Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.22 @ 19:09:40 Player: Boris Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (288) 1440 Value Destroyed (9088) 9088 Prototype IDs (62) 1240 Alien Tech Used (5) 1000 Bonus (5721) 5721 TOTAL SCORE: 27289 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4386 Follower Combat Kills 385 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -550 Cogmind --------- Core Integrity 0/1450 Matter 200/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Signal Interpreter Hacking Suite System Shield Ghost Barrier Spacefold Activator > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Centrium Medium Armor Plating Subatomic Replicator Enhanced Nova Cannon Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Biomechanical Wings Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Reaction Control System Improved Utility Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Ghost Barrier Quantum Router > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Centrium Medium Armor Plating Subatomic Replicator Matter Drive Smartbomb Launcher Advanced Datajack Lance [Rating: 121] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Artifact Spacefold Activator Weapon Advanced EMP Blaster Energy Gun Heavy EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 . . . 4 . . . . 2 . . 2 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . 2 . . . . . . . 1 . . . . . Utility 11 | . . . 2 . . . 1 . . . 1 . . . . 2 . . 1 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 254 | 6 3 5 42 2 . 6 23 5 43 14 11 1 5 4 2 4 3 1 21 6 5 18 11 13 Power 22 | 1 . 1 3 . . . 4 . 2 1 1 . . 2 1 . . . 5 . . . . 1 Engine 14 | 1 . 1 3 . . . 4 . 2 . 1 . . 1 . . . . 1 . . . . . Core 8 | . . . . . . . . . . 1 . . . 1 1 . . . 4 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 47 | 2 . 1 5 . . 1 6 1 12 3 2 . . . . . . . 4 2 . 1 1 6 Treads 23 | 1 . . 3 . . 1 4 1 11 . . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 . 1 2 . . . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . 1 . 1 3 2 . . . . . . . 4 2 . 1 1 4 Utility 74 | 1 1 . 17 . . . 4 2 7 7 5 . . 1 1 2 2 . 2 1 5 7 7 2 Device 18 | . . . . . . . . 1 2 . 4 . . . 1 1 . . . . . 3 5 1 Storage 8 | 1 . . 4 . . . . . . 2 . . . . . . . . 1 . . . . . Processor 10 | . 1 . 1 . . . 1 . 1 1 . . . . . . 2 . . . 1 2 . . Hackware 10 | . . . . . . . 1 . 1 2 . . . . . 1 . . . 1 3 . 1 . Protection 27 | . . . 12 . . . 2 1 3 2 1 . . 1 . . . . 1 . 1 2 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 111 | 2 2 3 17 2 . 5 9 2 22 3 3 1 5 1 . 2 1 1 10 3 . 10 3 4 Energy Gun 13 | . 2 1 2 . . 1 2 . 5 . . . . . . . . . . . . . . . Energy Cannon 23 | . . . . . . . . . 5 . 1 1 1 . . 1 1 1 3 1 . 5 1 2 Ballistic Gun 28 | 2 . 1 12 1 . 2 7 1 . 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . 1 3 1 . 2 . 1 9 . . . 1 . . . . . 2 . . 2 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . Piercing Weapon 17 | . . . . . . . . . . . . . 3 1 . 1 . . 4 2 . 3 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . 2 . 4 . 1 . . . . 1 . . . 1 1 2 2 5 Parts Lost 59 | . . 4 9 . . 5 10 5 2 . . . . 1 . . . . . 1 3 1 2 16 Power 6 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . 2 Propulsion 17 | . . 1 1 . . 1 3 2 . . . . . . . . . . . . 1 . 1 7 Utility 22 | . . . 3 . . 2 . 3 2 . . . . 1 . . . . . 1 2 1 1 6 Weapon 14 | . . 3 4 . . 2 4 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 12 | . . 2 5 . . 3 8 3 1 . . . . 1 . . . . . 1 3 1 2 12 Average Slot Usage (%) 90 | . 87 91 88 100 100 77 92 93 96 88 90 93 93 93 93 88 93 96 92 90 93 86 94 48 Engine 7 | . 14 14 10 11 11 11 8 9 9 8 4 6 6 6 4 . . . . . . . . . Core 1 | . . . . . . . . . . . 6 6 6 6 7 11 11 11 10 9 9 8 8 1 Treads 14 | . 14 14 10 11 11 10 18 18 26 26 . . . . . . . . . . . . . . Wheel 4 | . 14 13 10 11 11 11 7 7 . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . 32 33 33 33 33 29 29 29 29 28 27 25 25 7 Device 3 | . . . . . . . . 1 8 . 5 6 6 6 6 5 5 5 5 4 . 3 7 4 Storage 8 | . 14 14 11 11 11 11 9 9 9 8 6 6 6 6 6 5 5 5 4 4 4 4 4 . Processor 6 | . 2 14 1 11 11 11 11 8 6 . 6 6 6 6 6 5 10 11 10 9 9 6 4 4 Hackware 10 | . . . . . . . 9 9 10 25 20 20 20 20 20 23 23 23 21 23 31 26 29 24 Protection 8 | . . . 22 22 22 . 9 12 9 . . . . . . . . . 4 4 4 6 7 . Energy Gun 1 | . 15 13 1 . . 1 1 . 1 1 . . . . . . . . . . . . . . Ballistic Gun 6 | . 12 . 17 19 11 18 15 17 . 13 . . . . . . . . . . . . . . Launcher 4 | . . 6 1 2 11 2 1 . 11 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 11 12 15 100 95 95 93 105 104 119 99 29 24 31 26 24 30 23 23 33 33 26 40 31 28 Greatest Support 70 | 20 16 16 23 12 12 12 60 60 60 60 26 26 26 26 26 26 26 26 33 33 33 32 34 70 Greatest Overweight 107 | . . . 88 83 83 81 95 94 107 39 3 . 5 . . 4 . . 7 . . 8 . 