Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 18:34:13 Player: jes Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (265) 1325 Value Destroyed (9452) 9452 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1133) 1133 TOTAL SCORE: 15590 Bonus ------- High Alert Combat Kills 433 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 310/310 System Corruption 12% Temperature Cool (79) Movement Rolling (90) Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core (fused) > --- PROPULSION (5) --- Advanced Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Transmission Jammer Hacking Suite Improved System Shield > --- WEAPON (2) ------- Improved Heavy Laser > --- INVENTORY (15) --- Angular Momentum Engine Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Matter Compressor (250) Transmission Jammer ECM Suite Graphene Brace System Shield Improved Heavy Laser High-powered Shotgun Gauss Rifle Hypervelocity Gauss Rifle Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Fission Core > --- PROPULSION ------- Advanced Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Heavy Laser Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Fission Core Advanced Treads Advanced Heat Sink Matter Compressor Improved Signal Interpreter Transmission Jammer ECM Suite ECM Suite System Shield Improved Heavy Laser Improved Heavy Laser Gauss Rifle Coil Gun Great Maul [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Impact Weapon Flail Build | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Slots Evolved 8 | . . 2 2 . . 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 1 . . 1 1 Utility 4 | . . 2 1 . . 1 . Weapon . | . . . . . . . . Parts Attached 215 | 3 6 36 13 7 26 41 83 Power 36 | . . 6 3 1 4 7 15 Engine 19 | . . 6 2 . 3 1 7 Core 15 | . . . 1 1 1 6 6 Reactor 2 | . . . . . . . 2 Propulsion 67 | 2 1 8 3 2 7 16 28 Treads 42 | 2 1 8 3 1 4 10 13 Leg 18 | . . . . . 2 6 10 Wheel 6 | . . . . . 1 . 5 Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 65 | . 3 10 4 3 10 12 23 Device 40 | . 1 4 2 2 5 11 15 Storage 4 | . . 2 . . 2 . . Processor 11 | . . 4 1 . 1 . 5 Hackware 9 | . 1 . 1 1 2 1 3 Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 47 | 1 2 12 3 1 5 6 17 Energy Gun 15 | . . 2 2 . 3 1 7 Energy Cannon 2 | . . 1 . . . 1 . Ballistic Gun 20 | 1 1 8 . . 1 1 8 Ballistic Cannon 7 | . . . 1 1 1 3 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . 1 1 . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 3 1 . . 2 2 Parts Lost 42 | . . 3 2 2 7 3 25 Power 7 | . . . . . . . 7 Propulsion 14 | . . 2 1 1 . 2 8 Utility 9 | . . 1 . . 3 . 5 Weapon 12 | . . . 1 1 4 1 5 Highest Loss Streak 6 | . . 1 1 1 2 2 6 To Critical Strikes 1 | . . . . . . . 1 Average Backups 13 | 2 5 11 14 14 14 14 14 Power 2 | 1 2 2 2 2 2 2 2 Propulsion 1 | . . 1 1 . 2 1 1 Utility 5 | . 1 2 3 5 5 5 7 Weapon 5 | 1 2 5 6 6 5 5 3 Tool/Special . | . . . . . . . . Unused Backups 37 | . 2 10 4 1 2 3 15 Power 9 | . . 4 1 . . 1 3 Propulsion 1 | . . . . . 1 . . Utility 16 | . 1 2 2 . 1 . 10 Weapon 11 | . 1 4 1 1 . 2 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 62 98 99 99 99 99 98 Engine 6 | . . 10 7 . 8 2 6 Core 2 | . . . 1 9 . 4 4 Treads 21 | . 