Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 16:55:57 Player: nnnnsk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (125) 625 Value Destroyed (3918) 3918 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1066) 1066 TOTAL SCORE: 9789 Bonus ------- High Alert Combat Kills 366 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 850/850 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Cesium-ion Thruster > --- UTILITY (7) ------ Small Storage Unit Machine Analyzer Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Surge Thruster Advanced Melee Analysis Suite Focal Shield Authchip [R/Combat] Corruption Screen Plasma Rifle Remote Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Flight Unit Surge Thruster Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Shock Absorption System > --- WEAPON ----------- Heavy Rocket Launcher Remote Datajack > --- INVENTORY -------- Surge Thruster Focal Shield Authchip [R/Combat] Corruption Screen Plasma Rifle Plasma Flamer Makeshift Sword [Rating: 48] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 . 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . 1 Utility 5 | . . . 2 . 2 . . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 83 | 8 7 11 18 8 25 3 2 . 1 . Power 10 | 1 . 3 1 1 4 . . . . . Engine 5 | 1 . 2 . . 2 . . . . . Core 5 | . . 1 1 1 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . 3 6 3 10 . . . . . Treads 11 | 2 . 3 5 1 . . . . . . Leg 3 | . . . . 2 1 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . 1 . 9 . . . . . Utility 26 | 2 3 2 6 2 7 1 2 . 1 . Device 6 | 1 . . 1 2 . 1 1 . . . Storage 4 | 1 2 . . . 1 . . . . . Processor 6 | . 1 . 2 . 2 . . . 1 . Hackware 3 | . . . . . 2 . 1 . . . Protection 7 | . . 2 3 . 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 23 | 3 4 3 5 2 4 2 . . . . Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 3 . 4 1 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . 2 . 1 1 . . . . . Special Weapon 3 | . 1 1 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . Parts Lost 17 | . . 1 1 2 4 2 . . 7 . Power 3 | . . 1 . . 1 . . . 1 . Propulsion 6 | . . . . 1 1 1 . . 3 . Utility 6 | . . . 1 . 2 1 . . 2 . Weapon 2 | . . . . 1 . . . . 1 . Highest Loss Streak 7 | . . 1 1 1 2 2 . . 7 . To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 4 9 14 14 14 13 6 5 6 7 . Power . | . 1 . 1 1 . . . . . . Propulsion 2 | 3 2 1 3 3 2 1 1 1 1 . Utility 4 | . 3 6 4 4 4 3 2 3 3 . Weapon 4 | . 2 5 5 5 4 . 1 2 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 33 | . 10 4 8 3 2 . . . 1 5 Power 1 | . 1 . . . . . . . . . Propulsion 15 | . 9 . 5 1 . . . . . . Utility 9 | . . 2 1 2 . . . . . 4 Weapon 8 | . . 2 2 . 2 . . . 1 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 97 98 100 91 74 94 100 87 . Engine 4 | . 14 8 . . 5 . . . . . Core 4 | . . 2 9 9 1 7 7 7 4 . Treads 28 | . 28 42 35 23 8 . . . . . Leg 3 | . . . . 12 12 . . . . . Flight 2 | . . . . . 7 30 30 30 25 . Device 6 | . 13 . 4 9 6 4 10 15 13 . Storage 9 | . 14 11 9 9 7 7 7 7 7 . Processor 7 | . . 1 8 9 15 15 15 15 22 . Hackware 1 | . . . . . 6 . 6 7 . . Protection 7 | . . 9 12 9 3 . . . . . Ballistic Gun 14 | . 23 19 12 17 7 . . . . . Slashing Weapon 2 | . . . 5 . 3 7 . . . . Peak Build Rating 48 | 7 11 16 29 31 38 37 46 46 48 . Average Rating 21 | 5 7 14 24 28 33 32 42 46 42 . On Entrance 24 | . 7 11 16 27 28 33 34 46 46 20 Avg Prop Armor Cover (%) 8 | . . . . 