11 Average Overweight 20 | -6 -4 -2 45 83 83 79 84 84 47 34 -2 -2 -1 -2 -2 -1 -3 -3 . -6 -5 -2 -2 -5 Largest Inventory Capacity 24 | 7 7 7 24 24 24 24 24 24 24 24 9 9 9 9 9 9 9 9 9 9 9 9 9 9 Average Capacity 18 | 6 7 7 14 24 24 24 24 24 24 23 9 9 9 9 9 9 9 9 8 9 9 9 9 4 Most Carried 24 | 6 7 7 24 24 24 24 23 22 24 23 9 9 9 9 9 9 9 9 9 9 9 9 9 9 Average Carried 17 | 3 6 6 10 24 24 23 21 21 23 21 6 8 9 8 8 8 8 8 8 9 8 8 8 4 Final Capacity 24 | 7 7 7 24 24 24 24 24 24 24 9 9 9 9 9 9 9 9 9 9 9 9 9 9 4 Final Carried 24 | 5 7 6 24 24 24 23 22 19 23 7 9 9 9 9 9 9 9 9 9 9 9 9 9 4 Class Distribution -------------------- 34% | Scavenger-Mutant 19% | Hauler-Mutant 12% | Mutant 9% | Hacker-Sprinter 8% | Wizard-Sprinter 7% | Hacker-Mutant 3% | Wizard-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Matter Collected 4870 | 214 . 254 912 52 . 193 423 99 1492 86 28 105 50 23 . 155 95 . . 150 22 200 317 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12567 | 76 . 221 1663 117 . 261 873 158 8205 115 28 . 46 23 . 45 . . . 150 22 296 268 . Parts 608 | 1 . 10 110 10 . 19 51 6 344 5 4 . 3 3 . 4 . . . 1 4 20 13 . Haulers Intercepted 11 | . . . 3 . . . 1 . 6 . . . . . . . . . . . . 1 . . Recyclers Shooed 9 | . . . 5 . . . 3 . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . 3 . . . 5 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 203 | . . 6 29 5 . 11 11 7 120 1 . . 4 . . . . . . . . 8 1 . Melee 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Guns 55 | . . 4 20 3 . 5 10 6 7 . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . AOE 126 | . . 2 9 2 . 6 1 1 94 . . . 4 . . . . . . . . 7 . . Classes Destroyed 18 | 1 . 3 7 . . 2 . . 4 1 . . . . . . . . . . . . . . Worker 13 | . . 1 2 . . . . . 9 . . . . . . . . . . . . 1 . . Builder 14 | . . . 2 . . . . . 11 . . . . . . 1 . . . . . . . . Tunneler 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Hauler 11 | . . . 3 . . . 1 . 6 . . . . . . . . . . . . 1 . . Recycler 22 | 1 . . 4 . . 1 2 . 11 1 . . . . . . . . . 1 . . 1 . Mechanic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . Operator 7 | . . . 1 . . . 3 . 1 . . . . . . . . . . . 1 . 1 . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 7 | . . . 2 . . . 1 . 2 . 1 . . . . . . . . . . . 1 . Swarmer 32 | . . . 7 3 . 7 . 4 . . . . 4 . . . . . . . . 7 . . Grunt 102 | . . 4 13 2 . 2 6 2 72 . . . . . . . . . . . . . 1 . Brawler 16 | . . . . . . 1 . 1 14 . . . . . . . . . . . . . . . Duelist 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . Protector 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . Sentry 24 | . . . 9 . . . 5 . 9 . . . . . . . . . . . . 1 . . Demolisher 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 31 | 1 . 2 6 3 . 4 3 6 31 1 1 . 4 1 . 2 . . . 1 1 6 1 . Combat Bots Only 26 | . . 2 6 3 . 4 3 6 26 1 . . 4 . . . . . . . . 5 1 . Max Kills in Single Turn 12 | 1 . 1 3 2 . 3 1 2 12 1 1 . 2 1 . 1 . . . 1 1 3 1 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 11 | . . 1 2 2 . 3 1 1 11 . . . 2 . . . . . . . . 3 . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Damage Taken 9199 | . . 459 1263 132 . 539 1032 649 1347 . 118 61 108 138 . 38 20 19 17 203 159 512 367 2018 Core 2313 | . . 54 133 10 . 76 91 70 201 . 77 17 18 46 . 20 . . . 28 44 107 92 1229 Absorbed by Shields 35 | . . . . . . . . . . . 35 . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 78 . . . 45 . . . 34 . . . . 81 . . 98 100 . 94 . . . Volleys Fired 489 | 5 . 31 118 12 . 31 61 17 139 2 . 2 12 . . 9 3 4 8 5 . 22 3 5 Largest 2 | 1 . 2 2 2 . 2 2 2 2 2 . 1 1 . . 1 1 1 1 1 . 1 1 1 Hottest 120 | 20 . 80 88 40 . 46 50 46 100 50 . 90 90 . . 90 90 90 90 90 . 120 120 120 Shots Fired 744 | 5 . 47 200 23 . 48 111 30 203 4 . 2 12 . . 9 3 4 8 5 . 22 3 5 Gun 450 | 5 . 36 189 22 . 40 110 26 18 4 . . . . . . . . . . . . . . Cannon 74 | . . . . . . . . . 10 . . 2 9 . . 9 3 4 7 5 . 17 3 5 Launcher 220 | . . 11 11 1 . 8 1 4 175 . . . 3 . . . . . 1 . . 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 361 | 5 . 6 163 22 . 34 101 26 . 4 . . . . . . . . . . . . . . Thermal 95 | . . . 26 . . . . . 10 . . 2 9 . . 9 3 4 7 5 . 12 3 5 Explosive 36 | . . 11 2 1 . 8 1 4 . . . . 3 . . . . . 1 . . 5 . . Electromagnetic 252 | . . 30 9 . . 6 9 . 193 . . . . . . . . . . . . 5 . . Robot Hit Streak 44 | 3 . 10 19 7 . 12 20 26 44 8 . . 1 . . . . . . 2 . 4 . . Robot Miss Streak 3 | 2 . 2 3 2 . 3 3 2 3 1 . . 1 . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 474 | 3 . 29 137 16 . 32 96 27 106 2 2 . 1 1 . 2 . . 1 1 2 7 9 . Core Hits 450 | 2 . 14 70 10 . 20 42 9 244 2 1 . 6 1 . 2 . . 3 1 1 17 5 . Critical Hits 6 | . . . 3 . . 1 . . . . . . . . . . . . . . 1 1 . . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 3 . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 117 | . . . . . . . . . 4 . 6 3 1 11 . 5 1 . 18 7 10 18 29 4 Impact 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . 6 3 . . . . . . . . . . . . Piercing 104 | . . . . . . . . . . . . . 1 11 . 5 1 . 18 7 10 18 29 4 Sneak Attacks 6 | . . . . . . . . . . . . . . 1 . 2 . . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24013 | 41 . 506 2547 198 . 924 1425 657 14599 72 92 . 249 87 . 238 . . 60 40 140 1601 537 . Guns 4793 | 41 . 313 1830 108 . 386 1300 399 362 54 . . . . . . . . . . . . . . Cannons 494 | . . . . . . . . . 