Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.21 @ 21:00:11 Player: Avari3l Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (36) 180 Value Destroyed (657) 657 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1815) 1815 TOTAL SCORE: 10012 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 15 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 1207/1450 Matter 272/300 Energy 280/280 System Corruption 19% Temperature Cool (0) Movement Flying (50) Location -2/Testing Parts ------- > --- POWER (3) -------- Cooled Ion Engine > --- PROPULSION (5) --- Flying Fortress v7 > --- UTILITY (13) ----- Medium Storage Unit Medium Storage Unit Large Storage Unit Improved Terrain Scan Processor Advanced Reaction Control System Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Light Quantum Reactor Light Quantum Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings Impulse Thruster Advanced Cryofiber Web Faulty Experimental Signal Interpreter Advanced ECM Suite Improved Component Analysis Suite System Backup Module Mini Drone Bay (0/3) Hardcell Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Flying Fortress v7 > --- UTILITY ---------- Power Amplifier Power Amplifier Medium Storage Unit Medium Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Transmission Jammer Advanced ECM Suite Advanced Reaction Control System EM Shield Hacking Suite System Shield > --- WEAPON ----------- Heavy Neutron Cannon Plasma Sword > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings Impulse Thruster Advanced Cryofiber Web Experimental Signal Interpreter Advanced ECM Suite Hardened Medium Armor Plating Improved Medium Armor Plating Improved Component Analysis Suite System Backup Module Improved System Restoration Module Mini Drone Bay Hardcell Cannon Micro-nuke Launcher [Rating: 113] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device EM Shield Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Spear Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Slots Evolved 16 | . . . . . 4 2 . . 2 2 2 2 2 . Power 2 | . . . . . . . . . . . 1 1 . . Propulsion 3 | . . . . . 2 . . . . . . . 1 . Utility 11 | . . . . . 2 2 . . 2 2 1 1 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 80 | 4 10 7 3 4 9 13 . . 1 9 3 2 2 13 Power 11 | 1 1 1 . . 1 2 . . . . 2 1 . 2 Engine 8 | 1 1 1 . . 1 2 . . . . 1 1 . . Core . | . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 . . 2 Propulsion 8 | . 4 . . . 1 . . . . 1 . . 1 1 Treads . | . . . . . . . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . . . 1 . . . . 1 . . 1 1 Utility 43 | 1 3 1 3 3 5 8 . . 1 7 1 1 1 8 Device 15 | . . . . 1 . 2 . . . 4 1 1 . 6 Storage 10 | 1 1 1 2 1 1 1 . . . 2 . . . . Processor 4 | . 1 . . . 2 1 . . . . . . . . Hackware 2 | . . . . . . 1 . . 1 . . . . . Protection 12 | . 1 . 1 1 2 3 . . . 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 2 5 . 1 2 3 . . . 1 . . . 2 Energy Gun 5 | 2 1 2 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 . . . 1 Ballistic Gun 1 | . . . . . 1 . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . Launcher 3 | . . 2 . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon 4 | . . 1 . . 1 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . . 1 Parts Lost 23 | . 1 1 . 5 . 1 . . 1 . . . 2 12 Power 3 | . . 1 . 1 . . . . . . . . . 1 Propulsion 4 | . . . . 2 . . . . . . . . 1 1 Utility 11 | . . . . 1 . . . . . . . . 1 9 Weapon 5 | . 1 . . 1 . 1 . . 1 . . . . 1 Highest Loss Streak 6 | . 1 1 . 5 . 1 . . 1 . . . 1 6 Average Slot Usage (%) 84 | . 98 99 99 84 58 67 76 76 68 77 84 77 84 59 Engine 9 | . 14 13 14 11 8 7 7 7 6 5 5 5 8 5 Leg 13 | . 28 28 28 23 . . . . . . . . . . Flight 3 | . . . . . 8 7 7 7 6 5 5 4 7 6 Device 5 | . . . . . . . . . . 