Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.23 @ 09:19:57 Player: Dosh Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (192) 960 Value Destroyed (5463) 5463 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1194) 1194 TOTAL SCORE: 10997 Bonus ------- High Alert Combat Kills 574 Follower Combat Kills 142 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 278/280 System Corruption 4% Temperature Cool (9) Movement Walking (180) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (5) ------ High-capacity Storage Unit Actuator Array Hacking Suite > --- WEAPON (2) ------- Ion Burst Cannon Heavy Hammer > --- INVENTORY (20) --- Cooled Ion Engine Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg VSS Leg Wheel Heat Sink Experimental Sensor Array Improved Terrain Scanner Reactive Plating Hacking Suite YOLO Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating Reactive Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Improved Carbon-fiber Leg Wheel Experimental Sensor Array Heavy Armor Plating Hardened Medium Armor Plating Reactive Plating Hacking Suite Hacking Suite Light EM Pulse Cannon YOLO Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Missile Launcher Heavy Hammer [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Reactive Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 3 | . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 126 | 6 16 5 20 5 . 17 22 15 20 Power 15 | 1 3 . 2 1 . 2 3 1 2 Engine 14 | 1 3 . 2 1 . 1 3 1 2 Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 3 1 4 1 . 3 6 4 8 Treads 14 | 2 2 1 4 1 . 1 . 3 . Leg 14 | . . . . . . . 5 1 8 Wheel 3 | . 1 . . . . 2 . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 28 | 1 2 1 6 . . 3 8 4 3 Device 8 | . 1 . . . . . 3 2 2 Storage 3 | 1 1 . . . . . 1 . . Processor 1 | . . . . . . . 1 . . Hackware 2 | . . . 1 . . . 1 . . Protection 14 | . . 1 5 . . 3 2 2 1 Artifact . | . . . . . . . . . . Weapon 51 | 2 8 3 8 3 . 9 5 6 7 Energy Gun 3 | . 2 1 . . . . . . . Energy Cannon 8 | . 1 1 3 . . 1 1 . 1 Ballistic Gun 8 | 2 4 . 1 . . . . 1 . Ballistic Cannon 18 | . 1 . 2 2 . 4 4 3 2 Launcher 10 | . . . 2 1 . 3 . 2 2 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 . . . 1 . 2 Parts Lost 39 | . 2 1 1 1 . 11 3 8 12 Power 3 | . 1 . . . . 1 . 1 . Propulsion 13 | . 1 . . 1 . 3 . 3 5 Utility 10 | . . . . . . 3 1 3 3 Weapon 13 | . . 1 1 . . 4 2 1 4 Highest Loss Streak 8 | . 1 1 1 1 . 8 1 4 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 90 99 99 100 100 79 92 93 72 Engine 10 | . 13 14 11 11 11 7 8 8 9 Treads 15 | . 19 15 22 22 22 16 . 10 2 Leg 6 | . . . . . . . 26 13 17 Wheel 1 | . 2 12 . . . 1 . . . Device 3 | . 3 8 . . . . 7 8 7 Storage 12 | . 22 14 11 11 11 11 9 9 9 Hackware 6 | . . . 11 11 11 3 3 9 9 Protection 14 | . . 5 21 22 22 17 16 16 3 Energy Gun 1 | . 3 12 . . . . . . . Energy Cannon 3 | . . 1 10 2 . 4 . . 1 Ballistic Gun 4 | . 20 2 4 . . . . 1 2 Ballistic Cannon 9 | . 3 . 5 10 11 11 16 14 1 Launcher 2 | . . . . 9 11 . . 1 1 Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 14 35 32 51 51 50 52 83 81 71 Greatest Support 60 | 40 40 40 40 40 40 40 54 60 48 Greatest Overweight (x) 10 | . 2 3 1 1 1 10 3 2 2 Average Overweight (x) 1 | . . 2 . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 6 13 15 15 15 15 15 19 20 20 Most Carried 20 | 2 10 15 15 15 15 15 20 18 18 Average Carried 13 | . 