Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 21:34:50 Player: gabr Result: Destroyed by P-60 Hacker with Improved Ion Engine chain reaction Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (125) 625 Value Destroyed (3518) 3518 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (426) 426 TOTAL SCORE: 7649 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 187 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 91/100 System Corruption 9% Temperature Cool (28) Movement Rolling (140) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Triangulator Targeting Computer Core Analyzer > --- WEAPON (2) ------- Thermic Laser > --- INVENTORY (20) --- Light Nuclear Core Light Fission Core Light Fission Core Gravmag System Improved Heat Sink Coolant Injector High-capacity Storage Unit Energy Well (350) Improved Signal Interpreter Field Recycling Unit (0) Shock Rifle Heavy Tesla Rifle Autogun Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Triangulator Core Analyzer Core Analyzer > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Light Fission Core Gravmag System Improved Heat Sink Coolant Injector High-capacity Storage Unit Energy Well Improved Signal Interpreter Targeting Computer Field Recycling Unit Shock Rifle Heavy Tesla Rifle Gatling Laser Thermic Laser Heavy Assault Rifle Heavy Missile Launcher Heavy Missile Launcher [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Core Analyzer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 2 . 1 . Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 160 | 11 12 21 20 43 53 Power 22 | 1 . 3 3 4 11 Engine 17 | 1 . 3 3 2 8 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 76 | 4 4 15 8 22 23 Treads . | . . . . . . Leg 15 | 2 2 2 . 7 2 Wheel 54 | 2 2 6 8 15 21 Hover 7 | . . 7 . . . Flight . | . . . . . . Utility 25 | 3 3 . 3 7 9 Device 10 | 2 . . . 5 3 Storage 4 | 1 1 . . 1 1 Processor 8 | . 1 . 2 1 4 Hackware . | . . . . . . Protection 3 | . 1 . 1 . 1 Artifact . | . . . . . . Weapon 37 | 3 5 3 6 10 10 Energy Gun 19 | 2 3 1 3 7 3 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 11 | 1 2 2 1 2 3 Ballistic Cannon 3 | . . . . 1 2 Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . 1 1 . Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 50 | . . 1 8 10 31 Power 7 | . . . . 1 6 Propulsion 26 | . . 1 3 8 14 Utility 8 | . . . 1 1 6 Weapon 9 | . . . 4 . 5 Highest Loss Streak 10 | . . 1 4 8 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 99 96 93 91 88 Engine 8 | . 14 11 9 5 8 Core 1 | . . . . 1 2 Leg 1 | . . . . 3 1 Wheel 27 | . 27 30 33 26 24 Hover 1 | . . 10 . . . Device 6 | . . . . 7 13 Storage 8 | . 14 11 9 7 6 Processor 16 | . 11 11 18 20 14 Protection 1 | . 1 . 6 1 2 Energy Gun 8 | . 20 11 4 10 2 Ballistic Gun 4 | . 7 10 8 1 2 Ballistic Cannon 2 | . . . . 2 4 Naked Turns . | . . . . . . Heaviest Build 75 | 14 51 56 65 61 75 Greatest Support 60 | 20 20 40 40 60 59 Greatest Overweight (x) 7 | 1 5 7 2 5 6 Average Overweight (x) . | . 1 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 Average Carried 17 | 5 13 19 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 15 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3139 | 358 174 503 286 684 1134 Remotely . | . . . . . . Salvage Created 4477 | 192 258 766 738 1229 1294 Parts 270 | 18 10 65 44 64 69 Haulers Intercepted 3 | . 1 1 . 1 . Recyclers Shooed 6 | 1 1 . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 73 | . 5 15 14 19 20 Guns 51 | . 5 15 10 13 8 Cannons 18 | . . . 1 6 11 AOE 4 | . . . 3 . 1 Classes Destroyed 16 | 3 2 5 3 2 1 Worker 12 | 1 . 1 4 1 5 Builder 16 | . . 4 2 2 8 Tunneler 7 | 5 . 1 . 1 . Hauler 3 | . 1 1 . 1 . Recycler 8 | 1 . 1 1 3 2 Mechanic 2 | . . . 1 1 . Watcher 4 | . . . 2 1 1 Swarmer 12 | . . 3 4 2 3 Saboteur 1 | . . . . . 1 Grunt 36 | . 5 9 8 9 5 Brawler 2 | . . 1 . . 1 Duelist 2 | . . 