Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 17:09:48 Player: spider Result: Destroyed by as-27009 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (386) 386 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-28) -28 TOTAL SCORE: 858 Bonus ------- Friendly Fire -28 Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 77/100 System Corruption 5% Temperature Cool (0) Movement Walking (400) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Treads Aluminum Leg Carbon-fiber Leg Heat Sink Improved Heat Sink Large Storage Unit Targeting Computer Light Armor Plating Light Armor Plating Medium Laser Beamcaster Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Rocket Launcher Rocket Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Rocket Launcher > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink Improved Heat Sink Large Storage Unit Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Laser Beamcaster Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Rocket Launcher Rocket Launcher Datajack Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 1 11 5 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | . . 3 Treads . | . . . Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 4 2 Device . | . . . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 8 | 1 7 . Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 14 | 6 10 18 Power 1 | 1 1 1 Propulsion 3 | 4 3 4 Utility 2 | . . 4 Weapon 7 | 1 5 8 Tool/Special . | . . . Unused Backups 31 | . 10 21 Power 3 | . 1 2 Propulsion 10 | . 6 4 Utility 8 | . 1 7 Weapon 9 | . 2 7 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 96 98 Engine 13 | . 14 13 Leg 27 | . 28 27 Storage 14 | . 14 14 Processor 2 | . 4 . Protection 10 | . 6 14 Energy Gun 11 | . 9 13 Ballistic Gun 16 | . 18 13 Peak Build Rating 12 | 6 9 12 Average Rating 9 | 6 8 9 On Entrance 7 | 6 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 91 | 12 91 91 Greatest Support 25 | 20 20 25 Greatest Overweight (x) 5 | . 4 5 Average Overweight (x) 2 | . . 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 8 15 25 Most Carried 25 | 6 15 25 Average Carried 14 | 6 10 18 Final Capacity 25 | 8 25 25 Final Carried 21 | 6 15 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 522 | 195 245 82 Remotely . | . . . Salvage Created 473 | . 385 88 Parts 39 | . 32 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 12 6 Guns 7 | . 6 1 AOE 11 | . 6 5 Classes Destroyed 8 | . 5 3 Worker 1 | . . 1 Builder 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Swarmer 9 | . 6 3 Grunt 6 | . 6 . Sentry 1 | . . 1 Assembled 2 | . . 2 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 96 | . 27 69 Missed 25 | . 5 20 Hits 71 | . 22 49 Melee 5 | . . 5 Projectile 66 | . 22 44 Part Disruptions 1 | . . 1 Damage Taken 1138 | . 326 812 Core 250 | . 74 176 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 36 | . 29 7 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 63 | . 53 10 Gun 55 | . 49 6 Cannon . | . . . Launcher 8 | . 4 4 Special . | . . . Kinetic 46 | . 43 3 Thermal 9 | . 6 3 Explosive 8 | . 4 4 Electromagnetic . | . . . Robot Hit Streak 13 | . 13 4 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 40 | . 36 4 Core Hits 38 | . 28 10 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1177 | . 774 403 Guns 479 | . 408 71 Cannons . | . . . Explosions 641 | . 328 313 Melee . | . . . Ramming 57 | . 38 19 Kinetic 383 | . 345 38 Thermal 96 | . 63 33 Explosive 641 | . 328 313 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 30 | . . 30 Projectiles . | . . . Explosions 30 | . . 30 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 102 | . . 102 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 10 | . 8 2 Kicked 10 | . 8 2 Crushed . | . . . Highest Temperature 105 | . 105 99 Average Temperature 35 | . 30 49 Received Heat Transfer 253 | . 153 100 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 222 | . 148 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 153 | . 153 87 Initial 10 | . . 10 Average 29 | . 52 9 Influence Increases 488 | . 349 139 Destroy 0b10 Robot/C 320 | . 240 80 Destroy 0b10 Robot/NC 20 | . 15 5 Destroy Leader 62 | . 52 10 Successful Hack 7 | . 7 . Disable Machine 15 | . . 15 Destroy Structure 64 | . 35 29 Influence Decreases 488 | . 321 167 Entered New Map 18 | . . 18 Time Decay 405 | . 321 84 Lost Part 65 | . . 65 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 19 13 Peak Tracking Total 7 | . 4 7 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 9 | . 