314 . . . . . . . . . . 40 . 140 . . Explosions 17253 | . . 193 699 85 . 538 119 234 13883 . . . 249 . . . . . 30 . . 1223 . . Melee 1362 | . . . . . . . . . . . 92 . . 87 . 238 . . 30 . 140 238 537 . Ramming 111 | . . . 18 5 . . 6 24 40 18 . . . . . . . . . . . . . . Kinetic 3591 | 41 . 59 1485 108 . 304 1141 399 . 54 . . . . . . . . . . . . . . Thermal 3459 | . . . 486 . . . 70 . 2863 . . . . . . . . . . 40 . . . . Explosive 3035 | . . 193 231 85 . 538 49 234 203 . . . 249 . . . . . 30 . . 1223 . . Electromagnetic 12455 | . . 254 327 . . 82 159 . 11493 . . . . . . . . . . . . 140 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 92 | . . . . . . . . . . . 92 . . . . . . . . . . . . . Piercing 1270 | . . . . . . . . . . . . . . 87 . 238 . . 30 . 140 238 537 . Highest Corruption 6 | . . . . . . . . 3 4 5 . . . . . . . . . 3 6 1 2 3 Average Corruption 3 | . . . . . . . . 3 3 4 . . . . . . . . . 3 3 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 128 | . . . . . . . . 1 91 21 . . . . . . . . . . 1 2 4 8 Message Errors 35 | . . . . . . . . . 23 5 . . . . . . . . . . . 2 3 2 Matter Fused 29 | . . . . . . . . . 21 7 . . . . . . . . . . 1 . . . Heat Flow Errors 21 | . . . . . . . . . 16 3 . . . . . . . . . . . . . 2 Energy Discharges 14 | . . . . . . . . 1 10 1 . . . . . . . . . . . . . 2 Data Loss (minor) 28 | . . . . . . . . . 20 5 . . . . . . . . . . . . 1 2 Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 588 | . . 18 80 . . 14 . . 362 . 5 . . . . . . . . . . 106 3 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 572 | . . 18 80 . . 14 . . 362 . . . . . . . . . . . . 98 . . Melee 16 | . . . . . . . . . . . 5 . . . . . . . . . . 8 3 . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 648 | . . 44 37 . . 96 37 37 301 . . . 44 . . . . . . . . 52 . . Shots 28 | . . 2 2 . . 4 1 1 16 . . . 1 . . . . . . . . 1 . . Rammed 14 | . . . 2 1 . . 1 1 5 1 . . . . . . . . . . . . . 3 Targets Rammed 14 | . . . 2 1 . . 1 1 5 1 . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . . 168 206 26 . 9 68 12 320 224 3 100 150 10 2 171 144 144 96 343 8 210 . 202 Average Temperature 53 | . . 80 58 8 . 6 13 5 72 78 2 56 59 6 2 73 57 61 30 46 3 87 . 66 Received Heat Transfer 2204 | . . 263 495 27 . 99 477 144 441 . . . . 18 . 18 9 9 9 30 21 45 45 54 Effects 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . 18 . . . . . . . . . . . . 1 . . Combat Hostiles 16 | . . . . . . . . . 15 . . . . . . . . . . . . 1 . . Parts Fried 77 | . . 1 . . . . . . 73 . . . . . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Heat Transferred 5093 | . . . 1101 . . . 100 . 3867 . . . . . . . . . . 25 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 51 | . . . 3 . . . 2 . 46 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Peak Influence 3281 | 5 9 98 508 193 . 139 203 215 3281 1391 1663 . . . . 109 . . 167 195 193 581 377 117 Initial 1420 | . 3 3 1 123 . . 46 34 89 1279 1420 . . . . . . . 84 25 36 101 108 24 Average 622 | 1 5 45 220 102 . 66 95 141 1296 1309 1540 . . . . 92 . . 102 84 122 226 219 37 Maximum Alert Level 5 | . . . 2 . . . 1 1 5 4 5 . . . . . . . . . . 2 1 . Low Security (%) 51 | 100 100 100 49 100 . 100 99 70 9 . . . . . . 100 . . 100 100 100 60 46 100 Level 1 10 | . . . 41 . . . . 29 8 . . . . . . . . . . . . 17 53 . Level 2 4 | . . . 9 . . . . . 9 . . . . . . . . . . . . 21 . . Level 3 8 | . . . . . . . . . 26 . . . . . . . . . . . . . . . Level 4 14 | . . . . . . . . . 19 100 71 . . . . . . . . . . . . . Level 5 2 | . . . . . . . . . 5 . 28 . . . . . . . . . . . . . High Security 7 | . . . . . . . . . 22 . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . 4 . . . 5 . 29 . 3 . . . . 2 . . 3 . 1 5 . 5 Investigation 14 | . . . 1 . . . 2 . 5 . 2 . . . . 1 . . 2 . . 1 . . Extermination 5 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 2 Reinforcement 15 | . 1 . 3 . . . 3 . 3 . 1 . . . . . . . . . 1 . . 3 Assault 21 | . . . . . . . . . 21 . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Distress Signals 11 | . . . 3 . . . 2 . 1 . . . . . . . . . . . 1 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 456 | . 1 7 47 5 . 10 26 12 155 46 12 12 4 4 . 9 3 3 6 6 12 29 18 29 Peak Tracking Total 20 | . 1 2 4 3 . 4 4 6 17 8 5 13 4 4 . 9 3 4 6 6 10 7 8 20 Tactical Retreats 32 | . . 1 . . . 1 3 1 6 . 4 . . . . . 1 1 . 3 1 5 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Traps Triggered 19 | . . . 4 . . . 1 4 4 . 2 . . . . . . . 1 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . . . 6 . 4 . Reused 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Machines Disabled 25 | . . 1 1 . . 2 . . 12 . . . . 1 . . . . . . 2 . 4 2 Max in Single Turn 3 | . . 1 1 . . 1 . . 3 . . . . 1 . . . . . . 1 . 1 1 Garrison Access 8 | . . . . . . . . . 1 . . . . . . 1 . . 2 1 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Machines Accessed 109 | . 1 . 11 . 4 . 5 . 14 13 3 1 . 4 1 6 . . 12 5 4 8 12 5 Terminals 68 | . 1 . 8 . . . 3 . 12 6 1 1 . . 1 4 . . 