Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 19:07:39 Player: Prince Malik Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1500) 1500 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (228) 228 TOTAL SCORE: 3968 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 129 Friendly Fire -121 Cogmind --------- Core Integrity 0/550 Matter 119/300 Energy 244/310 System Corruption 0% Temperature Critical (696) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array > --- WEAPON (3) ------- Ion Cannon Enhanced Autogun > --- INVENTORY (15) --- Heavy Ion Engine Large Storage Unit Compact Matter Pod (0) Experimental Sensor Array System Shield Beam Rifle Particle Gun Pulse Rifle Pulse Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Ion Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Ion Engine Nuclear Core Titanium Leg Large Storage Unit Experimental Sensor Array System Shield Heavy EM Pulse Gun Pulse Rifle Pulse Rifle Particle Cannon Rocket Launcher Mini Grenade Launcher Plasma Cutter [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 1 | . . . 1 . . Parts Attached 60 | 6 8 . 16 25 5 Power 16 | 1 1 . 3 8 3 Engine 14 | 1 1 . 3 7 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 11 | 2 . . 4 5 . Treads . | . . . . . . Leg 11 | 2 . . 4 5 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 . 2 4 . Device 4 | . 2 . 1 1 . Storage 4 | 1 1 . 1 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 23 | 2 4 . 7 8 2 Energy Gun 4 | 1 . . 1 2 . Energy Cannon 6 | . 2 . . 3 1 Ballistic Gun 4 | 1 1 . 1 . 1 Ballistic Cannon 3 | . . . 2 1 . Launcher 4 | . . . 2 2 . Special Weapon 2 | . 1 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 13 | . . . . 11 2 Power 5 | . . . . 4 1 Propulsion 3 | . . . . 3 . Utility 2 | . . . . 2 . Weapon 3 | . . . . 2 1 Highest Loss Streak 7 | . . . . 7 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 94 100 98 94 67 Engine 16 | . 14 14 21 15 16 Core 1 | . . . . 2 1 Leg 22 | . 28 28 21 23 . Device 9 | . 8 14 11 6 9 Storage 10 | . 14 14 11 9 9 Processor 4 | . . . . 8 9 Energy Gun 4 | . 6 . . 8 . Energy Cannon 8 | . 11 14 5 6 15 Ballistic Gun 6 | . 7 14 10 1 6 Ballistic Cannon 3 | . . . 10 1 . Launcher 5 | . . . 5 8 . Peak Build Rating 34 | 6 10 10 15 34 23 Average Rating 17 | 4 8 9 13 26 19 On Entrance 8 | . 6 9 10 14 13 Naked Turns . | . . . . . . Heaviest Build 61 | 13 24 22 40 61 42 Greatest Support 51 | 20 20 20 20 51 3 Greatest Overweight (x) 13 | 4 1 1 1 13 13 Average Overweight (x) 1 | . . 1 1 . 11 Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 9 10 10 15 15 Most Carried 15 | 6 10 10 11 15 14 Average Carried 10 | 4 8 9 9 13 11 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 6 10 10 11 15 10 Class Distribution -------------------- 50% | Skirmisher 35% | Mutant 7% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1145 | 173 87 46 340 449 50 Remotely . | . . . . . . Salvage Created 1343 | . 87 . 414 792 50 Parts 75 | . 2 . 21 49 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 34 | . 2 . 13 18 1 Guns 4 | . . . 2 2 . Cannons 16 | . 2 . 8 5 1 AOE 14 | . . . 3 11 . Classes Destroyed 9 | . 1 . 3 5 . Worker 1 | . . . . 1 . Builder 4 | . . . 1 3 . Tunneler 1 | . . . . 1 . Recycler 1 | . . . . 1 . Watcher 2 | . . . . 2 . Swarmer 4 | . . . 4 . . Grunt 23 | . 2 . 8 13 . Sentry 7 | . . . 2 4 1 Hunter 1 | . . . . 1 . Best Kill Streak 7 | . 1 . 5 7 1 Combat Bots Only 4 | . 1 . 4 4 1 Max Kills in Single Turn 3 | . 1 . 2 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 218 | . 22 . 47 118 31 Missed 50 | . 9 . 15 21 5 Damage Taken 2730 | . 172 . 326 1673 559 Core 674 | . 40 . 