Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 10:26:12 Player: Rohain Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1696) 1696 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 3487 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 71 Friendly Fire -18 Cogmind --------- Core Integrity 99/400 Matter 268/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Advanced Beam Cannon Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 58 | 5 16 . 22 15 Power 9 | 2 1 . 4 2 Engine 8 | 2 1 . 3 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 2 3 . 9 6 Treads . | . . . . . Leg 20 | 2 3 . 9 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 . 6 . Device 5 | . 2 . 3 . Storage 3 | 1 . . 2 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | . 9 . 3 7 Energy Gun 7 | . 4 . . 3 Energy Cannon 7 | . 2 . 3 2 Ballistic Gun 5 | . 3 . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 12 | . 1 . . 11 Power 2 | . . . . 2 Propulsion 9 | . . . . 9 Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 4 | . 1 . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 100 99 94 Engine 12 | . 14 14 9 10 Leg 34 | . 28 28 43 38 Device 9 | . 4 14 11 11 Storage 12 | . 14 14 11 11 Processor 2 | . 8 . . . Energy Gun 6 | . 19 . . . Energy Cannon 16 | . 4 28 22 16 Ballistic Gun 2 | . 3 . . 4 Naked Turns . | . . . . . Heaviest Build 38 | 10 17 17 38 38 Greatest Support 48 | 20 20 20 48 48 Greatest Overweight (x) 3 | 1 . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 9 15 Most Carried 15 | 4 8 8 15 15 Average Carried 8 | 2 5 7 8 14 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 4 7 8 14 15 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 816 | 225 190 . 200 201 Remotely . | . . . . . Salvage Created 2308 | . 352 301 630 1025 Parts 126 | . 16 21 35 54 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 48 | . 9 6 15 18 Guns 10 | . 8 . . 2 Cannons 36 | . . 6 14 16 AOE 1 | . 1 . . . Classes Destroyed 10 | . 3 1 4 2 Worker 1 | . . . . 1 Builder 1 | . 1 . . . Hauler 3 | . . . 2 1 Recycler 4 | . 1 2 . 1 Mechanic 1 | . . . . 1 Watcher 2 | . . . 1 1 Swarmer 13 | . . 4 6 3 Grunt 22 | . 9 2 6 5 Duelist 2 | . . . 1 1 Sentry 11 | . . . 2 9 Best Kill Streak 8 | . 5 4 6 8 Combat Bots Only 6 | . 3 3 6 6 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 231 | . 54 17 60 100 Missed 56 | . 15 4 12 25 Damage Taken 2529 | . 567 123 619 1220 Core 446 | . 127 18 139 162 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 42 . . Volleys Fired 137 | . 24 12 41 60 Largest 2 | . 2 2 2 2 Hottest 136 | . 130 120 136 136 Shots Fired 270 | . 45 24 82 119 Gun 78 | . 45 . . 33 Cannon 192 | . . 24 82 86 Launcher . | . . . . . Special . | . . . . . Kinetic 35 | . 5 . . 30 Thermal 235 | . 40 24 82 89 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 13 4 13 15 Robot Miss Streak 8 | . 8 2 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 179 | . 41 13 51 74 Core Hits 101 | . 47 9 18 27 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3580 | . 735 249 1074 1522 Guns 884 | . 533 . . 351 Cannons 2494 | . . 249 1074 1171 Explosions 202 | . 202 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 387 | . 36 . . 351 Thermal 2991 | . 497 249 1074 1171 Explosive 202 | . 202 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 22 | . . . 16 6 Projectiles 22 | . . . 16 6 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 62 | . 62 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 422 | . 422 129 300 261 Average Temperature 101 | . 164 47 93 70 Received Heat Transfer 924 | . 321 21 225 357 Effects 7 | . 4 . . 3 Shutdowns 1 | . 1 . . . Energy Bleed 2 | . 2 . . . Interference 3 | . . . . 3 Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 13 | . . . 7 6 Heat Transferred 5134 | . 620 518 1924 2072 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 549 | . 203 244 370 549 Initial 124 | . . 55 45 124 Average 194 | . 108 141 243 299 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 48 | 100 75 66 21 26 Level 1 44 | . 24 33 78 49 Level 2 6 | . . . . 24 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 10 | . 2 . 3 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 16 8 22 31 Peak Tracking Total 8 | . 4 3 4 8 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 7 | . 3 2 . 2 Max in Single Turn 2 | . 1 2 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 14 | . 7 . 1 6 Terminals 13 | . 7 . 1 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 32 | . 19 . 2 11 Successful 18 | . 10 . . 8 Failed 14 | . 9 . 2 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 29 | . 19 . 2 8 Terminals 30 | . 19 . 2 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 7 | . 4 . . 3 Robot Analysis 3 | . 3 . . . Open Door 1 | . . . . 1 Alert Level 1 | . 1 . . . Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 10 | . 6 . . 4 Terminals 10 | . 6 . . 4 Botnet 9 | . 6 . . 3 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 6 . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 1 2 Highest-Rated Group 62 | . . 31 31 62 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 24 | . . 6 5 13 Total Damage 354 | . . 84 65 205 Kills 5 | . . 