Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.26 @ 03:25:00 Player: W_W Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (161) 805 Value Destroyed (5767) 5767 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2008) 2008 TOTAL SCORE: 12000 Bonus ------- High Alert Combat Kills 1008 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 130/300 Energy 14/100 System Corruption 8% Temperature Cool (155) Movement Walking (210) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit Thief Drone Bay (1/3) PSU Rigger > --- WEAPON (4) ------- Improved Datajack > --- INVENTORY (18) --- Light Nuclear Core Carbon-fiber Leg Advanced Heat Sink High-capacity Matter Pod (200) Advanced Signal Interpreter Hacking Suite Relay Coupler [Swarmer] (41) Relay Coupler [Grunt] (29) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit System Shield PSU Rigger > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Nuclear Core Advanced Heat Sink High-capacity Matter Pod Advanced Signal Interpreter Light Armor Plating Heavy Armor Plating Improved Light Armor Plating Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Grunt] Thief Drone Bay Particle Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Heavy Ion Cannon Advanced Assault Cannon Improved Datajack Mining Claw [Rating: 45] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device PSU Rigger Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 3 | . . . . . 3 . . . Weapon 2 | . . . . . 1 . . 1 Parts Attached 170 | 7 16 1 5 . 39 25 49 28 Power 15 | 2 2 . . . 1 3 4 3 Engine 12 | 2 2 . . . . 1 4 3 Core 3 | . . . . . 1 2 . . Reactor . | . . . . . . . . . Propulsion 26 | 2 2 . . . 7 2 8 5 Treads 23 | 2 2 . . . 7 2 8 2 Leg 3 | . . . . . . . . 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 53 | 1 7 . 2 . 14 9 15 5 Device 14 | . . . 1 . 3 4 4 2 Storage 12 | 1 7 . 1 . 2 . 1 . Processor 1 | . . . . . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 25 | . . . . . 9 5 8 3 Artifact . | . . . . . . . . . Weapon 76 | 2 5 1 3 . 17 11 22 15 Energy Gun 17 | 2 1 1 1 . 1 4 3 4 Energy Cannon 13 | . 2 . . . 2 . 2 7 Ballistic Gun 29 | . 2 . 2 . 13 2 10 . Ballistic Cannon 5 | . . . . . 1 . 3 1 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 8 | . . . . . . 3 4 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 . 1 Unidentified Prototypes 9 | . . . 2 . 3 . 4 . Parts Lost 43 | . 6 1 . . 1 2 7 26 Power 5 | . 1 . . . . . 1 3 Propulsion 6 | . 2 . . . . . 1 3 Utility 10 | . . . . . 1 1 3 5 Weapon 22 | . 3 1 . . . 1 2 15 Highest Loss Streak 16 | . 2 1 . . 1 1 2 16 Average Slot Usage (%) 96 | . 96 84 84 85 99 98 98 78 Engine 5 | . 13 14 14 14 . . 8 6 Core 3 | . . . . . 8 7 . . Treads 18 | . 26 14 14 14 17 18 17 7 Device 2 | . . . . . 1 6 1 6 Storage 26 | . 27 28 27 28 26 27 26 23 Hackware 1 | . . . . . . . 4 6 Protection 9 | . . . . . 16 11 11 . Energy Gun 4 | . 11 13 13 14 1 2 . 9 Energy Cannon 2 | . 5 . . . 6 . 1 8 Ballistic Gun 18 | . 9 14 14 14 18 23 20 3 Ballistic Cannon 1 | . . . . . . . 3 2 Naked Turns . | . . . . . . . . . Heaviest Build 102 | 12 41 39 39 39 99 92 102 92 Greatest Support 45 | 40 40 20 20 20 45 40 40 40 Greatest Overweight (x) 32 | . 2 1 1 1 2 2 32 4 Average Overweight (x) 1 | . . 1 1 1 1 1 2 3 Largest Inventory Capacity 24 | 6 16 16 16 16 24 24 24 24 Average Capacity 21 | 5 14 16 15 16 23 24 23 24 Most Carried 24 | 5 16 16 16 16 24 24 24 24 Average Carried 20 | 3 13 15 15 15 22 23 23 21 Final Capacity 24 | 6 16 16 16 16 24 24 24 18 Final Carried 24 | 5 15 16 16 16 24 24 24 8 Class Distribution -------------------- 32% | Hauler-Tank 30% | Hauler-Skirmisher 22% | Mutant 10% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Matter Collected 4913 | 267 588 64 . . 1082 772 1956 184 Remotely . | . . . . . . . . . Salvage Created 6552 | 348 928 141 . . 