5 10 14 14 14 13 18 17 13 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Final Carried 18 | 2 8 15 15 15 15 11 18 16 16 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Matter Collected 4079 | 226 766 106 526 112 . 480 693 597 573 Remotely . | . . . . . . . . . . Salvage Created 5079 | . 1061 103 1036 118 . 502 794 602 863 Parts 312 | . 63 14 63 10 . 27 63 34 38 Haulers Intercepted 4 | . 2 . 1 . . . 1 . . Recyclers Shooed 3 | . 2 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Combat Hostiles Destroyed 145 | . 21 6 27 11 . 14 25 24 17 Melee 11 | . . 3 . . . . 1 3 4 Guns 27 | . 17 3 4 . . . . 1 2 Cannons 75 | . 2 . 19 5 . 9 23 13 4 AOE 28 | . 2 . 4 6 . 5 1 7 3 Classes Destroyed 14 | . 8 . 3 1 . . . 2 . Worker 11 | . 2 1 2 . . 3 1 . 2 Builder 8 | . 1 . 1 . . 1 4 . 1 Tunneler 3 | . . . 1 . . 1 1 . . Hauler 4 | . 2 . 1 . . . 1 . . Recycler 7 | . 2 . . . . 1 1 . 3 Operator 9 | . 3 . 3 . . . 1 . 2 Watcher 6 | . 2 . 3 . . . . . 1 Swarmer 41 | . 5 6 7 8 . 3 9 3 . Grunt 75 | . 16 . 12 2 . 10 11 15 9 Duelist 2 | . . . 1 . . 1 . . . Sentry 21 | . . . 7 . . . 5 4 5 Hunter 4 | . . . . . . . . 1 3 Programmer 1 | . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 10 | . 8 3 8 4 . 4 10 5 8 Combat Bots Only 8 | . 8 3 4 4 . 4 5 5 5 Max Kills in Single Turn 4 | . 1 1 4 3 . 1 4 2 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . 2 3 . 1 1 1 1 Melee 1 | . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Damage Taken 7981 | . 813 154 1147 192 . 1156 1218 1849 1452 Core 950 | . 130 43 140 18 . 58 163 173 225 Absorbed by Shields 70 | . . . . . . . . 70 . Regen/Repaired (Parts) 561 | . 137 . 72 . . . 352 . . Core Remaining (%) 58 | 100 . 30 . . . 46 . . . Volleys Fired 403 | . 99 7 71 18 . 67 65 58 18 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 112 | . 75 40 112 112 . 95 104 96 71 Shots Fired 716 | . 198 8 135 24 . 93 129 100 29 Gun 240 | . 171 8 40 . . . . 10 11 Cannon 437 | . 27 . 91 20 . 81 129 81 8 Launcher 39 | . . . 4 4 . 12 . 9 10 Special . | . . . . . . . . . . Kinetic 567 | . 171 8 86 12 . 66 114 91 19 Thermal . | . . . . . . . . . . Explosive 39 | . . . 4 4 . 12 . 9 10 Electromagnetic 110 | . 27 . 45 8 . 15 15 . . Robot Hit Streak 21 | . 11 3 20 3 . 8 8 16 21 Robot Miss Streak 5 | . 5 2 4 3 . 4 4 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 471 | . 118 12 88 13 . 58 75 62 45 Core Hits 254 | . 47 6 43 13 . 36 41 35 33 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 15 | . 1 1 . . . . 5 5 3 Blast 11 | . 1 . . . . . 5 5 . Smash 3 | . . . . . . . . . 3 Impale 1 | . . 1 . . . . . . . Melee Attacks 51 | . . 12 . . . 6 . . 33 Impact 39 | . . . . . . 6 . . 33 Slashing . | . . . . . . . . . . Piercing 12 | . . 12 . . . . . . . Sneak Attacks 8 | . . 1 . . . 2 . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15096 | . 1786 313 2536 738 . 2212 2705 2471 2335 Guns 2148 | . 1392 75 429 . . . . 118 134 Cannons 6687 | . 297 . 1395 254 . 1000 2180 1407 154 Explosions 4599 | . 91 . 679 467 . 1018 480 903 961 Melee 1507 | . . 236 . . . 185 . . 1086 Ramming 155 | . 6 2 33 17 . 9 45 43 . Kinetic 7356 | . 1458 75 1135 177 . 750 1948 1525 288 Thermal 316 | . 91 . 55 . . 114 56 . . Explosive 4203 | . . . 624 467 . 904 344 903 961 Electromagnetic 1559 | . 231 . 689 77 . 250 312 . . Impact 1271 | . . . . . . 185 . . 1086 Slashing . | . . . . . . . . . . Piercing 236 | . . 236 . . . . . . . Highest Corruption 4 | . 2 2 . . . . . 4 4 Average Corruption 2 | . 2 2 . . . . . 