1 1 . . Sentry 4 | . . 1 . 2 1 Specialist 2 | . . . . 2 . Hunter 7 | . . . 1 1 5 Programmer 7 | . . . . 3 4 Best Kill Streak 10 | 2 3 8 10 3 7 Combat Bots Only 8 | . 3 7 8 2 4 Max Kills in Single Turn 4 | 1 1 1 4 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 650 | . 19 54 78 177 322 Missed 200 | . 5 9 22 62 102 Damage Taken 6762 | . 169 512 850 1587 3644 Core 1345 | . 37 116 62 270 860 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 85 71 88 61 . Volleys Fired 365 | 49 18 52 48 71 127 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 80 130 105 133 150 160 Shots Fired 601 | 50 33 100 76 139 203 Gun 448 | 50 33 100 64 111 90 Cannon 149 | . . . 10 28 111 Launcher 4 | . . . 2 . 2 Special . | . . . . . . Kinetic 347 | 48 6 59 48 47 139 Thermal 172 | . 27 32 26 50 37 Explosive 4 | . . . 2 . 2 Electromagnetic 78 | 2 . 9 . 42 25 Robot Hit Streak 22 | 6 6 22 10 17 17 Robot Miss Streak 7 | 3 3 4 2 7 4 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 405 | 29 17 65 57 97 140 Core Hits 238 | 11 9 30 41 75 72 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 18 | . 3 2 1 2 10 Burn 12 | . 3 2 . . 7 Destroy 2 | . . . 1 . 1 Blast 4 | . . . . 2 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8106 | 237 267 1041 1266 2217 3078 Guns 5059 | 237 267 1041 694 1582 1238 Cannons 2355 | . . . 142 563 1650 Explosions 657 | . . . 430 72 155 Melee . | . . . . . . Ramming 35 | . . . . . 35 Kinetic 4364 | 237 64 629 563 824 2047 Thermal 2388 | . 203 331 414 846 594 Explosive 444 | . . . 289 . 155 Electromagnetic 875 | . . 81 . 547 247 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 1 . . 2 9 Average Corruption 2 | . 1 . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . 1 . . 4 18 Message Errors 6 | . . . . 1 5 Matter Fused 4 | . 1 . . 1 2 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 4 | . . . . 1 3 Data Loss (minor) 3 | . . . . 1 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 125 | . . . 52 3 70 Projectiles 73 | . . . . 3 70 Explosions 52 | . . . 52 . . Melee . | . . . . . . Knockbacks 17 | . . . . 6 11 Impact . | . . . . . . Kinetic 17 | . . . . 6 11 Secondary . | . . . . . . Self-Inflicted Damage 41 | . . . 8 16 17 Shots 2 | . . . 1 1 . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 513 | 18 380 513 299 228 247 Average Temperature 102 | 12 157 164 82 58 68 Received Heat Transfer 1557 | . 93 183 288 492 501 Effects 18 | . 4 10 3 1 . Shutdowns 5 | . 1 4 . . . Energy Bleed 1 | . . . . 1 . Interference 10 | . 3 4 3 . . Matter Decay 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . . . 3 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 4 . 1 1 5 Heat Transferred 6379 | . 740 925 731 1858 2125 Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 604 | 35 196 310 604 580 490 Initial 269 | . 22 5 130 183 269 Average 281 | 14 68 183 340 399 319 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 30 | 100 100 49 28 2 10 Level 1 41 | . . 50 33 36 71 Level 2 28 | . . . 38 60 17 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 2 1 1 7 6 Investigation 3 | . 1 1 . 1 . Extermination 6 | . . . . 3 3 Reinforcement 7 | . 1 . . 3 3 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 2 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 143 | . 12 28 22 42 39 Peak Tracking Total 15 | . 4 9 8 5 15 Tactical Retreats 6 | . . . 2 4 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . . 2 . 3 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 9 | . 3 . 1 3 2 Terminals 4 | . 2 . 1 1 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 4 . 1 4 3 Successful 2 | . . . . 2 . Failed 10 | . 4 . 1 2 3 Catastrophic 4 | . 2 . . 1 1 Database Lockouts . | . . . . . . Manual 4 | . 3 . 1 . . Terminals 5 | . 3 . 1 1 . Fabricators 2 | . . . . 2 . Repair Stations 3 | . 1 . . . 