Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.21 @ 17:56:55 Player: Relth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (793) 793 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2556 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 550/550 Matter 195/300 Energy 93/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit Sensor Array > --- WEAPON (3) ------- Particle Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Heat Sink Small Battery (100) Seismic Analyzer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Small Battery Sensor Array Seismic Analyzer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 36 | 6 7 21 2 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 4 7 . Treads 5 | . . 5 . Leg 6 | 2 2 2 . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 5 1 Device 4 | . 1 2 1 Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 1 6 . Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 1 1 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 2 7 . Power 1 | . . 1 . Propulsion 4 | . 1 3 . Utility . | . . . . Weapon 4 | . 1 3 . Highest Loss Streak 2 | . 2 2 . Average Slot Usage (%) 91 | . 94 90 81 Engine 10 | . 14 10 9 Treads 7 | . . 9 27 Leg 19 | . 21 18 . Wheel 1 | . 5 . . Device 8 | . 9 8 18 Storage 11 | . 14 11 9 Processor 6 | . . 8 . Protection 2 | . . 3 . Energy Gun 1 | . 5 . . Energy Cannon 1 | . . 1 9 Ballistic Gun 18 | . 22 17 9 Naked Turns . | . . . . Heaviest Build 32 | 12 18 32 28 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 2 | 2 . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 10 14 10 Average Capacity 9 | 5 7 9 10 Most Carried 8 | 6 8 8 4 Average Carried 6 | 3 6 6 3 Final Capacity 10 | 6 8 10 10 Final Carried 8 | 6 8 5 3 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 825 | 190 219 416 . Remotely . | . . . . Salvage Created 1032 | . 219 813 . Parts 72 | . 12 60 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 5 22 . Guns 27 | . 5 22 . Classes Destroyed 6 | . 1 5 . Worker 1 | . . 1 . Builder 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 10 | . . 10 . Grunt 13 | . 5 8 . Sentry 4 | . . 4 . Best Kill Streak 5 | . 3 5 . Combat Bots Only 5 | . 3 5 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1589 | . 226 1363 . Core 339 | . 38 301 . Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 84 24 . Volleys Fired 124 | . 19 105 . Largest 2 | . 2 2 . Hottest 91 | . 60 91 . Shots Fired 209 | . 38 171 . Gun 195 | . 38 157 . Cannon 14 | . . 14 . Launcher . | . . . . Special . | . . . . Kinetic 180 | . 32 148 . Thermal 29 | . 6 23 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | . 7 26 . Robot Miss Streak 3 | . 1 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 140 | . 26 114 . Core Hits 61 | . 10 51 . Critical Hits 4 | . . 4 . Critical Kills . | . . . . Critical Parts Destroyed 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1523 | . 285 1238 . Guns 1392 | . 285 1107 . Cannons 101 | . . 101 . Explosions 30 | . . 30 . Melee . | . . . . Ramming . | . . . . Kinetic 1282 | . 230 1052 . Thermal 211 | . 55 156 . Explosive . | . . . . Electromagnetic 30 | . . 30 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | . 60 30 . Average Temperature 15 | . 29 9 . Received Heat Transfer 558 | . 126 432 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 435 | . 125 310 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 427 | . 140 427 180 Average Influence 173 | . 60 214 180 Maximum Alert Level 2 | . . 2 . Low Security (%) 63 | 100 100 50 100 Level 1 21 | . . 29 . Level 2 14 | . . 19 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 4 . Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 10 45 . Peak Tracking Total 8 | . 4 8 . Tactical Retreats 9 | . . 9 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1583 | 73 312 1191 7 Spaces Moved 586 | 51 148 384 3 Core 16 | 16 . . . Treads 175 | . . 172 3 Legs 368 | 35 121 212 . Wheels 27 | . 27 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 160 Average Speed 129 | 112 112 138 160 Slowest Speed 180 | 150 120 180 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 41 35 1 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1211 | 64 257 885 5 Wait 431 | . 69 362 . Move 583 | 50 147 383 3 Hop . | . . . . Pick Up 22 | 8 9 5 . Fast Attach 16 | 4 2 10 . Attach 18 | 2 5 9 2 Detach . | . . . . Swap 2 | . . 2 . Drop 15 | . 6 9 . Fire 124 | . 19 105 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -9/Materials | Core integrity fell below 50% 1430 | -9/Materials | Build established: Scavenger-Mutant 1561 | -9/Materials | Discovered new exit (range 11) 1577 | -9/Materials | Entered another Materials area 1577 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1584 | -8/Materials | Self-destructed Last Messages --------------- 01515_ Lgt. Treads severed. 01518_ R-06 Scavenger collects Ion Engine. 01518_ Acquired Lgt. Treads. 01522_ Triggered Blade Trap. 01522_ Massive razor-sharp blades shoot up from within the floor. 01522_ Lgt. Armor Plating severed. 01522_ Lgt. Treads severed. 01522_ R-06 Scavenger collects Lgt. Armor Plating. 01525_ Acquired Lgt. Treads. 01525_ T-07 Excavator is excavating. 01539_ C-30 ARC bursts open, deploying its payload. 01539_ G-47 Trooper unfolds itself. 01539_ G-34 Mercenary unfolds itself. 01560_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01561_ EXIT=FOUND 01567_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. PARAMETERS=PROPULSION_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????#########????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????#####@ #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ???????????????? [ ????????????????????? | | ???????????????? ????????????????????? | | ???????????????? ???????????????????? | | ???????????????? ???????????????????? | | ???????????????? #???????????????????? | | ????????????????##+###???????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionMicroStabilizer Manual? 0 Play Time 00:33:37 Cumulative 11.3 hours Start 2020.04.21 @ 17:15:56 End 2020.04.21 @ 17:56:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a5738c0-5fdc-4369-a26b-8c84b902cc3c