6 10 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 43 | 14 32 41 43 38 41 18 25 25 25 . Greatest Support 80 | 40 40 80 80 80 40 28 28 28 28 . Greatest Overweight (x) 2 | . . . . . 2 . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 8 8 . Average Capacity 13 | 7 10 15 15 15 13 8 8 8 8 . Most Carried 15 | 8 15 15 15 15 15 7 6 6 8 . Average Carried 12 | 4 9 14 14 14 13 6 4 6 7 . Final Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 Final Carried 15 | 8 15 15 15 14 7 6 6 6 8 8 Class Distribution -------------------- 45% | Mutant 41% | Scavenger-Mutant 3% | Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Scout | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Matter Collected 3293 | 288 180 580 999 548 400 56 176 . 66 . Remotely . | . . . . . . . . . . . Salvage Created 4079 | 81 529 759 1184 1002 365 . 159 . . . Parts 264 | 7 46 68 69 44 20 . 10 . . . Haulers Intercepted 7 | . 2 1 4 . . . . . . . Recyclers Shooed 3 | 1 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 90 | . 13 21 23 19 6 1 7 . . . Melee 2 | . . . . . 1 1 . . . . Guns 57 | . 13 15 12 15 2 . . . . . AOE 31 | . . 6 11 4 3 . 7 . . . Classes Destroyed 19 | 2 9 3 1 . 2 1 1 . . . Worker 7 | . 1 1 4 . 1 . . . . . Builder 2 | . 1 . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 7 | . 2 1 4 . . . . . . . Recycler 5 | 1 . . 2 . 2 . . . . . Mechanic 2 | . 1 . . . 1 . . . . . Operator 2 | . 1 1 . . . . . . . . Watcher 9 | . 1 4 4 . . . . . . . Swarmer 29 | . 9 7 6 . . . 7 . . . Cutter 3 | . . . . . 3 . . . . . Grunt 37 | . 3 8 11 13 2 . . . . . Brawler 4 | . . 1 . 3 . . . . . . Duelist 4 | . . 1 1 2 . . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 9 | . . 4 4 1 . . . . . . Hunter 1 | . . . 1 . . . . . . . Subdweller 1 | . 1 . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . Thief 1 | . . . . . . 1 . . . . Best Kill Streak 7 | 1 4 4 5 5 3 1 7 . . . Combat Bots Only 7 | . 3 4 4 5 3 1 7 . . . Max Kills in Single Turn 4 | 1 1 3 3 4 3 1 3 . . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 3 2 4 3 . 3 . . . Melee 1 | . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Hostile Shots Fired 375 | . 39 40 109 83 57 2 27 . 18 . Missed 129 | . 12 10 33 25 29 . 15 . 5 . Hits 246 | . 27 30 76 58 28 2 12 . 13 . Melee 7 | . . 3 . 1 1 2 . . . . Projectile 239 | . 27 27 76 57 27 . 12 . 13 . AOE 10 | . . . . . 3 . . . 7 . Critical Strikes 8 | . . 1 2 2 2 . . . 1 . Damage Taken 4098 | . 226 512 1088 1008 483 76 276 . 429 . Core 963 | . 42 172 161 116 186 9 53 . 224 . Absorbed by Shields 20 | . . . . . 20 . . . . . Redirected to Shielding 67 | . . . 67 . . . . . . . Regen/Repaired (Parts) 462 | . . 232 . . 230 . . . . . Core Remaining (%) 64 | 100 83 57 . 49 . . . . 32 . Volleys Fired 282 | 13 61 48 89 50 12 1 8 . . . Largest 2 | 1 2 2 2 2 2 1 1 . . . Hottest 120 | 20 120 100 53 53 50 39 39 . . . Shots Fired 499 | 13 118 87 151 96 23 2 9 . . . Gun 449 | 13 111 80 131 92 22 . . . . . Cannon . | . . . . . . . . . . . Launcher 39 | . . 6 20 4 1 2 6 . . . Special 11 | . 7 1 . . . . 3 . . . Kinetic 447 | 13 109 80 131 92 22 . . . . . Thermal 8 | . 7 1 . . . . . . . . Explosive 35 | . . 6 20 . 1 2 6 . . . Electromagnetic 6 | . 2 . . 4 . . . . . . Robot Hit Streak 22 | 3 11 11 18 22 5 . 2 . . . Robot Miss Streak 5 | 2 4 5 5 2 4 . 2 . . . Penetration Max 1 | . . . 1 . . . . . . . Secondary Targets 5 | . 2 1 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . Shots Hit Robots 357 | 9 73 71 103 68 27 1 5 . . . Core Hits 219 | 5 35 48 74 35 13 1 8 . . . Critical Kills 3 | . 