Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 00:23:14 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (442) 442 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 1792 Bonus ------- Follower Combat Kills 155 Registered with UFD 300 Cogmind --------- Core Integrity 92/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Laser Subdweller Laser > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Subdweller Monowheel Subdweller Monowheel Subdweller Optics Subdweller Optics Experimental Sensor Array Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Structural Scanner Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 3 7 4 . Power 4 | 1 1 1 1 . Engine 3 | 1 . 1 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 4 | 2 . 1 1 . Treads 4 | 2 . 1 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 3 . . Device 2 | . . 2 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 6 | 2 . 2 2 . Energy Gun 3 | . . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . 4 . . Power 2 | . . 2 . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 2 . . To Critical Strikes . | . . . . . Average Backups 13 | . 10 15 14 15 Power 1 | . 1 2 . . Propulsion 8 | . 6 9 10 11 Utility 1 | . . 1 2 3 Weapon 2 | . 1 3 2 1 Tool/Special . | . . . . . Unused Backups 18 | . 2 . 2 14 Power . | . . . . . Propulsion 13 | . 2 . . 11 Utility 2 | . . . . 2 Weapon 3 | . . . 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 96 91 97 100 Engine 9 | . 6 6 11 14 Core 2 | . 7 . . . Treads 28 | . 28 28 28 28 Device 6 | . . 1 14 14 Storage 14 | . 14 14 14 14 Protection 6 | . 10 11 . . Energy Gun 11 | . . 6 17 28 Ballistic Gun 16 | . 28 21 10 . Peak Build Rating 16 | 6 10 16 12 12 Average Rating 9 | 4 8 8 10 12 On Entrance 7 | . 6 10 9 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 34 | 14 34 29 32 32 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 1 15 15 15 15 Average Carried 13 | . 10 14 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 15 15 15 15 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 647 | 220 214 145 68 . Remotely . | . . . . . Salvage Created 570 | . 345 158 67 . Parts 31 | . 19 5 7 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 13 | . 6 5 2 . Guns 13 | . 6 5 2 . Classes Destroyed 6 | . 3 2 1 . Hauler 1 | . 1 . . . Operator 1 | . 1 . . . Swarmer 3 | . . 3 . . Grunt 7 | . 6 . 1 . Sentry 2 | . . 2 . . Subdweller 1 | . . . 1 . Best Kill Streak 3 | . 3 3 2 . Combat Bots Only 3 | . 3 3 2 . Max Kills in Single Turn 2 | . 2 2 1 . Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 104 | . 33 55 16 . Missed 30 | . 7 14 9 . Hits 74 | . 26 41 7 . Projectile 74 | . 26 41 7 . Critical Strikes 2 | . 1 1 . . Actively Blocked 1 | . 1 . . . Damage Taken 934 | . 345 456 133 . Core 158 | . 113 45 . . Absorbed by Shields . | . . . . . Redirected to Shielding 54 | . 26 28 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 59 | . 24 27 8 . Largest 2 | . 2 2 2 . Hottest 85 | . 40 40 85 . Shots Fired 115 | . 48 51 16 . Gun 115 | . 48 51 16 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 107 | . 48 51 8 . Thermal 8 | . . . 8 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 13 6 7 . Robot Miss Streak 3 | . 2 3 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 82 | . 34 36 12 . Core Hits 31 | . 15 11 5 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1035 | . 453 394 188 . Guns 1035 | . 453 394 188 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 893 | . 453 394 46 . Thermal 142 | . . . 142 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 39 | . 9 39 13 . Average Temperature 8 | . 3 14 3 . Received Heat Transfer 360 | . 195 150 15 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 260 | . . . 260 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 114 | . 114 60 . . Initial . | . . . . . Average 20 | . 27 14 . . Influence Increases 404 | . 178 168 58 . Destroy 0b10 Robot/C 300 | . 120 140 40 . Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 72 | . 42 20 10 . Allied During Kill 16 | . . 8 8 . Successful Hack 6 | . 6 . . . Influence Decreases 404 | . 178 168 58 . Time Decay 384 | . 178 148 58 . Lost Part 20 | . . 20 . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 15 7 5 . Peak Tracking Total 4 | . 4 3 2 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 4 | . 4 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 7 . . . Successful 4 | . 4 . . . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Robot Analysis 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 3 Highest-Rated Group 40 | . . 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 43 | . . 20 23 . Total Damage 438 | . . 158 280 . Kills 5 | . . 2 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 1282 | . . 81 679 522 Sensors 20 | . . 20 . . Structural 1262 | . . 61 679 522 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 6 | . . 2 . 