Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 23:15:15 Player: spider Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (191) 955 Value Destroyed (5434) 5434 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1592) 1592 TOTAL SCORE: 12641 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 341 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 40/300 Energy 99/100 System Corruption 13% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Jamming Amplifier Authchip [Propulsion] Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Antimatter Cannon Makeshift Sword > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module Improved Cooling System High-capacity Storage Unit Transmission Jammer Jamming Amplifier Makeshift ECM Suite Graphene Brace Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Phase Cannon Autogun [Rating: 62] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon CPS Tube Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Slots Evolved 8 | . . . 2 . 2 . . . 4 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . . 2 . . . Utility 4 | . . . 1 . 2 . . . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 137 | 6 10 5 19 3 26 26 1 3 14 2 13 9 Power 15 | 1 1 1 1 . 1 4 . 1 . 1 1 3 Engine 9 | 1 1 . 1 . 1 3 . 1 . . 1 . Core 5 | . . 1 . . . 1 . . . . . 3 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 49 | 2 2 2 8 2 8 9 1 1 5 . 6 3 Treads 33 | 2 2 2 7 2 8 8 1 1 . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . 5 1 Flight 10 | . . . 1 . . 1 . . 5 . 1 2 Utility 45 | 1 4 1 5 1 11 9 . 1 4 1 5 2 Device 13 | . . . 1 . 4 4 . 1 2 . 1 . Storage 5 | 1 2 . 1 . . . . . 1 . . . Processor 2 | . . . . . . 1 . . . 1 . . Hackware 7 | . . . . . . 2 . . 1 . 4 . Protection 18 | . 2 1 3 1 7 2 . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 3 1 5 . 6 4 . . 5 . 1 1 Energy Gun 5 | . 2 1 1 . . 1 . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 11 | 2 1 . 3 . 3 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher 5 | . . . 1 . 1 2 . . 1 . . . Special Weapon 4 | . . . . . . . . . 3 . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . 1 4 . . 1 2 . . Parts Lost 47 | . 5 3 2 . 7 6 . . . . 10 14 Power 11 | . 1 . 1 . 1 3 . . . . 3 2 Propulsion 12 | . 2 2 . . 1 . . . . . 1 6 Utility 15 | . . 1 1 . 4 2 . . . . 3 4 Weapon 9 | . 2 . . . 1 1 . . . . 3 2 Highest Loss Streak 13 | . 2 1 1 . 2 5 . . . . 3 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 21 | 4 13 14 18 25 24 24 25 24 15 15 14 13 Power . | . . 1 . 1 1 . 1 1 . 1 . . Propulsion 5 | 1 2 1 5 8 7 8 8 6 . . 1 1 Utility 9 | . 7 9 7 9 9 10 11 11 8 11 9 8 Weapon 3 | 1 2 3 4 6 5 4 3 2 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 54 | . 3 1 15 4 5 10 1 2 4 . 1 8 Power 2 | . . 1 . . . 1 . . . . . . Propulsion 13 | . 2 . 4 1 1 3 1 . . . . 1 Utility 26 | . 1 . 3 3 1 6 . 2 3 . 1 6 Weapon 13 | . . . 8 . 3 . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 98 98 100 99 96 90 99 89 93 86 68 Engine 8 | . 9 3 9 11 8 4 9 9 6 6 7 . Treads 25 | . 27 27 32 33 26 26 27 26 . . . . Flight 1 | . . . . . . . . . 32 33 27 . Device 10 | . . . 9 11 16 9 . 17 13 20 15 . Storage 9 | . 14 14 11 11 9 9 9 9 6 6 6 5 Processor 2 | . . . . . . 3 9 9 5 . . . Hackware 4 | . . . . . . 7 9 9 12 13 13 11 Protection 10 | . 9 13 11 11 19 13 9 . . . . 9 Energy Gun 6 | . 22 14 3 . . 7 9 9 . . . . Energy Cannon 2 | . . . . . 7 7 6 . . . . . Ballistic Gun 7 | . 5 14 17 21 10 2 . . . . . . Slashing Weapon 2 | . . . . . . . 2 9 5 6 5 4 Peak Build Rating 62 | 6 10 12 22 23 39 48 44 48 54 61 56 62 Average Rating 31 | 5 8 11 18 22 32 41 43 47 50 53 50 48 On Entrance 30 | . 6 10 12 22 23 38 43 44 46 53 53 44 Avg Prop Armor Cover (%) 8 | . . . . . . . . 