28 21 27 22 17 21 19 Leg 5 | . . . . . 3 7 9 Wheel 1 | . . . . . 5 . 2 Device 14 | . 3 7 18 10 19 18 12 Storage 7 | . . 10 9 9 9 7 6 Processor 6 | . . 18 10 9 . . 7 Hackware 13 | . 11 5 7 16 16 19 12 Energy Gun 4 | . . . 8 9 8 2 4 Energy Cannon 2 | . . 6 . . . 4 . Ballistic Gun 4 | . 6 14 . . 1 2 4 Ballistic Cannon 3 | . . . 8 8 7 4 1 Peak Build Rating 67 | 3 8 19 30 32 29 43 67 Average Rating 35 | 2 6 16 28 30 26 34 57 On Entrance 19 | . 3 8 16 30 26 26 43 Avg Prop Armor Cover (%) 12 | 34 33 . . 2 4 11 13 Naked Turns . | . . . . . . . . Heaviest Build 58 | 1 3 38 40 37 39 46 58 Greatest Support 126 | 20 3 40 62 62 42 80 126 Greatest Overweight (x) 2 | . . 1 . . 2 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 Average Capacity 14 | 5 5 14 15 15 15 15 15 Most Carried 15 | 5 5 15 15 15 15 15 15 Average Carried 13 | 2 4 11 14 14 14 14 14 Final Capacity 15 | 5 5 15 15 15 15 15 15 Final Carried 15 | 5 5 14 15 14 15 15 14 Class Distribution -------------------- 46% | Scavenger-Mutant 36% | Hacker-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Matter Collected 7116 | 230 64 853 572 280 915 1484 2718 Remotely 368 | . . . . . . . 368 Salvage Created 10206 | . 203 1633 1258 259 1173 1993 3687 Parts 516 | . 11 98 61 18 76 96 156 Haulers Intercepted 15 | . 1 4 2 . 1 4 3 Recyclers Shooed 12 | . . 1 2 . 2 . 7 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Combat Hostiles Destroyed 197 | . 6 29 27 12 34 36 53 Melee 3 | . 3 . . . . . . Guns 92 | . . 19 6 3 13 11 40 Cannons 97 | . . 10 21 9 21 25 11 AOE 2 | . . . . . . . 2 Classes Destroyed 15 | . 4 4 2 1 1 2 1 Worker 8 | . . . 2 . 1 3 2 Builder 1 | . . . . . . . 1 Tunneler 4 | . . 2 . . . . 2 Hauler 15 | . 1 4 2 . 1 4 3 Recycler 13 | . . 1 . . . 5 7 Operator 11 | . 1 1 3 . 2 1 3 Watcher 16 | . . 5 . . 5 2 4 Swarmer 39 | . 3 6 . 6 9 6 9 Grunt 91 | . 3 14 21 3 15 16 19 Brawler 1 | . . . . . 1 . . Duelist 4 | . . . 1 . 1 2 . Sentry 29 | . . 9 5 1 8 2 4 Specialist 8 | . . . . 2 . . 6 Hunter 10 | . . . . . . 3 7 Programmer 15 | . . . . . . 7 8 Best Kill Streak 8 | . 4 4 8 3 4 4 7 Combat Bots Only 8 | . 3 4 8 3 4 3 7 Max Kills in Single Turn 3 | . 1 2 2 2 2 2 3 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Hostile Shots Fired 1292 | . 35 106 94 52 146 226 633 Missed 413 | . 14 20 34 19 53 65 208 Hits 879 | . 21 86 60 33 93 161 425 Melee 18 | . . . 3 . 3 12 . Projectile 861 | . 21 86 57 33 90 149 425 AOE 6 | . . . . . . . 6 Critical Strikes 25 | . 1 . 5 . 1 5 13 Part Disruptions 9 | . . . . . . . 9 Damage Taken 13204 | . 230 1021 990 430 1325 2353 6855 Core 1610 | . 69 150 152 70 156 151 862 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 266 | . . . . . 129 137 . Core Remaining (%) 68 | 100 72 62 . . 31 78 . Volleys Fired 722 | . 4 108 79 25 96 130 280 Largest 2 | . 1 2 2 2 2 2 2 Hottest 109 | . 20 91 93 93 106 96 109 Shots Fired 1378 | . 4 216 148 50 192 256 512 Gun 878 | . 4 158 76 25 103 92 420 Cannon 500 | . . 58 72 25 89 164 92 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 790 | . 4 158 72 25 102 139 290 Thermal 588 | . . 58 76 25 90 117 222 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | . 4 25 19 15 18 15 20 Robot Miss Streak 7 | . . 