5 4 3 5 11 3 Fabricators 6 | . . . . . . . . . . . 2 . . . . 1 . . 1 . . 2 . . Repair Stations 4 | . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . Recycling Units 11 | . . . 1 . . . 1 . . 7 . . . . . . . . 2 . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 1 Garrison Access 8 | . . . . . . . 1 . . . . . . . . 1 . . 2 1 1 1 . 1 Total Hacks 430 | . 3 . 33 . 4 . 15 . 44 38 11 4 . 26 1 23 . . 49 15 26 62 54 22 Successful 298 | . 2 . 22 . 4 . 11 . 31 24 7 4 . 26 1 15 . . 36 8 18 41 34 14 Failed 130 | . 1 . 10 . . . 4 . 13 13 4 . . . . 8 . . 13 7 8 21 20 8 Catastrophic 12 | . . . . . . . . . 1 . . . . . . 1 . . 2 . 1 1 6 . Database Lockouts 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Manual 204 | . 2 . 12 . . . 4 . 22 28 2 . . . . 12 . . 21 7 11 39 29 15 Terminals 319 | . 3 . 27 . . . 11 . 37 28 4 4 . . 1 17 . . 27 14 25 51 51 19 Fabricators 26 | . . . . . . . . . . . 7 . . . . 5 . . 4 . . 10 . . Repair Stations 17 | . . . 2 . . . . . 7 . . . . . . . . . 8 . . . . . Recycling Units 17 | . . . 2 . . . 1 . . 10 . . . . . . . . 4 . . . . . Scanalyzers 11 | . . . 2 . . . . . . . . . . . . . . . 4 . . . 3 2 Garrison Access 10 | . . . . . . . 3 . . . . . . . . 1 . . 2 1 1 1 . 1 Terminal Hacks 173 | . 1 . 12 . 4 . 7 . 18 11 1 4 . 26 1 6 . . 13 4 11 26 22 6 Record 22 | . . . . . 4 . . . . . . 4 . 11 1 . . . . . . . 2 . Part Schematic 23 | . . . 1 . . . . . 1 5 . . . 6 . 1 . . 1 . 1 5 2 . Robot Schematic 7 | . . . . . . . . . . . . . . 6 . . . . . . . 1 . . Robot Analysis 9 | . . . 3 . . . 2 . 1 . 1 . . . . . . . 1 . . . 1 . Prototype ID Bank 19 | . 1 . 2 . . . 1 . 5 . . . . 3 . . . . 2 . . . 5 . Open Door 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Machine Index 6 | . . . . . . . . . 1 1 . . . . . 1 . . . . 1 1 1 . Terminal Index 7 | . . . 1 . . . . . 1 1 . . . . . . . . 1 1 . 2 . . Fabricator Index 4 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 11 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . 5 3 . Locate Traps 9 | . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 1 2 2 Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hauler Manifests 7 | . . . 2 . . . 1 . . 1 . . . . . 1 . . . . 1 1 . . Registered Components 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Registered Prototypes 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Zone Layout 18 | . . . 2 . . . . . 3 . . . . . . . . . 3 . 3 2 3 2 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 11 | . . . . . . . . . . . 4 . . . . 3 . . 1 . . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 6 | . . . . . . . . . . . 2 . . . . 1 . . 1 . . 2 . . Build 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . Repair Station Hacks 16 | . . . 2 . . . . . 7 . . . . . . . . . 7 . . . . . Scan Component 8 | . . . 1 . . . . . 4 . . . . . . . . . 3 . . . . . Repair 7 | . . . 1 . . . . . 3 . . . . . . . . . 3 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 7 | . . . 1 . . . 1 . . 3 . . . . . . . . 2 . . . . . Retrieve Components 7 | . . . 1 . . . 1 . . 3 . . . . . . . . 2 . . . . . Scanalyzer 10 | . . . 2 . . . . . . . . . . . . . . . 4 . . . 2 2 Insert Component 7 | . . . 1 . . . . . . . . . . . . . . . 2 . . . 2 2 Analyze 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . . . . . . . . 1 . . 2 1 1 1 . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . . . . . . 1 . . 2 1 1 1 . 1 Unauthorized Hacks 73 | . 1 . 5 . . . 2 . 6 10 2 . . . . 5 . . 7 3 6 11 10 5 Terminals 59 | . 1 . 5 . . . 2 . 6 3 1 . . . . 3 . . 7 3 6 7 10 5 Track 23 | . . . 1 . . . 1 . 4 . . . . . . . . . 3 1 3 3 4 3 Assimilate 9 | . 1 . 1 . . . . . . . . . . . . 1 . . . . 2 2 2 . Botnet 23 | . . . 2 . . . 1 . 1 3 . . . . . 2 . . 4 2 1 2 4 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 3 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . 1 . . . . 2 . . . . . 4 . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . Siphon 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 1 . 10 . . . 4 . 13 7 3 1 . . . 4 . . 6 3 2 5 7 3 Full Trace Events 18 | . . . 1 . . . 1 . 5 5 1 1 . . . 1 . . 2 . . 1 . . Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Corruption 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 6 . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 2 . . . . . 1 5 . . . 6 . 1 . . 3 . 1 5 2 . Parts Built 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . Matter 856 | . . . . . . . . . . . 358 . . . . 213 . . . . . 285 . . Time 221 | . . . . . . . . . . . 107 . . . . 38 . . . . . 76 . . Total Part Build Rating 19 | . . . . . . . . . . . 9 . . . . 5 . . . . . 5 . . Parts Repaired 7 | . . . 1 . . . . . 3 . . . . . . . . . 3 . . . . . Time 179 | . . . 32 . . . . . 74 . . . . . . . . . 73 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . 8 . . . 10 . . 3 . . . . . . . . 3 . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Machine Destruction 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Total Allies 20 | . . . 1 . . . . . 12 . . . . . . 1 . . . . 2 2 2 . Largest Group 11 | . . . 