Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 22:25:35 Player: Prakos Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (180) 900 Value Destroyed (6249) 6249 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (1600) 1600 TOTAL SCORE: 17149 Bonus ------- High Alert Combat Kills 1134 Entered DSFs 500 Acquired ECA 300 Friendly Fire -334 Cogmind --------- Core Integrity 0/1600 Matter 7/300 Energy 82/100 System Corruption 13% Temperature Cool (13) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Leg Centrium Leg > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Dispersion Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Medium Storage Unit Encrypted Comm Array Improved Medium Armor Plating Graphene Brace Corruption Screen > --- WEAPON ----------- Improved Arc Projector Gauss Rifle Railgun Heavy Rocket Launcher > --- INVENTORY -------- Angular Momentum Engine Advanced Heat Sink Energy Well Trap Scanner Hardened Medium Armor Plating Advanced Shield Generator Corruption Screen Corruption Screen Improved Recalibrator Drone Bay [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Q-thruster Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Medium Reactive Plating Weapon Cooled Particle Cannon Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . 2 . 2 . . 2 2 . 2 2 Power 2 | . . . . . 1 . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . 1 1 . . . Utility 10 | . . . 1 . . 2 . . 1 . . . . 1 1 . 2 2 Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . Parts Attached 150 | 6 4 . 7 4 27 33 4 1 1 12 7 4 . 9 8 2 5 16 Power 28 | 1 . . 1 1 7 8 1 . . 5 2 . . . 1 . . 1 Engine 21 | 1 . . 1 . 6 6 1 . . 5 . . . . 1 . . . Core 6 | . . . . 1 1 2 . . . . 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 40 | 2 1 . 2 2 11 4 . . . 2 2 . . 2 3 1 1 7 Treads 19 | . . . . . 9 4 . . . 2 2 . . . . . . 2 Leg 16 | 2 1 . 2 2 2 . . . . . . . . . 2 . . 5 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . Flight 4 | . . . . . . . . . . . . . . 2 1 . 1 . Utility 46 | 1 2 . 1 . 4 10 1 1 1 4 2 3 . 5 2 . 3 6 Device 27 | . 1 . 1 . 2 4 1 . 1 2 2 2 . 3 2 . 2 4 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . Processor 5 | . . . . . . 2 . . . . . . . 1 . . 1 1 Hackware 3 | . . . . . . 2 . . . . . . . . . . . 1 Protection 8 | . . . . . 1 2 . 1 . 2 . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 1 . 3 1 5 11 2 . . 1 1 1 . 2 2 1 1 2 Energy Gun 11 | 2 1 . 1 1 3 1 . . . . . . . 1 1 . . . Energy Cannon 16 | . . . 1 . 2 7 1 . . 1 . . . . . 1 1 2 Ballistic Gun 4 | . . . 1 . . . . . . . 1 1 . 1 . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . 1 . . . Launcher 2 | . . . . . . 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 1 . . . . . . . 1 . 1 . 1 Parts Lost 49 | . . . . 2 1 3 1 . . 4 . 4 . 13 8 . 1 12 Power 6 | . . . . . . 1 . . . 2 . . . 1 1 . . 1 Propulsion 19 | . . . . 1 1 1 . . . 1 . . . 6 3 . . 6 Utility 13 | . . . . . . . 1 . . . . 2 . 3 3 . 1 3 Weapon 11 | . . . . 1 . 1 . . . 1 . 2 . 3 1 . . 2 Highest Loss Streak 12 | . . . . 2 1 2 1 . . 4 . 4 . 12 7 . 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 95 100 93 98 95 99 97 100 86 91 94 97 88 68 16 6 11 20 Engine 9 | . 14 14 11 3 11 9 14 15 13 12 12 5 5 3 1 . . . Core 3 | . . . . 7 3 5 . . . . 4 11 11 7 . . . . Treads 17 | . . . . . 18 22 23 23 20 19 23 23 23 14 . . . 2 Leg 4 | . 28 28 33 31 8 . . . . . . . . . 3 . . 4 Device 16 | . 9 14 15 22 16 17 20 22 13 17 17 16 17 12 4 . 5 6 Storage 6 | . 14 14 11 11 9 7 7 7 6 6 5 5 5 3 . . . . Processor 4 | . . . . . . 6 7 7 6 6 5 5 5 4 2 . 1 3 Protection 1 | . . . . . . 2 . . 6 7 5 5 5 4 . . . . Energy Gun 4 | . 28 28 9 20 16 . . . . . . . . 2 1 . . . Energy Cannon 11 | . . . 