Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 11:34:30 Player: Longball Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (3357) 3357 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2027) 2027 TOTAL SCORE: 10349 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 1074 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 88/340 System Corruption 2% Temperature Critical (841) Movement Flying (109) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (5) --- VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (7) ------ Improved Terrain Scan Processor Improved Terrain Scan Processor Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Transmission Jammer Wave Gun Wave Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Target Analyzer Improved Power Shielding > --- WEAPON ----------- Gatling Laser Phase Cannon Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Advanced Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Transmission Jammer Hardened Medium Armor Plating Hardlight Generator Tractor Beam Heavy Particle Gun Enhanced Gauss Cannon Proton Missile Launcher Missile Launcher Improved Remote Datajack Katana [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Terrain Scan Processor Device Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Power Shielding Weapon Enhanced Autogun Energy Gun Improved Lightning Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Slots Evolved 10 | . . 2 2 . . . 4 2 . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 2 . . . . . 1 . Utility 5 | . . . 2 . . . 2 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 82 | 7 . 22 10 4 4 . 7 2 26 Power 13 | 1 . 4 . . 2 . 2 . 4 Engine 7 | 1 . 4 . . . . 1 . 1 Core 5 | . . . . . 2 . 1 . 2 Reactor 1 | . . . . . . . . . 1 Propulsion 25 | 2 . 8 4 . 1 . 1 . 9 Treads 14 | 2 . 6 3 . 1 . 1 . 1 Leg 4 | . . . . . . . . . 4 Wheel 2 | . . 2 . . . . . . . Hover . | . . . . . . . . . . Flight 5 | . . . 1 . . . . . 4 Utility 18 | 2 . 2 3 . 1 . 3 2 5 Device 9 | 1 . 1 1 . 1 . . 1 4 Storage 4 | 1 . . 1 . . . 2 . . Processor 3 | . . 1 . . . . 1 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 26 | 2 . 8 3 4 . . 1 . 8 Energy Gun 11 | 1 . 1 1 3 . . . . 5 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 5 | 1 . 3 . 1 . . . . . Ballistic Cannon 3 | . . 1 1 . . . . . 1 Launcher 3 | . . 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 4 . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . 2 Parts Lost 37 | . 1 7 1 . 2 . . . 26 Power 9 | . . 3 . . . . . . 6 Propulsion 11 | . 1 2 . . 1 . . . 7 Utility 7 | . . . 1 . 1 . . . 5 Weapon 10 | . . 2 . . . . . . 8 Highest Loss Streak 9 | . 1 2 1 . 1 . . . 9 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 4 7 5 12 15 14 15 14 14 7 Power . | . 1 . . . . 1 1 1 . Propulsion . | 3 4 . . 1 . . . . . Utility 6 | . 1 2 7 9 8 9 8 8 3 Weapon 3 | . 1 2 4 5 5 5 4 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . 3 . 1 . . . 1 6 Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 6 | . . 1 . . . . . 1 4 Weapon 2 | . . . . 1 . . . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 91 | . 96 94 98 100 99 100 89 92 66 Engine 5 | . 14 8 9 9 . . 3 5 2 Core 3 | . . . . . 7 9 6 5 3 Treads 28 | . 24 35 35 36 35 36 26 23 7 Wheel 1 | . . 5 . . . . . . . Device 9 | . 14 11 9 9 8 9 6 10 9 Storage 6 | . 14 3 9 9 9 9 6 5 2 Processor 9 | . . 7 9 9 9 9 12 16 17 Protection 4 | . . . 7 9 9 9 6 5 1 Energy Gun 4 | . 14 2 . 2 8 9 1 . 6 Ballistic Gun 9 | . 14 11 8 10 9 9 13 11 2 Ballistic Cannon 2 | . . 6 8 3 . . . . 2 Peak Build Rating 64 | 7 8 25 33 36 38 34 45 54 64 Average Rating 31 | 5 7 19 31 33 35 34 42 52 44 On Entrance 27 | . 7 7 25 32 36 34 34 45 54 Avg Prop Armor Cover (%) 19 | . . 19 . . . . . . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 13 13 15 41 41 40 36 51 52 63 Greatest Support 114 | 40 40 88 88 88 88 86 86 86 114 Greatest Overweight (x) 14 | . . 1 . . . . . . 14 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 25 15 15 Average Capacity 11 | 7 8 5 15 15 15 15 15 15 9 Most Carried 16 | 7 8 8 15 15 15 15 16 15 15 Average Carried 10 | 4 7 5 12 14 14 15 14 14 7 Final Capacity 15 | 8 8 5 15 15 15 15 15 15 5 Final Carried 15 | 7 8 5 15 15 15 15 15 15 4 Class Distribution -------------------- 44% | Mutant 27% | Commander-Mutant 9% | Scavenger-Gunner 6% | Commander-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Garrison Commander-Mutant | -8/Recycling Commander-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Matter Collected 2701 | 274 36 597 446 348 167 12 199 20 602 Remotely . | . . . . . . . . . . Salvage Created 3604 | 97 431 919 616 187 167 50 222 . 915 Parts 181 | 7 24 61 28 11 7 4 9 . 30 Haulers Intercepted 3 | . . 2 1 . . . . . . Recyclers Shooed 3 | 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Combat Hostiles Destroyed 82 | . 11 21 15 5 4 1 3 . 22 Melee 5 | . . 5 . . . . . . . Guns 43 | . 11 8 4 1 4 1 2 . 12 Cannons 26 | . . 6 11 4 . . 1 . 4 AOE 5 | . . 1 . . . . . . 4 Classes Destroyed 14 | 2 3 5 2 . . . . . 2 Worker 1 | . . . 1 . . . . . . Builder 1 | . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . . 2 1 . . . . . . Recycler 3 | 1 . 2 . . . . . . . Mechanic 1 | . . . 1 . . . . . . Watcher 4 | . 2 1 . 1 . . . . . Swarmer 17 | . 3 4 . 2 1 . . . 7 Saboteur 2 | . . . . . . . . . 2 Grunt 43 | . 8 9 10 . 3 . 1 . 12 Brawler 1 | . . 1 . . . . . . . Duelist 4 | . . 1 1 . . . 2 . . Sentry 15 | . . 6 4 3 . 1 1 . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 9 | 2 3 6 7 4 1 1 1 . 9 Combat Bots Only 9 | . 3 4 4 3 1 1 1 . 9 Max Kills in Single Turn 3 | 1 1 2 3 1 1 1 2 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . . . . . . 2 Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Hostile Shots Fired 617 | . 65 139 65 21 31 6 28 . 262 Missed 184 | . 16 35 26 9 11 2 12 . 73 Hits 433 | . 49 104 39 12 20 4 16 . 189 Melee 7 | . . 4 . . . . . . 3 Projectile 426 | . 49 100 39 12 20 4 16 . 186 Critical Strikes 17 | . 1 4 3 . 3 . 1 . 5 Actively Blocked 1 | . . . . . 1 . . . . Damage Taken 6918 | . 501 1295 646 164 278 58 227 . 3749 Core 1500 | . 114 162 69 15 31 . . . 1109 Absorbed by Shields 361 | . . . 12 12 . . . . 337 Redirected to Shielding 110 | . . . . 5 30 9 12 . 54 Regen/Repaired (Parts) 201 | . . 201 . . . . . . . Core Remaining (%) 78 | 100 54 59 . . . 79 100 . . Volleys Fired 278 | 4 41 60 44 16 24 3 17 . 69 Largest 3 | 2 2 2 2 2 2 2 3 . 3 Hottest 256 | 60 60 60 60 85 85 85 133 . 256 Shots Fired 603 | 8 80 114 87 32 45 6 51 . 180 Gun 441 | 8 80 76 43 19 42 6 42 . 125 Cannon 144 | . . 33 43 13 . . 9 . 46 Launcher 18 | . . 5 1 . 3 . . . 9 Special . | . . . . . . . . . . Kinetic 373 | 4 41 98 86 29 21 3 34 . 57 Thermal 177 | 4 39 11 . . . . 9 . 114 Explosive 16 | . . 5 1 . 3 . . . 7 Electromagnetic 37 | . . . . 3 21 3 8 . 2 Robot Hit Streak 14 | 2 11 10 9 8 6 3 11 . 14 Robot Miss Streak 7 | 1 4 5 5 4 3 1 3 . 7 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 1 . . . 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . 1 Shots Hit Robots 433 | 4 53 93 67 23 26 5 35 . 127 Core Hits 230 | 3 27 37 63 16 13 1 13 . 57 Critical Kills 3 | . . 1 1 . . . 1 . . Critical Parts Destroyed 4 | . . 1 1 . . . 2 . . Critical Strikes 12 | . . 3 2 . 1 . 3 . 3 Burn 1 | . . . . . . . . . 1 Destroy 5 | . . . 2 . . . 3 . . Blast 3 | . . 1 . . . . . . 2 Corrupt 1 | . . . . . 1 . . . . Smash 2 | . . 2 . . . . . . . Melee Attacks 27 | . . 22 2 3 . . . . . Impact 20 | . . 20 . . . . . . . Slashing 7 | . . 2 2 3 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10377 | 39 541 2184 1687 399 886 103 753 . 3785 Guns 5316 | 39 541 722 467 204 577 103 572 . 