Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 20:18:35 Player: Mind Bogglling Kenku Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1465) 1465 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 3400 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 315/550 Matter 338/400 Energy 100/100 System Corruption 1% Temperature Warm (148) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Minigun > --- INVENTORY (15) --- Light Ion Engine Titanium Leg Titanium Leg Improved Hover Unit Improved Targeting Computer Field Recycling Unit (0) Improved EM Shotgun Small Laser Missile Launcher Hammer Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Medium Armor Plating > --- WEAPON ----------- Shotgun Minigun Improved Datajack > --- INVENTORY -------- Light Ion Engine Titanium Leg Titanium Leg Improved Hover Unit Improved Targeting Computer Field Recycling Unit Improved EM Shotgun Small Laser Missile Launcher Hammer Hammer [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Storage Large Storage Unit Protection Weapon Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 57 | 7 6 24 20 Power 8 | 2 . 4 2 Engine 6 | 2 . 3 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 20 | 2 2 8 8 Treads 8 | 2 2 4 . Leg 10 | . . 4 6 Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 8 | 1 2 3 2 Device . | . . . . Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 21 | 2 2 9 8 Energy Gun 8 | 2 . 5 1 Energy Cannon . | . . . . Ballistic Gun 8 | . 1 4 3 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . 2 . Parts Lost 11 | . . 4 7 Power 3 | . . 1 2 Propulsion 2 | . . . 2 Utility 2 | . . 1 1 Weapon 4 | . . 2 2 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 91 94 97 Engine 9 | . 14 8 3 Core 1 | . . 1 4 Treads 21 | . 27 28 . Leg 14 | . . 11 35 Storage 17 | . 17 16 18 Protection 4 | . 2 4 8 Energy Gun 13 | . 19 13 3 Ballistic Gun 8 | . 4 7 13 Launcher 1 | . 4 . . Impact Weapon 1 | . . . 4 Special Melee Weapon 1 | . . . 4 Peak Build Rating 29 | 6 7 26 29 Average Rating 15 | 4 6 17 25 On Entrance 9 | . 6 7 23 Naked Turns . | . . . . Heaviest Build 42 | 13 16 36 42 Greatest Support 86 | 40 40 86 68 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 6 8 14 15 Most Carried 15 | 5 5 15 15 Average Carried 8 | 2 3 10 11 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 2 5 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1048 | 232 201 314 301 Remotely . | . . . . Salvage Created 1797 | . 359 994 444 Parts 113 | . 22 67 24 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 10 21 12 Melee 1 | . . . 1 Guns 33 | . 8 16 9 AOE 6 | . 2 4 . Classes Destroyed 8 | . 5 2 1 Worker 1 | . 1 . . Builder 3 | . 1 2 . Recycler 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 10 | . 3 3 4 Grunt 26 | . 7 14 5 Brawler 1 | . . . 1 Sentry 6 | . . 4 2 Best Kill Streak 5 | . 5 5 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . 1 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 278 | . 44 105 129 Missed 77 | . 14 36 27 Damage Taken 2924 | . 397 945 1582 Core 442 | . 93 114 235 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 3 47 . Regen/Repaired (Parts) 41 | . . 41 . Core Remaining (%) 77 | 100 62 71 . Volleys Fired 104 | . 34 40 30 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 63 Shots Fired 189 | . 62 75 52 Gun 180 | . 53 75 52 Cannon . | . . . . Launcher 9 | . 9 . . Special . | . . . . Kinetic 53 | . 9 2 42 Thermal 54 | . 44 . 10 Explosive 9 | . 9 . . Electromagnetic 73 | . . 73 . Robot Hit Streak 11 | . 11 10 8 Robot Miss Streak 5 | . 5 4 3 Penetration Max . | . . . . Secondary Targets 6 | . . 3 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 154 | . 37 59 58 Core Hits 91 | . 25 43 23 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 4 | . 1 . 3 Burn 1 | . 1 . . Destroy 1 | . . . 1 Smash 2 | . . . 2 Melee Attacks 23 | . . . 23 Impact 16 | . . . 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2907 | . 727 1277 903 Guns 1937 | . 401 921 615 Cannons . | . . . . Explosions 681 | . 325 356 . Melee 288 | . . . 288 Ramming 1 | . 1 . . Kinetic 615 | . 52 22 541 Thermal 779 | . 349 356 74 Explosive 325 | . 325 . . Electromagnetic 899 | . . 899 . Impact 288 | . . . 288 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . 1 Average Corruption 1 | . 3 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 3 . 4 Message Errors 4 | . 2 . 2 Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 83 | . 3 . 80 Projectiles . | . . . . Explosions 3 | . 3 . . Melee 80 | . . . 80 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 119 | . 54 65 . Shots 4 | . 2 2 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 340 | . 340 223 193 Average Temperature 89 | . 121 62 85 Received Heat Transfer 1371 | . 198 444 729 Effects 3 | . 3 . . Interference 2 | . 2 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 3 | . . 1 2 Combat Hostiles 3 | . . 1 2 Parts Fried 9 | . . 6 3 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1442 | . 967 300 175 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 429 | . 259 406 429 Initial 152 | . . 94 152 Average 152 | . 76 164 243 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 65 | 100 87 71 21 Level 1 32 | . 