1 . . . . . 11 . . . . . . 1 . . . . 1 2 1 . Highest-Rated Group 217 | . . . 10 . . . . . 217 . . . . . . 26 . . . . 44 36 44 . Highest-Rated Ally 44 | . . . 10 . . . . . 31 . . . . . . 26 . . . . 44 26 44 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . . . . . . . 69 . . . . . . . . . . . . . . . Total Damage 960 | . . . . . . . . . 960 . . . . . . . . . . . . . . . Kills 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Robot Analysis Total 9 | . . . 3 . . . 2 . 1 . 1 . . . . . . . 1 . . . 1 . Derelict Logs Recovered 7 | . . 3 . 1 . . . . . . . 1 . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . . . . 7 3 3 . . . Traps 7 | . . . . . . . . . . . . . . . . . . . 5 1 1 . . . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . 1 2 2 . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Turns Passed 15484 | 68 108 698 1744 732 686 1140 734 213 4711 901 280 183 261 79 127 363 115 34 454 162 104 363 491 733 Spaces Moved 12188 | 44 101 594 813 407 402 607 263 79 1635 404 614 443 475 113 316 611 328 34 844 388 249 829 1040 555 Core 125 | 4 . . 2 . . . . . 1 . . . . . . . . . . . . . . 118 Treads 2168 | 3 . . 79 . . . 57 14 1634 378 . . . . . . . . . . . . . 3 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3151 | 37 101 594 732 407 402 607 206 65 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6720 | . . . . . . . . . . 26 614 443 475 113 316 611 328 34 844 388 249 829 1040 410 Fastest Speed 21 | 50 100 100 100 171 171 169 165 162 226 29 24 24 24 24 24 24 24 24 22 22 22 21 21 21 Average Speed 94 | 99 100 100 157 171 171 169 183 175 229 212 25 24 34 24 24 41 24 24 25 22 22 21 22 33 Slowest Speed 252 | 160 100 100 235 171 171 170 233 235 252 226 110 24 114 24 24 112 24 24 117 26 24 116 26 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 72 | . . . . . . . . . . . 4 . 4 1 . 2 4 . 2 6 2 11 27 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Exploration Rate (%) 51 | 3 20 99 78 76 89 96 31 33 95 97 16 67 53 79 58 9 47 9 21 19 39 24 89 35 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 9 | . . 1 . . . . . . . 6 . . . 1 1 . . . . . . . . . Known Exits Taken 16 | . . . . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . 1 . . . . . 4 2 . 2 . 2 . . . . . . . Spaces Dug 138 | . . 12 . . . 24 . . 10 . 3 5 10 . . 9 4 2 15 5 6 16 16 1 Terrain Destroyed 561 | . . 64 29 11 . 49 12 33 125 . 3 5 26 . . 11 4 4 36 6 6 116 17 4 Melee 60 | . . . . . . . . . 1 . 3 3 1 . . 2 1 . 14 4 6 10 14 1 Projectile 53 | . . . . . . . . . . . . 2 9 . . 9 3 4 6 2 . 12 3 3 AOE 448 | . . 64 29 11 . 49 12 33 124 . . . 16 . . . . . 16 . . 94 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Dat Pro Fac Upp Upp Fac Res Tes Res Qua Sec Total 15195 | 60 107 653 1091 423 401 673 408 124 2388 444 720 512 553 152 366 698 354 54 1051 443 278 951 1228 1063 Wait 1891 | . 1 18 66 1 . 27 43 . 487 4 73 63 64 20 47 70 22 15 118 41 13 60 144 494 Move 12014 | 43 100 593 812 406 401 606 263 78 1634 403 606 442 466 110 315 606 320 33 839 375 244 806 990 523 Hop 64 | . . . . . . . . . . . 3 . 4 1 . 2 3 . 2 6 2 11 22 8 Pick Up 122 | 6 2 3 29 . . 2 10 . 31 6 5 . . 2 1 1 . . 10 . 1 4 9 . Fast Attach 112 | 5 2 . 23 . . . 6 . 15 6 5 . 1 1 1 1 2 . 8 4 4 7 9 12 Attach 72 | 1 . 4 9 . . 3 14 3 4 7 4 1 . 1 1 1 1 1 4 . . 8 1 4 Detach 44 | . . 1 6 . . . 4 . 3 5 2 1 . 1 . . 2 1 4 . 1 7 2 4 Swap 74 | . 1 1 10 2 . 3 3 2 24 1 2 . 4 2 . 2 . . 9 2 1 3 2 . Drop 127 | . 1 2 16 1 . . 3 . 40 9 3 . 1 3 1 1 . . 13 3 2 5 17 6 Fire 489 | 5 . 31 118 12 . 31 61 17 139 2 . 2 12 . . 9 3 4 8 5 . 22 3 5 Melee 117 | . . . . . . . . . 4 . 6 3 1 11 . 5 1 . 18 7 10 18 29 4 Ram 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . 1 1 . . 1 . 5 1 . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . 24 2 . 11 . . . . . . . 18 . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 12) 177 | -10/Materials | Entered Mines 223 | -10/Mines | Discovered new exit (range 7) 287 | -10/Mines | Learned location of Storage (-8) 300 | -10/Mines | Build established: Mutant 412 | -10/Mines | Learned 2 Materials zone layouts 483 | -10/Mines | Assembled infested the area 488 | -10/Mines | Assisted by a Guerilla fighting off Assembled 626 | -10/Mines | Discovered new exit (range 5) 740 | -10/Mines | Learned Materials stockpile data 875 | -10/Mines | Entered Materials 875 | -9/Materials | Evolved 2 slots: Utility x2 1271 | -9/Materials | Repaired Med. Armor Plating 1365 | -9/Materials | Discovered new exit (range 16) 1716 | -9/Materials | Discovered new exit (range 16) 1717 | -9/Materials | Central database locked down 1918 | -9/Materials | Lost 5 parts (1p1n2u1w) 2055 | -9/Materials | Discovered new exit (range 5) 2245 | -9/Materials | Build established: Hauler-Mutant 2619 | -9/Materials | Entered Mines 2714 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2782 | -9/Mines | Discovered new exit (range 8) 2803 | -9/Mines | Build established: Scavenger-Mutant 2856 | -9/Mines | Identified exit to Exiles 3029 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3351 | -9/Mines | Entered Exiles 3351 | -9/Exiles | Found Exiles lab abandoned 3484 | -9/Exiles | Build established: Hauler-Mutant 4024 | -9/Exiles | Discovered new exit (range 10) 4037 | -9/Exiles | Entered Mines 4083 | -8/Mines | Lost 3 parts (2u1w) 4154 | -8/Mines | Discovered new exit (range 8) 4758 | -8/Mines | Core integrity fell below 50% 4909 | -8/Mines | Discovered new exit (range 13) 5177 | -8/Mines | Entered Materials 5177 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5178 | -8/Materials | Identified exit to Storage 5694 | -8/Materials | Build established: Scavenger-Mutant 5702 | -8/Materials | Lost 8 parts (2p3n3w) 5911 | -8/Materials | Identified exit to Garrison 5911 | -8/Materials | Entered Garrison 5920 | -8/Garrison | Installed Relay Interface Framework 6088 | -8/Garrison | Spotted B-75 Beast 6099 | -8/Garrison | Discovered exit to Storage (range 11) 6124 | -8/Garrison | Entered Storage 6134 | -8/Storage | Lost 3 parts (2n1u) 6985 | -8/Storage | Repaired Lgt. Treads 7018 | -8/Storage | Repaired Mni. Grenade Launcher 7116 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7204 | -8/Storage | Repaired Imp. Ion Engine 7418 | -8/Storage | Build established: Commander-Mutant 7452 | -8/Storage | Discovered new exit (range 16) 7576 | -8/Storage | Met a pair of Derelict thieves 7929 | -8/Storage | Build established: Scavenger-Mutant 8924 | -8/Storage | First assault squad dispatched 9482 | -8/Storage | Used back door to open Recycling access 9482 | -8/Storage | Discovered new exit (range 5) 9796 | -8/Storage | High security lockdown imminent 9823 | -8/Storage | Destroyed 10 combat bots 9876 | -8/Storage | High security lockdown engaged 9965 | -8/Storage | Core integrity fell below 50% 9997 | -8/Storage | Destroyed 19 combat bots 10071 | -8/Storage | Destroyed 17 combat bots 10243 | -8/Storage | Sterilization system engaged 10243 | -8/Storage | Non-combat units ordered to evacuate 10256 | -8/Storage | Build established: Hauler-Mutant 10259 | -8/Storage | Destroyed 26 combat bots 10343 | -8/Storage | Combat units ordered to evacuate 10543 | -8/Storage | Ambient heat levels rising (+10) 10575 | -8/Storage | Build established: Scavenger-Mutant 10693 | -8/Storage | Ambient heat levels rising (+10) 10835 | -8/Storage | Entered Recycling 10873 | -8/Recycling | Spotter reported a threat 10895 | -8/Recycling | Spotter reported a threat 10902 | -8/Recycling | Spotter reported a threat 10925 | -8/Recycling | Spotter reported a threat 10941 | -8/Recycling | Spotter reported a threat 10984 | -8/Recycling | Spotter reported a threat 10986 | -8/Recycling | Spotter reported a threat 10994 | -8/Recycling | Spotter reported a threat 10994 | -8/Recycling | Spotter reported a threat 10997 | -8/Recycling | Spotter reported a threat 11024 | -8/Recycling | Spotter reported a threat 11037 | -8/Recycling | Spotter reported a threat 11047 | -8/Recycling | Spotter reported a threat 11047 | -8/Recycling | Spotter reported a threat 11050 | -8/Recycling | Spotter reported a threat 11063 | -8/Recycling | Spotter reported a threat 11077 | -8/Recycling | Spotter reported a threat 11090 | -8/Recycling | Spotter reported a threat 11100 | -8/Recycling | Spotter reported a threat 11100 | -8/Recycling | Spotter reported a threat 11100 | -8/Recycling | Spotter reported a threat 11103 | -8/Recycling | Spotter reported a threat 11116 | -8/Recycling | Spotter reported a threat 11136 | -8/Recycling | Spotter reported a threat 11144 | -8/Recycling | Spotter reported a threat 11151 | -8/Recycling | Spotter reported a threat 11153 | -8/Recycling | Spotter reported a threat 11153 | -8/Recycling | Spotter reported a threat 11153 | -8/Recycling | Spotter reported a threat 11156 | -8/Recycling | Spotter reported a threat 11189 | -8/Recycling | Spotter reported a threat 11199 | -8/Recycling | Spotter reported a threat 11204 | -8/Recycling | Build established: Hacker-Mutant 11205 | -8/Recycling | Spotter reported a threat 11206 | -8/Recycling | Spotter reported a threat 11206 | -8/Recycling | Spotter reported a threat 11239 | -8/Recycling | Spotter reported a threat 11245 | -8/Recycling | Identified exit to Factory 11259 | -8/Recycling | Spotter reported a threat 11315 | -8/Recycling | Spotter reported a threat 11335 | -8/Recycling | Spotter reported a threat 11336 | -8/Recycling | Spotter reported a threat 11367 | -8/Recycling | Spotter reported a threat 11389 | -8/Recycling | Spotter reported a threat 11389 | -8/Recycling | Spotter reported a threat 11389 | -8/Recycling | Spotter reported a threat 11420 | -8/Recycling | Spotter reported a threat 11423 | -8/Recycling | Spotter reported a threat 11426 | -8/Recycling | Spotter reported a threat 11428 | -8/Recycling | Spotter reported a threat 11442 | -8/Recycling | Spotter reported a threat 11442 | -8/Recycling | Spotter reported a threat 11442 | -8/Recycling | Spotter reported a threat 11448 | -8/Recycling | Spotter reported a threat 11473 | -8/Recycling | Spotter reported a