Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 00:27:42 Player: Faunarr Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (182) 910 Value Destroyed (6362) 6362 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (863) 863 TOTAL SCORE: 15035 Bonus ------- High Alert Combat Kills 198 Follower Combat Kills 339 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -574 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 100/100 System Corruption 7% Temperature Cool (13) Movement Flying (70) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Xenon Bombardment Thruster > --- UTILITY (9) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Power Maul Gravity Flail > --- INVENTORY (5) ---- Fusion Reactor Layered Light Armor Plating Energy Mantle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Improved Linear Gravjet Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Improved Cooling System Experimental Coolant Injector Improved Trap Scanner Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Advanced Actuator Array > --- WEAPON ----------- Gravity Flail Ionic Axe > --- INVENTORY -------- Layered Light Armor Plating Energy Mantle Long-range Missile Launcher Power Maul [Rating: 114] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Improved Targeting Computer Device Improved Cryofiber Web Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun High-powered Shock Rifle Ballistic Gun Flak Gun Launcher Long-range Missile Launcher Impact Weapon Gravity Flail Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 2 2 2 . . . . 2 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . 1 1 . . . . Utility 7 | . . 2 1 2 . . . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 161 | 7 15 10 6 27 18 5 6 1 1 33 11 3 3 8 7 Power 20 | 1 3 1 . 3 3 1 . . . 4 2 1 . 1 . Engine 8 | 1 3 1 . 1 . 1 . . . . 1 . . . . Core 10 | . . . . 2 3 . . . . 4 . 1 . . . Reactor 2 | . . . . . . . . . . . 1 . . 1 . Propulsion 42 | 2 2 1 2 9 6 1 . 1 1 6 3 . . 4 4 Treads 17 | 1 1 1 2 4 5 . . 1 1 1 . . . . . Leg 6 | . . . . . . . . . . . . . . 4 2 Wheel 10 | 1 1 . . 5 1 1 . . . 1 . . . . . Hover 4 | . . . . . . . . . . 3 1 . . . . Flight 5 | . . . . . . . . . . 1 2 . . . 2 Utility 54 | 2 4 3 3 10 4 1 2 . . 17 4 . . 3 1 Device 23 | 1 2 . . 2 2 . . . . 11 3 . . 1 1 Storage 6 | 1 2 1 . 1 . . . . . 1 . . . . . Processor 9 | . . 2 1 2 . . . . . 3 1 . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 16 | . . . 2 5 2 1 2 . . 2 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | 2 6 5 1 5 5 2 4 . . 6 2 2 3 . 2 Energy Gun 15 | 1 5 2 . 4 1 . 1 . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 1 2 1 1 3 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . 1 . . 3 . 1 2 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 11 | . . 1 . . 1 1 1 . . 1 2 1 1 . 2 Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . 1 . . . . 9 1 . . 6 . Parts Lost 79 | . 7 1 2 16 12 3 2 . . 18 2 4 11 . 1 Power 8 | . 1 1 . 1 . . . . . 2 . 2 1 . . Propulsion 27 | . 1 . 1 5 4 2 . . . 8 1 . 4 . 1 Utility 26 | . 1 . 1 5 4 1 1 . . 6 1 2 4 . . Weapon 18 | . 4 . . 5 4 . 1 . . 2 . . 2 . . Highest Loss Streak 9 | . 5 1 1 9 5 2 2 . . 6 1 1 6 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 93 99 99 98 91 80 79 83 90 66 86 70 46 16 33 Engine 4 | . 12 10 9 2 . 5 6 6 6 . 4 4 . . . Core 5 | . . . . 4 13 6 6 6 6 6 3 . 3 . . Treads 10 | . 