3 5 4 6 4 7 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 5 | . . 1 . . . . 4 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 1026 | . 16 148 120 34 148 160 400 Core Hits 682 | . 5 58 119 38 133 87 242 Critical Kills 4 | . 1 . . . . . 3 Critical Parts Destroyed 13 | . . . . . . 1 12 Critical Strikes 53 | . 1 . 2 3 7 10 30 Burn 26 | . . . 2 3 7 . 14 Destroy 17 | . . . . . . 1 16 Blast 9 | . . . . . . 9 . Smash 1 | . 1 . . . . . . Melee Attacks 39 | . 21 2 1 2 3 1 9 Impact 39 | . 21 2 1 2 3 1 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 22044 | . 544 2361 2290 770 3218 3938 8923 Guns 11533 | . 27 1457 953 205 1350 1200 6341 Cannons 9399 | . . 904 1337 565 1868 2738 1987 Explosions 595 | . . . . . . . 595 Melee 517 | . 517 . . . . . . Ramming . | . . . . . . . . Kinetic 12283 | . 27 1457 1337 565 2073 2288 4536 Thermal 9059 | . . 904 953 205 1145 1650 4202 Explosive 185 | . . . . . . . 185 Electromagnetic . | . . . . . . . . Impact 517 | . 517 . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . 2 . . 1 6 12 Average Corruption 3 | . . 2 . . 1 4 2 Corruption Purged 11 | . . . . . . 6 5 Corruption Blocked . | . . . . . . . . Effects 156 | . . 31 . . 4 81 40 Message Errors 33 | . . 8 . . . 15 10 Matter Fused 28 | . . 2 . . 2 17 7 Heat Flow Errors 20 | . . 5 . . . 10 5 Energy Discharges 16 | . . 4 . . . 10 2 Parts Rejected 2 | . . . . . . 1 1 Parts Fused 4 | . . 1 . . . 2 1 Data Loss (minor) 20 | . . 4 . . 2 8 6 Data Loss (major) 11 | . . 2 . . . 6 3 Misfires 11 | . . 2 . . . 7 2 Alerts 4 | . . 1 . . . 3 . Weapon Failures 7 | . . 2 . . . 2 3 Overload Shots . | . . . . . . . . Overflow Damage 263 | . 104 1 . . 5 76 77 Projectiles 87 | . . 1 . . 5 76 5 Explosions 72 | . . . . . . . 72 Melee 104 | . 104 . . . . . . Knockbacks 170 | . 2 . 40 8 66 26 28 Impact 2 | . 2 . . . . . . Kinetic 160 | . . . 39 8 62 23 28 Secondary 8 | . . . 1 . 4 3 . Self-Inflicted Damage 67 | . . . . . . . 67 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 276 | . 4 276 30 2 11 235 244 Average Temperature 56 | . 3 74 8 2 4 85 47 Received Heat Transfer 3567 | . 105 375 540 99 522 534 1392 Effects 3 | . . 1 . . . 2 . Energy Bleed 2 | . . . . . . 2 . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . 4 . . . . . . Combat Hostiles 3 | . 3 . . . . . . Parts Fried 4 | . 4 . . . . . . Impact Corruptions 8 | . 8 . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 14 | . . . 1 2 1 1 9 Heat Transferred 17339 | . . 1628 2220 550 2923 2590 7428 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Maximum Alert Level 3 | . . 1 2 2 1 2 3 Low Security (%) 49 | 100 100 85 75 . 23 52 31 Level 1 40 | . . 14 12 22 76 36 55 Level 2 10 | . . . 12 77 . 10 11 Level 3 . | . . . . . . . 1 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 898 | . 135 226 474 569 356 436 898 Initial 303 | . . 52 72 303 276 147 213 Average 201 | . 54 110 111 489 241 177 264 Influence Increases 6048 | . 272 911 721 286 938 1127 1793 Destroy 0b10 Robot/C 3940 | . 120 580 540 240 680 720 1060 Destroy 0b10 Robot/NC 340 | . 10 65 35 . 45 75 110 Destroy Leader 978 | . 22 168 114 10 172 188 304 Successful Hack 188 | . 12 31 16 . 23 51 55 Disable Machine 255 | . . 