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 81 | . 23 12 . . . . . 30 16 Message Errors 16 | . 5 2 . . . . . 6 3 Matter Fused 19 | . 5 5 . . . . . 6 3 Heat Flow Errors 15 | . 3 3 . . . . . 5 4 Energy Discharges 8 | . 1 1 . . . . . 3 3 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 3 | . 3 . . . . . . . . Data Loss (minor) 12 | . 5 . . . . . . 5 2 Data Loss (major) 5 | . 1 1 . . . . . 3 . Misfires 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 835 | . . 95 126 18 . 82 118 50 346 Projectiles 127 | . . . 27 18 . 7 30 45 . Explosions 231 | . . . 99 . . 25 87 5 15 Melee 477 | . . 95 . . . 50 1 . 331 Knockbacks 53 | . 9 . 1 3 . 11 14 8 7 Impact 8 | . . . . . . 2 . . 6 Kinetic 42 | . 8 . 1 2 . 8 14 8 1 Secondary 3 | . 1 . . 1 . 1 . . . Self-Inflicted Damage 695 | . . . 157 49 . 203 124 64 98 Shots 15 | . . . 3 1 . 5 2 2 2 Rammed 18 | . 1 1 7 3 . 1 . 5 . Targets Rammed 30 | . 2 1 8 3 . 2 5 9 . Kicked 7 | . . . . . . . 5 2 . Crushed 5 | . 1 . 1 . . 1 . 2 . Highest Temperature 393 | . 213 259 318 317 . 393 379 360 236 Average Temperature 111 | . 69 118 80 140 . 159 113 127 87 Received Heat Transfer 3123 | . 348 . 405 66 . 549 549 621 585 Effects 17 | . . 1 1 1 . 3 6 5 . Shutdowns 3 | . . . . . . 2 1 . . Energy Bleed 6 | . . 1 1 . . . 2 2 . Interference 3 | . . . . 1 . . 2 . . Short Circuit 2 | . . . . . . 1 . 1 . Damage (minor) 3 | . . . . . . . 1 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 17 | . 2 . 4 . . 1 . . 10 Impact Corruptions 18 | . . . . 1 . 2 1 . 14 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 450 | . 150 . 100 . . 100 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 2 . 2 . . 1 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Peak Influence 941 | . 363 145 720 353 . 270 453 941 557 Initial 458 | . . 70 29 262 . . 13 294 458 Average 246 | . 228 90 281 157 . 86 128 609 409 Maximum Alert Level 3 | . 1 . 3 1 . 1 2 3 2 Low Security (%) 52 | 100 30 100 41 74 . 84 82 . 10 Level 1 25 | . 69 . 32 25 . 15 3 12 26 Level 2 18 | . . . 25 . . . 14 56 62 Level 3 4 | . . . 1 . . . . 31 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 5 1 7 . . . 2 . 4 Investigation 7 | . 2 1 2 . . . 1 . 1 Extermination . | . . . . . . . . . . Reinforcement 11 | . 3 . 4 . . . 1 . 3 Assault 1 | . . . 1 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Distress Signals 15 | . 1 . 5 . . . 6 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 206 | . 32 6 49 12 . 19 42 23 23 Peak Tracking Total 7 | . 5 3 7 5 . 3 7 5 4 Tactical Retreats 10 | . . . 3 1 . 2 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Traps Triggered 11 | . 5 . . . . . . 6 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Machines Disabled 20 | . 2 . 9 4 . . 3 1 1 Max in Single Turn 4 | . 1 . 4 2 . . 1 1 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Machines Accessed 46 | . 8 1 12 . 4 . 10 3 8 Terminals 29 | . 5 . 8 . . . 6 3 7 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . Recycling Units 5 | . 2 . 2 . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 117 | . 24 1 24 . 12 . 32 4 20 Successful 77 | . 13 1 19 . 12 . 19 3 10 Failed 40 | . 11 . 5 . . . 13 1 10 Catastrophic 5 | . . . 1 . . . 2 . 2 Database Lockouts . | . . . . . . . . . . Manual 49 | . 15 . 14 . 1 . 10 . 9 Terminals 71 | . 17 . 18 . . . 14 4 18 Fabricators . | . . . . . . . . . . Repair Stations 12 | . 2 . 2 . . . 8 . . Recycling Units 10 | . 5 . 