12 11 18 13 15 6 6 10 17 9 . . . . . Wheel 5 | . 14 11 9 7 6 5 6 6 6 2 . . . . . Hover 1 | . . . . . . . . . . 3 20 15 11 . . Device 7 | . 11 11 6 6 6 6 6 6 6 9 31 18 8 . . Storage 5 | . 14 11 9 7 6 6 6 6 6 3 . . . . . Processor 14 | . . 22 20 29 16 13 13 13 13 9 10 10 9 5 5 Protection 7 | . . . 9 6 12 13 12 13 13 6 . . . 2 1 Energy Gun 5 | . 21 9 . 7 4 6 3 6 6 2 . . . . . Ballistic Gun 5 | . 6 11 18 7 6 5 6 6 6 3 . . . . . Peak Build Rating 114 | 7 12 20 26 37 53 51 51 52 56 84 114 100 83 49 55 Average Rating 45 | 5 7 18 24 35 48 45 44 51 54 53 99 92 61 21 41 On Entrance 41 | . 7 12 20 26 37 51 44 50 52 56 80 100 83 5 36 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 101 | 14 33 55 62 63 85 85 94 94 94 101 46 47 27 18 6 Greatest Support 90 | 20 20 23 12 48 12 12 10 10 10 71 43 33 33 90 60 Greatest Overweight (x) 24 | . 9 4 5 5 7 7 9 9 9 24 1 1 1 3 1 Average Overweight (x) 3 | . 1 2 4 4 5 6 7 9 9 2 . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 16 | 7 12 16 20 20 20 20 20 20 20 15 5 5 5 5 5 Most Carried 20 | 5 15 15 19 20 20 20 20 20 20 20 5 5 4 5 5 Average Carried 15 | 3 9 14 16 19 18 19 19 20 20 14 3 4 4 4 3 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 5 15 15 19 19 20 19 20 20 20 4 5 4 4 5 3 Class Distribution -------------------- 77% | Mutant 14% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Scout | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Matter Collected 3741 | 280 232 279 146 645 587 136 182 85 15 507 295 92 87 . 173 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6187 | 77 345 653 234 1510 983 358 189 . . 1187 403 79 72 . 97 Parts 258 | 8 17 35 12 62 38 13 15 . . 33 1 6 12 . 6 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . 2 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . 14 7 4 8 . . 2 9 . 1 Prevented 8 | . . . . . . . . . 3 . . 2 . . 3 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 144 | . 8 12 6 32 21 6 13 . . 25 5 5 8 . 3 Melee 7 | . . . . . . . . . . . 4 1 . . 2 Guns 89 | . 7 12 6 29 20 6 . . . 9 . . . . . AOE 41 | . . . . . . . 13 . . 16 . 4 8 . . Classes Destroyed 15 | 2 4 3 . 3 2 . . . . 1 . . . . . Worker 11 | . 3 . . 2 2 . . . . 4 . . . . . Builder 5 | . . 2 . . . . . . . 3 . . . . . Tunneler 3 | 1 . . . . 1 . . . . . 1 . . . . Hauler 2 | . 1 . . 1 . . . . . . . . . . . Recycler 9 | 1 . 2 . 2 1 . . . . 2 1 . . . . Mechanic 2 | . . . . . 1 . . . . 1 . . . . . Operator 2 | . . . . . 1 . . . . . 1 . . . . Watcher 4 | . . 2 . 1 . . . . . 1 . . . . . Swarmer 53 | . 3 4 2 12 7 . 6 . . . 4 4 8 . 3 Grunt 61 | . 5 5 3 13 9 5 6 . . 15 . . . . . Brawler 3 | . . . . 2 . 1 . . . . . . . . . Duelist 3 | . . . . 1 . . . . . 2 . . . . . Sentry 13 | . . 3 1 2 4 . 1 . . 2 . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . Programmer 9 | . . . . 2 1 . . . . 4 1 1 . . . Z-Courier 2 | . . . . . . . . . . 1 1 . . . . Best Kill Streak 13 | 1 4 6 3 7 7 3 13 . . 12 3 4 4 . 3 Combat Bots Only 13 | . 4 6 3 4 5 3 13 . . 6 3 4 4 . 3 Max Kills in Single Turn 5 | 1 1 1 1 1 2 1 5 . . 4 1 3 3 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 5 | . . . . . . . 5 . . 3 . 3 3 . . Melee 1 | . . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1350 | . 99 65 24 313 296 31 30 . 10 195 52 29 128 . 78 Missed 445 | . 19 12 5 97 112 6 8 . 2 63 20 8 66 . 27 Damage Taken 14688 | . 871 614 259 2868 2483 528 439 . 205 3258 569 437 1243 . 