16 . . 7 8 Naked Turns 17 | . . . . . . . . . . . . 17 Heaviest Build 119 | 11 35 33 103 99 119 117 112 110 40 34 34 42 Greatest Support 79 | 40 40 40 60 60 63 69 60 69 34 34 79 70 Greatest Overweight (x) 21 | . . . 1 1 1 2 1 21 1 . 1 2 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 15 15 15 Average Capacity 21 | 7 14 15 19 25 25 25 25 25 15 15 15 14 Most Carried 25 | 7 15 15 25 25 25 25 25 25 25 15 15 15 Average Carried 21 | 4 13 14 18 25 24 24 24 24 15 15 14 13 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 15 15 15 5 Final Carried 25 | 7 15 14 25 25 25 25 25 25 15 15 14 4 Class Distribution -------------------- 36% | Mutant 29% | Scavenger-Mutant 25% | Commander-Mutant 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Derelict-Sprinter | -6/Factory Derelict-Sprinter | -6/Waste Derelict-Sprinter | -6/Factory Fabricator-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Matter Collected 4002 | 364 231 143 634 177 1043 703 54 59 258 . 140 196 Remotely . | . . . . . . . . . . . . . Salvage Created 6506 | 225 767 308 986 338 1679 1819 . . 187 . 62 135 Parts 387 | 19 44 25 55 14 109 89 . . 9 . 9 14 Haulers Intercepted 12 | . 2 . 4 . 3 3 . . . . . . Recyclers Shooed 9 | 2 3 . 1 . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Combat Hostiles Destroyed 138 | . 17 12 17 11 32 36 . . 4 . 3 6 Melee 3 | . . . . . . . . . . . . 3 Guns 79 | . 16 12 16 8 13 13 . . . . . 1 Cannons 14 | . . . . . 6 6 . . . . . 2 AOE 41 | . . . 1 3 13 17 . . 4 . 3 . Classes Destroyed 17 | 3 6 . 4 2 2 . . . . . . . Worker 13 | 2 2 . 2 . 3 3 . . . . 1 . Builder 5 | . 1 . . . 2 2 . . . . . . Tunneler 7 | 4 1 . . 1 . . . . . . 1 . Hauler 12 | . 2 . 4 . 3 3 . . . . . . Recycler 9 | 1 . . 3 . 2 2 . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 7 | . 1 . 1 . 2 2 . . . . 1 . Watcher 2 | . . . 1 . . 1 . . . . . . Swarmer 36 | . 3 6 8 . 3 3 . . 4 . 3 6 Grunt 62 | . 13 6 4 7 13 19 . . . . . . Brawler 4 | . . . . 1 1 2 . . . . . . Duelist 3 | . . . 1 . 1 1 . . . . . . Sentry 18 | . . . 4 . 3 11 . . . . . . Specialist 10 | . . . . . 10 . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . Best Kill Streak 15 | 4 3 4 4 4 7 15 . . 4 . 4 3 Combat Bots Only 11 | . 3 4 3 3 5 11 . . 4 . 3 3 Max Kills in Single Turn 3 | 1 1 2 2 3 3 3 . . 2 . 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . . 1 3 3 3 . . 2 . 2 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Hostile Shots Fired 1028 | . 107 90 92 30 184 158 1 . 25 . 143 198 Missed 309 | . 27 19 20 7 53 44 1 . 13 . 65 60 Hits 719 | . 80 71 72 23 131 114 . . 12 . 78 138 Melee 22 | . . . 12 6 . 4 . . . . . . Projectile 697 | . 80 71 60 17 131 110 . . 12 . 78 138 Critical Strikes 27 | . 3 2 6 . 6 6 . . . . 4 . Damage Taken 10906 | . 876 817 976 366 2481 1890 13 . 149 . 1206 2132 Core 1732 | . 50 150 123 74 286 177 . . 86 . 207 579 Absorbed by Shields 35 | . . . . . . . . . . . 12 23 Regen/Repaired (Parts) 176 | . . . 85 . . 91 . . . . . . Core Remaining (%) 46 | 100 . 20 . 50 . . . 15 . . . . Volleys Fired 474 | 26 92 36 83 20 100 85 1 . 11 . 5 15 Largest 2 | 2 2 2 2 2 2 2 1 . 1 . 1 2 Hottest 133 | 40 80 85 121 46 96 133 65 . 39 . 39 56 Shots Fired 877 | 52 182 72 163 38 185 145 1 . 11 . 5 23 Gun 710 | 52 182 72 160 36 118 81 1 . . . . 8 Cannon 110 | . . . . . 50 38 . . 6 . 1 15 Launcher 56 | . . . 3 2 17 26 . . 4 . 4 . Special 1 | . . . . . . . . . 1 . . . Kinetic 500 | 52 91 36 107 36 118 30 . . 6 . 1 23 Thermal 320 | . 91 36 53 . 50 89 1 . . . . . Explosive 51 | . . . 3 2 17 21 . . 4 . 4 . Electromagnetic 5 | . . . . . . 5 . . . . . . Robot Hit Streak 22 | 10 10 7 22 20 17 14 6 . 7 . . 3 Robot Miss Streak 7 | 4 7 4 7 3 4 3 . . 2 . 