7 1 10 16 22 15 13 13 11 8 . . . 2 . 1 Ballistic Cannon 1 | . . . . . . 4 . . . . . . . . 1 . . . Launcher 1 | . . . . . . . . 7 6 6 5 5 5 3 . . . . Peak Build Rating 86 | 6 11 11 17 19 38 54 53 53 57 67 74 78 67 86 52 14 30 69 Average Rating 43 | 4 8 11 15 18 27 48 51 51 53 58 72 75 67 61 22 10 17 39 On Entrance 33 | . 6 11 11 17 19 38 52 51 53 57 67 74 67 67 6 . 14 25 Naked Turns 117 | . . . . . . . . . . . . . . 9 51 4 . 53 Heaviest Build 100 | 12 20 20 24 24 41 56 56 73 74 93 100 99 72 91 44 7 7 26 Greatest Support 140 | 20 20 20 33 33 84 84 68 68 68 76 104 104 104 104 56 11 11 140 Greatest Overweight (x) 1 | . . . . . 1 1 . 1 1 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 5 Most Carried 10 | 1 8 10 10 10 10 10 10 10 10 10 10 10 8 10 5 1 3 4 Average Carried 8 | . 3 9 9 9 9 9 9 9 9 8 9 9 8 8 2 1 2 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 1 8 10 10 10 10 10 9 10 9 10 10 8 8 4 1 1 3 1 Class Distribution -------------------- 43% | Scavenger-Gunner 20% | Scavenger-Tank 16% | Mutant 9% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Matter Collected 2262 | 183 107 10 77 35 268 778 174 23 . 188 50 64 74 21 210 . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6373 | . 156 26 204 175 1643 2598 390 78 . 507 . 165 74 259 98 . . . Parts 330 | . 8 5 21 14 82 130 11 4 . 22 . 13 . 14 6 . . . Haulers Intercepted 8 | . . . . . 5 3 . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . 7 . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 9 4 . . . 9 1 . . . . . Prevented 6 | . . . . . . . . . . . . . 6 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Combat Hostiles Destroyed 139 | . 3 2 6 7 32 51 9 4 . 9 . 11 . 4 1 . . . Guns 33 | . 3 2 3 6 13 1 . . . . . 2 . 2 1 . . . Cannons 79 | . . . 3 1 14 44 8 3 . 5 . 1 . . . . . . AOE 21 | . . . . . . 5 1 1 . 4 . 8 . 2 . . . . Classes Destroyed 19 | . 2 1 2 1 3 7 1 . . 1 . . 1 . . . . . Worker 4 | . . . . . 1 3 . . . . . . . . . . . . Builder 5 | . . . . . . 4 . . . . . . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . Hauler 8 | . . . . . 5 3 . . . . . . . . . . . . Recycler 5 | . . . . . 3 2 . . . . . . . . . . . . Operator 7 | . 1 . 2 . 3 1 . . . . . . . . . . . . Watcher 10 | . . . 1 . 3 6 . . . . . . . . . . . . Swarmer 45 | . . 2 3 4 11 13 3 4 . . . 5 . . . . . . Grunt 56 | . 3 . 2 2 19 19 2 . . 2 . 3 . 4 . . . . Brawler 4 | . . . . . . 3 1 . . . . . . . . . . . Duelist 4 | . . . . 1 . 2 . . . . . 1 . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . Sentry 10 | . . . 1 . 2 5 . . . 1 . . . . 1 . . . Specialist 3 | . . . . . . . . . . 3 . . . . . . . . Hunter 5 | . . . . . . 2 1 . . 2 . . . . . . . . Programmer 6 | . . . . . . 4 . . . . . 2 . . . . . . Heavy 2 | . . . . . . 1 . . . 1 . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . Thief 2 | . . . . . . . 2 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 2 2 3 7 8 7 3 4 . 4 . 9 . 5 1 . . . Combat Bots Only 9 | . 2 2 3 7 7 5 3 4 . 4 . 9 . 4 1 . . . Max Kills in Single Turn 3 | . 1 1 1 2 1 3 1 2 . 2 . 3 1 1 1 . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 1 1 . 2 . 2 . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Hostile Shots Fired 1355 | . 23 6 36 82 97 232 37 6 . 75 . 74 . 146 147 . 46 348 Missed 546 | . 10 2 13 27 29 99 11 . . 25 . 28 . 62 53 . 25 162 Damage Taken 14366 | . 173 35 195 566 933 1893 381 95 . 685 . 864 . 1913 2138 . 477 4018 Core 4656 | . 60 15 27 143 121 116 63 33 . 58 . 126 . 858 1177 . 243 1616 Absorbed by Shields 213 | . . . . . . 34 . . . . . . . 150 29 . . . Ignored by Resistances 555 | . . . . . 6 12 . . . 191 . 111 . . . . . 235 Regen/Repaired (Parts) 144 | . . . . . 38 106 . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 70 . 57 78 . . 69 . 93 . . 87 25 . 8 83 . Volleys Fired 354 | . 14 4 19 11 84 126 23 3 . 25 . 20 . 11 14 . . . Largest 4 | . 2 2 2 2 3 3 3 3 . 3 . 3 . 4 2 . . . Hottest 270 | . 105 105 131 131 194 270 270 99 . 219 . 97 . 167 153 . . . Shots Fired 927 | . 28 8 38 22 251 362 68 7 . 55 . 41 . 26 21 . . . Gun 291 | . 28 8 20 19 151 7 . . . . . 20 . 25 13 . . . Cannon 606 | . . . 18 3 100 349 66 6 . 48 . 8 . . 8 . . . Launcher 30 | . . . . . . 6 2 1 . 7 . 13 . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 123 | . . . 4 . . 71 . . . . . 20 . 20 8 . . . Thermal 761 | . 28 8 34 22 251 277 66 6 . 48 . 8 . . 13 . . . Explosive 30 | . . . . . . 6 2 1 . 7 . 13 . 1 . . . . Electromagnetic 13 | . . . . . . 8 . . . . . . . 5 . . . . Robot Hit Streak 17 | . 17 2 6 7 17 12 5 2 . 9 . 10 . 3 12 . . . Robot Miss Streak 5 | . 3 2 2 1 3 4 4 3 . 3 . 5 . 3 4 . . . Penetration Max 1 | . . . . . . 1 . . . . . 1 . 1 . . . . Secondary Targets 5 | . . . . 3 . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . 1 . . . . Shots Hit Robots 545 | . 21 4 22 17 157 200 34 2 . 37 . 24 . 12 15 . . . Core Hits 286 | . 11 2 10 8 67 109 14 4 . 21 . 21 1 15 2 . . 1 Critical Kills 2 | . . . . . 1 . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . Critical Strikes 12 | . . . . . 7 3 . . . . . . . . 2 . . . Burn 6 | . . . . . 6 . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . 2 . . . Blast 3 | . . . . . . 3 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18923 | . 231 56 384 319 3013 7612 1307 217 . 2024 . 1790 63 1412 473 . . 22 Guns 3466 | . 231 56 241 278 1838 29 . . . . . 252 . 298 243 . . . Cannons 10741 | . . . 142 41 1164 6481 1191 89 . 1249 . 161 . . 223 . . . Explosions 4539 | . . . . . . 1029 116 128 . 775 . 1377 . 1114 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 177 | . . . 1 . 11 73 . . . . . . 63 . 7 . . 22 Kinetic 1733 | . . . 54 . . 974 . . . . . 252 . 230 223 . . . Thermal 12967 | . 231 56 329 319 3002 5842 1191 89 . 1249 . 161 . 255 243 . . . Explosive 3892 | . . . . . . 637 116 128 . 775 . 1377 . 859 . . . . Electromagnetic 154 | . . . . . . 86 . . . . . . . 68 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 2 2 . . . . . . 12 12 . 13 Average Corruption 2 | . . . . . . 1 2 2 . . . . . . 10 12 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . 4 . . . . . 3 . . . . . 1 Effects 59 | . . . . . . 32 16 1 . . . . . . 6 1 . 3 Message Errors 16 | . . . . . . 9 3 . . . . . . . 2 1 . 1 Matter Fused 15 | . . . . . . 8 5 1 . . . . . . 1 . . . Heat Flow Errors 4 | . . . . . . 1 2 . . . . . . . 1 . . . Energy Discharges 10 | . . . . . . 5 4 . . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . 3 1 . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . Alerts 2 | . . . . . . 2 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . Overload Shots 66 | . . . . . . 45 9 . . 12 . . . . . . . . Effects 7 | . . . . . . 5 1 . . 1 . . . . . . . . Energy Bleed 3 | . . . . . . 1 1 . . 1 . . . . . . . . Heat Surge 3 | . . . . . . 3 . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . Overflow Damage 362 | . . . 1 . 19 177 92 1 . 5 . 18 20 29 . . . . Projectiles 260 | . . . 1 . 19 143 92 . . 5 . . . . . . . . Explosions 82 | . . . . . . 34 . 1 . . . 18 . 29 . . . . Melee 20 | . . . . . . . . . . . . . 20 . . . . . Knockbacks 10 | . . . . . . 8 . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . 8 . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . . . . . . . . . . 21 . 172 . . . . . 2 Shots 7 | . . . . . . . . . . 2 . 5 . . . . . . Rammed 37 | . . . . . 3 15 . . . . . . 8 . . . . 11 Targets Rammed 48 | . . . 1 . 4 17 . . . . . . 8 . 