47 299 288 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 100 | . . . 100 . . Core Remaining (%) 90 | 100 . 84 88 . . Volleys Fired 72 | . 10 . 21 32 9 Largest 3 | . 2 . 3 3 3 Hottest 169 | . 136 . 132 169 153 Shots Fired 185 | . 20 . 51 88 26 Gun 69 | . . . 21 39 9 Cannon 89 | . 20 . 26 26 17 Launcher 27 | . . . 4 23 . Special . | . . . . . . Kinetic 64 | . . . 41 14 9 Thermal 83 | . 20 . 6 40 17 Explosive 27 | . . . 4 23 . Electromagnetic 11 | . . . . 11 . Robot Hit Streak 7 | . 4 . 7 6 2 Robot Miss Streak 6 | . 2 . 6 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 87 | . 12 . 26 43 6 Core Hits 87 | . 3 . 29 52 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3309 | . 250 . 657 2241 161 Guns 485 | . . . 138 270 77 Cannons 994 | . 247 . 302 361 84 Explosions 1816 | . . . 216 1600 . Melee . | . . . . . . Ramming 14 | . 3 . 1 10 . Kinetic 579 | . . . 379 123 77 Thermal 867 | . 247 . 61 475 84 Explosive 1750 | . . . 216 1534 . Electromagnetic 99 | . . . . 99 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 44 | . . . 1 43 . Projectiles . | . . . . . . Explosions 44 | . . . 1 43 . Melee . | . . . . . . Knockbacks 9 | . . . 5 4 . Impact . | . . . . . . Kinetic 9 | . . . 5 4 . Secondary . | . . . . . . Self-Inflicted Damage 87 | . . . . 87 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed 4 | . 1 . 2 1 . Kicked 4 | . 1 . 2 1 . Crushed . | . . . . . . Highest Temperature 696 | . 481 . 144 692 696 Average Temperature 183 | . 195 . 38 221 284 Received Heat Transfer 1122 | . 96 . 126 675 225 Effects 39 | . 1 . . 31 7 Shutdowns 10 | . 1 . . 6 3 Energy Bleed 2 | . . . . 2 . Matter Decay 5 | . . . . 4 1 Short Circuit 6 | . . . . 5 1 Damage (major) 13 | . . . . 13 . Damage (core) 3 | . . . . 1 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1654 | . 444 . 111 951 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 742 | . 111 43 530 742 294 Initial 247 | . . 43 16 196 247 Average 309 | . 24 43 341 499 279 Maximum Alert Level 3 | . . . 2 3 1 Low Security (%) 37 | 100 100 100 22 8 . Level 1 18 | . . . 26 13 100 Level 2 36 | . . . 51 60 . Level 3 7 | . . . . 17 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 4 4 1 Investigation 5 | . . . 3 2 . Extermination . | . . . . . . Reinforcement 4 | . . . 1 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 10 | . 1 . 2 7 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 9 . 24 32 4 Peak Tracking Total 7 | . 6 . 4 7 2 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 6 | . 1 . 1 4 . Max in Single Turn 2 | . 1 . 1 2 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 8 | . 1 . 3 4 . Terminals 4 | . 1 . 1 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . 3 . 18 9 . Successful 19 | . . . 13 6 . Failed 11 | . 3 . 5 3 . Catastrophic 3 | . 2 . . 1 . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 12 | . 3 . 4 5 . Fabricators . | . . . . . . Repair Stations 10 | . . . 7 3 . Recycling Units . | . . . . . . Scanalyzers 7 | . . . 7 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . . . 1 4 . Record 3 | . . . . 3 . Locate Traps 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 6 1 . Scan Component 4 | . . . 3 1 . Repair 3 | . . . 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 2 . Full Trace Events 5 | . 1 . 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 78 | . . . 78 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 40 | . . . 40 . . Total Damage 485 | . . . 485 . . Kills 11 | . . . 11 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2556 | 138 262 341 654 1010 151 Spaces Moved 1124 | 90 143 176 251 445 19 Core 41 | 17 . . . 