1 6 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 10 | . 1 5 1 . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . . . Shots Hit Robots 550 | 26 114 38 107 25 119 96 1 . 4 . 10 10 Core Hits 309 | 12 43 19 41 20 73 82 . . 6 . 7 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 . . . . . . . Critical Strikes 11 | 1 . 2 3 . 2 3 . . . . . . Burn 8 | . . 2 3 . . 3 . . . . . . Destroy 3 | 1 . . . . 2 . . . . . . . Melee Attacks 67 | . . . . . 4 2 1 . 24 . 24 12 Impact . | . . . . . . . . . . . . . Slashing 67 | . . . . . 4 2 1 . 24 . 24 12 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 1 . 3 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14613 | 254 1284 516 1796 700 3907 4214 25 . 669 . 820 428 Guns 6891 | 246 1202 516 1627 368 1445 1369 25 . . . . 93 Cannons 1439 | . . . . . 780 475 . . . . . 184 Explosions 5113 | . . . 143 276 1660 2248 . . 492 . 294 . Melee 853 | . . . . . . . . . 177 . 526 150 Ramming 317 | 8 82 . 26 56 22 122 . . . . . 1 Kinetic 4618 | 246 591 204 1165 368 1445 322 . . . . . 277 Thermal 3712 | . 611 312 462 . 780 1522 25 . . . . . Explosive 4932 | . . . 143 276 1660 2067 . . 492 . 294 . Electromagnetic 181 | . . . . . . 181 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 853 | . . . . . . . . . 177 . 526 150 Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 10 13 13 Average Corruption 11 | . . . . . . . . . . 10 10 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 49 | . . . . . . . . . . 4 23 22 Message Errors 14 | . . . . . . . . . . 2 6 6 Matter Fused 8 | . . . . . . . . . . . 3 5 Heat Flow Errors 4 | . . . . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . . 1 2 1 Parts Rejected 6 | . . . . . . . . . . . 5 1 Data Loss (minor) 4 | . . . . . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . 1 3 2 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 168 | . 1 . . . 31 31 . . 3 . 66 36 Projectiles 36 | . . . . . . . . . . . . 36 Explosions 43 | . . . . . 31 9 . . 3 . . . Melee 89 | . 1 . . . . 22 . . . . 66 . Knockbacks 6 | . 1 . . 1 . 1 . . . . . 3 Impact 3 | . 1 . . 1 . 1 . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . 27 . 55 58 . . . . 57 . Shots 7 | . . . 1 . 1 3 . . . . 2 . Rammed 38 | 2 15 . 3 5 4 8 . . . . . 1 Targets Rammed 42 | 2 16 . 4 5 5 9 . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 4 | . 1 . 1 . 1 1 . . . . . . Highest Temperature 428 | . 192 273 428 . 11 177 26 . 5 . 22 302 Average Temperature 84 | . 43 124 185 . 5 37 16 . 3 . 7 102 Received Heat Transfer 3180 | . 447 384 156 111 792 828 . . 15 . 351 96 Effects 2 | . . . 1 . . . . . . . . 1 Shutdowns 1 | . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . Impact Corruptions 2 | . 1 . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . 3 1 3 . 1 1 . . . . . . Heat Transferred 7565 | . 1375 880 1369 . 1406 2498 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Maximum Alert Level 2 | . . . . . 2 2 1 . 1 . . 1 Low Security (%) 71 | 100 100 100 100 100 25 22 92 . 79 100 100 90 Level 1 16 | . . . . . 42 34 7 . 20 . . 9 Level 2 12 | . . . . . 32 42 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 664 | 10 148 164 127 101 489 664 257 . 225 68 176 216 Initial 257 | . . 44 59 3 . 201 257 . . 68 19 70 Average 149 | 1 33 100 59 11 293 364 84 . 126 55 106 162 Influence Increases 5539 | 35 496 290 548 208 1143 1372 242 . 451 . 469 285 Destroy 0b10 Robot/C 2860 | . 320 240 340 160 640 820 80 . 80 . 60 120 Destroy 0b10 Robot/NC 290 | 35 35 . 60 5 60 75 . . 5 . 15 . Destroy Leader 628 | . 74 50 90 30 146 208 . . 10 . 10 10 Allied During Kill 83 | . . . . . . 57 26 . . . . . Successful Hack 188 | . 7 . 28 . 29 36 15 . 36 . 25 12 Select Force Hacks 180 | . 60 . . . . . 