Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 15:35:13 Player: sercli123 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1291) 1291 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 4436 Bonus ------- Follower Combat Kills 100 Cogmind --------- Core Integrity 668/700 Matter 124/300 Energy 240/240 System Corruption 0% Temperature Hot (237) Movement Hovering (112) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Gatling Laser Improved Light Cannon > --- INVENTORY (10) --- Aerolev Unit Scrap Suit Improved EM Pulse Cannon Improved Assault Rifle Assault Cannon Datajack Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Aerolev Unit Scrap Suit Advanced Visual Processing Unit ECM Suite Improved Medium Armor Plating Relay Coupler [NC] Datajack Mace [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 57 | 6 17 5 6 7 10 6 Power 4 | 1 . . . 2 1 . Engine 3 | 1 . . . 2 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 16 | 2 2 2 3 . 7 . Treads 1 | . . . . . 1 . Leg 6 | 2 2 2 . . . . Wheel . | . . . . . . . Hover 9 | . . . 3 . 6 . Flight . | . . . . . . . Utility 19 | 1 9 . 2 2 1 4 Device 5 | . 4 . . . . 1 Storage 4 | 1 3 . . . . . Processor 3 | . 2 . . . . 1 Hackware 5 | . . . 2 2 1 . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 18 | 2 6 3 1 3 1 2 Energy Gun 6 | 1 2 1 . 1 . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 7 | 1 3 1 . 2 . . Ballistic Cannon 2 | . . 1 . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 4 | . . . 1 3 . . Parts Lost 13 | . 2 . . 3 6 2 Power 2 | . . . . 1 1 . Propulsion 4 | . . . . . 3 1 Utility 4 | . 1 . . 2 . 1 Weapon 3 | . 1 . . . 2 . Highest Loss Streak 3 | . 2 . . 2 3 2 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 7 9 8 8 7 7 Power . | . 1 1 1 . . . Propulsion . | . . . . 2 1 1 Utility 4 | . 3 4 4 4 3 2 Weapon 1 | . 1 2 1 1 1 3 Tool/Special . | . . . . . . . Unused Backups 9 | . 2 1 3 . . 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . 1 . 3 . . 2 Weapon 3 | . 1 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 94 99 84 99 93 85 Engine 10 | . 14 14 11 10 1 . Core 1 | . . . . . 6 7 Leg 16 | . 28 28 12 . . . Hover 12 | . . . 14 33 27 29 Device 6 | . 6 14 6 . . 4 Storage 12 | . 14 14 11 11 9 7 Hackware 8 | . . . 7 21 26 6 Energy Gun 10 | . 11 13 11 11 4 2 Ballistic Gun 10 | . 15 14 7 3 4 1 Impact Weapon 1 | . . . 4 7 2 . Peak Build Rating 44 | 6 11 18 29 31 37 44 Average Rating 19 | 4 7 14 22 28 33 38 On Entrance 18 | . 6 11 18 29 28 36 Avg Prop Armor Cover (%) 15 | . . . . . 15 . Naked Turns . | . . . . . . . Heaviest Build 39 | 14 20 24 24 22 24 39 Greatest Support 36 | 20 20 25 25 24 36 36 Greatest Overweight (x) 2 | . . . 2 . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 10 Average Carried 8 | 1 7 9 9 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 10 10 9 10 10 8 Class Distribution -------------------- 37% | Scavenger-Mutant 31% | Hacker-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 1410 | 206 464 195 86 213 216 30 Remotely 366 | . 366 . . . . . Salvage Created 1681 | . 451 92 74 683 313 68 Parts 105 | . 24 6 4 42 21 8 Haulers Intercepted 6 | . 2 . . 4 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 39 | . 7 4 1 14 9 4 Guns 32 | . 7 4 . 14 5 2 Cannons 4 | . . . . . 2 2 Classes Destroyed 8 | . 3 1 2 . 1 1 Builder 1 | . . . . . 1 . Tunneler 1 | . . . . . . 1 Hauler 6 | . 2 . . 4 . . Operator 1 | . . . 1 . . . Watcher 5 | . 3 . . 2 . . Swarmer 18 | . . 3 . 7 4 4 Grunt 14 | . 