 1 Attach 30 | . 2 2 5 7 2 3 1 . 2 2 . 2 1 . 1 Detach 6 | . 1 . 2 2 . 1 . . . . . . . . . Swap 76 | . 3 7 32 1 5 3 1 . 4 2 2 . 2 5 9 Drop 140 | . 16 19 40 15 9 4 4 . 8 9 5 2 5 4 . Fire 378 | 2 34 34 140 . . 26 . . 2 4 . 5 . 31 100 Melee 164 | . . . . 9 11 30 5 3 24 22 21 4 9 22 4 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . 11 Rewire 20 | . . . . 20 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 88 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 8) 808 | -10/Materials | Discovered new exit (range 13) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 943 | -9/Materials | Central database locked down 1377 | -9/Materials | Discovered new exit (range 3) 1438 | -9/Materials | Entered another Materials area 1438 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1551 | -8/Materials | Build established: Scavenger-Mutant 1918 | -8/Materials | Discovered new exit (range 15) 2140 | -8/Materials | Build established: Mutant 2143 | -8/Materials | Discovered new exit (range 16) 2336 | -8/Materials | Repaired Lgt. Deuterium Engine+ 2912 | -8/Materials | Discovered new exit (range 13) 3118 | -8/Materials | Discovered new exit (range 15) 3870 | -8/Materials | Core integrity fell below 50% 3902 | -8/Materials | Lost 8 parts (1p4n1u2w) 3902 | -8/Materials | Discovered new exit (range 9) 3943 | -8/Materials | Entered Factory 3943 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4035 | -7/Factory | Identified exit to DSF 4125 | -7/Factory | Discovered new exit (range 15) 4130 | -7/Factory | Identified exit to Factory 4251 | -7/Factory | Entered another Factory area 4251 | -6/Factory | Evolved 2 slots: Utility x2 4320 | -6/Factory | Identified exit to Factory 4387 | -6/Factory | Discovered new exit (range 19) 4409 | -6/Factory | Identified exit to Lower Caves 4450 | -6/Factory | Discovered exit to Lower Caves (range 9) 4510 | -6/Factory | Entered another Factory area 4510 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4554 | -5/Factory | Build established: Scout 4727 | -5/Factory | Fabricated Enh. Quantum Rifle? 4775 | -5/Factory | Identified exit to DSF 4808 | -5/Factory | Spotted B-75 Beast 5213 | -5/Factory | Discovered new exit (range 11) 5213 | -5/Factory | Discovered new exit (range 9) 5215 | -5/Factory | Identified exit to Extension 5262 | -5/Factory | Discovered new exit (range 13) 5416 | -5/Factory | Identified exit to Upper Caves 5427 | -5/Factory | Entered Upper Caves 5508 | -5/Upper Caves | Encountered a Warlord checkpoint 5524 | -5/Upper Caves | Learned Factory emergency access door positions 5595 | -5/Upper Caves | Discovered new exit (range 19) 5601 | -5/Upper Caves | Identified exit to Upper Caves 5601 | -5/Upper Caves | Entered another Upper Caves area 5646 | -5/Upper Caves | Discovered new exit (range 2) 5646 | -5/Upper Caves | Identified exit to Factory 5646 | -5/Upper Caves | Entered Factory 5646 | -4/Factory | Evolved 2 slots: Utility x2 5935 | -4/Factory | Build established: Hacker-Scout 5996 | -4/Factory | Discovered new exit (range 10) 5999 | -4/Factory | Identified exit to Upper Caves 6038 | -4/Factory | Discovered new exit (range 5) 6039 | -4/Factory | Identified exit to Research 6065 | -4/Factory | Discovered exit to Research (range 5) 6114 | -4/Factory | Entered Research 6114 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6125 | -3/Research | Garrison activated, responded to threat 6207 | -3/Research | Identified exit to Armory 6207 | -3/Research | Identified exit to Quarantine 6470 | -3/Research | Spotted B-86 Titan 6683 | -3/Research | Spotted B-90 Cyclops 6709 | -3/Research | Found Fusion Bomb Launcher 6751 | -3/Research | Entered Quarantine 6866 | -3/Quarantine | Found Alien Artifact 6897 | -3/Quarantine | Met incapacitated Sigix Warrior 6897 | -3/Quarantine | Lockdown squad dispatched 6898 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6899 | -3/Quarantine | Unlocked Sigix quarantine chamber 6904 | -3/Quarantine | Found Sigix Containment Pod 7084 | -3/Quarantine | Discovered new exit (range 3) 7084 | -3/Quarantine | Identified exit to Research 7085 | -3/Quarantine | Entered Research 7085 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7110 | -2/Research | Identified exit to Testing 7270 | -2/Research | Entered Testing 7388 | -2/Testing | Found Prototype Ballistic Gun 7388 | -2/Testing | Identified Hyp. Multirail 7459 | -2/Testing | Found Prototype Hackware 7463 | -2/Testing | Identified Subatomic Replicator 7463 | -2/Testing | Identified Ghost Barrier 7548 | -2/Testing | Spotted Fortress 7566 | -2/Testing | Discovered new exit (range 5) 7566 | -2/Testing | Discovered new exit (range 6) 7567 | -2/Testing | Identified exit to Section 7 7567 | -2/Testing | Entered Section 7 7751 | -2/Section 7 | Spotted S7 Guard 7833 | -2/Section 7 | Spotted Executioner 7833 | -2/Section 7 | Spotted Executioner 7866 | -2/Section 7 | Spotted Executioner 7866 | -2/Section 7 | Spotted Executioner 7873 | -2/Section 7 | Activated Sigix Exoskeleton 7873 | -2/Section 7 | Unable to understand communications from Sigix Warrior 7898 | -2/Section 7 | Allies destroyed Executioner 7901 | -2/Section 7 | Destroyed Executioner 8006 | -2/Section 7 | Spotted Investigator 8026 | -2/Section 7 | Garrison activated, responded to threat 8052 | -2/Section 7 | Spotted Alpha 7 8075 | -2/Section 7 | Discovered new exit (range 3) 8076 | -2/Section 7 | Identified exit to Access 8077 | -2/Section 7 | Entered Access 8077 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 8077 | -1/Access | Evolved 2 slots: Utility x2 8089 | -1/Access | Identified exit to Surface 8089 | -1/Access | Watched by a mysterious "MATRIX" hacker 8111 | -1/Access | Spotted B-99 Colossus 8317 | -1/Access | Unable to understand communications from Sigix Warrior 8421 | -1/Access | Energy Cycler disabled 8475 | -1/Access | Spotted Investigator 8482 | -1/Access | Allies destroyed Investigator 8504 | -1/Access | Unable to understand communications from Sigix Warrior 8521 | *** | Destroyed 0b10! Last Messages --------------- 08507_ Quantum Shear penetrates B-74 Champion. 08508_ HV Slug penetrates Sigix Warrior. 08508_ HV Slug penetrates B-74 Champion. 08508_ B-74 Champion suffers critical hit (Destroy). 08508_ B-74 Champion destroyed. 08508_ HV Slug penetrates Wall. 08510_ Stasis bubble strength at 182. 08511_ Stasis bubble strength at 164. 08512_ Stasis bubble strength at 146. 08513_ Stasis bubble strength at 128. 08514_ Stasis bubble strength at 110. 08515_ Stasis bubble strength at 92. 08516_ Stasis bubble strength at 74. 08517_ Stasis bubble strength at 56. 08518_ Stasis bubble strength at 38. 08518_ R-10 Processor collects Lgt. Ion Engine. 08519_ Stasis bubble strength at 20. 08520_ Stasis bubble strength at 2. 08521_ Stasis bubble bursts. [Achievement: Partners In Destruction] Map ----- +----------------------------------------------------+ | ? #??????????????????????????????????????? | | "" #??????????????????????????????????????? | | "" !#??##############??????????????????????? | | """""" #??# #??????????????????????? | | """""" #??# #??????????????????????? | | "" #??# """""#??????????????????????? | | "" ????# """""#??????????????????????? | | ??????# """""#??????????????????????? | | ????????# """""#??????????????????????? | | ??????????# """""#??????????????????????? | | /############# """""#??????????????????????? | | # #??????????????????????? | | # ! #??????????????????????? | | #######+### #* ] # ###??????????????????? | | " #" "! "u #??????????????????? | | # ## #""###############??????????????????? | | # " ## ####????????????????????????????????? | | # """ ## "#??????????????????????????????????? | | # """ "; ##????###???????????????????????????? | | # " #;R ####### ##########??????????????????? | | # ;; ="" T""" "??????????????????? | | # #%!= "!=""" "????BB????????????? | | # #;!%!%=* "????BB????????????? | | ###########*!=]!= "??????????????????? | | ??????????#%=[== "" "??????????????????? | | ??????????#*%[!= !![ @" "??????????????????? | | ??????????#=[[=! =%! X "??????????????????? | | ??????????#![!!%*=%*!= "????BB????????????? | | ??????#;;;;*[%!==[%%/ "????BB????????????? | | ????R ##[==[%= "??????????????????? | | ???? ????#;% =;!;### ##########??????????????????? | | ?????????##!=! #???###???????????????????????????? | | ??????????# !;#??????????????????????????????????? | | ??????????#!%"#??????????????????????????????????? | | ########### =##??????????????????????????????????? | | ## k#???????????????????????????????????? | | #" #???????????????????????????????????? | | #" #???????????????????????????????????? | | ## #???????????????????????????????????? | | #" ###?????????????????????????????????? | | ? #"= ## #????????????????????????????????? | | ??? ##!!#?#*#???????????????????????????????? | | ????? ##%[#??#!#????????????????###???????????? | | ???####+###=!#???#%#???????????????# #???????????? | | ???# = #????#!#??????????????# #???????????? | | ???# #?????# #?????????????# #???????????? | | ???# ####"""#??????# #????????????# #???????????? | | ???# #???# #???????# #???????????# #???????????? | | ???# #???## #????????# #??????????# #???????????? | | ???# #?????#??????????# ###??????? #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 26 Item Schematics ----------------- Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Adv. EM Disruption Field | -2/Testing | Archive Exp. Power Amplifier | -2/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive H-88 Terminator | -2/Testing | Archive Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Deuterium Engine | 12% | -8/Materials Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Impulse Thruster | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Impulse Thruster Array | -3/Quarantine | Hacked Q-thruster | -2/Section 7 | Hacked Alien Tech Used ----------------- None Achievements -------------- Everyone Must Die Partners In Destruction Challenges ------------ None Game ------ Seed PlatingHelicalShell Manual? 0 Play Time 01:31:22 Cumulative 1713.6 hours Start 2026.08.09 @ 23:27:06 End 2026.08.10 @ 04:15:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1229 Rogue 1189 Adventurer 40 Explorer 0 Win Type 3 Total 227 Types 107/12/76/3/2/4/16/2/1/4 Lore% 97 Gallery% 98 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d7a2d26-22e5-4020-883b-56f4dcd4daff