2 . . . 3 . . Scanalyzers 7 | . . . 2 . . . 5 . . Garrison Access 4 | . . . . . . . 2 . 2 Terminal Hacks 40 | . 6 1 8 . 12 . 3 3 7 Record 11 | . . . . . 11 . . . . Part Schematic 1 | . . . 1 . . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . Open Door 4 | . . 1 . . . . . . 3 Level Access Points 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . Repair Station Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . 1 . 2 Locate Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Security Status 1 | . . . 1 . . . . . . Transport Status 3 | . 2 . 1 . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . . . 6 . . Scan Component 5 | . 1 . 1 . . . 3 . . Repair 5 | . 1 . 1 . . . 3 . . Recycling Unit Hacks 2 | . . . . . . . 2 . . Process 1 | . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . 1 . . Scanalyzer 7 | . . . 2 . . . 5 . . Insert Component 4 | . . . 1 . . . 3 . . Analyze 3 | . . . 1 . . . 2 . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 16 | . 5 . 7 . . . 2 . 2 Terminals 13 | . 4 . 5 . . . 2 . 2 Botnet 9 | . 3 . 4 . . . 1 . 1 Operators 4 | . 1 . 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . Tunnel 3 | . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 6 . 9 . . . 7 2 6 Full Trace Events 4 | . 2 . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 3 . . Time 171 | . 26 . 19 . . . 126 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 224 | . . . . . . . 224 . . Retrieved Matter 224 | . . . . . . . 224 . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Total Allies 4 | . . . . 4 . . . . . Largest Group 4 | . . . . 4 2 2 . . . Highest-Rated Group 71 | . . . . 71 32 32 . . . Highest-Rated Ally 31 | . . . . 31 16 16 . . . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . . . 12 . 14 . . . Total Damage 312 | . . . . 166 . 146 . . . Kills 5 | . . . . 1 . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Robot Analysis Total 4 | . 2 . 1 . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Turns Passed 14387 | 97 1997 765 2485 1604 1020 1955 1886 1754 824 Spaces Moved 6027 | 57 838 577 1008 644 425 711 782 689 296 Core 76 | 4 . . . . . 72 . . . Treads 3880 | 53 795 62 1008 644 425 531 . 310 52 Legs 1367 | . . . . . . . 744 379 244 Wheels 704 | . 43 515 . . . 108 38 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 110 110 160 240 240 95 110 190 180 Average Speed 206 | 152 191 122 211 240 240 243 186 218 216 Slowest Speed 550 | 160 240 240 240 240 240 550 330 260 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 70 | 4 99 83 96 98 71 89 49 64 56 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . 1 . 2 . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . Scrap Searched 6 | . . 2 . 2 . 2 . . . Spaces Dug 8 | . . . . . . . 1 5 2 Terrain Destroyed 471 | . 7 . 90 32 . 134 87 43 78 Melee 2 | . . . . . . . . . 2 Projectile 40 | . . . 1 . . 7 32 . . AOE 429 | . 7 . 89 32 . 127 55 43 76 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Total 7139 | 64 1026 612 1217 673 427 828 1081 825 386 Wait 371 | . 59 1 83 1 . 15 175 24 13 Move 6016 | 56 837 576 1007 643 424 710 781 686 296 Hop . | . . . . . . . . . . Pick Up 51 | 2 8 6 10 . 1 6 14 . 4 Fast Attach 50 | 6 7 3 5 . . 3 14 4 8 Attach 35 | . 4 1 2 1 . 11 4 5 7 Detach 21 | . 3 3 2 . . 2 6 3 2 Swap 41 | . 5 1 13 4 . 3 4 6 5 Drop 37 | . 2 1 16 . 2 3 13 . . Fire 403 | . 99 7 71 18 . 67 65 58 18 Melee 51 | . . 12 . . . 6 . . 