4 . . 14 Kicked 9 | . . . 1 . 1 . . . . . . . . . 4 . . 3 Crushed 2 | . . . . . . 2 . . . . . . . . . . . . Highest Temperature 435 | . 117 9 108 161 315 267 157 . . . . 2 . . 435 . . . Average Temperature 92 | . 42 4 40 76 97 102 65 . . . . 1 . . 194 . . . Received Heat Transfer 2244 | . 96 . 39 36 522 501 9 . . 105 . 90 . 245 439 . 72 90 Effects 3 | . . . . . . . . . . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . 5 . . . . . Robots Melted 7 | . . . . . 6 1 . . . . . . . . . . . . Combat Hostiles 6 | . . . . . 5 1 . . . . . . . . . . . . Parts Melted 34 | . 1 . 1 1 18 10 1 1 . 1 . . . . . . . . Heat Transferred 18800 | . 537 136 666 666 6475 6682 1360 111 . 1462 . 222 . 150 333 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Peak Influence 1675 | . 90 84 251 159 758 1675 . . 501 587 312 . . 463 380 224 252 449 Initial 501 | . . 34 32 19 61 344 . . 501 350 308 . . 112 243 207 126 139 Average 432 | . 44 66 115 130 343 716 . . 501 493 308 . . 167 266 214 192 206 Maximum Alert Level 5 | . . . 1 . 3 5 . . 2 2 1 . . 2 1 1 1 2 Low Security (%) 24 | 100 100 100 84 100 19 . . . . . . . . 72 . . 48 62 Level 1 40 | . . . 15 . 50 33 . . . 22 99 . . 20 100 100 51 33 Level 2 15 | . . . . . 20 20 . . 100 77 . . . 7 . . . 4 Level 3 12 | . . . . . 9 27 . . . . . . . . . . . . Level 4 6 | . . . . . . 16 . . . . . . . . . . . . Level 5 1 | . . . . . . 2 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . Squads Dispatched 24 | . . . 1 . 3 10 . . . 2 . . . 5 . . 2 1 Investigation 3 | . . . . . . 1 . . . . . . . 1 . . 1 . Extermination 6 | . . . . . . 4 . . . . . . . 1 . . . 1 Reinforcement 13 | . . . 1 . 3 3 . . . 2 . . . 3 . . 1 . Assault 2 | . . . . . . 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Distress Signals 12 | . 2 . . . 5 3 . . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 298 | . 7 4 9 10 48 73 9 2 . 9 . 11 . 40 35 1 14 26 Peak Tracking Total 24 | . 4 3 3 7 6 5 3 2 . 4 . 9 . 24 22 1 9 12 Tactical Retreats 22 | . . . . . 4 1 . . . . . . . 4 2 . 2 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Traps Triggered 7 | . . . . . . 4 . . . 1 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . . . . . . . . . 7 Reused 2 | . . . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Machines Disabled 26 | . . . . . 2 21 . . . . . . . 3 . . . . Max in Single Turn 4 | . . . . . 1 4 . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Machines Accessed 40 | . 2 . 2 . 8 11 . . 1 . 1 3 . 2 1 1 5 3 Terminals 25 | . 2 . 2 . 5 5 . . 1 . . 1 . 1 . 1 4 3 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . 1 . Repair Stations 3 | . . . . . 1 2 . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 2 . . . . . . . 1 1 . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 98 | . 6 . 6 . 29 24 . . 2 . 1 7 . 6 2 2 7 6 Successful 46 | . 3 . 2 . 16 4 . . 1 . 1 7 . 5 1 2 2 2 Failed 52 | . 3 . 4 . 13 20 . . 1 . . . . 1 1 . 5 4 Catastrophic 14 | . . . 1 . 3 7 . . . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 37 | . 4 . 6 . 14 10 . . . . . . . . . . 3 . Terminals 63 | . 6 . 6 . 16 12 . . 2 . . 3 . 5 . 2 5 6 Fabricators 4 | . . . . . . 1 . . . . 1 . . . . . 2 . Repair Stations 8 | . . . . . 3 5 . . . . . . . . . . . . Recycling Units 11 | . . . . . 3 5 . . . . . . . 1 2 . . . Scanalyzers 8 | . . . . . 7 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 24 | . 1 . . . 3 2 . . 1 . . 7 . 4 . 2 2 2 Record 11 | . . . . . . . . . . . . 6 . 3 . 2 . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . 2 Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . 1 . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . . . . 1 1 . . . Recycle Component 1 | . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 2 . 4 . . . . . . . . . . . . . Terminals 8 | . 2 . 2 . 4 . . . . . . . . . . . . . Botnet 8 | . 2 . 2 . 4 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . 2 . 7 11 . . . . . 1 . 1 1 . 4 3 Full Trace Events 4 | . 1 . . . . . . . . . . 1 . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . . . Time 64 | . . . . . 26 38 . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . 1 . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . 1 1 . . . Infantry 1 | . . . . . . . . . . . . . . 1 . . . . Chimera 1 | . . . . . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . . . . . . 2 . . . . . 4 . STAY 1 | . . . . . . . . . . . . . . . . . 1 . ROAM 2 | . . . . . . . . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . RETURN 2 | . . . . . . . . . . . 2 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . 1 . . . . . Drone Launches 6 | . . . . . . . . . . . 2 . . . . . 4 . Drone Recoveries 4 | . . . . . . . . . . . 2 . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Turns Passed 8827 | 49 172 71 418 184 1455 2656 1083 80 6 268 404 566 120 334 310 28 203 420 Spaces Moved 4965 | 36 89 47 273 120 487 1187 596 40 3 75 180 308 67 303 371 40 322 421 Core 524 | 5 . . . . . . . . . . . . . 101 311 7 . 100 Treads 2902 | . . . . . 312 1187 596 40 3 75 180 308 67 125 . . . 9 Legs 1022 | 31 89 47 273 120 175 . . . . . . . . . 28 . . 259 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 293 | . . . . . . . . . . . . . . . . 33 260 . Flight 224 | . . . . . . . . . . . . . . 77 32 . 62 53 Fastest Speed 39 | 50 120 120 120 120 120 160 166 166 246 163 162 162 162 39 40 50 40 40 Average Speed 132 | 110 120 120 120 120 152 164 166 176 246 229 163 162 162 93 53 58 56 88 Slowest Speed 250 | 120 120 120 120 120 190 250 166 246 246 246 165 162 162 162 110 60 60 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 28 | 3 29 22 17 45 42 40 68 11 . 83 6 53 9 13 19 11 17 18 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . . . . . 1 1 . . . . . Known Exits Taken 4 | . . . . . 1 . . . 1 . . . 1 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 . . 1 1 . . 1 1 1 . Scrap Searched 3 | . . . . 1 . . 1 1 . . . . . . . . . . Spaces Dug 8 | . . . . . . 3 3 . . . . . . . 2 . . . Terrain Destroyed 490 | . . . . . 4 163 27 24 . 58 . 184 . 28 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 80 | . . . . . 4 47 14 2 . 2 . 5 . 4 2 . . . AOE 410 | . . . . . . 116 13 22 . 56 . 179 . 24 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Qua Res Acc Total 6445 | 42 124 54 328 137 1017 1609 637 44 3 122 290 339 74 328 457 42 342 456 Wait 779 | . 12 . 8 . 365 205 15 . . 2 97 6 . . 54 . 13 2 Move 4941 | 35 88 46 272 119 486 1186 595 39 2 74 179 307 66 302 364 39 321 421 Hop 3 | . . . . . . . . . . . . . . . 3 . . . Pick Up 66 | 1 5 3 9 2 17 11 . . . 2 1 1 . 4 6 . 1 3 Fast Attach 75 | 6 2 . 4 . 11 17 1 1 . 6 2 . . 5 2 3 4 11 Attach 38 | . . . 1 2 4 6 1 . 1 4 1 3 . 3 6 . 1 5 Detach 16 | . . . . . 3 4 . 1 . 3 2 . . . 1 . 2 . Swap 39 | . 2 . 2 2 12 10 2 . . 2 4 1 . 2 . . . . Drop 86 | . 1 1 12 1 31 27 . . . 4 4 1 . 1 3 . . . Fire 354 | . 14 4 19 11 84 126 23 3 . 25 . 20 . 11 14 . . . Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 9 | . . . 1 . 1 . . . . . . . . . 4 . . 3 Crush 38 | . . . . . 3 17 . . . . . . 8 . . . . 