120 . . . . . Disable Machine 165 | . . . . . 60 75 . . . . 30 . Destroy Structure 305 | . . . 15 13 73 101 1 . 50 . 44 8 Partial Spotted 150 | . . . . . . . . . 75 . 75 . Lose Combat Pursuer 690 | . . . 15 . 135 . . . 195 . 210 135 Influence Decreases 5324 | 35 382 250 692 215 668 1190 902 . 255 168 396 171 Entered New Map 1023 | . . 70 95 7 3 277 403 . . 128 9 31 Time Decay 3412 | 35 332 150 577 208 595 552 499 . 216 20 228 . Lost Part 469 | . 50 30 20 . 70 60 . . . . 99 140 Lost Ally 239 | . . . . . . 120 . . 39 20 60 . Purge Threat 181 | . . . . . . 181 . . . . . . Squads Dispatched 48 | . 5 . 1 1 14 7 . . 12 . 8 . Investigation 19 | . 3 . . 1 . 1 . . 9 . 5 . Extermination 4 | . . . . . . . . . 2 . 2 . Reinforcement 19 | . 2 . 1 . 11 3 . . 1 . 1 . Assault 3 | . . . . . . 3 . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Distress Signals 20 | . 2 . 4 1 9 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 265 | . 34 12 35 10 45 58 3 . 15 4 30 19 Peak Tracking Total 9 | . 4 4 6 3 6 9 1 . 5 5 8 9 Tactical Retreats 28 | . . . 1 . 9 . . . 6 . 7 5 ECM-based Alert Blocks 2 | . . . . . . . . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Traps Triggered 13 | . 3 . 1 . . . . . 2 . 2 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Machines Disabled 12 | . . . . . 4 5 . . . . 2 1 Max in Single Turn 2 | . . . . . 1 2 . . . . 1 1 Garrison Access 4 | . . . . . . 1 . . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Machines Accessed 77 | . 8 . 10 1 7 14 10 . 17 . 9 1 Terminals 47 | . 6 . 6 . 6 12 6 . 8 . 2 1 Fabricators 6 | . . . . . . . . . 3 . 3 . Repair Stations 2 | . . . 1 . . 1 . . . . . . Recycling Units 15 | . 2 . 2 . 1 . 4 . 5 . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . 1 . 3 . Total Hacks 194 | . 20 . 24 1 22 43 19 . 38 . 26 1 Successful 117 | . 11 . 13 1 12 24 15 . 21 . 19 1 Failed 75 | . 9 . 10 . 10 19 3 . 17 . 7 . Catastrophic 12 | . 2 . 3 . 2 1 . . 2 . 2 . Database Lockouts 2 | . . . 1 . . . 1 . . . . . Manual 135 | . 20 . 19 . 16 21 19 . 28 . 12 . Terminals 133 | . 17 . 19 . 17 36 15 . 22 . 6 1 Fabricators 24 | . . . . . . . . . 8 . 16 . Repair Stations 5 | . . . 2 . . 3 . . . . . . Recycling Units 21 | . 3 . 2 . 5 . 4 . 6 . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 9 | . . . . . . 4 . . 2 . 3 . Terminal Hacks 28 | . 2 . 1 1 1 13 3 . 6 . . 1 Part Schematic 4 | . 2 . . . . . . . 2 . . . Robot Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Open Door 8 | . . . . 1 . 7 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . 1 1 . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . 2 . . 1 . . . Security Stations 1 | . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . . . . . 3 . 10 . Network Status 1 | . . . . . . . . . . . 1 . Load Schematic 8 | . . . . . . . . . 3 . 5 . Build 4 | . . . . . . . . . . . 4 . Repair Station Hacks 4 | . . . 2 . . 2 . . . . . . Scan Component 2 | . . . 1 . . 1 . . . . . . Repair 2 | . . . 1 . . 1 . . . . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . . . . . . Retrieve Components 3 | . . . 2 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . 1 . 3 . Unlock Access 1 | . . . . . . . . . . . 1 . Seal Access 4 | . . . . . . 1 . . 1 . 2 . Unauthorized Hacks 64 | . 9 . 8 . 10 8 12 . 11 . 6 . Terminals 42 | . 7 . 8 . 7 8 8 . 3 . 1 . Assimilate 1 | . . . . . . . . . 1 . . . Botnet 13 | . 2 . 2 . 1 2 3 . 2 . 1 . Operators 1 | . . . . . . 1 . . . . . . Skim 27 | . 5 . 6 . 6 5 5 . . . . . Fabricators 7 | . . . . . . . . . 3 . 4 . Prioritize 2 | . . . . . . . . . . . 2 . Recompile 5 | . . . . . . . . . 3 . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 15 | . 2 . . . 3 . 4 . 5 . 1 . Reject 1 | . . . . . 1 . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . Mask 1 | . . . . . 1 . . . . . . . Tunnel 6 | . 2 . . . . . 4 . . . . . Fedlink 6 | . . . . . . . . . 5 . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 54 | . 6 . 7 . 7 12 6 . 11 . 5 . Full Trace Events 3 | . . . . . . 1 . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . Robots Built 3 | . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . Total Robot Build Rating 9 | . . . . . . . . . . . 9 . Part Schematics Acquired 4 | . 2 . . . . . . . 2 . . . Parts Built 6 | . . . . . . . . . . . 6 . Authchips 3 | . . . . . . . . . . . 3 . Time 105 | . . . . . . . . . . . 105 . Total Part Build Rating 36 | . . . . . . . . . . . 36 . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . . . . Time 39 | . . . 26 . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . . . 13 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Total Allies 20 | . . . . . . 12 . 1 3 1 3 . Largest Group 10 | . . . . . . 10 5 5 5 1 3 . Highest-Rated Group 173 | . . . . . . 173 93 97 97 31 48 . Highest-Rated Ally 33 | . . . . . . 31 29 33 33 31 16 . Total Orders 7 | . . . . . . . . 7 . . . . STAY 1 | . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . 1 . . . . EXPLORE 4 | . . . . . . . . 4 . . . . RETURN 1 | . . . . . . . . 1 . . . . Ally Attacks 135 | . . . . . . 90 24 . 5 11 5 . Total Damage 1734 | . . . . . . 1095 346 . 75 148 70 . Kills 12 | . . . . . . 8 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Active Infowar (turns) 1644 | . . . . . 574 . . . 565 53 452 . Seismic 1597 | . . . . . 574 . . . 518 53 452 . ECM 79 | . . . . . . . . . 47 . 32 . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . Drone Launches 4 | . . . . . . . . 4 . . . . Drone Recoveries 4 | . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Turns Passed 20332 | 334 2956 314 1766 2194 3936 2101 1572 3503 584 56 537 479 Spaces Moved 8986 | 176 1095 123 718 754 515 695 593 1308 1437 92 1166 314 Core 58 | 35 . . . . . . . . . . . 23 Treads 5936 | 141 1095 123 718 754 515 695 593 1302 . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 344 | . . . . . . . . . . . 80 264 Flight 2648 | . . . . . . . . 6 1437 92 1086 27 Fastest Speed 23 | 50 160 160 160 243 240 240 250 250 23 23 23 32 Average Speed 157 | 138 160 160 189 243 241 247 250 259 23 23 27 69 Slowest Speed 1545 | 160 160 160 243 243 246 330 250 1545 95 23 150 220 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 7 . 6 . Potential Cave-ins 2 | . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 59 | 11 99 40 60 94 34 88 91 90 32 71 38 24 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 21 | . 3 1 2 2 3 3 6 . 1 . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 2 | 1 . . . . . . . 1 . . . . Scrap Searched 13 | . . . . 1 . . . 12 . . . . Spaces Dug 53 | . . . 5 . 4 2 1 . 23 . 14 4 Terrain Destroyed 374 | . . . 15 17 85 124 1 . 69 . 54 9 Melee 43 | . . . . . 4 2 1 . 22 . 13 1 Projectile 23 | . . . . . 1 7 . . 6 . 1 8 AOE 308 | . . . 15 17 80 115 . . 41 . 40 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Gar Total 14253 | 217 2122 169 965 1076 3007 926 683 1428 1646 126 1348 540 Wait 4136 | . 881 1 65 281 2293 34 81 91 116 29 101 163 Move 8950 | 175 1094 122 717 753 514 694 592 1307 1424 91 1154 313 Hop 12 | . . . . . . . . . 6 . 6 . Pick Up 145 | 8 19 3 34 4 18 21 3 11 11 . 9 4 Fast Attach 62 | 5 4 . 11 . 9 13 . 2 2 3 9 4 Attach 69 | 1 7 4 4 . 9 7 1 3 14 . 10 9 Detach 13 | . 1 . . . . 3 . 1 5 . 1 2 Swap 90 | . . 1 15 5 32 22 1 1 4 . 8 1 Drop 145 | . 8 2 32 7 23 34 3 12 14 3 7 . Fire 474 | 26 92 36 83 20 100 85 1 . 11 . 5 15 Melee 67 | . . . . . 4 2 1 . 24 . 24 12 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 41 | 2 16 . 