10 21 19 20 14 Storage 13 | . 14 14 14 11 8 11 15 15 13 16 15 14 13 13 Processor 6 | . 10 . . . 8 15 15 15 13 11 10 9 8 5 Hackware 2 | . . . . . . 1 7 7 13 11 10 9 8 3 Protection 7 | . 2 14 13 10 6 6 7 7 6 2 . . 4 1 Energy Gun 3 | . 18 10 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 4 5 4 4 2 Ballistic Cannon 5 | . 9 14 14 . . . . . . . . . . . Piercing Weapon 7 | . . 2 14 14 17 15 15 15 8 5 5 4 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 83 | 13 31 47 47 47 36 45 36 36 36 59 67 75 83 79 Greatest Support 90 | 3 20 20 20 20 72 72 72 72 72 81 72 81 90 79 Greatest Overweight (x) 4 | 4 1 2 2 2 . . . . . . . . . . Average Overweight (x) . | 3 . 1 2 1 . . . . . . . . . . Largest Inventory Capacity 22 | 6 10 12 12 12 8 12 12 12 12 22 18 18 18 18 Average Capacity 12 | 5 8 11 12 10 7 10 12 12 12 17 18 18 18 18 Most Carried 18 | 6 10 12 12 12 8 12 12 12 11 17 18 18 17 18 Average Carried 11 | 4 7 11 11 10 5 9 12 12 11 12 17 17 15 16 Final Capacity 18 | 6 10 12 12 4 8 12 12 12 12 18 18 18 18 18 Final Carried 18 | 6 10 12 12 4 8 12 12 12 11 13 18 17 17 15 Class Distribution -------------------- 73% | Mutant 21% | Hacker-Mutant 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Generator-Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Matter Collected 1186 | 240 129 227 . 76 45 171 . . . 101 72 . . 125 Remotely 10 | . . . . 10 . . . . . . . . . . Salvage Created 1105 | 22 293 263 . 30 45 108 . . . 101 80 . . 163 Parts 78 | 3 21 15 . 7 3 12 . . . 5 4 . . 8 Haulers Intercepted 3 | . . . . . 1 . . . . 1 1 . . . Recyclers Shooed 2 | . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 23 | . 9 8 . 4 . 1 . . . . . . . 1 Melee 2 | . . . . . . 1 . . . . . . . 1 Guns 5 | . 4 1 . . . . . . . . . . . . Cannons 5 | . 2 3 . . . . . . . . . . . . AOE 11 | . 3 4 . 4 . . . . . . . . . . Classes Destroyed 11 | 1 3 2 . . 1 3 . . . . . . . 1 Worker 2 | . . 1 . . . 1 . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 3 | . . . . . 1 . . . . 1 1 . . . Recycler 3 | . . 2 . . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . 1 Swarmer 13 | . 3 6 . 4 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 8 | . 6 2 . . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 8 4 . 4 1 2 . . . 1 1 . . 1 Combat Bots Only 7 | . 7 3 . 4 . 1 . . . . . . . 1 Max Kills in Single Turn 3 | 1 3 2 . 3 1 1 . . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 3 1 . 3 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Damage Taken 3882 | . 379 204 . 395 . 194 . 10 384 . . 108 544 1664 Core 567 | . 134 39 . 57 . 14 . 10 70 . . . 79 164 Absorbed by Shields 284 | . . . . . . . . . . . . . . 284 Core Remaining (%) 86 | 100 . . . 8 100 . . 96 91 100 100 100 . . Volleys Fired 66 | 1 19 21 . 3 . 2 . . . 1 . . . 19 Largest 2 | 2 2 2 . 1 . 1 . . . 1 . . . 1 Hottest 110 | 80 80 75 . 30 . 30 . . . 69 . . . 110 Shots Fired 95 | 2 38 30 . 3 . 2 . . . 1 . . . 19 Gun 38 | 2 27 9 . . . . . . . . . . . . Cannon 40 | . 11 9 . . . . . . . 1 . . . 19 Launcher 15 | . . 12 . 3 . . . . . . . . . . Special 2 | . . . . . . 2 . . . . . . . . Kinetic 20 | . 11 9 . . . . . . . . . . . . Thermal 19 | . . . . . . . . . . . . . . 19 Explosive 15 | . . 12 . 3 . . . . . . . . . . Electromagnetic 39 | 2 27 9 . . . . . . . 1 . . . . Robot Hit Streak 9 | 1 9 4 . 3 . . . . . 1 . . . . Robot Miss Streak 3 | 1 2 3 . . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 63 | 1 25 13 . 1 1 7 . . . 2 5 . . 8 Core Hits 46 | 1 15 15 . 4 1 5 . . . 1 2 . . 2 Critical Hits 1 | . . . . . . . . . . . 1 . . . Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 162 | . . 1 . . 27 27 . 2 6 14 13 19 15 38 Impact . | . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . . . . 37 Piercing 125 | . . 1 . . 27 27 . 2 6 14 13 19 15 1 Sneak Attacks 6 | . . . . . 1 2 . . . 1 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2353 | 13 438 541 . 172 91 328 . . . 119 230 . . 421 Guns 289 | 13 243 33 . . . . . . . . . . . . Cannons 246 | . 104 110 . . . . . . . 32 . . . . Explosions 652 | . 91 394 . 167 . . . . . . . . . . Melee 1157 | . . . . . 91 328 . . . 87 230 . . 421 Ramming 9 | . . 4 . 5 . . . . . . . . . . Kinetic 214 | . 104 110 . . . . . . . . . . . . Thermal 91 | . 91 . . . . . . . . . . . . . Explosive 561 | . . 394 . 167 . . . . . . . . . . Electromagnetic 321 | 13 243 33 . . . . . . . 32 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 314 | . . . . . . . . . . . . . . 314 Piercing 843 | . . . . . 91 328 . . . 87 230 . . 107 Highest Corruption 19 | . 2 2 2 2 . 3 3 3 5 . . . . 19 Average Corruption 3 | . 2 2 2 2 . 2 3 3 5 . . . . 11 Corruption Purged 2 | . . . . . . . . . . . . . . 2 Effects 71 | . 5 12 11 2 . 8 7 . . . . . . 26 Message Errors 18 | . 1 5 5 1 . . 3 . . . . . . 3 Matter Fused 13 | . . . . . . 3 3 . . . . . . 7 Heat Flow Errors 9 | . . 3 4 . . 1 1 . . . . . . . Energy Discharges 11 | . 3 1 2 . . 3 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . 1 2 . 1 . 1 . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . . . . 7 Targeting Errors 5 | . . 1 . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 40 | . . 12 . . . . . . . 2 . . . 26 Projectiles 3 | . . 1 . . . . . . . 2 . . . . Explosions 11 | . . 11 . . . . . . . . . . . . Melee 26 | . . . . . . . . . . . . . . 26 Knockbacks 1 | . . . . 1 . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . 39 7 . . . . . . . . . . . . Shots 2 | . 1 1 . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 300 | 18 216 275 189 . . 257 174 . . 19 . . . 300 Average Temperature 98 | 12 87 86 79 . . 114 89 . . 14 . . . 138 Received Heat Transfer 293 | . 126 42 . . . 12 . 6 24 . . 27 27 29 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Peak Influence 2308 | 5 230 145 . 105 127 138 . . 93 73 52 104 175 2308 Initial 98 | . 3 25 . . 5 35 . . 68 45 16 . 44 98 Average 216 | 2 81 56 . 88 77 87 . . 75 54 25 38 84 1941 Maximum Alert Level 5 | . 1 . . . . . . . . . . . . 5 Low Security (%) 89 | 100 81 100 . 100 100 100 . . 100 100 100 100 100 . Level 1 2 | . 18 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 8 | . . . . . . . . . . . . . . 99 Squads Dispatched 25 | . 1 . . . 1 1 . . . . 1 . 1 20 Investigation 1 | . 1 . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . . . . . 1 1 . . . . 1 . 1 . Assault 20 | . . . . . . . . . . . . . . 20 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Distress Signals 5 | . 1 . . . . . . . . . . 3 1 . Communications Jammed 18 | . . . . . . . . . . . . . 17 1 Distress Signals 12 | . . . . . . . . . . . . . 11 1 Times Spotted 163 | . 11 11 . 18 8 7 2 1 4 1 2 14 13 71 Peak Tracking Total 26 | . 5 3 . 12 3 2 4 1 4 1 1 12 4 26 Tactical Retreats 21 | . . . . 2 1 . 1 . . . . 2 5 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Traps Triggered 5 | . 2 . . . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Machines Disabled 1 | . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Machines Accessed 38 | . 10 1 2 . 2 13 . . . 2 2 5 1 . Terminals 24 | . 8 1 . . 1 8 . . . . 1 4 1 . Fabricators 3 | . . . . . . 2 . . . 1 . . . . Repair Stations 2 | . . . . . . 1 . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . Total Hacks 113 | . 22 2 24 . 5 30 . . . 9 5 13 3 . Successful 71 | . 11 . 24 . 4 16 . . . 6 1 7 2 . Failed 41 | . 11 2 . . 1 13 . . . 3 4 6 1 . Catastrophic 6 | . 1 1 . . . 4 . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 36 | . 12 2 1 . 