Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 18:38:47 Player: LogicGhost Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (451) 451 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2636 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 34/300 Energy 100/100 System Corruption 0% Temperature Hot (212) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Structural Scanner Targeting Computer Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Structural Scanner Targeting Computer Medium Armor Plating Reactive Plating > --- WEAPON ----------- Pulse Rifle Advanced Beam Cannon > --- INVENTORY -------- Titanium Leg Small Storage Unit Compact Battery Assault Cannon Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Targeting Computer Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 37 | 6 5 6 . 20 Power 4 | 1 . 2 . 1 Engine 4 | 1 . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 2 . 4 Treads 2 | 2 . . . . Leg 8 | . 2 2 . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 1 . 7 Device 2 | . 1 . . 1 Storage 5 | 1 2 . . 2 Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 11 | 2 . 1 . 8 Energy Gun 3 | . . . . 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 2 | . . 1 . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 1 . 15 Power 4 | . . 1 . 3 Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Highest Loss Streak 12 | . . 1 . 12 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 91 | . 90 92 100 89 Engine 14 | . 14 14 22 11 Treads 2 | . 14 . . . Leg 21 | . 14 22 22 24 Device 8 | . 4 11 11 7 Storage 9 | . 14 11 11 6 Processor 9 | . . 11 11 11 Protection 4 | . . . . 10 Energy Gun 1 | . . . . 5 Ballistic Gun 11 | . 28 15 11 2 Ballistic Cannon 6 | . . 6 11 8 Peak Build Rating 26 | 6 7 17 17 26 Average Rating 15 | 4 6 12 17 22 On Entrance 9 | . 6 7 17 17 Naked Turns . | . . . . . Heaviest Build 43 | 13 14 25 25 43 Greatest Support 51 | 40 40 34 34 51 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 Average Capacity 7 | 5 8 8 8 5 Most Carried 6 | 5 6 6 5 5 Average Carried 3 | . 2 3 5 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 5 | . 4 5 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 585 | 194 . 292 33 66 Remotely . | . . . . . Salvage Created 487 | . . 277 . 210 Parts 26 | . . 17 . 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 14 | . . 7 . 7 Guns 5 | . . 4 . 1 Cannons 5 | . . 3 . 2 AOE 4 | . . . . 4 Classes Destroyed 6 | . . 5 . 1 Worker 1 | . . 1 . . Recycler 2 | . . 1 . 1 Swarmer 6 | . . 3 . 3 Grunt 4 | . . 2 . 2 Sentry 3 | . . 2 . 1 Heavy 1 | . . . . 1 Best Kill Streak 4 | . . 4 . 3 Combat Bots Only 3 | . . 3 . 3 Max Kills in Single Turn 2 | . . 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 213 | . . 44 . 169 Missed 52 | . . 19 . 33 Damage Taken 2761 | . . 267 . 2494 Core 598 | . . 28 . 570 Absorbed by Shields . | . . . . . Ignored by Resistances 146 | . . . . 146 Regen/Repaired (Parts) 125 | . . . . 125 Core Remaining (%) 97 | 100 100 . 93 . Volleys Fired 50 | . . 23 . 27 Largest 2 | . . 2 . 2 Hottest 131 | . . 64 . 131 Shots Fired 96 | . . 46 . 50 Gun 51 | . . 32 . 19 Cannon 37 | . . 14 . 23 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 75 | . . 46 . 29 Thermal 13 | . . . . 13 Explosive 8 | . . . . 8 Electromagnetic . | . . . . . Robot Hit Streak 9 | . . 9 . 9 Robot Miss Streak 4 | . . 2 . 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 55 | . . 27 . 28 Core Hits 36 | . . 13 . 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1358 | . . 402 . 956 Guns 441 | . . 233 . 208 Cannons 509 | . . 169 . 340 Explosions 408 | . . . . 408 Melee . | . . . . . Ramming . | . . . . . Kinetic 789 | . . 402 . 387 Thermal 161 | . . . . 161 Explosive 408 | . . . . 408 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . 2 . 1 Impact . | . . . . . Kinetic 3 | . . 2 . 1 Secondary . | . . . . . Self-Inflicted Damage 206 | . . . . 206 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 400 | . . 67 . 400 Average Temperature 130 | . . 31 . 158 Received Heat Transfer 558 | . . 105 . 453 Effects 3 | . . . . 3 Shutdowns 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 333 | . . . . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 237 | . 20 237 25 131 Initial 25 | . . 8 25 9 Average 63 | . 10 114 25 68 Maximum Alert Level 1 | . . 1 . . Low Security (%) 96 | 100 100 88 100 100 Level 1 3 | . . 11 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 1 15 . 17 Peak Tracking Total 8 | . 1 6 . 