7 1 . 5 1 . Sentry 7 | . . . 1 2 4 . Best Kill Streak 7 | . 2 3 1 7 4 4 Combat Bots Only 4 | . 2 3 1 4 4 3 Max Kills in Single Turn 3 | . 1 2 1 1 3 1 Gunslinging 1 | . . 1 . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 248 | . 48 6 14 59 87 34 Missed 88 | . 14 3 10 18 29 14 Hits 160 | . 34 3 4 41 58 20 Projectile 160 | . 34 3 4 41 58 20 Critical Strikes 4 | . 2 . . . 2 . Damage Taken 1914 | . 451 19 54 321 770 299 Core 338 | . 97 . . 91 118 32 Absorbed by Shields 35 | . . . . 35 . . Core Remaining (%) 79 | 100 . 61 . 77 78 . Volleys Fired 186 | . 56 6 6 72 35 11 Largest 3 | . 2 2 2 2 2 3 Hottest 182 | . 70 63 98 95 98 182 Shots Fired 321 | . 111 11 12 94 69 24 Gun 293 | . 111 11 12 94 55 10 Cannon 28 | . . . . . 14 14 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 172 | . 70 5 6 32 48 11 Thermal 117 | . 41 6 6 44 10 10 Explosive . | . . . . . . . Electromagnetic 32 | . . . . 18 11 3 Robot Hit Streak 11 | . 11 7 2 11 9 4 Robot Miss Streak 6 | . 4 3 2 6 4 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 209 | . 63 6 6 55 62 17 Core Hits 76 | . 25 4 2 24 13 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 9 | . 1 . 1 4 2 1 Burn 7 | . 1 . 1 4 1 . Blast 1 | . . . . . . 1 Smash 1 | . . . . . 1 . Melee Attacks 26 | . 3 1 3 8 11 . Impact 21 | . . . 3 8 10 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . 3 1 1 . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3460 | . 700 62 193 982 1184 339 Guns 2760 | . 700 62 108 982 731 177 Cannons 374 | . . . . . 212 162 Explosions . | . . . . . . . Melee 326 | . . . 85 . 241 . Ramming . | . . . . . . . Kinetic 1515 | . 432 30 45 268 604 136 Thermal 1175 | . 268 32 63 440 195 177 Explosive . | . . . . . . . Electromagnetic 444 | . . . . 274 144 26 Impact 326 | . . . 85 . 241 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . . Average Corruption 2 | . 2 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . 13 13 . . . . Message Errors 4 | . 3 1 . . . . Matter Fused 8 | . 3 5 . . . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 4 | . 3 1 . . . . Data Loss (minor) 2 | . 1 1 . . . . Data Loss (major) 4 | . 3 1 . . . . Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 104 | . . . . . 86 18 Projectiles 18 | . . . . . . 18 Explosions . | . . . . . . . Melee 86 | . . . . . 86 . Knockbacks 6 | . . . . . 3 3 Impact 2 | . . . . . 2 . Kinetic 4 | . . . . . 1 3 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 346 | . 223 152 4 346 134 342 Average Temperature 90 | . 64 76 4 102 46 156 Received Heat Transfer 618 | . 288 . 24 72 225 9 Effects 2 | . 1 . . 1 . . Energy Bleed 1 | . 1 . . . . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 4 | . . . . 3 1 . Impact Corruptions 2 | . . . . . 2 . Robots Melted 2 | . . . 1 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Melted 5 | . . 1 2 1 1 . Heat Transferred 2980 | . 840 75 185 1073 407 400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 89 | 100 100 100 100 76 51 100 Level 1 10 | . . . . 23 48 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 319 | . 121 73 102 319 257 65 Initial 134 | . . 1 . 22 134 46 Average 62 | . 31 12 41 139 171 25 Influence Increases 1596 | . 292 129 148 557 360 110 Destroy 0b10 Robot/C 860 | . 140 100 80 280 180 80 Destroy 0b10 Robot/NC 75 | . 25 . 10 30 5 5 Destroy Leader 222 | . 40 20 30 72 50 10 Allied During Kill 16 | . . 9 7 . . . Successful Hack 37 | . 26 . 5 4 2 . Disable Machine 120 | . . . 15 90 . 