1 . 1 1 . . . . . . Critical Parts Destroyed 5 | . 1 1 1 2 . . . . . . Critical Strikes 8 | . 2 1 2 3 . . . . . . Destroy 8 | . 2 1 2 3 . . . . . . Melee Attacks 44 | . . . 7 1 33 2 1 . . . Impact . | . . . . . . . . . . . Slashing 36 | . . . 7 1 25 2 1 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 20 | . . . 2 . 17 . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8475 | 87 625 1354 3273 1398 962 99 677 . . . Guns 4611 | 87 601 945 1594 1188 196 . . . . . Cannons . | . . . . . . . . . . . Explosions 2965 | . . 409 1515 210 163 63 605 . . . Melee 866 | . . . 164 . 594 36 72 . . . Ramming 9 | . . . . . 9 . . . . . Kinetic 4586 | 87 576 945 1594 1188 196 . . . . . Thermal 141 | . 24 . . 117 . . . . . . Explosive 2755 | . . 409 1515 . 163 63 605 . . . Electromagnetic 118 | . 25 . . 93 . . . . . . Impact . | . . . . . . . . . . . Slashing 866 | . . . 164 . 594 36 72 . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . 1 . . . 11 11 11 11 11 . Average Corruption 4 | . 1 . . . 6 11 11 11 11 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 31 | . 10 . . . 9 4 5 1 2 . Message Errors 7 | . 2 . . . 3 1 . 1 . . Matter Fused 9 | . 2 . . . 3 1 2 . 1 . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 3 | . 1 . . . 1 . 1 . . . Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 1 | . 1 . . . . . . . . . Data Loss (minor) 4 | . 2 . . . . 1 1 . . . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 4 | . 2 . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 228 | . . 18 43 . 129 15 23 . . . Projectiles . | . . . . . . . . . . . Explosions 78 | . . 18 22 . . 15 23 . . . Melee 150 | . . . 21 . 129 . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 420 | . . 86 54 96 69 52 63 . . . Shots 12 | . . 2 2 5 1 1 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 164 | . 60 24 111 164 76 5 26 . 17 . Average Temperature 30 | . 22 5 25 45 11 5 8 . 11 . Received Heat Transfer 1264 | . 24 138 396 531 121 . 27 . 27 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 200 | . 50 . . 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . 1 1 2 3 2 . . . . . Low Security (%) 35 | 100 98 67 4 . . . . . . . Level 1 29 | . 1 32 33 3 80 . . . . . Level 2 27 | . . . 62 41 19 . . . . . Level 3 7 | . . . . 55 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 912 | 5 204 259 575 912 478 . . . . . Initial 478 | . . 29 89 257 478 . . . . . Average 318 | . 87 138 420 700 344 . . . . . Influence Increases 3379 | 10 455 654 939 675 361 . 225 . 60 . Destroy 0b10 Robot/C 1740 | . 240 420 460 380 100 . 140 . . . Destroy 0b10 Robot/NC 180 | 10 35 35 75 . 25 . . . . . Destroy Leader 312 | . 46 110 116 10 20 . 10 . . . Successful Hack 75 | . 28 25 15 . 7 . . . . . Disable Machine 90 | . 15 . 60 . 15 . . . . . Anti-Garrison Action 150 | . . . . 150 . . . . . . Destroy Structure 262 | . 1 34 123 75 29 . . . . . Partial Spotted 30 | . . . . . 30 . . . . . Lose Combat Pursuer 540 | . 90 30 90 60 135 . 75 . 60 . Influence Decreases 3379 | 10 384 513 755 159 896 211 122 269 60 . Entered New Map 1180 | . . 42 123 139 434 141 32 269 . . Time Decay 2029 | 10 384 451 622 . 422 50 70 . 20 . Lost Part 140 | . . 10 10 20 40 20 . . 40 . Lost Ally 30 | . . 10 . . . . 20 . . . Squads Dispatched 11 | . 1 2 2 . 5 . 1 . . . Investigation 2 | . . 1 1 . . . . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 7 | . 1 1 1 . 4 . . . . . Assault 1 | . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Distress Signals 10 | . 