Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.25 @ 10:42:04 // Winter2019/RPGLIKE Player: mr_sack Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (637) 637 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1185 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/600 Matter 279/550 Energy 300/300 System Corruption 4% Temperature Cool (0) Movement Hovering (56) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Hover Unit Hover Unit > --- UTILITY (3) ------ Improved Heat Sink High-capacity Matter Pod Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (3) ---- Ion Engine Aluminum Leg EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Matter Pod Signal Interpreter > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg EM Pulse Gun [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Signal Interpreter Device Sensor Array Storage High-capacity Matter Pod Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved 4 | 3 1 . Power . | . . . Propulsion 1 | 1 . . Utility 2 | 1 1 . Weapon 1 | 1 . . Parts Attached 30 | 8 21 1 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 5 | . 5 . Flight . | . . . Utility 12 | 3 8 1 Device 9 | 2 6 1 Storage 1 | . 1 . Processor 2 | 1 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 12 | . 13 12 Leg 6 | . 7 . Hover 19 | . 18 25 Device 21 | . 22 12 Storage 1 | . . 12 Processor 7 | . 7 12 Energy Gun 10 | . 12 . Ballistic Gun 15 | . 13 25 Naked Turns . | . . . Heaviest Build 14 | 8 14 14 Greatest Support 20 | 20 20 17 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 3 | 3 3 3 Average Capacity 2 | 2 3 3 Most Carried 3 | 3 3 3 Average Carried 2 | 1 2 2 Final Capacity 3 | 3 3 3 Final Carried 3 | 3 2 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 980 | 286 604 90 Remotely 221 | 103 118 . Salvage Created 857 | 125 640 92 Parts 48 | 5 38 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 13 3 Guns 15 | . 12 3 Classes Destroyed 8 | 2 6 . Worker 3 | . 3 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 4 | . 3 1 Grunt 12 | . 10 2 Best Kill Streak 5 | 2 5 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1279 | . 663 616 Core 1029 | . 537 492 Absorbed by Shields . | . . . Redirected to Core 822 | . 419 403 Core Remaining (%) 100 | 100 . . Volleys Fired 112 | 6 80 26 Largest 2 | 2 2 2 Hottest 60 | 60 60 40 Shots Fired 221 | 12 159 50 Gun 221 | 12 159 50 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 135 | 6 79 50 Thermal . | . . . Explosive . | . . . Electromagnetic 86 | 6 80 . Robot Hit Streak 12 | 2 9 12 Robot Miss Streak 7 | 2 7 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 137 | 5 98 34 Core Hits 48 | 3 37 8 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1826 | 49 1393 384 Guns 1578 | 49 1145 384 Cannons . | . . . Explosions 248 | . 248 . Melee . | . . . Ramming . | . . . Kinetic 821 | 9 428 384 Thermal 248 | . 248 . Explosive . | . . . Electromagnetic 757 | 40 717 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Effects 29 | . 20 9 Message Errors 3 | . 3 . Matter Fused 8 | . 8 . Heat Flow Errors 3 | . 3 . Energy Discharges 3 | . 1 2 Data Loss (minor) 4 | . 3 1 Targeting Errors 5 | . 1 4 Weapon Failures 3 | . 1 2 Overload Shots . | . . . Overflow Damage 29 | . 29 . Projectiles . | . . . Explosions 29 | . 29 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 167 | . 167 . Shots 5 | . 5 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 292 | 20 292 1 Average Temperature 109 | 14 115 1 Received Heat Transfer 309 | . 135 174 Effects 4 | . 4 . Energy Bleed 1 | . 1 . Interference 3 | . 3 . Siege Activations . | . . . Robots Corrupted 2 | . 2 . Combat Hostiles 1 | . 1 . Parts Fried 6 | . 6 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | . 350 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 5 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 401 | 10 401 238 Average Influence 188 | 3 204 176 Maximum Alert Level 2 | . 2 1 Low Security (%) 56 | 100 49 85 Level 1 38 | . 44 14 Level 2 4 | . 5 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 30 27 Peak Tracking Total 21 | . 4 21 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 5 | . 5 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 19 | . 19 . Failed 10 | . 10 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 12 | . 12 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 10 | . 10 . Scan Component 5 | . 5 . Repair 5 | . 5 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . 5 . Time 136 | . 136 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1416 | 94 1164 158 Spaces Moved 1148 | 54 982 112 Core 8 | 8 . . Treads . | . . . Legs 201 | 46 155 . Wheels . | . . . Hover 939 | . 