2091 Cannons 2461 | . . 462 668 195 . . 181 . 955 Explosions 1952 | . . 352 552 . 309 . . . 739 Melee 641 | . . 641 . . . . . . . Ramming 7 | . . 7 . . . . . . . Kinetic 4290 | 7 209 1106 1135 350 223 60 416 . 784 Thermal 2976 | 32 332 78 67 . . . 181 . 2286 Explosive 1565 | . . 352 374 . 309 . . . 530 Electromagnetic 898 | . . . 111 49 354 43 156 . 185 Impact 580 | . . 580 . . . . . . . Slashing 61 | . . 61 . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . 3 . . . . . . 2 Average Corruption 2 | . . 3 . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . 1 . . . . . . 1 Matter Fused 1 | . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 166 | . . 114 22 . . . 8 . 22 Projectiles 8 | . . . . . . . 8 . . Explosions 67 | . . 23 22 . . . . . 22 Melee 91 | . . 91 . . . . . . . Knockbacks 12 | . . 2 9 1 . . . . . Impact 1 | . . 1 . . . . . . . Kinetic 11 | . . 1 9 1 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 73 | . . 17 56 . . . . . . Shots 3 | . . 1 2 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 1063 | 20 150 34 36 79 132 50 169 . 1063 Average Temperature 99 | 13 50 10 11 31 49 24 59 . 255 Received Heat Transfer 2436 | . 222 459 300 42 180 27 87 . 1119 Effects 15 | . . . . . . . . . 15 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 Interference 4 | . . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 5 | . . 5 . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 3 | . . . . . . . . . 3 Heat Transferred 5257 | 75 750 175 150 . . . 222 . 3885 Parts Sabotaged 9 | . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Maximum Alert Level 3 | . . 1 1 1 3 1 1 . 2 Low Security (%) 62 | 100 100 93 74 52 7 22 91 100 30 Level 1 29 | . . 6 25 47 21 77 8 . 52 Level 2 6 | . . . . . 45 . . . 16 Level 3 2 | . . . . . 25 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 739 | 5 198 306 257 239 739 356 221 79 547 Initial 332 | . . 76 124 92 139 332 103 79 . Average 192 | . 73 113 134 181 513 255 160 26 271 Influence Increases 4258 | 10 369 742 485 437 680 171 557 . 807 Destroy 0b10 Robot/C 2300 | . 220 420 300 180 420 80 240 . 440 Destroy 0b10 Robot/NC 90 | 10 10 30 15 5 . . 15 . 5 Destroy Leader 406 | . 44 126 62 62 20 . 52 . 40 Allied During Kill 537 | . . . . 106 226 56 149 . . Successful Hack 117 | . 20 9 29 24 . 35 . . . Disable Machine 135 | . . 45 30 30 . . 30 . . Destroy Structure 143 | . . 37 19 . 14 . 6 . 67 Advance Influence 50 | . . . . . . . 50 . . Lose Combat Pursuer 480 | . 75 75 30 30 . . 15 . 255 Influence Decreases 3711 | 10 187 630 560 441 156 781 522 164 260 Entered New Map 1047 | . . 106 170 127 76 407 76 85 . Time Decay 2109 | 10 177 469 380 294 . 374 326 79 . Lost Part 355 | . 10 55 10 . 20 . . . 260 Lost Ally 200 | . . . . 20 60 . 120 . . Squads Dispatched 10 | . 3 4 1 . . . 2 . . Investigation 4 | . 1 2 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 2 . . . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Distress Signals 6 | . 2 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 168 | . 21 39 22 9 19 3 13 . 42 Peak Tracking Total 10 | . 5 10 3 4 5 2 4 . 10 Tactical Retreats 17 | . 3 3 2 2 . . 1 . 6 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Traps Triggered 3 | . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Machines Disabled 9 | . . 3 2 2 . . 2 . . Max in Single Turn 2 | . . 1 2 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Machines Accessed 31 | . 6 5 6 6 . 6 1 1 . Terminals 27 | . 6 4 6 5 . 6 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . Total Hacks 88 | . 22 17 17 14 . 16 1 1 . Successful 44 | . 10 8 9 7 . 9 . 1 . Failed 44 | . 12 9 8 7 . 7 1 . . Catastrophic 8 | . . 2 3 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . Manual 52 | . 7 11 14 8 . 12 . . . Terminals 81 | . 22 13 17 13 . 16 . . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . 4 . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . Terminal Hacks 25 | . 9 2 4 4 . 6 . . . Part Schematic 3 | . 1 1 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 2 | . . . . 2 . . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 3 | . . . 1 1 . 1 . . . Fabricator Index 1 | . . . . . . 1 . . . Alert Level 3 | . 1 1 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 6 | . 3 . . . . 3 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . Scan Component 2 | . . 2 . . . . . . . Repair 2 | . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . Unlock Access 2 | . . . . 1 . . . 1 . Unauthorized Hacks 13 | . 1 2 5 2 . 3 . . . Terminals 13 | . 1 2 5 2 . 3 . . . Track 2 | . . . 1 . . 1 . . . Botnet 11 | . 1 2 4 2 . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 5 5 5 4 . 5 1 1 . Full Trace Events 5 | . 1 2 1 . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . Time 76 | . . 76 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Total Allies 14 | . . . . 10 4 . . . . Largest Group 10 | . . . . 10 10 10 10 . . Highest-Rated Group 180 | . . . . 173 180 180 180 . . Highest-Rated Ally 29 | . . . . 29 29 21 21 . . Total Orders . | . . . . . . . . . . Ally Attacks 222 | . . . . 18 92 7 105 . . Total Damage 2974 | . . . . 276 960 175 1563 . . Kills 37 | . . . . 4 17 3 13 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Active Infowar (turns) 2971 | 43 561 1368 535 . . . . 245 219 Terrain 1925 | . . 926 535 . . . . 245 219 Seismic 1046 | 43 561 442 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Turns Passed 7155 | 131 561 1368 880 646 570 878 727 266 1128 Spaces Moved 3696 | 69 249 794 462 347 268 525 419 165 398 Core 172 | 6 . . . . . . . . 166 Treads 3145 | 63 249 518 462 347 268 525 419 165 129 Legs 33 | . . . . . . . . . 33 Wheels 276 | . . 276 . . . . . . . Hover . | . . . . . . . . . . Flight 70 | . . . . . . . . . 70 Fastest Speed 26 | 50 160 80 145 145 145 148 148 148 26 Average Speed 148 | 150 160 126 145 145 147 148 148 148 195 Slowest Speed 750 | 160 160 160 145 145 148 148 148 148 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 43 57 34 41 38 88 10 6 24 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . 2 . . . . . . Terrain Destroyed 118 | . . 39 18 . 9 . 3 . 49 Melee 2 | . . . 2 . . . . . . Projectile 9 | . . 2 . . . . 3 . 4 AOE 107 | . . 37 16 . 9 . . . 45 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac Gar Total 4794 | 86 340 1016 577 453 407 621 495 189 610 Wait 523 | . 50 95 35 72 41 91 44 17 78 Move 3686 | 68 248 793 461 346 266 524 418 164 398 Hop . | . . . . . . . . . . Pick Up 39 | 7 1 6 10 3 2 . 2 4 4 Fast Attach 55 | 7 . 10 7 2 2 . 4 . 23 Attach 28 | . . 6 2 . 1 . 3 2 14 Detach 8 | . . 1 . . . . 2 . 5 Swap 37 | . . 10 10 6 3 . 1 . 7 Drop 40 | . . 12 6 5 3 . 4 2 8 Fire 278 | 4 41 60 44 16 24 3 17 . 69 Melee 27 | . . 22 2 3 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis 5 | . . . . . 1 . . . 4 Rewire 67 | . . . . . 64 3 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison -8/Recycling -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 15) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Propulsion x2 1235 | -9/Materials | Discovered new exit (range 16) 1915 | -9/Materials | Repaired Adv. Treads 1954 | -9/Materials | Repaired Adv. Treads 1969 | -9/Materials | Discovered new exit (range 15) 2061 | -9/Materials | Entered another Materials area 2061 | -8/Materials | Evolved 2 slots: Utility x2 2589 | -8/Materials | Discovered new exit (range 14) 2844 | -8/Materials | Identified exit to Storage 2941 | -8/Materials | Entered Storage 2952 | -8/Storage | Identified exit to Recycling 3075 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3364 | -8/Storage | Build