914 Core 2554 | . 237 131 . 375 185 42 76 . . 369 157 52 638 . 292 Absorbed by Shields 157 | . . . . . 157 . . . . . . . . . . Redirected to Shielding 130 | . . . . . . . . . . 130 . . . . . Core Remaining (%) 63 | 100 5 67 100 46 . . . . 64 63 . . . . . Volleys Fired 397 | 10 60 36 18 113 75 13 5 . 1 57 . 3 6 . . Largest 2 | 2 2 2 2 2 2 2 1 . 2 2 . 1 1 . . Hottest 126 | 70 100 100 46 126 110 110 43 . 88 89 . 43 43 . . Shots Fired 716 | 20 97 72 36 213 126 29 7 . 2 105 . 3 6 . . Gun 688 | 20 97 72 36 213 126 29 2 . 2 91 . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 28 | . . . . . . . 5 . . 14 . 3 6 . . Special . | . . . . . . . . . . . . . . . . Kinetic 354 | 10 35 25 36 104 75 13 2 . 1 53 . . . . . Thermal 315 | 10 53 47 . 109 51 16 . . . 29 . . . . . Explosive 28 | . . . . . . . 5 . . 14 . 3 6 . . Electromagnetic 19 | . 9 . . . . . . . 1 9 . . . . . Robot Hit Streak 24 | 2 8 15 18 22 24 11 4 . 6 14 . 2 4 . . Robot Miss Streak 6 | 2 6 2 2 3 4 3 1 . 1 4 . 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 12 | . . 3 . 3 4 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . 1 . . . . . Shots Hit Robots 603 | 10 61 56 31 181 107 20 4 . 2 97 18 6 5 . 5 Core Hits 445 | 5 17 26 10 77 102 22 28 . 1 136 2 5 13 . 1 Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 . . . . . . . . 3 1 . . 1 Critical Strikes 31 | 1 5 5 . 9 1 . . . . 5 3 1 . . 1 Burn 23 | 1 4 3 . 9 1 . . . . 5 . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . 3 1 . . 1 Melee Attacks 64 | . . 5 . . 1 1 1 . . 1 38 8 . . 9 Impact 52 | . . 5 . . 1 1 1 . . 1 29 5 . . 9 Slashing 12 | . . . . . . . . . . . 9 3 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 6 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . 4 1 . . 1 Damage Inflicted 18248 | 110 688 761 482 3030 2599 485 1637 . 37 5177 1425 733 795 . 289 Guns 9809 | 110 684 761 482 3030 2389 485 . . 37 1831 . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 6362 | . . . . . 210 . 1637 . . 3284 . 436 795 . . Melee 2045 | . . . . . . . . . . 34 1425 297 . . 289 Ramming 32 | . 4 . . . . . . . . 28 . . . . . Kinetic 5245 | 49 198 249 482 1550 1306 182 . . 15 1214 . . . . . Thermal 5149 | 61 423 512 . 1480 1293 303 . . . 1077 . . . . . Explosive 5529 | . . . . . . . 1637 . . 2661 . 436 795 . . Electromagnetic 248 | . 63 . . . . . . . 22 163 . . . . . Impact 1785 | . . . . . . . . . . 34 1200 262 . . 289 Slashing 260 | . . . . . . . . . . . 225 35 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 13 19 19 19 19 . 10 1 2 7 7 7 Average Corruption 12 | . . . . 11 17 19 19 19 . 4 1 1 2 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 275 | . . . . 55 62 39 42 16 . 25 . 9 10 3 14 Message Errors 71 | . . . . 10 14 16 12 3 . 6 . 4 3 1 2 Matter Fused 64 | . . . . 14 17 7 10 4 . 5 . 3 2 . 2 Heat Flow Errors 33 | . . . . 4 7 4 5 1 . 6 . . . 1 5 Energy Discharges 32 | . . . . 12 3 2 3 4 . 2 . 1 1 . 4 Parts Rejected 2 | . . . . . 2 . . . . . . . . . . Parts Fused 3 | . . . . 1 . . 2 . . . . . . . . Data Loss (minor) 33 | . . . . 4 6 4 6 2 . 6 . 1 3 1 . Data Loss (major) 12 | . . . . 1 5 2 1 1 . . . . 1 . 1 Misfires 12 | . . . . 3 3 4 2 . . . . . . . . Alerts 2 | . . . . . . . 1 1 . . . . . . . Misdirections 5 | . . . . 2 3 . . . . . . . . . . Weapon Failures 6 | . . . . 4 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1360 | . . . . . 161 . 