827 112 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 68 | 109 67 56 Slowest Speed 130 | 120 130 56 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 4 98 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 15 | . 15 . Melee . | . . . Projectile . | . . . AOE 15 | . 15 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1565 | 74 1334 157 Wait 229 | 3 218 8 Move 1146 | 53 981 112 Hop . | . . . Pick Up 11 | 3 6 2 Fast Attach 17 | 8 9 . Attach 3 | . 3 . Detach 1 | 1 . . Swap 10 | . 9 1 Drop 17 | . 15 2 Fire 112 | 6 80 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 19 | . 13 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Repaired Imp. Terrain Scanner 270 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 14) 647 | -10/Materials | Discovered new exit (range 5) 797 | -10/Materials | Reached level 2 845 | -10/Materials | Upgraded with Utility slot (x1) 847 | -10/Materials | Discovered new exit (range 16) 879 | -10/Materials | Identified exit to Materials 1086 | -10/Materials | Repaired Hover Unit 1113 | -10/Materials | Repaired Hover Unit 1140 | -10/Materials | Repaired EM Pulse Gun 1168 | -10/Materials | Repaired Ion Engine 1197 | -10/Materials | Discovered exit to Materials (range 14) 1257 | -10/Materials | Identified exit to Mines 1259 | -10/Materials | Entered Mines 1290 | -10/Mines | Core integrity fell below 50% 1312 | -10/Mines | Met a Derelict bent on vengeance 1389 | -10/Mines | Assembled infested the area 1390 | -10/Mines | Discovered exit to Materials (range 15) 1394 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1404 | -10/Mines | Core integrity fell below 20% 1408 | -10/Mines | Reached level 3 1417 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01394_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01395_ D-53 Grenadier knocked back. 01399_ as-47838 destroyed. [Achievement: Hunted] 01401_ as-28806 destroyed. 01401_ as-57889 destroyed. 01401_ U-05 Engineer builds a Wall. 01401_ as-70469 destroyed. 01401_ D-53 Grenadier destroyed. 01403_ The unstable cave ceiling collapses. 01403_ as-24525 destroyed. 01403_ R-06 Scavenger destroyed. 01404_ 1U-LT8(h) destroyed. 01408_ Reached level 3. 01408_ S-10 Pest destroyed. 01408_ Switching to secondary target: S-10 Pest. 01414_ S-10 Pest suffers critical hit. 01414_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????####?????????????????????????? | | ????????????????# ##????????????????????????? | | ???????????????# ##???????????????????????? | | ???????????????? ##??????????????????????? | | ???????????????? "#??????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ?????????????????????????? | | ????????????###?# ?########### #???????????? | | ?????????#### ### #??# @$ s #???????????? | | ?????????# #?## =%s #???????????? | | ?????????# ### ###########???????????? | | ????????### % ## ##???????????????????? | | ????????# ## #???????????????????? | | ????????## ## ##???????????????????? | | #????????## % ## #???????????????????? | | #????????## ##???????????????????? | | #?????????# #???????????????????? | | #?????##??# * #???????????????????? | | #????## #?## !%! #???????????????????? | | #????# ## = ????????????????? | | #?????# ## #???????????????? | | #?????## ##??????????????????? | | #??????## #####???????????????????? | | ######### #"???????????????????????? | | ###??????????????????????? | | ######## ### ?????????????????????? | | ???????# %*###?"% ?????????????????????? | | ???????# #??? " ?????????????????????? | | ???????# #?? < ?????????????????????? | | ???????## #?? ???????????????????????? | | ????????## #?? ???????????????????????? | | ?????????### ##??????????????????????????? | | ????????????# ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 300 Matter Stores 350 Matter Capacity 550 Sight Range 16 Robot Scan Range 12 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None RPGLIKE | -11 -10 -10 --------- Run | Scr Mat Min Levels Raised 2 | . 1 1 XP Earned 6004 | 3000 2154 850 XP Spent 4400 | 3000 1400 . Upgrades 12 | 6 6 . Propulsion Slot 1 | 1 . . Utility Slot 2 | 1 1 . Weapon Slot 1 | 1 . . Energy Storage 1 | . 1 . Matter Storage 1 | . 1 . Mass Support 1 | . 1 . Inventory Capacity 3 | 3 . . Sensor Range 1 | . 1 . Terrain Scan Density 1 | . 1 . Protomatter Created 287 | . 240 47 Integrity Restored 427 | . 286 141 Core 427 | . 286 141 Protomatter Decayed 156 | . 100 56 Game ------ Seed HardenedGatlingMaul Manual? 0 Play Time 00:32:42 Cumulative 35.0 hours Start 2020.04.24 @ 23:31:05 End 2020.04.25 @ 10:42:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 23 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c26c66fa-35d5-470d-97e4-e0a55b9c1b20