30 15 . 15 30 165 Destroy Structure 137 | . 3 7 1 6 3 33 84 Partial Spotted 45 | . 15 . . . . 30 . Lose Combat Pursuer 165 | . 90 30 . 30 . . 15 Influence Decreases 5190 | . 146 866 425 184 1181 1017 1371 Entered New Map 1032 | . . 74 99 164 293 179 223 Time Decay 3030 | . 146 554 306 . 668 608 748 Lost Part 420 | . . 30 20 20 70 30 250 Lost Ally 50 | . . . . . . 50 . Purge Threat 658 | . . 208 . . 150 150 150 Squads Dispatched 55 | . 2 1 10 . 5 14 23 Investigation 6 | . 1 . 1 . . 2 2 Extermination 15 | . . . . . . 7 8 Reinforcement 26 | . 1 1 5 . 2 5 12 Assault 1 | . . . . . . . 1 Garrison 7 | . . . 4 . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Distress Signals 16 | . 1 2 2 . 2 4 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 325 | . 14 47 48 12 57 60 87 Peak Tracking Total 7 | . 6 5 7 5 5 4 7 Tactical Retreats 37 | . 3 2 8 1 9 6 8 ECM-based Alert Blocks 54 | . . . 19 . 14 10 11 Traps | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Traps Triggered 7 | . . 2 . 1 1 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . 1 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Machines Disabled 17 | . . 2 1 . 1 2 11 Max in Single Turn 7 | . . 1 1 . 1 1 7 Garrison Access 3 | . . . . . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Machines Accessed 77 | . 7 15 8 . 12 15 20 Terminals 45 | . 6 11 6 . 8 6 8 Fabricators 6 | . . . . . . 4 2 Repair Stations 5 | . . . . . 1 1 3 Recycling Units 10 | . 1 2 . . 1 3 3 Scanalyzers 7 | . . 2 1 . 1 . 3 Garrison Access 4 | . . . 1 . 1 1 1 Total Hacks 241 | . 21 46 28 . 37 52 57 Successful 102 | . 9 20 9 . 14 23 27 Failed 136 | . 12 25 18 . 23 29 29 Catastrophic 26 | . 2 6 8 . 5 2 3 Database Lockouts 3 | . . 1 1 . . . 1 Manual 113 | . 14 20 17 . 24 19 19 Terminals 152 | . 19 31 22 . 30 22 28 Fabricators 14 | . . . . . . 11 3 Repair Stations 12 | . . . . . 3 3 6 Recycling Units 35 | . 2 11 . . 2 13 7 Scanalyzers 21 | . . 4 4 . 1 . 12 Garrison Access 7 | . . . 2 . 1 3 1 Terminal Hacks 49 | . 7 12 6 . 9 7 8 Record 3 | . . . . . . 1 2 Part Schematic 3 | . . 1 . . 1 1 . Robot Analysis 2 | . . 1 1 . . . . Prototype ID Bank 3 | . . 2 . . . 1 . Open DSF 1 | . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 Branch Access Points 3 | . . . 1 . 1 . 1 Emergency Access Points 2 | . 1 . 1 . . . . Terminal Index 6 | . 1 1 1 . 1 1 1 Fabricator Index 1 | . . . . . . 1 . Recycling Unit Index 2 | . 1 . 1 . . . . Scanalyzer Index 3 | . 1 1 1 . . . . Garrison Index 1 | . . . . . 1 . . Alert Level 2 | . . 2 . . . . . Unreport Threat 5 | . . 2 . . 1 1 1 Locate Traps 2 | . . 1 . . . . 1 Reprogram Traps 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . . . . 1 . . Zone Layout 6 | . 2 1 . . 2 1 . Fabricator Hacks 9 | . . . . . . 7 2 Network Status 2 | . . . . . . 1 1 Load Schematic 2 | . . . . . . 2 . Build 5 | . . . . . . 4 1 Repair Station Hacks 6 | . . . . . 2 2 2 Scan Component 4 | . . . . . 1 1 2 Repair 2 | . . . . . 1 1 . Recycling Unit Hacks 7 | . . 2 . . . 3 2 Report Inventory 3 | . . 1 . . . 1 1 Retrieve Components 4 | . . 1 . . . 2 1 Scanalyzer 15 | . . 3 2 . 1 . 9 Insert Component 3 | . . 1 . . . . 2 Analyze 4 | . . 1 . . . . 3 Retrieve Study 8 | . . 1 2 . 