2 Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 1 3 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 187 | . . . . 187 . Total Part Build Rating 7 | . . . . 7 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 25 | . . . . 25 . Total Damage 361 | . . . . 361 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4591 | 261 516 701 440 1530 1143 Spaces Moved 2658 | 143 406 337 279 954 539 Core 7 | 7 . . . . . Treads . | . . . . . . Legs 185 | 43 4 . . 121 17 Wheels 2396 | 93 402 267 279 833 522 Hover 70 | . . 70 . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 87 95 Average Speed 104 | 94 99 103 95 109 109 Slowest Speed 540 | 190 470 480 110 470 540 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 9 67 21 22 22 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . . . 19 16 22 Melee . | . . . . . . Projectile 18 | . . . . 2 16 AOE 39 | . . . 19 14 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3894 | 230 486 607 380 1303 888 Wait 495 | . 21 145 15 181 133 Move 2653 | 142 405 336 278 953 539 Hop . | . . . . . . Pick Up 87 | 14 15 21 9 15 13 Fast Attach 74 | 11 9 8 7 23 16 Attach 34 | . . 4 6 7 17 Detach 12 | 4 2 . 1 4 1 Swap 52 | . 3 9 7 13 20 Drop 118 | 10 13 32 9 36 18 Fire 365 | 49 18 52 48 71 127 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 262 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 13) 731 | -10/Materials | Discovered new exit (range 15) 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Propulsion x2 804 | -9/Materials | Discovered new exit (range 16) 977 | -9/Materials | Destroyed 7 combat bots 1474 | -9/Materials | Discovered new exit (range 5) 1479 | -9/Materials | Entered another Materials area 1479 | -8/Materials | Evolved 2 slots: Utility x2 1669 | -8/Materials | Destroyed 8 combat bots 1678 | -8/Materials | Lost 4 parts (2n2w) 1879 | -8/Materials | First assault squad dispatched 1889 | -8/Materials | Discovered new exit (range 16) 1919 | -8/Materials | Entered Factory 1919 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1999 | -7/Factory | Build established: Scavenger-Mutant 2493 | -7/Factory | Fabricated Hvy. Tesla Rifle (x1) 2637 | -7/Factory | Allied Derelicts emerged from ambush trap array 3000 | -7/Factory | Build established: Mutant 3125 | -7/Factory | Lost 8 parts (1p6n1u) 3147 | -7/Factory | Discovered new exit (range 11) 3389 | -7/Factory | Build established: Scavenger-Mutant 3449 | -7/Factory | Entered another Factory area 3449 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3680 | -6/Factory | Lost 8 parts (2p4n1u1w) 3857 | -6/Factory | Lost 5 parts (1p3n1u) 4041 | -6/Factory | Core integrity fell below 50% 4357 | -6/Factory | Lost 3 parts (1p1n1w) 4583 | -6/Factory | Cargo convoy interrupted 4587 | -6/Factory | Core integrity fell below 20% 4592 | -6/Factory | Destroyed by P-60 Hacker with Improved Ion Engine chain reaction Last Messages --------------- 04587_ Penetrated by Slug. 04587_ Adv. Targeting Computer destroyed. 04588_ Wheel blown off. 04588_ Adv. Heat Sink blown off. 04588_ Imp. Deuterium Engine blown off. 04588_ Wheel destroyed. 04589_ Penetrated by Slug. 04589_ Slug penetrates Wall. 04589_ K-01 Serf collects debris. 04589_ K-01 Serf destroyed. 04590_ E-15 Imp suffers critical hit (Burn). 04590_ E-15 Imp destroyed. [Achievement: Oh No You Don't!] 04590_ K-01 Serf collects debris. 04590_ Penetrated by Slug. 04590_ Slug penetrates W-25 Informer. 04591_ K-01 Serf collects debris. 04591_ Slug penetrates Wall. 04591_ Lgt. Deuterium Engine destroyed. 04592_ Chain reaction triggered in Imp. Ion Engine. 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Tesla Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed MediumPointTorch Manual? 0 Play Time 00:46:25 Cumulative 65.8 hours Start 2024.04.07 @ 20:01:13 End 2024.04.07 @ 21:34:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79c9ae56-08ea-44e7-ba0c-6ee0ad511605