2 1 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2722 | 83 799 465 637 738 Spaces Moved 1673 | 64 569 320 374 346 Core 12 | 12 . . . . Treads . | . . . . . Legs 1661 | 52 569 320 374 346 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 122 | 112 120 120 120 131 Slowest Speed 330 | 120 120 120 120 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 94 58 33 57 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . 21 14 . . Melee . | . . . . . Projectile . | . . . . . AOE 35 | . 21 14 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2086 | 73 638 383 483 509 Wait 164 | . 22 43 21 78 Move 1669 | 63 568 319 373 346 Hop . | . . . . . Pick Up 27 | 5 2 5 11 4 Fast Attach 21 | 3 5 . 4 9 Attach 14 | 1 5 . 4 4 Detach 2 | . . . . 2 Swap 23 | 1 6 . 14 2 Drop 29 | . 6 4 15 4 Fire 137 | . 24 12 41 60 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 338 | -10/Materials | Identified exit to Mines 394 | -10/Materials | Discovered new exit (range 15) 415 | -10/Materials | Identified exit to Materials 659 | -10/Materials | Discovered exit to Mines (range 16) 749 | -10/Materials | Core integrity fell below 50% 799 | -10/Materials | Discovered exit to Materials (range 9) 883 | -10/Materials | Entered Mines 890 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 923 | -10/Mines | Learned location of Recycling (-9) 1168 | -10/Mines | Received a Mining Laser from a helpful Derelict 1244 | -10/Mines | Discovered exit to Materials (range 10) 1348 | -10/Mines | Entered Materials 1348 | -9/Materials | Accompanied by 1 ally 1348 | -9/Materials | Evolved 2 slots: Propulsion x2 1579 | -9/Materials | Discovered new exit (range 8) 1646 | -9/Materials | Build established: Scavenger-Mutant 1724 | -9/Materials | Discovered new exit (range 4) 1794 | -9/Materials | Discovered new exit (range 11) 1983 | -9/Materials | Identified exit to Storage 1985 | -9/Materials | Entered Storage 2060 | -9/Storage | Core integrity fell below 50% 2595 | -9/Storage | Build established: Mutant 2658 | -9/Storage | Met a pair of Derelict thieves 2723 | -9/Storage | Self-destructed Last Messages --------------- force. 02668_ ZU-4LE(g): "So much for stealth, let's take what we have and get out of here before it's too late." 02670_ Dropped Imp. Targeting Computer. 02670_ Acquired Imp. Targeting Computer. 02695_ G-34 Mercenary destroyed. 02696_ ZU-4LE(g) destroyed. 02699_ YN-DK9(g) destroyed. 02700_ Acquired Carbon-fiber Leg. 02704_ R-06 Scavenger collects Faulty Imp. Medium Laser. 02705_ Hvy. Ion Engine destroyed. 02706_ R-06 Scavenger collects Sml. Laser. 02707_ R-06 Scavenger collects Imp. Heat Sink. 02709_ R-06 Scavenger collects Imp. Medium Laser. 02710_ R-06 Scavenger collects Imp. Heat Sink. 02715_ Aluminum Leg destroyed. 02718_ R-06 Scavenger collects Carbon-fiber Leg. 02720_ L-31 Rogue destroyed. 02720_ Carbon-fiber Leg destroyed. 02721_ R-06 Scavenger collects Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????o?????????????? | | ?????????????????????????????????????????????????? | | ??????????## # ########### ????????????????? | | ??????????########### # ????????????????? | | ??????????########### """" # ????????????????? | | ????????????????????# "" " # ????????????????? | | ????????????????????# """ " + ????????????????? | | ????????????????????# " """ # ????????????????? | | ?????????#######????# " "" # ????????????????? | | ?????????#######????# """" + #???????????????? | | ?????????##[ ]##????# # #???????????????? | | ?????????##[ ]##????# # #???????????????? | | ?########## ]]##????#+######## #???????????????? | | ?? ### ]##????# #??????# #???????????????? | | ?? ###" "##????# #??????# #???????????????? | | ### T#????# ######## #???????????????? | | ### #####?# #"""""## +???????????????? | | !###+#####T### #""T""## #???????????????? | | =+[%% #???????????????? | | ##%*% #???????????????? | | ?? ##% % ^ % #???????????????? | | ?? ##%##" "############g#####???????????????? | | ??########%##"""#????####@lgr##??????????????????? | | ?????????# ######????###Tlgi ##??????????????????? | | ?????????# #?????????####"%"###??????????????????? | | ?????????# ############ = !##??????????????????? | | ?????????# ###!! ! ##??????????????????? | | ?????????# ### ! !##??????????????????? | | ?????????# o ###! ! !##??????????????????? | | ????????######### ###########??????????????????? | | ????????# # ###########??????????????????? | | ????????# """ # #????????????????????????????? | | ???????## """ ]# #????????????????????????????? | | ???????# """ # #????????????????????????????? | | ????????# # #????????????????????????????? | | ????????######"## #####????????????????????????? | | ????########## # =????????????????????????? | | ????# # # ????????????????????????? | | ????# # # ??????????????????????? | | ##### """"" + # ????????????????????? | | # [=[" # # """"#???????????????????? | | + """"" # # """"#???????###?????????? | | # """" # # """"######### #?????????? | | ### # " # # """"## % #?????????? | | # # """"" # [#?? ??# "" #?????????? | | " + # # =%#####+#+### "Y #?????????? | | " # ##+##+#### ! ^ # "" ####??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseGrenadeStreamer Manual? 0 Play Time 00:21:52 Cumulative 55.5 hours Start 2024.03.17 @ 09:38:19 End 2024.03.17 @ 10:26:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 79 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 52 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf6591ec-a709-4432-afe8-22f255b78a69