Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 15:10:01 Player: TheGreatBorealis Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (528) 528 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2338 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (4) ---- Improved Titanium Leg Small Storage Unit Improved ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved ECM Suite Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Improved Datajack Improved Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 35 | 6 4 13 12 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 . 5 6 Treads 1 | . . 1 . Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight 6 | . . . 6 Utility 6 | 1 1 2 2 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 3 4 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 3 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . . 1 2 Unidentified Prototypes . | . . . . Parts Lost 19 | . . 4 15 Power 4 | . . 1 3 Propulsion 9 | . . 2 7 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Highest Loss Streak 12 | . . 2 12 Average Slot Usage (%) 89 | . 97 88 79 Engine 11 | . 14 10 7 Leg 23 | . 28 24 12 Flight 2 | . . . 11 Device 3 | . . 2 8 Storage 11 | . 14 11 8 Processor 11 | . 11 11 11 Protection 4 | . . 4 7 Ballistic Gun 19 | . 28 18 11 Special Melee Weapon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 18 | 11 11 16 18 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 5 Most Carried 6 | 6 6 6 6 Average Carried 4 | 3 5 4 4 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 6 6 3 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 790 | 202 182 222 184 Remotely . | . . . . Salvage Created 809 | . 238 348 223 Parts 45 | . 20 15 10 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 7 8 2 Guns 17 | . 7 8 2 Classes Destroyed 7 | . 5 1 1 Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 2 | . . . 2 Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 10 | . 1 7 2 Sentry 1 | . . 1 . Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2252 | . 308 561 1383 Core 733 | . 82 98 553 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 67 75 . Volleys Fired 112 | . 42 44 26 Largest 2 | . 2 2 2 Hottest 46 | . 40 46 46 Shots Fired 184 | . 84 52 48 Gun 184 | . 84 52 48 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 184 | . 84 52 48 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 7 11 12 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 131 | . 52 40 39 Core Hits 43 | . 18 17 8 Critical Hits 2 | . 1 1 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Melee Attacks 5 | . . 1 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1384 | . 398 421 565 Guns 1384 | . 398 421 565 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1384 | . 398 421 565 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 16 | . 12 6 16 Average Temperature 4 | . 7 3 4 Received Heat Transfer 858 | . 42 267 549 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 175 | . 162 175 111 Initial 68 | . . 68 16 Average 73 | . 84 80 54 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 23 16 35 Peak Tracking Total 21 | . 5 4 21 Tactical Retreats 10 | . . 4 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 2 6 5 Terminals 10 | . 1 5 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 32 | . 4 18 10 Successful 18 | . 3 11 4 Failed 14 | . 1 7 6 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 10 | . 2 3 5 Terminals 25 | . 2 15 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 3 . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 13 | . 2 9 2 Prototype ID Bank 3 | . 1 2 . Emergency Access Points 1 | . . 1 . Terminal Index 2 | . . 1 1 Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Zone Layout 4 | . 1 2 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks 3 | . 1 1 1 Terminals 1 | . . . 1 Assimilate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Reject 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 2 4 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . 1 2 Non-combat . | . . . . Combat 3 | . . 1 2 Robot Hacks Applied 3 | . . 1 2 parse_system 3 | . . 1 2 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2115 | 75 604 1007 429 Spaces Moved 1436 | 50 343 610 433 Core 54 | 2 . . 52 Treads 22 | . . 22 . Legs 1061 | 48 343 588 82 Wheels . | . . . . Hover . | . . . . Flight 299 | . . . 299 Fastest Speed 34 | 50 120 120 34 Average Speed 100 | 120 120 122 53 Slowest Speed 160 | 150 120 160 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 12 | . . . 12 Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 32 40 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1919 | 61 470 819 569 Wait 317 | . 75 147 95 Move 1413 | 49 342 609 413 Hop 8 | . . . 8 Pick Up 14 | 6 2 2 4 Fast Attach 22 | 6 1 8 7 Attach 10 | . . 5 5 Detach 5 | . . 1 4 Swap 3 | . 3 . . Drop 10 | . 5 2 3 Fire 112 | . 42 44 26 Melee 5 | . . 1 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 7) 663 | -10/Materials | Discovered new exit (range 15) 679 | -10/Materials | Identified exit to Materials 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1488 | -9/Materials | Discovered new exit (range 14) 1514 | -9/Materials | Identified exit to Materials 1519 | -9/Materials | Build established: Scavenger-Mutant 1687 | -9/Materials | Entered another Materials area 1687 | -8/Materials | Evolved 2 slots: Utility x2 1902 | -8/Materials | Lost 3 parts (1p1n1w) 2084 | -8/Materials | Core integrity fell below 50% 2095 | -8/Materials | Core integrity fell below 20% 2116 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02075_ Cesium-ion Thruster destroyed. 02080_ C-30 ARC bursts open, deploying its payload. 02080_ S-10 Pest unfolds itself. 02083_ K-01 Serf destroyed. 02083_ K-01 Serf collects debris. 02083_ S-10 Pest destroyed. 02084_ Cesium-ion Thruster destroyed. 02084_ Adv. Visual Processing Unit destroyed. 02086_ R-06 Scavenger collects Wheel. 02086_ Acquired Flight Unit. 02087_ K-01 Serf collects debris. 02087_ Flight Unit destroyed. 02087_ Lgt. Deuterium Engine destroyed. 02088_ Imp. Datajack destroyed. 02088_ Acquired 40 matter. 02090_ K-01 Serf collects debris. 02114_ Jacked S-10 Pest... >>parse_system Reading system data... 02115_ Jacked S-10 Pest... 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""" ########### | | ??????????????????# # "T" ## # | | ??????????????????#! # ## # | | ??????????????????# + ## """ # | | ??????????????????# # """ ## """ # | | ????????????######## ## """ ## """ # | | ????????????# * # #??""" !?# """ = + | | ????????????# / #?? ??# """ # | | ????????????# # #???####???# # / | | ????????????# # #??????????# # | | ????????????# # #?????############### | | ????????????# # #?????# #???# | | ????????????###+#### +?????# ##### | | ??????????????# #??# #?????# """ """ # | | ??????????????# #??# ##????# """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionFlightPrototype Manual? 0 Play Time 00:26:09 Cumulative 50.2 hours Start 2020.10.04 @ 02:58:59 End 2020.10.04 @ 15:10:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c301f2e-e64a-4364-8255-60f4c064850b