3 10 . . . 1 . 6 1 . Terminals 64 | . 20 2 . . 4 21 . . . . 4 10 3 . Fabricators 6 | . . . . . . 4 . . . 2 . . . . Repair Stations 9 | . . . . . . 2 . . . 7 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . . . . . 3 . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . Terminal Hacks 47 | . 5 . 24 . 3 9 . . . . . 4 2 . Record 26 | . . . 23 . . 2 . . . . . 1 . . Part Schematic 2 | . . . . . . 2 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . 2 . . . . . . . 1 . Locate Traps 5 | . 1 . . . 1 2 . . . . . . 1 . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . 1 . . . . Build 2 | . . . . . . 1 . . . 1 . . . . Repair Station Hacks 6 | . . . . . . 2 . . . 4 . . . . Scan Component 3 | . . . . . . 1 . . . 2 . . . . Repair 3 | . . . . . . 1 . . . 2 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 1 . . . . . 2 . . Insert Component 2 | . . . . . . 1 . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . Unauthorized Hacks 5 | . 4 . . . . . . . . . . 1 . . Terminals 5 | . 4 . . . . . . . . . . 1 . . Assimilate 2 | . 1 . . . . . . . . . . 1 . . Botnet 3 | . 3 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 28 | . 8 1 . . 1 11 . . . . 1 5 1 . Full Trace Events 1 | . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . Parts Built 2 | . . . . . . 1 . . . 1 . . . . Matter 336 | . . . . . . 146 . . . 190 . . . . Time 168 | . . . . . . 73 . . . 95 . . . . Total Part Build Rating 8 | . . . . . . 3 . . . 5 . . . . Parts Repaired 3 | . . . . . . 1 . . . 2 . . . . Time 114 | . . . . . . 38 . . . 76 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Total Allies 1 | . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Turns Passed 7376 | 214 692 1269 1100 447 506 750 161 21 52 443 556 438 230 497 Spaces Moved 6359 | 89 405 687 607 331 536 1014 321 32 58 412 470 502 379 516 Core 242 | 89 . . . 136 17 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 1894 | . 405 687 607 195 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4223 | . . . . . 519 1014 321 32 58 412 470 502 379 516 Fastest Speed 42 | 50 120 150 180 50 50 50 50 50 50 50 50 50 42 42 Average Speed 86 | 225 140 172 180 127 50 50 50 50 50 50 50 50 42 44 Slowest Speed 250 | 250 150 180 180 180 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . 1 . . . . 3 Exploration Rate (%) 40 | 6 75 99 92 78 55 35 56 9 2 8 11 12 8 58 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 6 | . . 1 . 4 . . 1 . . . . . . . Spaces Dug 122 | . . 1 . . 20 14 . 1 6 10 7 9 6 48 Terrain Destroyed 231 | . 3 82 . 25 20 14 . 1 6 10 7 9 6 48 Melee 103 | . . 1 . . 20 14 . 1 6 10 7 9 6 29 Projectile 19 | . . . . . . . . . . . . . . 19 AOE 109 | . 3 81 . 25 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Tes Total 7875 | 99 494 738 617 352 739 1221 320 33 71 624 772 660 426 709 Wait 1029 | . 34 15 . 6 159 142 . . 7 183 274 81 29 99 Move 6344 | 88 404 686 606 330 535 1013 320 31 57 411 469 501 378 515 Hop . | . . . . . . . . . . . . . . . Pick Up 70 | 6 15 5 1 2 9 16 . . . 2 9 2 1 2 Fast Attach 36 | 4 3 . 3 3 6 4 . . . 7 1 . . 5 Attach 26 | . 1 1 . . 3 4 . . 1 2 2 2 2 8 Detach 13 | . . . . . 2 1 . . . 3 1 . 1 5 Swap 18 | . 6 6 . 1 . 5 . . . . . . . . Drop 49 | . 12 2 7 6 3 11 . . . 1 3 1 . 3 Fire 66 | 1 19 21 . 3 . 2 . . . 1 . . . 19 Melee 153 | . . 1 . . 22 23 . 2 6 14 13 19 15 38 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . 1 . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . . . . . 54 . 