10 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 8) 222 | -10/Materials | Entered Mines 223 | -10/Mines | Assembled infested the area 227 | -10/Mines | Learned location of Recycling (-9) 228 | -10/Mines | Assisted by a Guerilla fighting off Assembled 284 | -10/Mines | Discovered new exit (range 10) 293 | -10/Mines | Entered Materials 293 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 363 | -9/Materials | Discovered new exit (range 15) 711 | -9/Materials | Entered Mines 780 | -9/Mines | Destroyed 7 combat bots 794 | -9/Mines | Build established: Scavenger-Mutant 890 | -9/Mines | Discovered new exit (range 5) 895 | -9/Mines | Entered Materials 895 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1389 | -8/Materials | Build established: Scavenger-Gunner 1495 | -8/Materials | Repaired Lgt. Treads 2083 | -8/Materials | Identified exit to Factory 2186 | -8/Materials | Destroyed 7 combat bots 2350 | -8/Materials | Entered Factory 2350 | -7/Factory | Evolved 2 slots: Utility x2 2646 | -7/Factory | Build established: Tank 3113 | -7/Factory | Build established: Scavenger-Gunner 3153 | -7/Factory | Repaired Ion Cannon? 4377 | -7/Factory | First assault squad dispatched 4928 | -7/Factory | Discovered new exit (range 7) 5006 | -7/Factory | Entered Lower Caves 5355 | -7/Lower Caves | Encountered a Warlord checkpoint 5528 | -7/Lower Caves | Spotted B-75 Beast 6079 | -7/Lower Caves | Discovered new exit (range 6) 6089 | -7/Lower Caves | Entered another Lower Caves area 6139 | -7/Lower Caves | Discovered new exit (range 8) 6169 | -7/Lower Caves | Entered Factory 6169 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6175 | -6/Factory | Identified exit to DSF 6175 | -6/Factory | Entered DSF 6218 | -6/DSF | Additional patrols routed to DSF 6284 | -6/DSF | Lost 4 parts (2p1n1w) 6338 | -6/DSF | Sterilization system engaged 6358 | -6/DSF | Ambient heat levels rising (+10) 6373 | -6/DSF | Ambient heat levels rising (+10) 6388 | -6/DSF | Ambient heat levels rising (+10) 6401 | -6/DSF | Discovered new exit (range 16) 6403 | -6/DSF | Ambient heat levels rising (+10) 6418 | -6/DSF | Ambient heat levels rising (+10) 6433 | -6/DSF | Ambient heat levels rising (+10) 6443 | -6/DSF | Entered Factory 6443 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6479 | -5/Factory | Build established: Scavenger-Tank 6686 | -5/Factory | Fabricated Neutrino Core (x2) 6721 | -5/Factory | Discovered new exit (range 16) 6847 | -5/Factory | Entered Upper Caves 6945 | -5/Upper Caves | Met a Warlord Commander 6946 | -5/Upper Caves | Learned location of Warlord (-4) 6947 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6951 | -5/Upper Caves | Found Encrypted Comm Array 7002 | -5/Upper Caves | Learned 8 Factory zone layouts 7336 | -5/Upper Caves | Destroyed 9 combat bots 7343 | -5/Upper Caves | Lost 4 parts (2u2w) 7389 | -5/Upper Caves | Discovered new exit (range 16) 7413 | -5/Upper Caves | Entered another Upper Caves area 7414 | -5/Upper Caves | Identified exit to Factory 7511 | -5/Upper Caves | Learned location of Armory (-3) 7533 | -5/Upper Caves | Entered Factory 7533 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7534 | -4/Factory | Identified exit to Research 7708 | -4/Factory | Joined by Warlord Infantry squad 7782 | -4/Factory | Released all parts (9) 7842 | -4/Factory | Core integrity fell below 50% 7856 | -4/Factory | Lost 12 parts (1p6n2u3w) 7863 | -4/Factory | Discovered exit to Research (range 8) 7867 | -4/Factory | Entered Research 7867 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7949 | -3/Research | Joined by Warlord Chimera squad 8056 | -3/Research | Build established: Mutant 8096 | -3/Research | System corruption reached 10% 8142 | -3/Research | Lost 7 parts (1p2n3u1w) 8144 | -3/Research | Core integrity fell below 50% 8166 | -3/Research | Core integrity fell below 20% 8174 | -3/Research | Discovered new exit (range 6) 8177 | -3/Research | Entered Quarantine 8199 | -3/Quarantine | Found Alien Artifact 8199 