56 . . 178 653 228 2 . 82 Projectiles 13 | . . . . . . . . . . . 13 . . . . Explosions 460 | . . . . . 161 . 56 . . 178 . 63 2 . . Melee 887 | . . . . . . . . . . . 640 165 . . 82 Knockbacks 11 | . . . . . . . . . . 2 6 2 . . 1 Impact 10 | . . . . . . . . . . 2 5 2 . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 708 | . . . . . 133 . . . . 498 . 46 31 . . Shots 16 | . . . . . 2 . . . . 12 . 1 1 . . Rammed 4 | . 4 . . . . . . . . . . . . . . Targets Rammed 5 | . 4 . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . Highest Temperature 427 | 100 349 . 20 384 427 331 129 99 . 306 12 4 1 58 225 Average Temperature 104 | 40 184 . 10 90 85 126 67 54 . 116 8 4 1 58 86 Received Heat Transfer 3568 | . 393 237 162 702 768 253 117 . 21 696 27 21 120 . 51 Effects 7 | . 4 . . 2 1 . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Interference 6 | . 4 . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 3 . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . 1 Parts Fried 15 | . . . . . . . . . . 2 10 . . . 3 Impact Corruptions 22 | . . . . . . . . . . . 15 4 . . 3 Robots Melted 5 | . 1 . . 3 1 . . . . . . . . . . Combat Hostiles 5 | . 1 . . 3 1 . . . . . . . . . . Parts Melted 34 | . 1 5 . 13 8 3 . . . 4 . . . . . Heat Transferred 12867 | 259 1435 1739 . 4218 2609 675 . . . 1932 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Peak Influence 710 | 10 177 215 120 408 466 . . . . 710 465 . . . . Initial 313 | . 6 . 24 29 199 . . . . 150 313 . . . . Average 205 | 4 60 124 59 121 309 . . . . 399 392 . . . . Maximum Alert Level 3 | . . 1 . 2 2 . . . . 3 2 . . . . Low Security (%) 55 | 100 100 96 100 76 16 . . . . 6 . . . . . Level 1 32 | . . 3 . 21 69 . . . . 59 38 . . . . Level 2 11 | . . . . 2 13 . . . . 32 61 . . . . Level 3 . | . . . . . . . . . . 2 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 1 6 8 . . . . 7 3 . . . . Investigation 6 | . . . 1 1 1 . . . . 1 2 . . . . Extermination 8 | . . . . 3 2 . . . . 2 1 . . . . Reinforcement 8 | . 1 . . 2 2 . . . . 3 . . . . . Assault 1 | . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Distress Signals 10 | . . . 1 3 1 . . . 1 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 285 | . 17 18 10 53 32 6 13 . 9 46 12 20 26 . 23 Peak Tracking Total 13 | . 7 6 3 6 5 3 13 . 4 7 4 5 10 . 5 Tactical Retreats 28 | . . 1 . 5 3 . . . 2 4 . 5 4 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 13 | . . . 1 3 4 1 . . . 3 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 2 2 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 15 | . 1 1 . . 4 . 2 . . 7 . . . . . Max in Single Turn 5 | . 1 1 . . 4 . 1 . . 5 . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 21 | . 2 2 2 2 1 1 2 . . . . . . 9 . Terminals 7 | . 2 2 1 . . 1 1 . . . . . . . . Fabricators 2 | . . . . 1 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . . Total Hacks 80 | . 9 4 3 4 3 1 8 . . . . . . 48 . Successful 68 | . 4 2 2 2 1 1 8 . . . . . . 48 . Failed 12 | . 5 2 1 2 2 . . . . . . . . . . Catastrophic 2 | . . 1 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . 8 4 1 . . . . 1 . 7 2 . . . . Terminals 22 | . 9 4 1 . . 1 7 . . . . . . . . Fabricators 4 | . . . . 1 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 3 . . . . . . . . . . . Terminal Hacks 60 | . 3 . . . . 1 8 . . . . . . 48 . Record 44 | . . . . . . 1 7 . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . Open Door 1 | . . . . . . . 1 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 1 . . . . . . . . . . Build 2 | . . . . 1 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . Unauthorized Hacks 4 | . 1 2 1 . . . . . . . . . . . . Terminals 4 | . 1 2 1 . . . . . . . . . . . . Botnet 4 | . 1 2 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 2 2 . 1 1 1 . . . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . Robots Built 5 | . . . . 3 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 210 | . . . . 58 152 . . . . . . . . . . Total Robot Build Rating 19 | . . . . 9 10 . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 15 . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Total Allies 17 | . . . . 3 2 . . 4 . 7 1 . . . . Largest Group 4 | . . . . 3 2 . . 4 4 3 1 . . . . Highest-Rated Group 210 | . . . . 48 82 . . 160 160 210 28 . . . . Highest-Rated Ally 70 | . . . . 16 41 . . 40 40 70 28 . . . . Zionite Dispatches 4 | . . . . . . . . . . 3 1 . . . . Light 2 | . . . . . . . . . . 2 . . . . . Explosive Resupply 1 | . . . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 98 | . . . . 32 13 . . . 35 18 . . . . . Total Damage 1977 | . . . . 326 408 . . . 856 387 . . . . . Kills 10 | . . . . 1 2 . . . 6 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 8 | . . . . . . . . 3 3 . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Turns Passed 15482 | 124 863 882 512 2355 1592 884 817 2513 1217 1393 324 666 479 152 709 Spaces Moved 9551 | 82 488 413 270 1205 661 434 422 1163 553 945 385 725 777 188 840 Core 503 | 5 27 . . . . . . . . 100 . . 129 131 111 Treads 347 | 2 64 148 . 43 . . . . . 90 . . . . . Legs 283 | . . . . . . . . . . . . . . 57 226 Wheels 5671 | 75 397 265 270 1162 661 434 422 1163 553 269 . . . . . Hover 2242 | . . . . . . . . . . 484 385 725 648 . . Flight 505 | . . . . . . . . . . 2 . . . . 503 Fastest Speed 48 | 50 100 120 150 98 165 180 170 215 215 50 48 58 50 50 50 Average Speed 140 | 98 132 174 155 155 179 185 186 215 215 120 54 88 58 72 79 Slowest Speed 1250 | 160 500 240 165 245 195 195 215 215 215 1250 104 104 110 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 4 49 46 33 34 21 52 49 90 75 31 11 68 70 62 90 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 3 . Known Exits Taken 7 | . 1 . . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 . 1 . . . . . . Scrap Searched 16 | . . . . . . 1 3 4 1 . . 3 1 . 3 Spaces Dug 16 | . . 2 . . . 1 . . . 7 6 . . . . Terrain Destroyed 302 | . . 2 . . 28 1 18 . . 122 6 55 70 . . Melee 9 | . . 2 . . . 1 . . . . 6 . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 293 | . . . . . 28 . 18 . . 122 . 55 70 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Total 10795 | 103 619 495 324 1502 936 483 447 1176 579 1084 450 735 794 201 867 Wait 458 | . 20 19 24 118 155 31 . 13 25 19 16 . 9 . 9 Move 9536 | 81 487 412 269 1204 660 433 421 1162 552 944 384 724 776 187 840 Hop . | . . . . . . . . . . . . . . . . Pick Up 97 | 5 19 6 7 22 18 . 7 . . 10 3 . . . . Fast Attach 71 | 7 5 2 . 5 6 . 2 1 1 20 7 . . 10 5 Attach 55 | . 3 3 4 16 11 2 1 . . 11 1 1 . . 2 Detach 5 | . . . . 2 . . . . . 1 1 . . 1 . Swap 39 | . 7 5 2 6 1 3 3 . . 4 3 2 3 . . Drop 71 | . 14 7 . 15 8 . 7 . . 7 6 . . 3 4 Fire 397 | 10 60 36 18 113 75 13 5 . 1 57 . 3 6 . . Melee 50 | . . 5 . . 1 1 1 . . 