9 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2351 | 2 1088 1261 Spaces Moved 827 | 1 523 303 Core . | . . . Treads . | . . . Legs 827 | 1 523 303 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 330 Average Speed 260 | 120 179 400 Slowest Speed 470 | 120 400 470 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 2 94 57 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 58 | . 23 35 Terrain Destroyed 92 | . 44 48 Melee . | . . . Projectile . | . . . AOE 92 | . 44 48 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 952 | 1 617 334 Wait 18 | . 18 . Move 825 | . 522 303 Hop . | . . . Pick Up 27 | . 15 12 Fast Attach 2 | . 2 . Attach 5 | . 1 4 Detach . | . . . Swap 17 | 1 12 4 Drop 12 | . 10 2 Fire 36 | . 29 7 Melee . | . . . Ram . | . . . Kick 10 | . 8 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 10) 520 | -10/Materials | Discovered new exit (range 8) 758 | -10/Materials | Discovered new exit (range 16) 779 | -10/Materials | Learned location of 1 exit from Recycling 817 | -10/Materials | Identified exit to Materials 817 | -10/Materials | Identified exit to Subcaves 843 | -10/Materials | Learned location of 2 exits from Subcaves 861 | -10/Materials | Learned Storage security intel 870 | -10/Materials | Loaded intel: 3 trap records 888 | -10/Materials | Learned location of 2 exits from Materials 916 | -10/Materials | Learned 2 Storage zone layouts 1091 | -10/Materials | Entered Mines 1447 | -10/Mines | Learned location of Zion (-6) 1447 | -10/Mines | Discovered exit to Materials (range 10) 1595 | -10/Mines | Discovered exit to Materials (range 5) 1635 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2269 | -10/Mines | Assembled infested the area 2274 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2321 | -10/Mines | Core integrity fell below 50% 2349 | -10/Mines | Core integrity fell below 20% 2352 | -10/Mines | Destroyed by as-27009 with Assembled Blade Last Messages --------------- 02310_ Destroyed Lgt. Ion Engine. 02310_ Core Extractor disabled. 02310_ as-27728 destroyed. 02312_ U-05 Engineer builds a Wall. 02312_ Aluminum Leg destroyed. 02312_ System corrupted by crushing effect (+5). 02312_ Knocked back. 02312_ Rocket Launcher destroyed. 02312_ Destroyed Rocket Launcher. 02312_ as-82546 destroyed. 02313_ Lgt. Armor Plating destroyed. 02314_ U-05 Engineer lays Concrete. 02317_ The unstable cave ceiling collapses. 02317_ U-05 Engineer lays Concrete. 02320_ Aluminum Leg destroyed. 02324_ U-05 Engineer destroyed. 02328_ The unstable cave ceiling collapses. 02330_ U-05 Engineer destroyed. 02334_ Particle Gun destroyed. 02341_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????#%#????# #?????? | | ?????????????????# ###### ##?????? | | ?????????????????# ## ##?????? | | ?????????????????# ##%### ###???? | | ?????????????????# ## #?# ##### | | ?????????????????# ## #?# # | | ?????????????????# ## #?## | | ?????????????????# #??#### | | ?????????????????# ####?????## ## | | ????????????###### #?????????###### | | ????????????# #??????????####?# | | ????????????# ######?????????## ##? | | ?????????#### #????????####### ## | | ?????????# #????????# # | | ?????????# ####????????# | | ?????????# #???????????# ### """ | | ?????????# #???????????# #?# """ | | ????????## #####???????# #?# """ | | ????????# t #???????# #?## | | ????????# # #???????# ######## | | ????????# # # ######??# #???## | | ????????# # # # ##?# ## #????# | | ?######## # ## ##### ### ## #????## | | ##! ## # ## ## #????## | | #"! # < = % # ## ## ###### | | # % %; @ ###* # ## | | #% + aa ### ##### | | #"[ # a " ###### | | ##!!## a ### "%%% #????? | | ?###### ########## #????? | | ??????# a ##?????# ##????? | | ??????####### #?????## #?????? | | ???????????### ##?????### #??? | | ???????????# ##### # # #??? | | ??????????# # %% ## #?? | | ??????????## """ #??? | | ???????????## % *""" ##???? | | ????????????## =%""" # ######????? | | ?????????????# =|*% # #?????????? | | ?????????????## ####### ?????????? | | ??????????????# #?????####????????? | | ??????????????# #?????????????????? | | ?????????????? #?????????????????? | | ????????????? ?????????????????? | | ???????????? ?????????????????? | | ????????????? ? ?????????????????? | | ???????????????? ????????????????? | | ???????????????? ????????????????? | | ???????????????? ????????????????? | | ???????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilSkeletonConstruct Manual? 0 Play Time 00:13:53 Cumulative 454.8 hours Start 2026.05.01 @ 16:06:31 End 2026.05.01 @ 17:09:48 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 163 Adventurer 1 Explorer 0 Win Type - Total 21 Types 7/2/2/1/1/1/4/1/1/1 Lore% 65 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 580a0d1a-d6bf-4804-955c-5b2df44b4e1e