Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.12 @ 09:32:19 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (313) 313 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1468 Bonus ------- None Cogmind --------- Core Integrity 346/400 Matter 237/300 Energy 52/565 System Corruption 0% Temperature Cool (357) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Large Battery Reactive Plating > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Sensor Array EM Pulse Gun Medium Laser Light EM Pulse Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Battery Reactive Plating Shield Generator > --- WEAPON ----------- Ion Cannon Minigun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Sensor Array EM Pulse Gun Medium Laser Light EM Pulse Cannon Minigun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 21 | 6 5 8 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 1 | . . 1 . Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 10 | 2 2 4 2 Energy Gun 5 | 1 2 2 . Energy Cannon 2 | . . 2 . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 Average Slot Usage (%) 95 | . 91 100 100 Engine 12 | . 14 11 11 Treads 24 | . 28 22 22 Device 5 | . . 11 11 Storage 18 | . 14 22 22 Processor 1 | . 3 . . Protection 6 | . 2 11 11 Energy Gun 17 | . 21 17 . Energy Cannon 3 | . . 4 22 Ballistic Gun 3 | . 6 . . Naked Turns . | . . . . Heaviest Build 40 | 12 20 40 40 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 4 8 8 8 Average Carried 5 | 2 5 7 8 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 352 | 169 128 55 . Remotely . | . . . . Salvage Created 377 | . 195 130 52 Parts 18 | . 9 9 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 12 | . 7 2 3 Guns 5 | . 3 1 1 Cannons 3 | . . 1 2 AOE 4 | . 4 . . Classes Destroyed 6 | . 3 2 1 Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 5 | . 4 1 . Sentry 1 | . . 1 . Assembled 3 | . . . 3 Best Kill Streak 5 | . 5 1 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 784 | . 169 97 518 Core 87 | . 33 9 45 Absorbed by Shields 125 | . . 35 90 Core Remaining (%) 93 | 100 86 . . Volleys Fired 29 | . 14 10 5 Largest 2 | . 2 2 2 Hottest 116 | . 60 116 116 Shots Fired 55 | . 28 17 10 Gun 41 | . 28 11 2 Cannon 14 | . . 6 8 Launcher . | . . . . Special . | . . . . Kinetic 16 | . 14 . 2 Thermal 18 | . . 14 4 Explosive . | . . . . Electromagnetic 21 | . 14 3 4 Robot Hit Streak 4 | . 4 4 4 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 30 | . 14 9 7 Core Hits 19 | . 11 4 4 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 934 | . 580 190 164 Guns 297 | . 145 114 38 Cannons 202 | . . 76 126 Explosions 433 | . 433 . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 112 | . 74 . 38 Thermal 376 | . 170 136 70 Explosive 263 | . 263 . . Electromagnetic 181 | . 71 54 56 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . 10 . . Projectiles . | . . . . Explosions 10 | . 10 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 357 | . 50 168 357 Average Temperature 73 | . 21 75 149 Received Heat Transfer 321 | . 39 22 260 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 581 | . 100 370 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 245 | . 245 100 39 Initial 39 | . . 18 39 Average 107 | . 180 65 38 Maximum Alert Level 1 | . 1 . . Low Security (%) 70 | 100 33 100 100 Level 1 29 | . 66 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 9 4 15 Peak Tracking Total 14 | . 6 2 14 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 3 2 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 9 7 . Successful 8 | . 5 3 . Failed 8 | . 4 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 6 5 . Terminals 14 | . 9 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 2 . Terminals 4 | . 2 2 . Track 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . . 4 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 958 | 89 420 355 94 Spaces Moved 503 | 49 223 185 46 Core 1 | 1 . . . Treads 502 | 48 223 185 46 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 157 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 36 22 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 40 | . 37 2 1 Melee . | . . . . Projectile 3 | . . 2 1 AOE 37 | . 37 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 600 | 58 258 229 55 Wait 22 | . 9 11 2 Move 500 | 48 222 184 46 Hop . | . . . . Pick Up 14 | 4 3 7 . Fast Attach 13 | 6 3 4 . Attach 3 | . . 3 . Detach 2 | . 1 1 . Swap 5 | . 2 1 2 Drop 9 | . 1 8 . Fire 29 | . 14 10 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 354 | -10/Materials | Identified exit to Materials 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Utility x2 849 | -9/Materials | Discovered new exit (range 3) 865 | -9/Materials | Entered Mines 930 | -9/Mines | Assembled infested the area 935 | -9/Mines | Assisted by a Guerilla fighting off Assembled 959 | -9/Mines | Self-destructed Last Messages --------------- Something is scanning the area. 00930_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00933_ TD-68I(h): "I'll hold them off! Go on ahead or try to find another way!" 00935_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00939_ as-76124 suffers critical hit. 00939_ as-76124 destroyed. 00939_ TD-68I(h) shuts down. 00941_ as-62970 sneak attacks. 00941_ TD-68I(h) destroyed. 00945_ as-09241 destroyed. 00948_ as-97611 destroyed. 00954_ Shield Generator destroyed. 00956_ as-09915 suffers critical hit. 00956_ as-09915 destroyed. 00956_ Switching to secondary target: as-16377. 00958_ Power failure, Imp. Ion Engine shutdown. 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