4 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 2765 | 62 871 631 679 522 Spaces Moved 1574 | 35 483 331 399 326 Core 3 | 3 . . . . Treads 1571 | 32 483 331 399 326 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 150 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 5 81 81 31 40 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . 1 6 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Total 1718 | 41 535 388 428 326 Wait 32 | . 8 17 7 . Move 1570 | 34 482 330 398 326 Hop . | . . . . . Pick Up 23 | 1 15 2 5 . Fast Attach 12 | 6 2 4 . . Attach 3 | . . 1 2 . Detach . | . . . . . Swap 5 | . 1 2 2 . Drop 14 | . 3 5 6 . Fire 59 | . 24 27 8 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -9/Scraptown History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 15) 793 | -10/Materials | Discovered new exit (range 13) 910 | -10/Materials | Discovered new exit (range 13) 934 | -10/Materials | Entered Mines 952 | -10/Mines | Core integrity fell below 50% 1070 | -10/Mines | Discovered new exit (range 10) 1187 | -10/Mines | Discovered new exit (range 4) 1222 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1386 | -10/Mines | Learned Materials terminal intel 1388 | -10/Mines | Learned Materials terminal intel 1399 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1479 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1483 | -10/Mines | Found Prototype Device 1483 | -10/Mines | Identified Exp. Sensor Array 1540 | -10/Mines | Discovered new exit (range 16) 1565 | -10/Mines | Entered Subcaves 1565 | -10/Subcaves | Accompanied by 3 allies 1566 | -10/Subcaves | Approached by a straggling Scientist 1638 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1642 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1683 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1853 | -10/Subcaves | Discovered new exit (range 15) 1930 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2089 | -10/Subcaves | Disturbed a concealed Subdweller 2244 | -10/Subcaves | Entered Scraptown 2244 | -9/Scraptown | Accompanied by 3 allies 2345 | -9/Scraptown | Received an X-ray algorithm 2363 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2366 | -9/Scraptown | Learned location of 2 exits from Factory 2368 | -9/Scraptown | Learned Factory trap positions 2369 | -9/Scraptown | Learned Factory garrison access intel 2430 | -9/Scraptown | Visited Supply Room 2473 | -9/Scraptown | Visited UFD Registry 2473 | -9/Scraptown | Registered with UFD as "Railripper" 2507 | -9/Scraptown | Visited Science Testing Area 2611 | -9/Scraptown | Visited Observation Area 2649 | -9/Scraptown | Visited Abandonware Association 2705 | -9/Scraptown | Visited Curators Association 2731 | -9/Scraptown | Visited Chapter 10 2766 | -9/Scraptown | Self-destructed Last Messages --------------- 02649_ LOCAL NARROWCAST: Abandonware Association. Hack the planet. AP-CT0(j): I haven't been a Federation member for long, so maybe this is just a newcomer's uninformed perspective, but to me the UFD doesn't feel all that "United" at all. 02705_ LOCAL NARROWCAST: Curators Association. Welcome to the latest exhibit, look but don't touch. BQ-IU4(g): Those Chapter 10 guys are insane. Why would you do that to yourself? 02716_ RD-BNK: "RECYCLE! MUST RECYCLE NOW!" 02716_ XC-N96(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 02725_ QT-2ZK(p) closely examines the mainframe. 02731_ LOCAL NARROWCAST: Chapter 10. If you can't beat 'em, join 'em to beat 'em. 02734_ RD-BNK: "RECYCLE. RECYCLE. RECYCLE." 02765_ QT-2ZK(p) closely examines the mainframe. Map ----- +----------------------------------------------------+ | ???????? "##?????## """"#####"" ""###??"! | | ???????? "##?????## ""##?##!" "=##??"" | | ???????? "##????????? "##?##"" ""##??? | | ???????? 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"""""""""""""""""""""" | | """""""""""""""""""""" | | r | | r | | h | | ? #""""#" | | ? #"??"#" | | ??? #"??"#"""""" """"""""""" """"""""" | | ????###### ####"??"####### ########### ######### | | ???? # ####"??"## #### ## | | ???????? # ????????## h #### ##?? | | ???????????? ????????## #### # # ## | | ?????????????????????## ####*=# # ##""" | | ?????????????????????## ####! # # ##" | | ?????????????????????## ###############"" | | ?????????????????????## ###############?" | | ?????????????????????## ##??????????????" | | ?????????????????????#############??????????????" | | ?????????????????????#############??????????????"" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosivePhysicsGuard Manual? 0 Play Time 00:10:40 Cumulative 177.1 hours Start 2026.08.06 @ 00:13:43 End 2026.08.06 @ 00:23:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 139 Adventurer 54 Explorer 0 Win Type - Total 8 Types 4/0/1/1/0/0/0/1/0/1 Lore% 67 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5963d877-14c4-4490-95c3-8624b700fb91