1 29 5 . . 7 Ram 2 | . . . . 1 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 5 | . 4 . . . . . . . . 1 . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 310 | -10/Materials | Core integrity fell below 50% 336 | -10/Materials | Lost 5 parts (1p1n1u2w) 366 | -10/Materials | Core integrity fell below 20% 437 | -10/Materials | Discovered new exit (range 17) 532 | -10/Materials | Identified exit to Materials 654 | -10/Materials | Discovered new exit (range 15) 988 | -10/Materials | Entered another Materials area 988 | -9/Materials | Evolved 2 slots: Utility x2 1307 | -9/Materials | Discovered new exit (range 4) 1850 | -9/Materials | Discovered new exit (range 15) 1870 | -9/Materials | Entered another Materials area 1870 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2325 | -8/Materials | Discovered new exit (range 14) 2360 | -8/Materials | Discovered new exit (range 15) 2382 | -8/Materials | Entered Factory 2382 | -7/Factory | Evolved 2 slots: Utility x2 2856 | -7/Factory | Fabricated G-47 Trooper (x3) 3279 | -7/Factory | System corruption reached 10% 3333 | -7/Factory | Lost 9 parts (1p3n2u3w) 4253 | -7/Factory | Core integrity fell below 50% 4721 | -7/Factory | Discovered new exit (range 6) 4737 | -7/Factory | Entered another Factory area 4737 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4739 | -6/Factory | Discovered new exit (range 11) 5008 | -6/Factory | System corruption reached 10% 5182 | -6/Factory | Lost 3 parts (1n2w) 5331 | -6/Factory | Garrison activated, responded to threat 5512 | -6/Factory | Lost 5 parts (1n2u2w) 5987 | -6/Factory | Fabricated H-66 Slayer? 6167 | -6/Factory | Discovered new exit (range 6) 6329 | -6/Factory | Entered Lower Caves 6774 | -6/Lower Caves | Build established: Scavenger-Mutant 6891 | -6/Lower Caves | Encountered a Warlord checkpoint 7154 | -6/Lower Caves | Discovered new exit (range 16) 7213 | -6/Lower Caves | Entered another Lower Caves area 7234 | -6/Lower Caves | Discovered new exit (range 3) 7268 | -6/Lower Caves | Encountered a Warlord checkpoint 7387 | -6/Lower Caves | Attracted the attention of an 0b10 base 7422 | -6/Lower Caves | Destroyed 13 combat bots 7474 | -6/Lower Caves | Learned Factory security intel 7474 | -6/Lower Caves | Learned Research security intel 7474 | -6/Lower Caves | Learned Extension garrison access intel 7691 | -6/Lower Caves | Build established: Mutant 7852 | -6/Lower Caves | Discovered new exit (range 6) 8030 | -6/Lower Caves | Entered Zion 8031 | -6/Zion | Identified exit to Proximity Caves 8134 | -6/Zion | Received a visual enhancement algorithm 8386 | -6/Zion | System corruption cleaned by Quarantine Array 8506 | -6/Zion | Learned Factory stockpile data 8726 | -6/Zion | Learned Factory garrison access intel 9108 | -6/Zion | Met Imprinter 9144 | -6/Zion | Imprinted 9147 | -6/Zion | Declared Zion's savior 10543 | -6/Zion | Entered Proximity Caves 10543 | -5/Proximity Caves | Accompanied by 4 allies 10745 | -5/Proximity Caves | Spotter reported a threat 10931 | -5/Proximity Caves | Learned 4 Factory zone layouts 11048 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11347 | -5/Proximity Caves | Build established: Scavenger-Mutant 11573 | -5/Proximity Caves | Discovered new exit (range 6) 11760 | -5/Proximity Caves | Entered Factory 11760 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11761 | -5/Factory | Identified exit to Upper Caves 11765 | -5/Factory | Loaded intel: 3 garrison access locations 11895 | -5/Factory | Zion Light squad teleported in 12060 | -5/Factory | Found Prototype Protection 12106 | -5/Factory | Build established: Mutant 12134 | -5/Factory | Identified Zio. Weapon Casing 12333 | -5/Factory | Zion Explosive Resupply teleported in 12523 | -5/Factory | Build established: Scavenger-Mutant 12701 | -5/Factory | Lost 6 parts (2n3u1w) 12751 | -5/Factory | Lost 4 parts (2n1u1w) 12758 | -5/Factory | Released all parts (8) 12867 | -5/Factory | Cargo convoy interrupted 12960 | -5/Factory | First assault squad dispatched 12979 | -5/Factory | Build established: Mutant 13107 | -5/Factory | System corruption reached 10% 13125 | -5/Factory | Zion Light squad teleported in 13145 | -5/Factory | Discovered new exit (range 14) 13146 | -5/Factory | Terminal network hard line cut 13152 | -5/Factory | Identified exit to Factory 13153 | -5/Factory | Entered another Factory area 13153 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13154 | -4/Factory | Identified exit to Armory 13179 | -4/Factory | Lost 3 allies 13199 | -4/Factory | Zion Melee Resupply teleported in 13470 | -4/Factory | Discovered new exit (range 11) 13476 | -4/Factory | Identified exit to Upper Caves 13477 | -4/Factory | Entered Upper Caves 13931 | -4/Upper Caves | Build established: Gladiator 14136 | -4/Upper Caves | Discovered new exit (range 13) 14142 | -4/Upper Caves | Identified exit to Upper Caves 14143 | -4/Upper Caves | Entered another Upper Caves area 14185 | -4/Upper Caves | Encountered a Warlord checkpoint 14529 | -4/Upper Caves | Lost 4 parts (1p2n1w) 14556 | -4/Upper Caves | Core integrity fell below 50% 14589 | -4/Upper Caves | Lost 6 parts (2n3u1w) 14618 | -4/Upper Caves | Discovered new exit (range 9) 14619 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14621 | -4/Upper Caves | Identified exit to Zhirov 14622 | -4/Upper Caves | Entered Zhirov 14622 | -4/Zhirov | Discovered new exit (range 4) 14632 | -4/Zhirov | Met Zhirov 14647 | -4/Zhirov | Learned location of Quarantine (-2) 14647 | -4/Zhirov | Learned location of Testing (-3) 14647 | -4/Zhirov | Learned location of Command (-1) 14652 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14661 | -4/Zhirov | Found Alien Artifact 14661 | -4/Zhirov | Identified Integrated Dissipator 14661 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14669 | -4/Zhirov | Found Alien Artifact 14669 | -4/Zhirov | Identified Transdimensional Reconstructor 14669 | -4/Zhirov | Warped through subspace 14772 | -4/Zhirov | Identified exit to Proximity Caves 14774 | -4/Zhirov | Entered Proximity Caves 14799 | -3/Proximity Caves | Build established: Mutant 15007 | -3/Proximity Caves | Spotted B-86 Titan 15091 | -3/Proximity Caves | Core integrity fell below 20% 15112 | -3/Proximity Caves | Spotter reported a threat 15219 | -3/Proximity Caves | Spotter reported a threat 15220 | -3/Proximity Caves | Spotter reported a threat 15273 | -3/Proximity Caves | Spotter reported a threat 15287 | -3/Proximity Caves | Spotter reported a threat 15307 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15326 | -3/Proximity Caves | Spotter reported a threat 15409 | -3/Proximity Caves | Spotter reported a threat 15483 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15285_ N-01 Spotter is scanning... 