1626 1114 2175 220 Parts 311 | 22 44 8 . . 82 52 95 8 Haulers Intercepted 8 | . 2 . . . 3 . 3 . Recyclers Shooed 6 | . 5 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 109 | . 13 5 . . 26 23 37 5 Melee 1 | . . . . . 1 . . . Guns 83 | . 12 5 . . 15 21 29 1 Cannons 19 | . . . . . 10 . 7 2 AOE 4 | . . . . . . 2 1 1 Classes Destroyed 14 | 3 6 . . . 2 1 2 . Worker 7 | 4 1 . . . . . 2 . Builder 5 | . 1 . . . 3 . 1 . Tunneler 9 | 9 . . . . . . . . Hauler 8 | . 2 . . . 3 . 3 . Recycler 10 | 1 5 . . . 2 . 2 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . 1 . . . . . . . Watcher 11 | . 2 . . . 5 . 3 1 Swarmer 23 | . 6 3 . . 6 6 2 . Grunt 61 | . 7 2 . . 10 14 26 2 Brawler 3 | . . . . . . 1 1 1 Duelist 4 | . . . . . 2 . 2 . Protector 1 | . . . . . . . 1 . Sentry 17 | . . . . . 8 2 5 2 Best Kill Streak 9 | 4 4 5 . . 5 6 9 4 Combat Bots Only 8 | . 3 5 . . 4 6 8 3 Max Kills in Single Turn 2 | 1 1 1 . . 1 1 2 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 1 1 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Damage Taken 8811 | . 779 263 . . 1174 1074 1976 3545 Core 1285 | . 147 85 . . 52 84 214 703 Absorbed by Shields 31 | . . . . . . 31 . . Core Remaining (%) 47 | 100 . . . 7 . . 36 . Volleys Fired 447 | 28 100 14 . . 83 59 131 32 Largest 4 | 2 2 2 . . 3 3 3 4 Hottest 259 | 90 100 70 . . 144 95 125 259 Shots Fired 1135 | 53 187 27 . . 234 168 373 93 Gun 929 | 53 156 27 . . 169 168 307 49 Cannon 202 | . 31 . . . 65 . 66 40 Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 766 | . 51 14 . . 173 142 349 37 Thermal 311 | 53 136 1 . . 45 . 24 52 Explosive 4 | . . . . . . . . 4 Electromagnetic 54 | . . 12 . . 16 26 . . Robot Hit Streak 24 | 7 16 7 . . 24 11 16 19 Robot Miss Streak 7 | 1 4 6 . . 6 4 7 3 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 1 3 . . . 4 2 . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . Shots Hit Robots 740 | 31 127 16 . . 150 122 228 66 Core Hits 295 | 15 41 8 . . 61 58 94 18 Critical Hits 8 | . 1 . . . 2 3 1 1 Critical Kills 3 | . . . . . 2 1 . . Critical Parts Destroyed 5 | . 1 . . . . 2 1 1 Melee Attacks 55 | . . . . . . 42 12 1 Impact . | . . . . . . . . . Slashing 33 | . . . . . . 20 12 1 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12810 | 358 1542 230 . 8 2876 1925 4255 1616 Guns 9092 | 357 1231 230 . . 1512 1764 3377 621 Cannons 3137 | . 297 . . . 1293 . 814 733 Explosions 408 | . . . . . . 161 . 247 Melee . | . . . . . . . . . Ramming 173 | 1 14 . . 8 71 . 64 15 Kinetic 7537 | . 294 108 . . 1528 1284 3731 592 Thermal 3924 | 357 1234 . . . 950 161 460 762 Explosive 247 | . . . . . . . . 247 Electromagnetic 929 | . . 122 . . 327 480 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 3 3 3 3 4 4 4 8 Average Corruption 3 | . 2 3 3 3 4 4 4 5 Corruption Purged . | . . . . . . . . . Effects 214 | . 6 2 10 4 42 68 80 2 Message Errors 53 | . 6 1 1 1 12 16 16 . Matter Fused 42 | . . 1 4 2 11 10 14 . Heat Flow Errors 28 | . . . 3 1 4 11 9 . Energy Discharges 23 | . . . 1 . 4 7 11 . Data Loss (minor) 23 | . . . 1 . 4 9 8 1 Targeting Errors 37 | . . . . . 5 13 19 . Weapon Failures 8 | . . . . . 2 2 3 1 Overload Shots . | . . . . . . . . . Overflow Damage 122 | . 15 . . . 49 . 48 10 Projectiles 89 | . 15 . . . 49 . 15 10 Explosions 33 | . . . . . . . 33 . Melee . | . . . . . . . . . Knockbacks 8 | . . . . . . . 7 1 Impact . | . . . . . . . . . Kinetic 8 | . . . . . . . 7 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 350 | . . . . . . 183 149 18 Shots 5 | . . . . . . 2 2 1 Rammed 26 | 1 4 . . 3 10 . 6 2 Targets Rammed 28 | 1 4 . . 3 11 . 7 2 Kicked . | . . . . . . . . . Crushed 2 | . . . . . 1 . 1 . Highest Temperature 603 | 180 396 45 172 211 603 471 525 558 Average Temperature 137 | 74 100 30 83 133 146 134 142 256 Received Heat Transfer 2625 | . 240 45 . . 