1 . 4 Garrison Access Hacks 4 | . . . 1 . 1 1 1 Unlock Access 1 | . . . 1 . . . . Seal Access 3 | . . . . . 1 1 1 Unauthorized Hacks 12 | . 2 3 . . 1 3 3 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 12 | . 2 3 . . 1 3 3 Reject 7 | . 1 2 . . . 2 2 Recyclers 5 | . 1 1 . . 1 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 64 | . 6 13 7 . 10 12 16 Full Trace Events 6 | . 1 1 . . . 2 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 6 | . . . . . . 6 . Authchips . | . . . . . . . . Time 156 | . . . . . . 156 . Total Robot Build Rating 10 | . . . . . . 10 . Part Schematics Acquired 6 | . . 2 . . 1 1 2 Parts Built 6 | . . . . . . 4 2 Authchips . | . . . . . . . . Time 215 | . . . . . . 157 58 Total Part Build Rating 28 | . . . . . . 14 14 Part Studies Acquired 8 | . . 1 2 . 1 . 4 Parts Repaired 2 | . . . . . 1 1 . Time 39 | . . . . . 26 13 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 18 | . . 10 . . . 7 1 Parts Scanalyzed 3 | . . 1 . . . . 2 Part Schematics Acquired 3 | . . 1 . . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Total Allies 6 | . . . . . . 6 . Largest Group 6 | . . . . . . 6 . Highest-Rated Group 50 | . . . . . . 50 . Highest-Rated Ally 13 | . . . . . . 13 . Total Orders 1 | . . . . . . 1 . ROAM 1 | . . . . . . 1 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Active Infowar (turns) 16230 | . 84 2662 1981 693 2568 4277 3965 Optics 4155 | . . 1549 1914 692 . . . Sensors 336 | . . 336 . . . . . Terrain 1 | . . . . . . . 1 Seismic 196 | . 84 112 . . . . . T.N.C. 802 | . . 455 347 . . . . Machine Analysis 634 | . . . . . . . 634 Jamming 780 | . . . . . . . 780 ECM 12242 | . . 781 1981 84 2568 4277 2551 Robot Analysis Total 2 | . . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Turns Passed 18429 | 32 358 2818 1981 693 2568 4983 4996 Spaces Moved 9015 | 43 377 1342 983 337 1197 2207 2529 Core 419 | 42 377 . . . . . . Treads 6560 | 1 . 1342 983 337 1163 1661 1073 Legs 1370 | . . . . . 34 546 790 Wheels 666 | . . . . . . . 666 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 160 155 152 152 122 105 Average Speed 154 | 52 50 160 158 154 162 175 146 Slowest Speed 330 | 160 50 240 160 158 260 330 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 59 89 69 40 82 31 49 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 22 | . 3 1 1 1 3 4 9 Terrain Destroyed 118 | . 3 1 1 1 3 31 78 Melee 19 | . 3 1 1 1 3 1 9 Projectile 32 | . . . . . . 30 2 AOE 67 | . . . . . . . 67 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Total 12088 | 50 513 1801 1265 455 1629 3076 3299 Wait 1683 | . 97 244 161 75 253 604 249 Move 9008 | 42 376 1341 982 336 1196 2206 2529 Hop . | . . . . . . . . Pick Up 112 | 5 3 24 7 1 12 24 36 Fast Attach 109 | 3 4 18 7 2 11 16 48 Attach 57 | . . 4 3 3 10 14 23 Detach 53 | . . 11 4 3 8 9 18 Swap 126 | . 2 19 8 6 17 32 42 Drop 179 | . 6 30 13 2 23 40 65 Fire 722 | . 4 108 79 25 96 130 280 Melee 39 | . 