3 1 2 . 1 . . . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 167 | . 27 30 37 19 28 1 14 . 11 . Peak Tracking Total 13 | . 7 4 6 10 7 1 13 . 7 . Tactical Retreats 16 | . 3 2 4 2 3 . 1 . 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Traps Triggered 9 | . 1 . . 2 5 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Machines Disabled 10 | . 1 . 4 4 1 . . . . . Max in Single Turn 1 | . 1 . 1 1 1 . . . . . Garrison Access 3 | . . . . . 3 . . . . . Garrison Relay 2 | . . . . 2 . . . . . . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Machines Accessed 37 | . 7 11 10 . 8 . 1 . . . Terminals 26 | . 6 8 8 . 4 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 2 . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access 4 | . . . 1 . 3 . . . . . Total Hacks 114 | . 22 43 34 . 14 . 1 . . . Successful 68 | . 12 30 19 . 6 . 1 . . . Failed 45 | . 10 13 14 . 8 . . . . . Catastrophic 8 | . . 5 3 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 66 | . 17 19 24 . 6 . . . . . Terminals 77 | . 20 22 27 . 8 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 12 | . . 9 . . 3 . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 17 | . . 12 5 . . . . . . . Garrison Access 5 | . . . 2 . 3 . . . . . Terminal Hacks 13 | . 5 2 5 . . . 1 . . . Prototype ID Bank 3 | . 1 1 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . . 8 . . 2 . . . . . Scan Component 5 | . . 4 . . 1 . . . . . Repair 5 | . . 4 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 16 | . . 11 5 . . . . . . . Insert Component 2 | . . 2 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Retrieve Study 12 | . . 7 5 . . . . . . . Garrison Access Hacks 4 | . . . 1 . 3 . . . . . Unlock Access 1 | . . . 1 . . . . . . . Seal Access 3 | . . . . . 3 . . . . . Unauthorized Hacks 25 | . 7 9 8 . 1 . . . . . Terminals 24 | . 6 9 8 . 1 . . . . . Assimilate 1 | . . 1 . . . . . . . . Botnet 9 | . 2 3 3 . 1 . . . . . Skim 14 | . 4 5 5 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 6 11 10 . 5 . . . . . Full Trace Events 2 | . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 11 | . . 7 4 . . . . . . . Parts Repaired 5 | . . 4 . . 1 . . . . . Time 154 | . . 116 . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked 5 | . . . . . 3 . 2 . . . Non-combat 3 | . . . . . 3 . . . . . Combat 2 | . . . . . . . 2 . . . Robot Hacks Applied 6 | . . . . . 4 . 2 . . . find_fabricator 1 | . . . . . 1 . . . . . drop_inventory 1 | . . . . . 1 . . . . . find_recycling 1 | . . . . . 1 . . . . . find_station 1 | . . . . . 1 . . . . . reboot_system 1 | . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . 1 . . . Relay Couplers Released 8 | . . . . 8 . . . . . . Machine Destruction 8 | . . . . 8 . . . . . . Attached 2 | . . . . . 1 . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Total Allies 2 | . . 1 . . . . 1 . . . Largest Group 1 | . . 1 . . . . 1 . . . Highest-Rated Group 49 | . . 10 . . . . 49 . . . Highest-Rated Ally 49 | . . 10 . . . . 49 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Active Infowar (turns) 4975 | 17 1199 . 1556 825 1015 111 142 20 90 . Optics 87 | . . . . . . . . . 87 . Sensors 529 | . . . . 34 444 51 . . . . Terrain 2424 | . . . 1122 791 511 . . . . . Seismic 1216 | 17 1199 . . . . . . . . . Machine Analysis 1626 | . . . 434 . 