5 19 Treads . | . . . . . . Legs 1083 | 73 143 176 251 440 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 126 550 Average Speed 187 | 134 148 190 190 188 644 Slowest Speed 700 | 250 190 190 190 700 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 31 38 26 43 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 187 | . . . 43 140 4 Melee . | . . . . . . Projectile 7 | . . . . 3 4 AOE 180 | . . . 43 137 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1430 | 107 170 184 384 552 33 Wait 95 | . . 5 76 14 . Move 1119 | 89 142 175 250 444 19 Hop . | . . . . . . Pick Up 51 | 12 7 2 11 19 . Fast Attach 2 | . . . . 2 . Attach 27 | 6 1 . 6 9 5 Detach . | . . . . . . Swap 31 | . 7 . 10 14 . Drop 29 | . 2 2 8 17 . Fire 72 | . 10 . 21 32 9 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 1 . 2 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 6) 401 | -10/Materials | Entered Mines 505 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 510 | -10/Mines | Found Prototype Device 615 | -10/Mines | Learned Materials trap positions 639 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 715 | -10/Mines | Discovered new exit (range 3) 729 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 742 | -10/Mines | Entered Materials 742 | -9/Materials | Accompanied by 3 allies 742 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 743 | -9/Materials | Loaded intel: 21 trap records 1196 | -9/Materials | Repaired Ion Engine 1224 | -9/Materials | Repaired Aluminum Leg 1246 | -9/Materials | Build established: Skirmisher 1252 | -9/Materials | Repaired Ion Engine 1281 | -9/Materials | Discovered new exit (range 15) 1396 | -9/Materials | Entered another Materials area 1396 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1998 | -8/Materials | Discovered new exit (range 19) 2204 | -8/Materials | Discovered new exit (range 11) 2405 | -8/Materials | Core integrity fell below 50% 2406 | -8/Materials | Entered Storage 2437 | -8/Storage | Lost 7 parts (2p3n2w) 2557 | -8/Storage | Core integrity fell below 20% 2558 | -8/Storage | Core destroyed Last Messages --------------- Identified Enh. Autogun. Y-45 Defender destroyed. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Hvy. Assault Rifle. R-06 Scavenger collects Lgt. Armor Plating. Acquired 50 matter. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Power failure, Ion Engine shutdown. K-01 Serf collects debris. Adv. Visual Processing Unit broken. Overheating: Short circuit. Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-23). Power failure, Ion Engine shutdown. Critical hit (Burn: +37). K-01 Serf collects debris. Overheating: Core damaged (-93). Particle Cannon destroyed. Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???#######?##????????????????? | | ???# #;;###### #?????????? | | ???# #?????????? | | ???# % g k #?????????? | | ???# g ????????????? | | ???# @ ;#??????????????????? | | ???## #########+#??????????? | | ????# # ???????????? | | ????# # "???????????????? | | ????# ; "??????????????????? | | ????# ; "??????????????????? | | ????# # "??????????????????? | | ????# # "??????????????????? | | ????# #?"??????????????????? | | ????# #????????????????????? | | ????# ##???????????????????? | | ????# T#???????????????????? | | ????# ##???????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????#####????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Flak Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingHardcellSpoofer Manual? 0 Play Time 00:31:23 Cumulative 7.1 hours Start 2025.01.05 @ 18:35:36 End 2025.01.05 @ 19:07:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 1605fb02-ee55-43cf-9703-6dab3a793918