15 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 215 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 490 | -10/Materials | Core integrity fell below 50% 510 | -10/Materials | Destroyed 7 combat bots 520 | -10/Materials | Discovered new exit (range 17) 601 | -10/Materials | Discovered new exit (range 8) 743 | -10/Materials | Discovered new exit (range 11) 907 | -10/Materials | Entered Mines 911 | -10/Mines | Discovered new exit (range 10) 1139 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1209 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1214 | -10/Mines | Found Prototype Device 1291 | -10/Mines | Learned location of Recycling (-8) 1363 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1459 | -10/Mines | Discovered new exit (range 9) 1666 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1668 | -10/Mines | Discovered new exit (range 5) 1728 | -10/Mines | Learned location of Storage (-8) 2176 | -10/Mines | Entered Exiles 2223 | -10/Exiles | Met 8R-AWN 2247 | -10/Exiles | Met EX-HEX 2353 | -10/Exiles | Met EX-DEC 2384 | -10/Exiles | Visited The Gauntlet 2727 | -10/Exiles | Learned location of Zion (-6) 2758 | -10/Exiles | Met EX-BIN 2961 | -10/Exiles | Aligned with FarCom system 2963 | -10/Exiles | Given EX-Vault access code 3006 | -10/Exiles | Opened EX-Vault 3021 | -10/Exiles | Found Flying Fortress v7 3060 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3255 | -10/Exiles | Discovered new exit (range 14) 3276 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3276 | -10/Exiles | Entered Mines 3609 | -9/Mines | Assembled infested the area 3644 | -9/Mines | Core integrity fell below 20% 3681 | -9/Mines | Lost 5 parts (1p2n1u1w) 3718 | -9/Mines | Discovered new exit (range 10) 3723 | -9/Mines | Entered Materials 3723 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3724 | -8/Materials | Identified exit to Storage 4212 | -8/Materials | Discovered new exit (range 15) 4227 | -8/Materials | Identified exit to Factory 4229 | -8/Materials | Entered Factory 4229 | -7/Factory | Evolved 2 slots: Utility x2 4503 | -7/Factory | Repaired Hvy. Armor Plating 4843 | -7/Factory | Identified exit to Lower Caves 4843 | -7/Factory | Central database locked down 4933 | -7/Factory | Fabricated System Shield (x1) 4979 | -7/Factory | Entered Lower Caves 5129 | -7/Lower Caves | Discovered new exit (range 15) 5139 | -7/Lower Caves | Identified exit to Lower Caves 5140 | -7/Lower Caves | Entered another Lower Caves area 5151 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5156 | -7/Lower Caves | Learned Factory garrison access intel 5159 | -7/Lower Caves | Discovered new exit (range 6) 5161 | -7/Lower Caves | Identified exit to Factory 5161 | -7/Lower Caves | Entered Factory 5161 | -6/Factory | Evolved 2 slots: Utility x2 5162 | -6/Factory | Loaded intel: 4 garrison access locations 5185 | -6/Factory | Crushed by falling debris 5196 | -6/Factory | Discovered new exit (range 11) 5213 | -6/Factory | Identified exit to Factory 5213 | -6/Factory | Entered another Factory area 5213 | -5/Factory | Evolved 2 slots: Utility x2 5341 | -5/Factory | Repaired Hrd. Medium Armor Plating 5380 | -5/Factory | Repaired Transmission Jammer 5458 | -5/Factory | Build established: Hacker-Mutant 5504 | -5/Factory | Fabricated Adv. ECM Suite (x1) 5626 | -5/Factory | Discovered new exit (range 7) 5655 | -5/Factory | Identified exit to Factory 5656 | -5/Factory | Entered another Factory area 5656 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5758 | -4/Factory | Discovered new exit (range 4) 5759 | -4/Factory | Identified exit to Research 6212 | -4/Factory | Entered Research 6212 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6377 | -3/Research | Found Prototype Processor 6419 | -3/Research | Identified exit to Research 6650 | -3/Research | Entered another Research area 6650 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6771 | -2/Research | Discovered new exit (range 13) 6879 | -2/Research | Identified exit to Testing 6880 | -2/Research | Entered Testing 6881 | -2/Testing | Maximum security lockdown engaged 7081 | -2/Testing | Crushed by falling debris 7112 | -2/Testing | Crushed by falling debris 7112 | -2/Testing | System corruption reached 10% 7118 | -2/Testing | Crushed by falling debris 7137 | -2/Testing | Spotted Investigator 7149 | -2/Testing | Lost 6 parts (6u) 7163 | -2/Testing | Scanned by Researcher 7216 | -2/Testing | Lost 5 parts (1p1n2u1w) 7377 | -2/Testing | Self-destructed Last Messages --------------- 07291_ P-80 Master Imp. Antigrav System severed. 07294_ Imp. System Restoration Module destroyed. 07294_ Destroyed Imp. Antigrav System. 07296_ System corrupted: Plasma Sword targeting data glitched. 07300_ System corrupted: Plasma Sword rejected. 07303_ Mini Drone released from Mni. Drone Bay. 07306_ The unstable cave ceiling collapses. 07306_ Mini Drone crushed by falling debris. 07306_ Mini Drone destroyed. 07306_ Plasma Sword crushed. 07308_ The unstable cave ceiling collapses. 07309_ Mini Drone crushed by falling debris. 07309_ Mini Drone destroyed. 07310_ The unstable cave ceiling collapses. 07310_ Mini Drone crushed by falling debris. 07310_ Mini Drone destroyed. 07316_ System corrupted: Matter fused (-5). 07335_ System corrupted: Energy discharge (-70). 07354_ System corrupted: Energy discharge (-95). 07371_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???################??????????????????????????????? | | ???# #??????????????????????????????? | | #### #??????????????????????????????? | | # i ##?????????????????????????????? | | " # hh CCCCCC##????????????????????????????? | | " # #################????????????????????????? | | " # #?????????## #p=##???????????????????????? | | # ###################??????????????????????? | | " # ###@#??###?????????????????? | | " + ########"##????????????????? | | " # # = "#????????????????? | | # C # ""##????????????????? | | " # ############# # ! ""#?????????????????? | | " # #???????????# # %%" ""#?????????????????? | | " # #???????????#gl # """" T#?????????????????? | | # #???????????#g g + """" ""#?????????????????? | | ####/#???????????# #""""" ""#?????????????????? | | ??? ????????????#gl g#%"""" ""#?????????????????? | | ???""??????????? # ! #?????????????????? | | ???"???????????####+#+#######%##?????????????????? | | ????????????????????????????##!##????????????????? | | ?????????????????????????????##*##???????????????? | | ??????????????????????????????## ##??????????????? | | ???????????????g???????????????## ##?????????????? | | ????????????????????????????????## ##????????????? | | ?????????????????????????????????## ##???????????? | | ??????????????????????????????????# ##??????????? | | ??????????????????????????????????### ##?????????? | | ????????????????????????????????????#####????????? | | ?????????????????????????????????????####????????? | | ??????????????????????????????????????####???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 58 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 ECM Strength 3 Jamming Range 8 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 25 Evasion (%) 75 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. ECM Suite | -7/Factory | Hacked System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Adv. ECM Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Dramatic Entrance Quantum Hacking Challenges ------------ None Game ------ Seed SeismicRiotScanner Manual? 0 Play Time 02:15:34 Cumulative 54.2 hours Start 2022.01.20 @ 22:13:43 End 2022.01.21 @ 21:00:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3331c252-966e-478e-8e75-0d892177ddec