4 5 5 9 . . . . . . Escape Stasis 30 | . . . . . . . . . . . 14 16 Rewire 15 | . . . . . . 2 . . 13 . . . Trap 1 | . . . . 1 . . . . . . . . Miscellaneous 2 | . . . . . . . . . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 335 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 7) 727 | -10/Materials | Discovered new exit (range 7) 1112 | -10/Materials | Discovered new exit (range 16) 1249 | -10/Materials | Discovered new exit (range 16) 1335 | -10/Materials | Derelicts attacked the area 2439 | -10/Materials | Discovered new exit (range 9) 2536 | -10/Materials | Discovered new exit (range 15) 2638 | -10/Materials | Loaded intel: 13 trap records 2750 | -10/Materials | Learned location of 2 exits from Materials 2820 | -10/Materials | Identified exit to Mines 2820 | -10/Materials | Identified exit to Subcaves 2820 | -10/Materials | Identified exit to Materials 2841 | -10/Materials | Learned location of Mines (-10) 2872 | -10/Materials | Learned 4 Recycling zone layouts 3291 | -10/Materials | Entered Mines 3340 | -10/Mines | Core integrity fell below 50% 3372 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3382 | -10/Mines | Discovered exit to Subcaves (range 13) 3562 | -10/Mines | Learned location of Zion (-6) 3605 | -10/Mines | Entered Materials 3605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3606 | -9/Materials | Identified exit to Materials 3607 | -9/Materials | Identified exit to Mines 3701 | -9/Materials | Repaired Lgt. Treads 4362 | -9/Materials | Central database locked down 5222 | -9/Materials | Learned location of 1 exit from Storage 5371 | -9/Materials | Entered Mines 5416 | -9/Mines | Met a Derelict bent on vengeance 5430 | -9/Mines | Met a Derelict shopkeep closing up shop 5581 | -9/Mines | Assembled infested the area 6681 | -9/Mines | Build established: Scavenger-Mutant 6751 | -9/Mines | Found a hidden stash of uninstalled traps 7153 | -9/Mines | Learned Materials terminal intel 7565 | -9/Mines | Entered Materials 7565 | -8/Materials | Evolved 2 slots: Utility x2 7566 | -8/Materials | Identified exit to Factory 7567 | -8/Materials | Loaded intel: 12 terminal locations 7984 | -8/Materials | Identified exit to Storage 8274 | -8/Materials | Build established: Mutant 8556 | -8/Materials | Garrison activated, responded to threat 8743 | -8/Materials | Build established: Scavenger-Mutant 8758 | -8/Materials | Learned Factory terminal intel 8859 | -8/Materials | Learned location of 1 exit from Recycling 8874 | -8/Materials | Learned location of 2 exits from Factory 8899 | -8/Materials | Learned Factory emergency access door positions 8932 | -8/Materials | Learned location of 1 exit from Extension 8975 | -8/Materials | Learned location of Storage (-8) 9030 | -8/Materials | Learned 2 Lower Caves zone layouts 11477 | -8/Materials | Core integrity fell below 50% 11501 | -8/Materials | Entered Storage 11502 | -8/Storage | Identified exit to Recycling 11756 | -8/Storage | Build established: Mutant 12044 | -8/Storage | Destroyed 11 combat bots 12080 | -8/Storage | Repaired Lgt. Treads 12158 | -8/Storage | Build established: Scavenger-Mutant 12718 | -8/Storage | Met a pair of Derelict thieves 12828 | -8/Storage | Core integrity fell below 20% 12844 | -8/Storage | Lost 5 parts (2p2u1w) 13077 | -8/Storage | Build established: Mutant 13184 | -8/Storage | Learned location of Extension (-6) 13228 | -8/Storage | Loaded intel: 24 non-interactive machine locations 13236 | -8/Storage | Learned Factory emergency access door positions 13254 | -8/Storage | Learned location of 1 exit from Storage 13360 | -8/Storage | Loaded intel: 1 garrison access location 13419 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13439 | -8/Storage | Used back door to open Recycling access 13501 | -8/Storage | First assault squad dispatched 13580 | -8/Storage | Lost 5 allies 13602 | -8/Storage | Entered Recycling 13602 | -8/Recycling | Accompanied by 5 allies 13603 | -8/Recycling | Identified exit to Scraptown 13723 | -8/Recycling | Build established: Commander-Mutant 14297 | -8/Recycling | Discovered new exit (range 15) 14851 | -8/Recycling | Learned Storage stockpile data 14864 | -8/Recycling | Learned location of 1 exit from Extension 14868 | -8/Recycling | Learned 2 Storage zone layouts 14869 | -8/Recycling | Learned 2 Storage zone layouts 14871 | -8/Recycling | Learned location of 1 exit from Lower Caves 14885 | -8/Recycling | Learned 4 Recycling zone layouts 15098 | -8/Recycling | Scanned before Scraplab entrance 15133 | -8/Recycling | Entered Scraplab 15174 | -8/Recycling | Entered Scraptown 15174 | -8/Scraptown | Accompanied by 4 allies 15371 | -8/Scraptown | Discovered new exit (range 91) 15599 | -8/Scraptown | Visited Bundlers 15984 | -8/Scraptown | Visited UFD Registry 15984 | -8/Scraptown | Registered with UFD as "Monocutter" 16047 | -8/Scraptown | Visited Botcube Research 16084 | -8/Scraptown | Visited Observation Area 16134 | -8/Scraptown | Visited Junk Cannon Lab 16360 | -8/Scraptown | Visited Scrapoid Research Area 16393 | -8/Scraptown | Visited Scrap Suit Storage 16440 | -8/Scraptown | Visited DA-N13 Charitable Foundation 16463 | -8/Scraptown | Found DCF Scrap (29 items) 16507 | -8/Scraptown | Visited Scrapoid Pod Storage 16555 | -8/Scraptown | Visited Chapter 10 16595 | -8/Scraptown | Visited Curators Association 16677 | -8/Scraptown | Visited LU-1G1's Boring Crew 17018 | -8/Scraptown | Lrg. Botcube activated 17022 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form (unarmed). 18538 | -8/Scraptown | Met Optimus 18538 | -8/Scraptown | Accepted into 0bPrime 18660 | -8/Scraptown | Discovered new exit (range 5) 18677 | -8/Scraptown | Entered Factory 18677 | -6/Factory | Accompanied by 5 allies 18677 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 18678 | -6/Factory | Identified exit to Factory 18680 | -6/Factory | Loaded intel: 28 terminal locations 18770 | -6/Factory | Spotted B-75 Beast 18937 | -6/Factory | Loaded intel: 8 recycling unit locations 18941 | -6/Factory | Learned location of Protoforge (-2) 19044 | -6/Factory | Lrg. Botcube activated 19046 | -6/Factory | Build established: Derelict-Sprinter 19261 | -6/Factory | Manually triggered Chute Trap 19261 | -6/Factory | Sucked down chute 19261 | -6/Factory | Entered Waste 19262 | -6/Waste | Met a frightened Derelict 19263 | -6/Waste | Found Prototype Processor 19263 | -6/Waste | Identified Spectral Analyzer 19273 | -6/Waste | Spotted C-40 Crusher 19274 | -6/Waste | Spotted C-40 Crusher 19276 | -6/Waste | EMP discharged 19276 | -6/Waste | System corruption reached 10% 19290 | -6/Waste | Spotted C-40 Crusher 19304 | -6/Waste | Spotted C-40 Crusher 19309 | -6/Waste | Spotted C-40 Crusher 19312 | -6/Waste | Discovered new exit (range 15) 19312 | -6/Waste | Spotted C-40 Crusher 19317 | -6/Waste | Entered Factory 19376 | -6/Factory | Discovered exit to Factory (range 3) 19402 | -6/Factory | Spotted B-75 Beast 19468 | -6/Factory | Fabricated Cmb. Gravmag System? 19541 | -6/Factory | Fabricated Cmb. Gravmag System? 19559 | -6/Factory | Fabricated G-47 Trooper? 