369 372 846 753 Effects 56 | . 2 . . . 19 11 10 14 Shutdowns 8 | . . . . . 4 . 3 1 Energy Bleed 7 | . 1 . . . . 1 2 3 Interference 21 | . . . . . 11 3 . 7 Matter Decay 5 | . . . . . 2 2 . 1 Short Circuit 5 | . . . . . 1 . 3 1 Damage (minor) 4 | . 1 . . . 1 1 . 1 Damage (major) 5 | . . . . . . 4 1 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . 1 . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . 1 Parts Melted 12 | 2 5 . . . . . 2 3 Heat Transferred 7679 | 966 3191 . . . 1406 173 740 1203 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Peak Influence 1416 | 70 244 131 . . 426 1416 1176 647 Initial 690 | . 45 21 . . . 266 690 534 Average 479 | 37 82 107 . . 147 922 734 529 Maximum Alert Level 4 | . 1 . . . 2 4 4 2 Low Security (%) 35 | 100 92 100 . 100 64 . . . Level 1 12 | . 7 . . . 33 10 . 7 Level 2 24 | . . . . . 1 19 53 92 Level 3 17 | . . . . . . 26 40 . Level 4 10 | . . . . . . 43 6 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . . . 1 . 5 1 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 2 . Assault 4 | . . . . . . . 3 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Distress Signals 10 | . . . . 1 3 . 5 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 177 | . 25 5 . . 44 26 64 13 Peak Tracking Total 7 | . 3 3 . . 5 7 5 6 Tactical Retreats 9 | . 1 . . . 2 4 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 16 | . 4 . . . . 6 5 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Power Sources Rigged 22 | . . . . . 9 6 6 1 Exploded 17 | . . . . . 6 5 6 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 19 | . . . . . 1 6 12 . Max in Single Turn 3 | . . . . . 1 2 3 . Garrison Relay 4 | . . . . . . 4 . . Phase Generator 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 23 | . 7 . . 1 9 . 5 1 Terminals 14 | . 5 . . . 6 . 3 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . Recycling Units 4 | . 2 . . . . . 1 1 Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 64 | . 18 . . 1 17 . 24 4 Successful 36 | . 8 . . 1 11 . 15 1 Failed 28 | . 10 . . . 6 . 9 3 Catastrophic 7 | . . . . . 2 . 4 1 Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 44 | . 15 . . . 11 . 18 . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . 4 . 2 . Recycling Units 11 | . 3 . . . . . 4 4 Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 21 | . 5 . . 1 5 . 10 . Record 1 | . . . . . 1 . . . Prototype ID Bank 3 | . 1 . . . . . 2 . Open Door 1 | . . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 . 1 . Terminal Index 1 | . 1 . . . . . . . Repair Station Index 1 | . . . . . . . 1 . Alert Level 2 | . 1 . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 4 | . 1 . . . 1 . 2 . Maintenance Status 2 | . . . . . 1 . 1 . Security Status 2 | . . . . . 1 . 1 . Investigation Status 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 . 2 . Scan Component 3 | . . . . . 2 . 1 . Repair 3 | . . . . . 2 . 1 . Recycling Unit Hacks 7 | . 3 . . . . . 3 1 Report Inventory 5 | . 2 . . . . . 2 1 Retrieve Components 2 | . 1 . . . . . 1 . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 6 . . . 7 . 3 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 2 . 1 . Time 117 | . . . . . 91 . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 14 | . 4 . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . . Machine Destruction 15 | . . . . . . 15 . . Robots Rewired 6 | . . . . . . 6 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total Allies 6 | . . . . . . 6 . . Largest Group 6 | . . . . . . 6 . . Highest-Rated Group 45 | . . . . . . 45 . . Highest-Rated Ally 10 | . . . . . . 10 . . Total Orders 6 | . . . . . . 6 . . STAY 6 | . . . . . . 6 . . Ally Attacks 24 | . . . . . . 22 . 2 Total Damage 201 | . . . . . . 194 . 7 Kills 2 | . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches 3 | . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Turns Passed 12978 | 327 1424 176 561 430 3317 2581 3567 595 Spaces Moved 4700 | 102 639 70 301 234 1108 961 1113 172 Core 4 | 3 . . . . . . 1 . Treads 4673 | 99 639 70 301 234 1108 961 1112 149 Legs 23 | . . . . . . . . 23 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 172 190 190 205 Average Speed 195 | 156 163 180 180 180 193 208 210 232 Slowest Speed 1650 | 160 200 180 180 180 210 210 1650 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 6 99 7 69 53 61 98 55 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 8 | . . . . . . . 8 . Terrain Destroyed 172 | . . . . . 9 74 69 20 Melee 8 | . . . . . . . 8 . Projectile 22 | . . . . . 9 . 12 1 AOE 142 | . . . . . . 74 49 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total 7648 | 212 837 93 321 241 2111 1410 2125 298 Wait 1991 | 71 48 7 3 3 774 283 750 52 Move 4693 | 101 638 69 300 233 1108 960 1112 172 Hop . | . . . . . . . . . Pick Up 120 | 4 21 2 7 1 39 11 29 6 Fast Attach 59 | 6 4 . 5 . 12 3 26 3 Attach 45 | . 6 1 . . 4 4 7 23 Detach 4 | . . . . . 2 . . 2 Swap 66 | 1 6 . . . 23 18 16 2 Drop 106 | . 10 . 6 1 46 12 29 2 Fire 447 | 28 100 14 . . 83 59 131 32 Melee 55 | . . . . . . 42 12 1 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush 27 | 1 4 . . 3 11 . 7 1 Escape Stasis 11 | . . . . . . 11 . . Rewire 1 | . . . . . . 1 . . Trap 22 | . . . . . 9 6 6 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 328 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 9) 1235 | -10/Materials | Discovered new exit (range 13) 1432 | -10/Materials | Core integrity fell below 50% 1478 | -10/Materials | Discovered new exit (range 7) 1699 | -10/Materials | Discovered new exit (range 16) 1752 | -10/Materials | Entered Mines 1790 | -10/Mines | Core integrity fell below 20% 1867 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1867 | -10/Mines | Discovered new exit (range 5) 1928 | -10/Mines | Entered Exiles 1956 | -10/Exiles | Discovered new exit (range 15) 2009 | -10/Exiles | Met 8R-AWN 2030 | -10/Exiles | Met EX-HEX 2082 | -10/Exiles | Met EX-BIN 2124 | -10/Exiles | Aligned with FarCom system 2126 | -10/Exiles | Given EX-Vault access code 2176 | -10/Exiles | Opened EX-Vault 2186 | -10/Exiles | Found Prototype Device 2186 | -10/Exiles | Identified PSU Rigger 2197 | -10/Exiles | Found Prototype Ballistic Gun 2197 | -10/Exiles | Identified AWS/Gauss 2284 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2330 | -10/Exiles | Met EX-DEC 2474 | -10/Exiles | Discovered new exit (range 10) 2489 | -10/Exiles | Left Exiles lab with PSU Rigger 2489 | -10/Exiles | Entered Mines 2693 | -9/Mines | Assembled infested the area 2781 | -9/Mines | Found the Drone Emporium 2790 | -9/Mines | Found Prototype Device 2915 | -9/Mines | Discovered new exit (range 2) 2919 | -9/Mines | Entered Materials 2919 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2920 | -8/Materials | Identified exit to Factory 3502 | -8/Materials | Build established: Hauler-Tank 3754 | -8/Materials | Discovered exit to Factory (range 5) 3815 | -8/Materials | Identified Thief Drone Bay 5713 | -8/Materials | Discovered exit to Factory (range 16) 5965 | -8/Materials | Repaired Broken Assault Cannon 6139 | -8/Materials | Repaired Hvy. Particle Cannon 6235 | -8/Materials | Identified exit to Garrison 6236 | -8/Materials | Entered Garrison 6342 | -8/Garrison | Triggered checkpoint 6431 | -8/Garrison | Garrison Relay disabled 6602 | -8/Garrison | Triggered checkpoint 7138 | -8/Garrison | Triggered checkpoint 7174 | -8/Garrison | Triggered checkpoint 7266 | -8/Garrison | Phase Generator disabled 7266 | -8/Garrison | Discovered new exit (range 13) 7511 | -8/Garrison | Triggered checkpoint 7593 | -8/Garrison | Build established: Hauler-Skirmisher 7694 | -8/Garrison | Garrison Relay disabled 7812 | -8/Garrison | Triggered checkpoint 7920 | -8/Garrison | Triggered checkpoint 8009 | -8/Garrison | Discovered new exit (range 12) 8043 | -8/Garrison | Installed Relay Interface Framework 8303 | -8/Garrison | Discovered new exit (range 5) 8345 | -8/Garrison | Triggered checkpoint 8383 | -8/Garrison | Garrison Relay disabled 8634 | -8/Garrison | Triggered checkpoint 8695 | -8/Garrison | Garrison Relay disabled 8817 | -8/Garrison | Entered Materials 8989 | -8/Materials | Build established: Hauler-Tank 10422 | -8/Materials | Repaired Hcp. Storage Unit 10653 | -8/Materials | Core integrity fell below 50% 10920 | -8/Materials | Build established: Hauler-Skirmisher 11159 | -8/Materials | Discovered exit to Factory (range 16) 11617 | -8/Materials | First assault squad dispatched 11761 | -8/Materials | Destroyed 8 combat bots 12384 | -8/Materials | Entered Factory 12384 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12592 | -7/Factory | Lost 7 parts (1p2n4w) 12784 | -7/Factory | First assault squad dispatched 12868 | -7/Factory | Lost 3 parts (1n2w) 12956 | -7/Factory | Core integrity fell below 50% 12975 | -7/Factory | Core integrity fell below 20% 12979 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 12959_ L-41 Fighter knocked back. 12961_ Adv. Beam Rifle destroyed. 12961_ System corrupted by crushing effect (+4). 12966_ Hvy. Ion Cannon destroyed. 12966_ Hvy. Armor Plating destroyed. 12969_ System corrupted: Hvy. Ion Cannon failed to cycle. 12969_ Adv. Assault Cannon destroyed. 12969_ Hvy. Particle Cannon destroyed. 12972_ Overheating: Matter decay (-16). 12972_ Hvy. Ion Cannon destroyed. 12973_ Lgt. Deuterium Engine destroyed. 12975_ Thief Drone released from Thief Drone Bay. 12975_ Dropped Hvy. Ion Engine. 12975_ Thief Drone sneak attacks. 12975_ L-41 Fighter Carbon-fiber Leg ripped off. 12975_ Rigged Hvy. Ion Engine with PSU Rigger. 12976_ Thief Drone released from Thief Drone Bay. 12977_ Thief Drone delivers Carbon-fiber Leg. 12977_ Thief Drone retrieved by Thief Drone Bay. 12979_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????= ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????% ??????????????????????????? | | ???????Y????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ####????????????????# ??????????????????????????? | | #????????????????# #??????????????????????????? | | #????????????????# ########???????????????????? | | #????????????????# # l@ !#???????????????????? | | ! #????????????????# # Ybl #???????????????????? | | ################## #ng #???????????????????? | | + /n""" #???????????????????? | | ################## # """i #???????????????????? | | #????????????????# # """ #???????????????????? | | ###########?????????# # #???????????????????? | | ?????? ########???????????????????? | | #####?????????????# #??????????????????????????? | | #?????????????????# #??????????????????????????? | | #?????????????????# #??????????????????????????? | | ###############???# #??????????????????????????? | | ## #???? ???????????????????????????? | | ## """" #### ???????????????????????????? | | ## """" + ? ???????????????????????????? | | ## """" #???? ???????????????????????????? | | # """" #????+???????????????????????????? | | # #????????????????????????????????? | | + """"""" #????????????????????????????????? | | # """"""" #????????????????????????????????? | | # """"""" #????????????????????????????????? | | # """"""" #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | ###### #######????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocitySpreadNegator Manual? 0 Play Time 01:59:29 Cumulative 54.5 hours Start 2020.10.26 @ 01:04:29 End 2020.10.26 @ 03:25:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c744e5b-b3ce-4ebd-8bdf-b17b1bfe7efa