8 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 4 4 1 1 Terminals 7 | . 3 3 1 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 11 9 4 4 Successful 17 | . 8 5 . 4 Failed 11 | . 3 4 4 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 5 | . 4 . 1 . Terminals 21 | . 9 8 4 . Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 4 . . Record 1 | . . 1 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 3 | . 2 1 . . Terminal Index 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 3 | . 2 1 . . Report Inventory 2 | . 1 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 2 1 1 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 76 | . . . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1523 | 91 238 459 195 540 Spaces Moved 873 | 46 154 285 151 237 Core 22 | 20 . . . 2 Treads 99 | 26 73 . . . Legs 752 | . 81 285 151 235 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 130 50 Average Speed 129 | 112 138 126 130 130 Slowest Speed 300 | 160 160 130 130 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 44 27 46 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 95 | . . 2 . 93 Melee . | . . . . . Projectile 9 | . . 2 . 7 AOE 86 | . . . . 86 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1173 | 86 179 343 150 415 Wait 169 | 29 8 14 . 118 Move 869 | 45 153 284 150 237 Hop . | . . . . . Pick Up 32 | 6 8 9 . 9 Fast Attach 1 | . . . . 1 Attach 25 | 6 3 5 . 11 Detach 4 | . 2 2 . . Swap 11 | . 2 1 . 8 Drop 12 | . 3 5 . 4 Fire 50 | . . 23 . 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 14) 299 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 775 | -9/Materials | Discovered new exit (range 9) 789 | -9/Materials | Entered Mines 823 | -9/Mines | Assembled infested the area 828 | -9/Mines | Assisted by a Guerilla fighting off Assembled 974 | -9/Mines | Discovered new exit (range 8) 984 | -9/Mines | Entered Materials 984 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -8/Materials | Garrison activated, responded to threat 1168 | -8/Materials | Lost 3 parts (1p1n1u) 1217 | -8/Materials | Repaired Titanium Leg 1257 | -8/Materials | Repaired Titanium Leg 1510 | -8/Materials | Core integrity fell below 50% 1522 | -8/Materials | Core integrity fell below 20% 1524 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- U-05 Engineer lays Concrete. Slug penetrates Earth. U-05 Engineer lays Concrete. Penetrated by Slug. Assault Cannon destroyed. Pulse Rifle destroyed. U-05 Engineer builds a Wall. Penetrated by Slug. Power failure, Rnf. Deuterium Engine shutdown. M-13 Machinist repairs X-62 Marksman. Penetrated by Slug. U-05 Engineer lays Concrete. Titanium Leg destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Electrolysis Chamber disabled. Rnf. Deuterium Engine destroyed. U-05 Engineer builds a Wall. M-13 Machinist repairs W-25 Informer. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | "" # ### [ ##? #????????????? | | # ### ![ ## #????????????? | | # ### ! ## #????????????? | | # ### ## #????????????? | | #### ### % ## ##???????????? | | #### ######+##### #???????????? | | ??## = ! % #???????????? | | ??## % % !% % #???????????? | | ??## """ #???????????? | | ?? # """" ### #???????????? | | ?? # """" #?###""##???????????? | | ?? # #???? ???????????? | | ?? # #????""" ""?????????? | | ?? + """" #?????"" ""?????????? | | ?? # """" #?????"" ""?????????? | | ??##! """" # ? ?????????? | | ??## #####+##?##+????????? | | #### #???????? | | #######?? | | ? [ ############?? | | ?########## " #! ?? | | ?????????####+######w h# ????? | | ????????? " ?%#m % """ """????? | | ???????## [ ##u % """ """ ? # | | ???????## ##*xs " " """ # | | ???????## s%s @ ! # | | ???????##" x #########??## | | ???????##T ""######???? | | ???????##" # "##?????? | | ???????## " "###????? | | ???????###########" " ##????? | | ????????##########" " ##????? | | ???????????????## " " ##????? | | ???????????????## " "###????? | | ???????????????## " " ##????? | | ???????????????## " "###????? | | ???????????????## "" ""###????? | | ???????????????### ###?????? | | ???????????????######### #####?????? | | ????????????????######## ####??????? | | ???????????????????????# ###????????? | | ???????????????????????#####????????? | | ???????????????????????####?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed MetafiberHackingGun Manual? 0 Play Time 00:26:21 Cumulative 4.8 hours Start 2024.12.29 @ 18:15:03 End 2024.12.29 @ 18:38:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 37f49bd4-ac1d-4711-96c9-8b285c41e763