19759 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 19801 | -6/Factory | Loaded intel: 8 recycling unit locations 19854 | -6/Factory | Identified exit to Garrison 19854 | -6/Factory | Entered Garrison 19878 | -6/Garrison | Lost 3 parts (1p1n1w) 19942 | -6/Garrison | Learned Factory security intel 19970 | -6/Garrison | Spotted B-75 Beast 20051 | -6/Garrison | Build established: Fabricator-Mutant 20206 | -6/Garrison | Triggered checkpoint 20215 | -6/Garrison | Triggered checkpoint 20240 | -6/Garrison | Discovered new exit (range 15) 20241 | -6/Garrison | Core integrity fell below 50% 20253 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20293 | -6/Garrison | Core integrity fell below 20% 20299 | -6/Garrison | Released all parts (5) 20333 | -6/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 20304_ Acquired 24 matter. 20305_ System corrupted: Matter fused (-9). 20305_ Acquired VTOL Module. 20310_ VTOL Module destroyed. 20310_ Triggered Stasis Trap. 20310_ A bubble of rippling energy engulfs the area. 20310_ Field strength at 94. 20311_ Field strength at 88. 20312_ Field strength at 77. 20313_ Field strength at 71. 20314_ Field strength at 65. 20315_ Field strength at 59. 20316_ Field strength at 53. 20316_ VTOL Module destroyed. 20317_ Field strength at 37. 20318_ Field strength at 31. 20319_ Field strength at 25. 20320_ Field strength at 19. 20321_ Field strength at 5. 20322_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????# ???????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ###### #####################????????????????????? | | #????????????????????? | | = ^ #????????????????????? | | * #????????????????????? | | #####################+### #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ##""""##########?????? | | ????????????????????????# ??????? | | ????????????????????????# ??????? | | ????????????????????????# ???????? | | ????????????????????????# ## ## ##????????? | | ??????????????????????###@ ## ## #?????????? | | ??????????????????????# "?????????? | | ??????????????????????#=% BB "?????????? | | ??????????????????????# = BB "?????????? | | ??????????????????????# "?????????? | | ??????????????????????### ## ## #?????????? | | ????????????????????????# ## ## #?????????? | | ????????????????????????#% g #?????????? | | ????????????????????????# ^ #?????????? | | ????????????????????????# #?????????? | | ????????????????????????## ## ## ##?????????? | | ?????????????????????????# #? ?## #??????????? | | ?????????????????????????# #??###?# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# #??????????? | | ?????????????????????????# #??????# ########???? | | ?????????????????????????? ???????# = = ####? | | ?????????????????????????? ???????# """## | | ??????????????????????????##???????######## | | ??????????????????????????????????????????# ##""" | | ??????????????????????????????????????????# ####" | | ??????????????????????????????????????????# #??#" | | ??????????????????????????????????????????# #?##T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 675 Evasion (%) 65 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Weapon Mount | -6/Factory | Hacked Cmb. Gravmag System | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -8/Recycling | Hacked Fabricated ------------ Cmb. Gravmag System | x2 | -6/Factory | Authchip Cmb. Gravmag System | x2 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Preloaded Cmb. Gravmag System | x2 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 39% | -9/Materials Lgt. Treads | 35% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterDecoderThermoblaster Manual? 0 Play Time 01:46:08 Cumulative 361.2 hours Start 2026.02.08 @ 02:59:25 End 2026.02.08 @ 23:15:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 137 Adventurer 1 Explorer 0 Win Type - Total 15 Types 6/2/2/0/1/0/2/1/0/1 Lore% 61 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17189b01-3a7a-4765-8ec1-3577b6518b14