15 Destroy Structure 11 | . 1 . 1 6 3 . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 240 | . 60 . . 60 120 . Influence Decreases 1531 | . 288 133 95 291 575 149 Entered New Map 277 | . . 3 . 31 185 58 Time Decay 963 | . 268 130 75 230 180 80 Lost Part 121 | . 20 . . 30 60 11 Lost Ally 20 | . . . 20 . . . Purge Threat 150 | . . . . . 150 . Squads Dispatched 10 | . 1 1 2 3 3 . Investigation 5 | . . . 1 2 2 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 1 1 . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 7 | . 1 . 2 1 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 18 5 10 20 23 11 Peak Tracking Total 8 | . 5 3 8 4 7 5 Tactical Retreats 11 | . 2 . . 3 4 2 ECM-based Alert Blocks 7 | . . . . . . 7 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 5 | . 1 . 1 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 8 | . . . 1 6 . 1 Max in Single Turn 1 | . . . 1 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 25 | . 6 . 3 8 7 1 Terminals 20 | . 4 . 3 7 6 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . 1 . . Total Hacks 64 | . 16 . 8 14 24 2 Successful 43 | . 10 . 3 10 20 . Failed 21 | . 6 . 5 4 4 2 Catastrophic 3 | . 1 . 1 . . 1 Database Lockouts . | . . . . . . . Manual 38 | . 8 . 5 11 14 . Terminals 52 | . 10 . 8 13 21 . Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 6 | . 6 . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . . 1 . . Terminal Hacks 22 | . 3 . 2 6 11 . Record 1 | . . . 1 . . . Robot Analysis 2 | . 1 . 1 . . . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . . . 1 . Alert Level 5 | . . . . 2 3 . Unreport Threat 1 | . . . . . 1 . Locate Traps 2 | . . . . . 2 . Dispatch Records 2 | . 1 . . 1 . . Transport Status 1 | . 1 . . . . . Recall Investigation 3 | . . . . 1 2 . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 2 | . . . . . 2 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 14 | . 4 . 1 3 6 . Terminals 12 | . 2 . 1 3 6 . Botnet 6 | . 1 . 1 1 3 . Skim 6 | . 1 . . 2 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Reject 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 6 . 3 5 7 1 Full Trace Events 3 | . . . . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . 2 1 . . 1 . Non-combat 2 | . 2 . . . . . Combat 2 | . . 1 . . 1 . Robot Hacks Applied 4 | . 2 1 . . 1 . parse_system 3 | . 1 1 . . 1 . no_distress 1 | . 1 . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 35 | . . 35 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 26 | . . 8 18 . . . Total Damage 439 | . . 144 295 . . . Kills 5 | . . 1 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) 179 | . 52 . . . . 127 Optics 125 | . . . . . . 125 T.N.C. 52 | . 52 . . . . . ECM 102 | . . . . . . 102 Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 2884 | 64 889 687 210 494 366 174 Spaces Moved 2294 | 36 517 501 220 534 311 175 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 1127 | 31 517 501 78 . . . Wheels . | . . . . . . . Hover 1162 | . . . 142 534 311 175 Flight . | . . . . . . . Fastest Speed 38 | 50 120 120 42 42 38 48 Average Speed 83 | 110 120 120 70 42 57 60 Slowest Speed 180 | 120 120 120 170 42 180 112 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 82 98 29 85 44 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 9 | . . . 1 5 3 . Terrain Destroyed 9 | . . . 1 5 3 . Melee 9 | . . . 