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 8199 | -3/Quarantine | Warped through subspace 8199 | -3/Quarantine | Discovered new exit (range 4) 8205 | -3/Quarantine | Entered Research 8205 | -2/Research | Evolved 2 slots: Utility x2 8402 | -2/Research | Discovered new exit (range 16) 8408 | -2/Research | Entered Access 8408 | -1/Access | Evolved 2 slots: Utility x2 8541 | -1/Access | Lost 3 parts (2n1u) 8726 | -1/Access | Released all parts (4) 8739 | -1/Access | Core integrity fell below 50% 8756 | -1/Access | Lost 3 parts (1p2n) 8806 | -1/Access | Core integrity fell below 20% 8807 | -1/Access | System corruption reached 10% 8828 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 08785_ Acquired Hacking Suite. 08792_ Acquired Adv. Corruption Screen. 08794_ Hacking Suite destroyed. 08794_ Adv. Corruption Screen intercepted 1% system corruption. 08794_ Hyperwave Decoder disabled. 08796_ System corrupted: Energy discharge (-18). 08796_ Triggered Segregator Trap. 08796_ Arcs of energy rise from the floor. 08796_ Centrium Leg blown off. 08796_ Adv. Corruption Screen blown off. 08797_ Acquired Centrium Leg. 08804_ Kicked P-80 Master. 08806_ Kicked P-80 Master out of the way. 08812_ Slug penetrates Wall. 08816_ Drone sends a signal. 08819_ Slug penetrates Door. 08819_ Slug penetrates Wall. 08824_ P-80 Master resets Y-72 Warden, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | ??????????????????#################??????????????? | | ??????????????????# #??????????????? | | ??????????????????# ^ #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# """""?????????????????? | | ??????????????????# """"" #??????????????? | | ??????????????????# """"" #??????????????? | | ??????????????????# """"" #??????????????? | | ??????????????????# """" #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ???????????????###########+#####+##??????????##### | | ???????????????# # p #???????????# | | ???????????????# " Y #???????????# | | ???????????????# " # p #?########### | | ???????????????# """ "p #?# # | | ???????????????# """ # ### # | | ???????????????# " # + " # | | ???????????????# # ##### """ # | | ???????????????# # #???# """ # | | ???????????????# ! # #???# " # | | ???????????????########## #???# # | | ????????????????????????# #???# # | | ????????????????????????# #???#######/###? | | ????????????????????????#@ #??????# ####+ | | ????????????????????????# #??????# | | ????????????????????????+ | | ????????????????????????# k | | ????????????????????????# ############ | | ????????????????????????# #??????????# ####+ | | ????????????????????????# #??????????### ###???? | | ????????????????????????# #????????????# #?????? | | ????????????????????????# #????????????# ??????? | | ????????????????????????? #????????????# ??????? | | ????????????????????????? #????????????# ??????? | | ????????????????????????? #????????????# ??????? | | ????????????????????????? #????????????# ??????? | | ????????????????????????? ?????????????# ??????? | | ????????????????????????? ?????????????# ??????? | | ????????????????????????? ?????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 46 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 100 Corruption Block 8 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Med. Treads | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- Alien Tech Denied? Origins Overkill Subspace Traveler Challenges ------------ None Game ------ Seed CoreSiegeFemtoactuators Manual? 0 Play Time 03:51:53 Cumulative 36.8 hours Start 2025.04.05 @ 12:25:53 End 2025.04.05 @ 22:25:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e27fbc19-d545-4d3f-9ec6-8f6e5860c472