established: Commander-Mutant 3567 | -8/Storage | Identified exit to Garrison 3587 | -8/Storage | Entered Garrison 3587 | -8/Garrison | Accompanied by 9 allies 3621 | -8/Garrison | Triggered checkpoint 3759 | -8/Garrison | Triggered checkpoint 3759 | -8/Garrison | Triggered checkpoint 3787 | -8/Garrison | Triggered checkpoint 3798 | -8/Garrison | Lost 3 allies 3828 | -8/Garrison | Installed Relay Interface Framework 3885 | -8/Garrison | Triggered checkpoint 3889 | -8/Garrison | Discovered exit to Recycling (range 11) 3969 | -8/Garrison | Triggered checkpoint 4007 | -8/Garrison | Triggered checkpoint 4157 | -8/Garrison | Entered Recycling 4157 | -8/Recycling | Accompanied by 10 allies 4379 | -8/Recycling | Discovered new exit (range 16) 4810 | -8/Recycling | Scanned before Scraplab entrance 5035 | -8/Recycling | Entered Factory 5035 | -6/Factory | Accompanied by 10 allies 5035 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5354 | -6/Factory | Build established: Commander-Gunner 5571 | -6/Factory | Lost 5 allies 5596 | -6/Factory | Discovered new exit (range 6) 5762 | -6/Factory | Entered another Factory area 5762 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6027 | -5/Factory | Identified exit to Garrison 6028 | -5/Factory | Entered Garrison 6048 | -5/Garrison | Triggered checkpoint 6222 | -5/Garrison | Spotted B-75 Beast 6252 | -5/Garrison | Triggered checkpoint 6308 | -5/Garrison | Destroyed B-75 Beast 6320 | -5/Garrison | Triggered checkpoint 6349 | -5/Garrison | Lost 9 parts (2p4n3u) 6351 | -5/Garrison | Destroyed 9 combat bots 6376 | -5/Garrison | Triggered checkpoint 6499 | -5/Garrison | Core integrity fell below 50% 6538 | -5/Garrison | Lost 8 parts (3p1n4w) 6927 | -5/Garrison | Build established: Scavenger-Gunner 7020 | -5/Garrison | Lost 3 parts (1p1u1w) 7129 | -5/Garrison | Core integrity fell below 20% 7157 | -5/Garrison | Core destroyed Last Messages --------------- 07141_ Overheating: Energy bleed (-66). 07142_ G-67 Veteran overheating. 07143_ Quantum Rifle destroyed. 07145_ Overheating: VTOL Module damaged (-10). 07145_ Overheating: Cesium-ion Thruster damaged (-1). 07145_ Overheating: Imp. Terrain Scan Processor damaged (-10). 07147_ Overheating: Imp. Terrain Scan Processor damaged (-6). 07148_ Overheating: Imp. Terrain Scan Processor damaged (-12). 07148_ G-67 Veteran heat damages Lgt. Antimatter Reactor. 07149_ Overheating: Core damaged (-120). 07149_ G-67 Veteran heat damages Plasma Rifle. 07149_ G-67 Veteran overheating. 07149_ Adv. Heat Sink melted. 07149_ G-67 Veteran destroyed. 07151_ Power failure, Particle Reactor shutdown. 07151_ Overheating: Energy bleed (-14). 07153_ Overheating: System interference. 07153_ Imp. Terrain Scan Processor temporarily disabled. 07153_ Wave Gun temporarily disabled. 07157_ Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #??####?????? | | ??????????????????????????????????# #? #???# # | | ?????????????????????????????????## ## ## | | ????????????????????????# ####### | | ????????????????????????# | | ????????????????????????# %! | | ????????????????????????########## %## % ## | | ???????????????????????????????### ## ## #? | | ?????????????????????????????### = | | ?????????????????????????????? " /=% " | | ???????????????????????????????#=[!%= "%" | | ????????????????????????###??###!!==! 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Treads | 31% | -9/Materials Adv. Treads | 50% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here That Tickles You May Approach The Wall Challenges ------------ None Game ------ Seed PowerSystemMallet Manual? 0 Play Time 01:13:32 Cumulative 264.6 hours Start 2025.11.30 @ 14:59:00 End 2026.01.25 @ 11:34:30 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad0875af-229f-4524-8e35-1c215789691f