21 2 1 2 3 1 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Met a group of wandering Federalists 160 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 10) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Utility x2 1075 | -9/Materials | Build established: Scavenger-Mutant 1369 | -9/Materials | Discovered new exit (range 7) 1522 | -9/Materials | Discovered new exit (range 12) 1646 | -9/Materials | Discovered new exit (range 16) 1880 | -9/Materials | Central database locked down 2660 | -9/Materials | Discovered new exit (range 16) 2706 | -9/Materials | Identified exit to Mines 3052 | -9/Materials | Discovered new exit (range 8) 3209 | -9/Materials | Entered another Materials area 3209 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3618 | -8/Materials | Met 7R-MNS 3724 | -8/Materials | Discovered new exit (range 20) 3857 | -8/Materials | Build established: Mutant 4113 | -8/Materials | Discovered new exit (range 9) 4663 | -8/Materials | Garrison activated, responded to threat 4757 | -8/Materials | Destroyed 8 combat bots 4801 | -8/Materials | Identified exit to Garrison 4980 | -8/Materials | Discovered new exit (range 18) 5027 | -8/Materials | Central database locked down 5172 | -8/Materials | Garrison activated, responded to threat 5185 | -8/Materials | Build established: Scavenger-Mutant 5190 | -8/Materials | Entered Garrison 5220 | -8/Garrison | Triggered checkpoint 5402 | -8/Garrison | Triggered checkpoint 5504 | -8/Garrison | Triggered checkpoint 5596 | -8/Garrison | Discovered new exit (range 3) 5747 | -8/Garrison | Installed Relay Interface Framework 5883 | -8/Garrison | Entered Materials 6683 | -8/Materials | Core integrity fell below 50% 6928 | -8/Materials | Repaired Lgt. Treads 7189 | -8/Materials | Discovered new exit (range 5) 7266 | -8/Materials | Identified exit to Factory 7293 | -8/Materials | Build established: Hacker-Mutant 7830 | -8/Materials | Garrison activated, responded to threat 8024 | -8/Materials | Discovered exit to Factory (range 16) 8451 | -8/Materials | Entered Factory 8451 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8755 | -7/Factory | Build established: Scavenger-Mutant 9743 | -7/Factory | Discovered new exit (range 16) 9898 | -7/Factory | Fabricated K-01 Serf? 9954 | -7/Factory | Fabricated W-25 Informer? 10132 | -7/Factory | Discovered new exit (range 4) 10770 | -7/Factory | Build established: Hacker-Mutant 11105 | -7/Factory | Repaired Lgt. Treads 12437 | -7/Factory | Discovered new exit (range 13) 12880 | -7/Factory | Fabricated ECM Suite (x2) 13152 | -7/Factory | Fabricated Adv. System Restoration Module? 13434 | -7/Factory | Entered another Factory area 13434 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13646 | -6/Factory | Identified exit to DSF 13656 | -6/Factory | Discovered new exit (range 12) 13993 | -6/Factory | Discovered new exit (range 2) 14168 | -6/Factory | Cargo convoy interrupted 14184 | -6/Factory | Discovered new exit (range 10) 14736 | -6/Factory | Build established: Mutant 15188 | -6/Factory | Build established: Hacker-Mutant 15280 | -6/Factory | Lost 6 parts (1p4n1w) 15368 | -6/Factory | Core integrity fell below 50% 15400 | -6/Factory | Lost 3 parts (1p2w) 15602 | -6/Factory | Build established: Scavenger-Mutant 17300 | -6/Factory | Central database locked down 17321 | -6/Factory | Identified exit to Factory 17321 | -6/Factory | Identified exit to Lower Caves 17689 | -6/Factory | Spotted B-75 Beast 17812 | -6/Factory | Core integrity fell below 20% 17834 | -6/Factory | Destroyed 7 combat bots 17984 | -6/Factory | First assault squad dispatched 18094 | -6/Factory | Fabricated Graphene Brace (x2) 18195 | -6/Factory | Build established: Hacker-Mutant 18371 | -6/Factory | System corruption reached 10% 18430 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 18417_ HV Slug penetrates Door. 18417_ ALERT: Hostile activity reported, dispatching reinforcements to area. 18419_ System corrupted: Substantial component data lost. 18420_ HV Slug penetrates Wall. 18423_ Slug penetrates H-61 Shepherd. 18423_ HV Slug penetrates H-61 Shepherd. 18423_ HV Slug penetrates Wall. 18423_ Power Conduit explodes. 18423_ Fission Core+ destroyed. 18423_ Imp. Heat Sink destroyed. 18423_ Power Conduit explodes. 18423_ Imp. Medium Treads destroyed. 18423_ Critical hit (Burn: +37). 18425_ Knocked back. 18426_ Critical hit (Burn: +37). 18427_ Slug penetrates H-61 Shepherd. 18427_ Slug penetrates Wall. 18429_ Coil Gun+ destroyed. Map ----- +----------------------------------------------------+ | # """" """ #????????# # "R"" # | | # !#????????# # "" # | | # ###################### # | | # ############## ##### | | # ^ # | | # # | | # """""" """""" *]] # | | # """""" """""" * ]] # | | """""" """""" ]]] # | | ###^ """""" """""" [# | | ??# # | | ??# | | ??#! | | ??# ! = | | ??#+########### =%*! # !! | | ??????????????# =! = = | | ??????????????# ####*### | | ??????????????# #??# #?# ] | | ??????????????# #??# #?# = # | | ??????????????# ####+############## | | ??????????????+ # * ;## #?????? | | ??????????????# # | ; #??????? | | ??????????????+ # ;;;####???? | | ??????????????# ; % #???? | | ??????????????# [ #???? | | ??????????????# @ H < #???? | | ??????????????# g g #???? | | ??#?########### % % #???? | | ??# # #???? | | ??# """""" # #???? | | ??# """""" # #???? | | ??# """""" # ;; #???? | | ??# """""" # #???? | | ??# # #???? | | ??# # ^ #???? | | ######/#####+## ^ #???? | | % ^ #???? | | ################+#### ###### #???? | | # ! ! #????????????# #??????????? | | + #????????????# #??????????? | | # " " #?????????????? #??????????? | | # "G" #???????????????? #??????????? | | # " #?????????????????????????????? | | #[ #?????????????????????????????? | | ########?????????????????????????????? | | #????????????????????????????????????? | | +###########??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 12 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Scanalyzed Flak Cannon | -8/Materials | Hacked Adv. System Restoration Module | -7/Factory | Hacked Adv. Treads | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded W-25 Informer | x2 | -7/Factory | Preloaded ECM Suite | x2 | -7/Factory Adv. System Restoration Module | x2 | -7/Factory Graphene Brace | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 7% | -8/Materials Lgt. Treads | 2% | -7/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonBladeVibroblade Manual? 0 Play Time 05:22:19 Cumulative 101.8 hours Start 2025.11.16 @ 12:20:37 End 2025.11.16 @ 18:34:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af767e6b-c859-4e48-9ce3-a43c63d233c8