12 26 73 Level 2 2 | . . 2 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 4 3 Investigation 6 | . 1 4 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 16 25 19 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 2 6 3 Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 33 | . 6 21 6 Successful 12 | . 3 6 3 Failed 19 | . 3 14 2 Catastrophic 4 | . . 3 1 Database Lockouts 2 | . . 1 1 Manual 27 | . 2 13 12 Terminals 27 | . 6 16 5 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 8 | . 3 3 2 Record 1 | . 1 . . Part Schematic 4 | . 1 2 1 Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . 1 . . Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 2 6 3 Full Trace Events 9 | . 1 5 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 1 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 36 | . . 36 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . . 3 Non-combat 2 | . . . 2 Combat 1 | . . . 1 Robot Hacks Applied 4 | . . . 4 parse_system 2 | . . . 2 no_distress 2 | . . . 2 Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2086 | 65 603 924 494 Spaces Moved 912 | 45 203 462 202 Core 20 | 20 . . . Treads 562 | 25 203 334 . Legs 330 | . . 128 202 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 130 130 Average Speed 152 | 111 160 151 154 Slowest Speed 270 | 160 160 160 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 37 41 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . 26 8 . Melee . | . . . . Projectile . | . . . . AOE 34 | . 26 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1399 | 60 421 609 309 Wait 227 | 1 167 48 11 Move 909 | 44 202 461 202 Hop . | . . . . Pick Up 54 | 8 8 27 11 Fast Attach . | . . . . Attach 35 | 6 4 12 13 Detach . | . . . . Swap 22 | 1 2 12 7 Drop 24 | . 3 9 12 Fire 104 | . 34 40 30 Melee 23 | . . . 23 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 379 | -10/Materials | Identified exit to Mines 652 | -10/Materials | Discovered new exit (range 10) 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Propulsion x2 744 | -9/Materials | Repaired Broken Ion Engine 1064 | -9/Materials | Discovered new exit (range 6) 1403 | -9/Materials | Central database locked down 1576 | -9/Materials | Discovered new exit (range 11) 1593 | -9/Materials | Entered another Materials area 1593 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1640 | -8/Materials | Central database locked down 2080 | -8/Materials | Garrison activated, responded to threat 2087 | -8/Materials | Self-destructed Last Messages --------------- 02082_ Switching to secondary target: Y-45 Defender. 02083_ Fusion Modulator explodes. 02083_ M-13 Machinist destroyed. 02083_ Shotgun destroyed. 02083_ Lgt. Nuclear Core destroyed. 02083_ ALERT: Garrison Access compromised, dispatching assault squad. 02083_ Garrison Access disabled. 02083_ Relay Coupler [Sentry] tumbles out of Garrison Access. 02083_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 02083_ Fusion Modulator explodes. 02083_ Terminal disabled. 02083_ W-25 Informer destroyed. 02083_ R-06 Scavenger destroyed. 02083_ T-07 Excavator destroyed. 02083_ Terminal disabled. 02084_ C=Q,TC3%WTQTDP L4ZNPISQJVDG>,M3W2C SH< Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ???????????????????????????????? +???????????????? | | ???????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ?????????????????????????##### #???????????????? | | ?????????????????????????#"""# #???????????????? | | ??????????????????????####"Y"# #???????????????? | | ??????????????????????# ##??????????????? | | ??????????????????????# g "#?????????????## | | ??????????????????????# T#????????????## | | ??????????????????????# "#????????????# | | ?????????????????????## ##????????????# | | ?????????????????????#; @ !Y #?????????????# | | ?????????????????????#; = [ ##########+#??# | | ?????????????????????# = # | | ?????????????????????# + | | ?????????????????????# # | | ?????????????????????## ;############## | | ??????????????????????# % ;#????????????# | | ??????????????????????# % #????????????#[ | | ??????????????????????#u ;#######??????#=[ | | ???????????????????? u%! ########=% | | ?????????????????? =% %+%= | | ????????????????? ######## | | ????????????????##+#######;;;;;+###### #????# | | ?????????????^????????????# ?????# #????# | | ??????????????????????????? a???????# #????# | | ??????????????????????????? ?????????# #????# | | ?????????????????????????????????????# #????# | | ?????????????????????????????????????# #????## | | ?????????????????????????????????????# #?????# | | ?????????????????????????????????????# #?????# | | ????????????????????????????????????? +?????# | | ?????????????????????????????????????#### #?????# | | ????????????????????????????????????????? #?????# | | ????????????????????????????????????????? #?????# | | ?????????????????????????????????????????+#?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Datajack | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonRainbowRouter Manual? 0 Play Time 00:29:04 Cumulative 5.1 hours Start 2025.02.09 @ 19:45:24 End 2025.02.09 @ 20:18:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37da9ec1-bf15-4430-90f7-c9b8600e327d