threat 11481 | -8/Recycling | Spotter reported a threat 11490 | -8/Recycling | Spotter reported a threat 11495 | -8/Recycling | Spotter reported a threat 11499 | -8/Recycling | Spotter reported a threat 11502 | -8/Recycling | Spotter reported a threat 11547 | -8/Recycling | Spotter reported a threat 11548 | -8/Recycling | Spotter reported a threat 11601 | -8/Recycling | Spotter reported a threat 11615 | -8/Recycling | Spotter reported a threat 11617 | -8/Recycling | Spotter reported a threat 11618 | -8/Recycling | Spotter reported a threat 11626 | -8/Recycling | Spotter reported a threat 11654 | -8/Recycling | Spotter reported a threat 11668 | -8/Recycling | Spotter reported a threat 11679 | -8/Recycling | Spotter reported a threat 11736 | -8/Recycling | Entered Factory 11736 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 11850 | -6/Factory | Fabricated Proton Cannon (x1) 11873 | -6/Factory | Fabricated Lrn. Sensor Array? 12005 | -6/Factory | Build established: Hacker-Sprinter 12014 | -6/Factory | Discovered new exit (range 11) 12016 | -6/Factory | Identified exit to Lower Caves 12016 | -6/Factory | Entered Lower Caves 12019 | -6/Lower Caves | Encountered a Warlord checkpoint 12104 | -6/Lower Caves | Learned Factory terminal intel 12179 | -6/Lower Caves | Discovered new exit (range 5) 12180 | -6/Lower Caves | Identified exit to Lower Caves 12199 | -6/Lower Caves | Entered another Lower Caves area 12457 | -6/Lower Caves | Discovered new exit (range 11) 12460 | -6/Lower Caves | Identified exit to Data Miner 12460 | -6/Lower Caves | Entered Data Miner 12460 | -6/Data Miner | Discovered new exit (range 6) 12465 | -6/Data Miner | Met Data Miner 12469 | -6/Data Miner | Learned location of Section 7 (-2) 12469 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12473 | -6/Data Miner | Received God Mode back door access code from Data Miner 12498 | -6/Data Miner | Destroyed Data Miner 12502 | -6/Data Miner | Data Conduit disabled 12509 | -6/Data Miner | Found Prototype Hackware 12539 | -6/Data Miner | Identified exit to Proximity Caves 12539 | -6/Data Miner | Entered Proximity Caves 12664 | -5/Proximity Caves | Discovered new exit (range 8) 12666 | -5/Proximity Caves | Identified exit to Factory 12666 | -5/Proximity Caves | Entered Factory 12666 | -5/Factory | Evolved 2 slots: Utility x2 12666 | -5/Factory | Identified Quantum Router 12667 | -5/Factory | Loaded intel: 20 terminal locations 12680 | -5/Factory | Identified exit to Upper Caves 12771 | -5/Factory | Fabricated Exp. Sensor Array (x1) 13029 | -5/Factory | Entered Upper Caves 13130 | -5/Upper Caves | Encountered a Warlord checkpoint 13137 | -5/Upper Caves | Learned 4 Factory zone layouts 13141 | -5/Upper Caves | Discovered new exit (range 10) 13143 | -5/Upper Caves | Identified exit to Upper Caves 13144 | -5/Upper Caves | Entered another Upper Caves area 13146 | -5/Upper Caves | Discovered new exit (range 14) 13177 | -5/Upper Caves | Identified exit to Factory 13178 | -5/Upper Caves | Entered Factory 13178 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13179 | -4/Factory | Identified exit to Research 13276 | -4/Factory | Repaired Med. Storage Unit 13314 | -4/Factory | Repaired Imp. VTOL Module 13346 | -4/Factory | Repaired Imp. VTOL Module 13632 | -4/Factory | Entered Research 13632 | -3/Research | Evolved 2 slots: Utility x2 13647 | -3/Research | Spotted B-86 Titan 13727 | -3/Research | Identified exit to Testing 13773 | -3/Research | Spotted B-86 Titan 13794 | -3/Research | Entered Testing 13807 | -3/Testing | Found Exp. Signal Interpreter 13827 | -3/Testing | Found Prototype Hackware 13827 | -3/Testing | Identified Ghost Barrier 13850 | -3/Testing | Build established: Wizard-Sprinter 13865 | -3/Testing | Spotted Striker 13886 | -3/Testing | Discovered new exit (range 16) 13894 | -3/Testing | Found Prototype Device 13898 | -3/Testing | Identified exit to Research 13898 | -3/Testing | Entered Research 13898 | -2/Research | Evolved 2 slots: Utility x2 13898 | -2/Research | Identified Exp. Hardlight Generator 13925 | -2/Research | Lost 3 parts (1n2u) 13926 | -2/Research | Garrison activated, responded to threat 14005 | -2/Research | Discovered new exit (range 16) 14038 | -2/Research | Identified exit to Access 14040 | -2/Research | Identified exit to Quarantine 14071 | -2/Research | Found Prototype Processor 14071 | -2/Research | Identified Exp. Targeting Computer 14103 | -2/Research | Fabricated Exp. Sensor Array (x1) 14259 | -2/Research | Spotted B-90 Cyclops 14261 | -2/Research | Entered Quarantine 14305 | -2/Quarantine | Found Alien Impact Weapon 14428 | -2/Quarantine | Found Alien Artifact 14438 | -2/Quarantine | Identified Core Reset Matrix 14438 | -2/Quarantine | Identified Core Stripper 14468 | -2/Quarantine | Found Alien Artifact 14508 | -2/Quarantine | Found Alien Artifact 14508 | -2/Quarantine | Identified Subatomic Replicator 14690 | -2/Quarantine | Discovered exit to Access (range 15) 14693 | -2/Quarantine | Found