849 111 142 20 70 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Turns Passed 7162 | 138 1208 1429 2106 891 1027 111 142 20 90 . Spaces Moved 4280 | 62 574 569 671 402 991 347 334 72 258 . Core 4 | 4 . . . . . . . . . . Treads 2532 | 58 574 569 671 402 258 . . . . . Legs 111 | . . . . . 111 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1633 | . . . . . 622 347 334 72 258 . Fastest Speed 27 | 50 160 160 160 162 27 27 27 27 27 . Average Speed 109 | 152 160 160 160 164 76 27 27 27 28 . Slowest Speed 250 | 160 160 160 162 165 250 30 27 27 35 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . 4 . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 5 92 54 59 43 31 54 54 7 60 . Regions Visited 10 Branch Regions 4 Pre-discovered Areas 6 | . . 3 2 . . . . . 1 . Known Exits Taken 7 | . 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched 4 | . . . . . . 1 2 . 1 . Spaces Dug 30 | . . 1 4 1 14 10 . . . . Terrain Destroyed 422 | . 1 48 139 101 27 19 87 . . . Melee 18 | . . . 3 1 14 . . . . . Projectile 5 | . 1 1 2 1 . . . . . . AOE 399 | . . 47 134 99 13 19 87 . . . Terrain Rammed 1 | . . . . . 1 . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Low Low Zio Pro Fac Total 6226 | 91 761 999 1547 547 1202 358 376 71 274 . Wait 1315 | 1 83 344 709 67 79 . 28 . 4 . Move 4262 | 61 573 568 670 401 982 346 333 71 257 . Hop 4 | . . . . . 4 . . . . . Pick Up 76 | 8 19 9 16 6 14 . 2 . 2 . Fast Attach 40 | 7 3 6 5 2 11 3 1 . 2 . Attach 26 | . 1 3 4 2 12 2 2 . . . Detach 4 | . . . . . 2 1 . . 1 . Swap 65 | 1 4 10 23 9 15 2 1 . . . Drop 91 | . 17 11 24 9 27 1 . . 2 . Fire 282 | 13 61 48 89 50 12 1 8 . . . Melee 44 | . . . 7 1 33 2 1 . . . Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . 10 . . . 6 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / Min / Sto) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 639 | -10/Materials | Derelicts attacked the area 734 | -10/Materials | Discovered new exit (range 16) 894 | -10/Materials | Discovered new exit (range 15) 958 | -10/Materials | Discovered new exit (range 16) 1118 | -10/Materials | Discovered new exit (range 15) 1346 | -10/Materials | Identified exit to Materials 1347 | -10/Materials | Entered another Materials area 1347 | -9/Materials | Evolved 2 slots: Propulsion x2 2011 | -9/Materials | Discovered new exit (range 16) 2092 | -9/Materials | Learned location of Zion (-7) 2119 | -9/Materials | Repaired Lgt. Treads+ 2127 | -9/Materials | Identified exit to Materials 2147 | -9/Materials | Repaired Lgt. Treads+ 2165 | -9/Materials | Learned Storage security intel 2175 | -9/Materials | Learned Storage emergency access door positions 2190 | -9/Materials | Learned 8 Materials zone layouts 2217 | -9/Materials | Identified exit to Storage 2217 | -9/Materials | Identified exit to Mines 2217 | -9/Materials | Learned location of 1 exit from Materials 2377 | -9/Materials | Repaired Med. Armor Plating 2410 | -9/Materials | Repaired Shotgun+ 2776 | -9/Materials | Entered another Materials area 2776 | -8/Materials | Evolved 2 slots: Utility x2 2777 | -8/Materials | Identified exit to Factory 3299 | -8/Materials | Build established: Scavenger-Mutant 4181 | -8/Materials | Learned location of 1 exit from Lower Caves 4480 | -8/Materials | Learned location of 1 exit from Extension 4712 | -8/Materials | Central database locked down 4791 | -8/Materials | Identified exit to Garrison 4882 | -8/Materials | Entered Garrison 5030 | -8/Garrison | Phase Generator disabled 5254 | -8/Garrison | Installed Relay Interface Framework 5281 | -8/Garrison | Garrison Relay disabled 5318 | -8/Garrison | Core integrity fell below 50% 5435 | -8/Garrison | Triggered checkpoint 5574 | -8/Garrison | Triggered checkpoint 5654 | -8/Garrison | Garrison Relay disabled 5773 | -8/Garrison | Entered Factory 5773 | -7/Factory | Evolved 2 slots: Utility x2 6073 | -7/Factory | Repaired Arm. Treads 6372 | -7/Factory | Allied Derelicts emerged from ambush trap array 6597 | -7/Factory | Discovered new exit (range 15) 6673 | -7/Factory | System corruption reached 10% 6798 | -7/Factory | Discovered new exit (range 9) 6800 | -7/Factory | Identified exit to Lower Caves 6800 | -7/Factory | Entered Lower Caves 6801 | -7/Lower Caves | Identified exit to Lower Caves 6835 | -7/Lower Caves | Learned location of 1 exit from Factory 6878 | -7/Lower Caves | Learned Factory terminal intel 6911 | -7/Lower Caves | Entered another Lower Caves area 6931 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6959 | -7/Lower Caves | Destroyed 7 combat bots 6973 | -7/Lower Caves | Encountered a Warlord checkpoint 7047 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7050 | -7/Lower Caves | Discovered new exit (range 10) 7052 | -7/Lower Caves | Identified exit to Zion 7053 | -7/Lower Caves | Entered Zion 7063 | -7/Zion | Discovered new exit (range 14) 7066 | -7/Zion | Identified exit to Proximity Caves 7073 | -7/Zion | Entered Proximity Caves 7082 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7114 | -6/Proximity Caves | Spotted B-75 Beast 7153 | -6/Proximity Caves | Core integrity fell below 50% 7153 | -6/Proximity Caves | Discovered new exit (range 21) 7163 | -6/Proximity Caves | Entered Factory 7163 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7163 | -6/Factory | Self-destructed Last Messages --------------- 07136_ A bubble of rippling energy engulfs the area. 07136_ Field strength at 86. 07136_ Field strength at 72. 07137_ Field strength at 58. 07138_ Field strength at 44. 07139_ Field strength at 30. 07140_ Field strength at 16. 07141_ Field strength at 2. 07142_ Stasis field depleted. 07150_ Shock Absorption System destroyed. 07153_ EXIT=FOUND 07154_ Adv. Weight Redist. System destroyed. 07154_ Imp. Flight Unit destroyed. 07154_ Data Receptor disabled. 07156_ Imp. VTOL Module destroyed. 07157_ Dropped Plasma Flamer. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????#######??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# @ #??????????????? | | ??????????????????????+ +??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ?????????????????????? #??????????????? | | ?????????????????????? +??????????????? | | ?????????????????????? #??????????????? | | ?????????????????????? #??????????????? | | ?????????????????????? #??????????????? | | ?????????????????????########??????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Authchip Count 1 Item Schematics ----------------- Machine Analyzer | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 56% | -9/Materials Lgt. Treads | 61% | -9/Materials Med. Armor Plating | 53% | -9/Materials Shotgun | 46% | -9/Materials Arm. Treads | 23% | -7/Factory Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Katana | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearClaymoresShearcannon Manual? 0 Play Time 01:19:50 Cumulative 102.6 hours Start 2026.07.06 @ 15:31:50 End 2026.07.06 @ 16:55:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 103 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43c502b4-d68e-4685-a08f-429c8eca4304