33 Ram . | . . . . . . . . . . Kick 7 | . . . . . . . 5 2 . Crush 23 | . 2 1 8 3 . 2 . 7 . Escape Stasis 30 | . . . . . . . . 30 . Rewire 3 | . . . . 3 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 98 | -11/Junkyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Destroyed 8 combat bots 314 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 4) 499 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Repaired Lgt. Treads 1050 | -10/Materials | Core integrity fell below 50% 1064 | -10/Materials | Discovered new exit (range 11) 2083 | -10/Materials | Discovered new exit (range 6) 2095 | -10/Materials | Entered Mines 2127 | -10/Mines | Met a Derelict bent on vengeance 2209 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2224 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2226 | -10/Mines | Found Prototype Device 2394 | -10/Mines | Discovered new exit (range 8) 2441 | -10/Mines | Learned Materials stockpile data 2525 | -10/Mines | Met a Derelict shopkeep closing up shop 2665 | -10/Mines | Discovered new exit (range 8) 2682 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2860 | -10/Mines | Entered Materials 2860 | -9/Materials | Evolved 2 slots: Utility x2 2861 | -9/Materials | Identified exit to Mines 3246 | -9/Materials | Discovered new exit (range 13) 3395 | -9/Materials | Repaired Imp. Light Armor Plating 4091 | -9/Materials | Discovered new exit (range 14) 4620 | -9/Materials | Discovered new exit (range 4) 5260 | -9/Materials | First assault squad dispatched 5345 | -9/Materials | Entered Mines 5346 | -9/Mines | Assembled infested the area 5351 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5407 | -9/Mines | Discovered new exit (range 6) 5652 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5654 | -9/Mines | Discovered new exit (range 5) 5690 | -9/Mines | Discovered new exit (range 11) 5695 | -9/Mines | Received a Mining Laser from a helpful Derelict 5904 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6436 | -9/Mines | Learned location of 1 exit from Materials 6949 | -9/Mines | Entered Exiles 6949 | -9/Exiles | Accompanied by 2 allies 6950 | -9/Exiles | Identified exit to Mines 7014 | -9/Exiles | Met 8R-AWN 7050 | -9/Exiles | Met EX-HEX 7117 | -9/Exiles | Met EX-BIN 7153 | -9/Exiles | Aligned with FarCom system 7156 | -9/Exiles | Given EX-Vault access code 7338 | -9/Exiles | Opened EX-Vault 7458 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7553 | -9/Exiles | Found YOLO Cannon 7683 | -9/Exiles | Met EX-DEC 7943 | -9/Exiles | Discovered exit to Mines (range 14) 7969 | -9/Exiles | Left Exiles lab with YOLO Cannon 7969 | -9/Exiles | Entered Mines 7969 | -8/Mines | Accompanied by 2 allies 8820 | -8/Mines | Discovered new exit (range 15) 9349 | -8/Mines | Discovered new exit (range 7) 9406 | -8/Mines | Core integrity fell below 50% 9440 | -8/Mines | Lost 8 parts (1p3n2u2w) 9924 | -8/Mines | Entered Materials 9924 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9924 | -8/Materials | Discovered new exit (range 15) 9925 | -8/Materials | Identified exit to Factory 10852 | -8/Materials | Build established: Skirmisher 10929 | -8/Materials | Discovered exit to Factory (range 9) 11313 | -8/Materials | Build established: Mutant 11432 | -8/Materials | Identified Exp. Sensor Array 11442 | -8/Materials | Discovered exit to Factory (range 14) 11691 | -8/Materials | Repaired Hrd. Medium Armor Plating 11737 | -8/Materials | Repaired Adv. Assault Cannon 11782 | -8/Materials | Repaired Imp. Carbon-fiber Leg 11808 | -8/Materials | Identified exit to Garrison 11810 | -8/Materials | Entered Garrison 12002 | -8/Garrison | Triggered checkpoint 12110 | -8/Garrison | Discovered new exit (range 8) 12192 | -8/Garrison | Triggered checkpoint 12316 | -8/Garrison | Triggered checkpoint 12559 | -8/Garrison | Discovered new exit (range 8) 12702 | -8/Garrison | Triggered checkpoint 12775 | -8/Garrison | Discovered new exit (range 46) 12775 | -8/Garrison | Discovered new exit (range 61) 12775 | -8/Garrison | Discovered new exit (range 13) 12972 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13025 | -8/Garrison | Build established: Scavenger-Mutant 13123 | -8/Garrison | Core integrity fell below 50% 13193 | -8/Garrison | Lost 4 parts (1p1n1u1w) 13256 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13358 | -8/Garrison | Triggered checkpoint 13390 | -8/Garrison | Triggered checkpoint 13564 | -8/Garrison | Entered Storage 13733 | -8/Storage | Lost 3 parts (2n1u) 13778 | -8/Storage | Core integrity fell below 20% 13817 | -8/Storage | Lost 5 parts (1n1u3w) 14314 | -8/Storage | Build established: Mutant 14388 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 14211_ System corrupted: Component data lost. 14213_ Acquired Prototype Energy Cannon. 14213_ Identified Ion Burst Cannon. 14225_ Connecting with Terminal... 14243_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 14249_ Acquired VSS Leg. 14278_ System corrupted: Energy discharge (-109). 14294_ System corrupted: Energy discharge (-89). 14344_ Sneak attack on O-16 Technician. 14344_ Destroyed Lgt. Ion Engine. 14344_ O-16 Technician system corrupted by crushing effect. 14344_ Hover Unit fried. 14344_ Hacking Suite fried. 14344_ O-16 Technician destroyed. 14347_ System corrupted: Heat flow error (+213). 14347_ Acquired 18 matter. 14373_ K-01 Serf cleans the Component Storage. 14380_ >:JHHC#EUZQXI2OGSJHL|WEB SB|WNUZJ Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????#?????????? | | ??????????########### ?????????? | | ??????????# #????????? | | ??????????# < Y +????????? | | ??????????#@ k #????????? | | ??????????#;####+####??????????????? | | ????????### #??????????????? | | ????????#"" #??????????????? | | ????????#"Y """ """ #??????????????? | | ????????#"" """ """ #??????????????? | | ????????### """ """ ???????????????? | | ??????????# """ """????????????????? | | ??????????# """ """ #??????????????? | | ?????????## #??????????????? | | ????????##"##########??????????????? | | ????????# ]] + ?????????????????? | | ????????# ]= # #?????????????????? | | ????????#" ]= # #?????????????????? | | ????????#T + #??? ?????????????? | | ????????#" # #??? ?????????????? | | ????????# # ##?? ?????????????? | | ????????###### # +?? ?????????????? | | ?????????????### ##?? ""???????????? | | ?????????####### #??? """??????????? | | ?????????# ^ #??? """??????????? | | ?????????# #??? ??????????? | | ????+##### ^ #####+#???????????? | | ???# ^^ ###?????????? | | ???# #####/##^ ^ #T#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Evasion (%) 41 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularRecyclingStick Manual? 0 Play Time 01:03:46 Cumulative 130.1 hours Start 2024.01.23 @ 08:17:02 End 2024.01.23 @ 09:19:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b36207d6-c876-434b-a645-9378c468d29a