Alien Artifact 14727 | -2/Quarantine | Spotted Fortress 14751 | -2/Quarantine | Discovered new exit (range 7) 14752 | -2/Quarantine | Identified exit to Section 7 14752 | -2/Quarantine | Entered Section 7 14801 | -2/Section 7 | Found Alien Artifact 14801 | -2/Section 7 | Identified Integrated Dissipator 14801 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14856 | -2/Section 7 | Spotted B-90 Cyclops 14860 | -2/Section 7 | Identified Matter Drive 14860 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 14904 | -2/Section 7 | Core integrity fell below 50% 14905 | -2/Section 7 | Warped through subspace 14935 | -2/Section 7 | Lost 12 parts (2p6n3u1w) 14990 | -2/Section 7 | Found Prototype Launcher 14990 | -2/Section 7 | Identified Adv. Micro-nuke Launcher 15082 | -2/Section 7 | Found Alien Artifact 15082 | -2/Section 7 | Identified Spacefold Activator 15160 | -2/Section 7 | Core integrity fell below 20% 15160 | -2/Section 7 | Found Alien Artifact 15160 | -2/Section 7 | Identified Integrated Mediator 15160 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 15181 | -2/Section 7 | Build established: Wizard-Mutant 15482 | -2/Section 7 | Discovered exit to Access (range 10) 15485 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15123_ Xenon Bombardment Thruster blown off. 15123_ Quantum Router blown off. 15124_ Acquired Xenon Bombardment Thruster. 15126_ Spacefolded through Wall. 15159_ Spacefolded through Suspension Chamber. 15160_ Acquired Alien Artifact. 15160_ Identified Integrated Mediator. 15160_ Integrated Mediator installed, core attachment efficiency improved. 15256_ LEKYH79OZICUT/4GKTOPQYG9X0OM,FYU,|DN1CA> 2KIWY HV7F9U 15338_ System corrupted: Energy discharge (-35). 15383_ System corrupted: Energy discharge (-38). 15402_ ALERT: Rogue bot located, Programmers report to Section 7 Zone 9O. 15480_ Spacefolded through Suspension Chamber. 15480_ Exp. Sensor Array destroyed. 15481_ Spacefolded through Wall. 15482_ Imp. Hacking Suite destroyed. 15482_ EXIT=FOUND: ACCESS 15483_ Hacking Suite destroyed. 15484_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ####?#############???????????????????????????????? | | #?# #???????????????????????????????? | | #?# """"" #???????????????????????????????? | | =#?# "" "" #???????????????????????????????? | | #?# """ #???????????????????????????????? | | #?# #???????????????????????????????? | | ### #???????????????????????????????? | | #?# ##??????????????????????????????? | | ####?######/################# < #???????????????? | | ????? s @ p ????????? | | ????? s pp ????????? | | ????? #####???????????? | | ???? #???????????????? | | ????+#############+###### #####???????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????##????# #???????????????????? | | ???????????????#### ##### #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????# """ # #???????????????????? | | ???????????????# """ #=* #???????????????????? | | ???????????????# """ #%* #???????????????????? | | ???????????????# #!]% #??????????##???????? | | ???????????????# %/%! #???####### ##??????? | | ???????????????# ""T"" #%[ #???# #??????? | | ??#????????????# """"" # #???#"" #??????? | | ? #????????????# # #???#"T #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 675 Utility Shielding 66 Evasion (%) 79 Targeting Accuracy 5 Melee Accuracy 8 Launcher Accuracy 20 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 55 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Proton Cannon | -8/Storage | Hacked Lrn. Sensor Array | -8/Recycling | Hacked Sml. Storage Unit | -8/Recycling | Hacked Xenon Bombardment Thruster | -8/Recycling | Hacked Hvy. Plasma Cannon | -8/Recycling | Hacked Imp. Heat Sink | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Exp. Signal Interpreter | -5/Factory | Hacked Mic. Fission Core | -4/Factory | Scanalyzed Biomechanical Wings | -4/Factory | Scanalyzed Exp. Terrain Scan Processor | -4/Factory | Hacked Exp. Actuator Array | -3/Testing | Hacked Nanosword | -2/Research | Hacked Nanoactuators | -2/Research | Hacked Femtoactuators | -2/Research | Hacked Exp. Melee Analysis Suite | -2/Research | Hacked Adv. Powered Armor | -2/Research | Hacked Exp. Q-thruster | -2/Quarantine | Hacked Cld. Q-thruster | -2/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free B-74 Champion | -2/Research | Hacked Fabricated ------------ Proton Cannon | x1 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -2/Research Alien Tech Used ----------------- Subatomic Replicator Integrated Dissipator High-powered Transdimensional Reconstructor Spacefold Activator Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed NeutralizingPropulsionBox Manual? 0 Play Time 02:49:04 Cumulative 195.2 hours Start 2021.01.22 @ 16:15:44 End 2021.01.22 @ 19:09:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 51 Adventurer 15 Explorer 0 Win Type - Total 6 Types 3/0/1/1/1/0/0/0/0 Lore% 83 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a341af44-5fd4-40d8-b6a3-6349f3dc1136