1 5 3 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 2896 | 57 677 576 260 695 408 223 Wait 208 | 14 51 50 10 44 21 18 Move 2288 | 35 516 500 219 533 310 175 Hop . | . . . . . . . Pick Up 40 | 2 16 2 6 5 6 3 Fast Attach 24 | 6 4 3 4 2 5 . Attach 30 | . 6 1 2 3 10 8 Detach 10 | . . 1 1 . 4 4 Swap 21 | . 10 4 . 4 3 . Drop 41 | . 14 8 9 3 3 4 Fire 186 | . 56 6 6 72 35 11 Melee 26 | . 3 1 3 8 11 . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis 21 | . . . . 21 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 10) 332 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 3) 561 | -10/Materials | Identified exit to Materials 808 | -10/Materials | Discovered exit to Materials (range 16) 950 | -10/Materials | Discovered new exit (range 3) 954 | -10/Materials | Entered Mines 984 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1047 | -10/Mines | Build established: Scavenger-Mutant 1057 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1103 | -10/Mines | Learned 8 Materials zone layouts 1111 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1114 | -10/Mines | Found Scrap Suit 1124 | -10/Mines | Discovered exit to Materials (range 12) 1270 | -10/Mines | Learned location of Storage (-9) 1577 | -10/Mines | Discovered exit to Materials (range 5) 1590 | -10/Mines | Met a Derelict testing a Signal Generator 1641 | -10/Mines | Entered Materials 1641 | -9/Materials | Accompanied by 1 ally 1641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1642 | -9/Materials | Identified exit to Storage 1642 | -9/Materials | Identified exit to Materials 1851 | -9/Materials | Entered Storage 2254 | -9/Storage | Build established: Hacker-Mutant 2339 | -9/Storage | Discovered exit to Materials (range 15) 2345 | -9/Storage | Entered Materials 2345 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2675 | -8/Materials | Lost 3 parts (3n) 2704 | -8/Materials | Discovered new exit (range 16) 2711 | -8/Materials | Entered Factory 2711 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2885 | -7/Factory | Self-destructed Last Messages --------------- 02810_ U-05 Engineer works on Construction Platform. 02812_ K-01 Serf cleans the Power Conduit. 02827_ S-27 Virus suffers critical hit (Blast). 02827_ Destroyed Lgt. Nuclear Core. 02827_ S-27 Virus knocked back. 02835_ Destroyed VTOL Module. 02835_ S-27 Virus destroyed. 02846_ R-06 Scavenger collects VTOL Module. 02859_ R-06 Scavenger destroyed. 02860_ ECM Suite destroyed. 02862_ Gravmag System destroyed. 02864_ Destroyed VTOL Module. 02864_ S-27 Virus destroyed. 02867_ S-27 Virus knocked back. 02870_ T-07 Excavator destroyed. 02870_ S-27 Virus knocked back. 02871_ Acquired 9 matter. 02873_ S-27 Virus destroyed. 02877_ Acquired 21 matter. 02885_ R-06 Scavenger collects Wheel. Map ----- +----------------------------------------------------+ | ??????????? """" """" #####/######??????????????? | | ?????????????""" """" # #??????????????? | | ??????????????"" """" # " " " " #??????????????? | | ?????????????? 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" ""???????????????????? | | ???????????????????????# "R"????????????????????? | | ???????????????????????# """????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????###?#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 57 Recoil Reduction 1 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilHelicalMaxwheels Manual? 0 Play Time 01:08:07 Cumulative 97.9 hours Start 2026.09.19 @ 23:00:17 End 2026.09.20 @ 15:35:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c4a6fc3-fff6-425f-a5c7-2da9704bc615