15287_ N-01 Spotter sends a signal. 15287_ ALERT: Unidentified potential threat approaching Complex 0b10. 15306_ Slug penetrates Wall. 15307_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 15310_ Slug penetrates S-43 Plague. 15310_ S-43 Plague destroyed. 15310_ Slug penetrates Wall. 15324_ N-01 Spotter is scanning... 15326_ ALERT: Unidentified potential threat approaching Complex 0b10. 15407_ N-01 Spotter is scanning... 15408_ Acquired 5 matter. 15409_ N-01 Spotter sends a signal. 15409_ ALERT: Unidentified potential threat approaching Complex 0b10. 15420_ %%LNQXEQSZTL=YPEOGS G Z 15480_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#####????????????????###????????????????????? | | ????## ########????????# ##???????????????????? | | ????# #???????# #???????????????????? | | ????# #####??# #???????????????????? | | ?????# # ### #???????????????????? | | ?????# #???????????????????? | | #????# #????????????????????? | | #????## ##????????????????????? | | #?????# "# ###?????????????????????? | | ##???## "### ###?????????????????????? | | ##??#" "#?##### #?????????????????????? | | ##?#" ###????# ##?????????????????????? | | ####" ##??## #??????????????????????? | | ##" #?## ##??????????????????????? | | ##" ### ###### ##???????????????????????? | | #### [!/ ### ##?????##????????????????????????? | | #??### "##### #????????????????????????????????? | | #????# "#???# #????????###?????????????????????? | | ?????# "#???## ##?#######;##????????????????????? | | ?????# ##????## ### #????????????????????? | | ?????# #??????# @ #????????????????????? | | ?????# #??????## ##### #????????????????????? | | ###??# #???????## #???# #####????????????????? | | #### #?####???## ##??# #????????????????? | | ### #########???# #????????????????? | | ####### ##?????# #????????????????? | | ##?????# #?????# Y #????????????????? | | #####?## #?????# g #????????????????? | | ### ##????# #????????????????? | | ### ##???# #????????????????? | | #?# #???###% ####????????????????? | | ## #### ##?# ##??## #???????????????????? | | ?## ! ########?# #### #???????????????????? | | ??# """ #?## #???????????????????? | | ?## """""" #### #???????????????????? | | ## """ """ #### ##???????????????????? | | # """ #??### #????????????????????? | | """ """ #????# #????????????????????? | | """""" ##????# #????????????????????? | | """ ##????## #????????????????????? | | ##?????# ##???????????????????? | | ## ######?# ####????????????????? | | ?## #?# ##???????????????? | | ??#### ## #???????????????? | | ?????## ## ### ### ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 120 Energy Generation 42 Energy Capacity 500 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 1200 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 24 Melee Accuracy 5 Launcher Accuracy 30 Recoil Reduction 3 Matter Filtering 50 Item Schematics ----------------- Disruptor Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive R-10 Processor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded H-66 Slayer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GammaGatlingExtrapolator Manual? 0 Play Time 02:06:54 Cumulative 46.8 hours Start 2024.10.04 @ 21:32:50 End 2024.10.05 @ 00:27:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 846b64f7-6198-4c59-9a89-4ca1d3e1d515