Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.01 @ 20:10:48 Player: Qethsegol Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (679) 679 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1769 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 6/300 Energy 99/100 System Corruption 0% Temperature Cool (148) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Welding Torch Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Signal Interpreter Shield Generator > --- WEAPON ----------- Beam Cannon Light Cannon Grenade Launcher > --- INVENTORY -------- Light Cannon Light Cannon [Rating: 11] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Shield Generator Device Shield Generator Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 26 | 5 10 11 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover 3 | . . 3 Flight . | . . . Utility 8 | . 6 2 Device 6 | . 6 . Storage . | . . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 3 | 2 1 . Ballistic Cannon 3 | . 1 2 Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . . 14 Power . | . . . Propulsion 5 | . . 5 Utility 4 | . . 4 Weapon 5 | . . 5 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 85 | . 92 66 Engine 12 | . 14 8 Leg 24 | . 28 13 Device 18 | . 21 12 Processor 2 | . . 7 Ballistic Gun 14 | . 20 . Ballistic Cannon 3 | . 1 11 Launcher 6 | . 6 7 Naked Turns 11 | . . 11 Heaviest Build 22 | 6 19 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 1 4 4 Average Carried 2 | . 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | . 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 580 | 254 224 102 Remotely . | . . . Salvage Created 549 | 43 245 261 Parts 55 | 1 23 31 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | 1 10 10 Guns 6 | 1 5 . Cannons 8 | . 1 7 AOE 7 | . 4 3 Classes Destroyed 8 | 1 3 4 Builder 1 | . . 1 Tunneler 1 | . 1 . Operator 2 | . . 2 Watcher 5 | . 2 3 Swarmer 9 | . 6 3 Grunt 9 | 1 4 4 Duelist 2 | . . 2 Sentry 1 | . . 1 Best Kill Streak 8 | 1 3 8 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1743 | 33 289 1421 Core 493 | . 82 411 Absorbed by Shields 99 | . 45 54 Core Remaining (%) 83 | 100 67 . Volleys Fired 69 | 2 39 28 Largest 2 | 2 2 2 Hottest 70 | 40 65 70 Shots Fired 128 | 4 74 50 Gun 66 | 4 62 . Cannon 43 | . 5 38 Launcher 19 | . 7 12 Special . | . . . Kinetic 108 | 4 67 37 Thermal 1 | . . 1 Explosive 19 | . 7 12 Electromagnetic . | . . . Robot Hit Streak 15 | 1 4 15 Robot Miss Streak 9 | 1 9 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 57 | 2 21 34 Core Hits 38 | 2 15 21 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1635 | 29 518 1088 Guns 219 | 29 190 . Cannons 556 | . 69 487 Explosions 860 | . 259 601 Melee . | . . . Ramming . | . . . Kinetic 757 | 29 259 469 Thermal 18 | . . 18 Explosive 860 | . 259 601 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 7 | . 7 . Message Errors 2 | . 2 . Heat Flow Errors 2 | . 2 . Targeting Errors 3 | . 3 . Overload Shots . | . . . Overflow Damage 35 | . . 35 Projectiles . | . . . Explosions 35 | . . 35 Melee . | . . . Knockbacks 7 | . 2 5 Impact . | . . . Kinetic 7 | . 2 5 Secondary . | . . . Self-Inflicted Damage 54 | . 14 40 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 274 | 6 274 142 Average Temperature 39 | 6 44 34 Received Heat Transfer 472 | 18 16 438 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . . 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 310 | 20 170 310 Average Influence 91 | 1 59 210 Maximum Alert Level 1 | . . 1 Low Security (%) 84 | 100 100 36 Level 1 15 | . . 63 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 2 6 Investigation 5 | . 1 4 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | 1 16 24 Peak Tracking Total 9 | 1 4 9 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 2 4 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 5 14 Successful 14 | . 4 10 Failed 4 | . 1 3 Catastrophic . | . . . Database Lockouts 3 | . . 3 Manual 7 | . . 7 Terminals 15 | . 2 13 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 3 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 1 9 Record 6 | . . 6 Prototype ID Bank 1 | . 1 . Alert Level 1 | . . 1 Locate Traps 1 | . . 1 Dispatch Records 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 3 1 Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Components 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events 4 | . 1 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 32 | . 32 . Retrieved Matter . | . . . Retrieved Components 13 | . 9 4 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1150 | 111 754 285 Spaces Moved 705 | 101 465 139 Core 66 | 34 . 32 Treads . | . . . Legs 606 | 67 465 74 Wheels . | . . . Hover 33 | . . 33 Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 119 | 96 120 136 Slowest Speed 300 | 120 120 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 45 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 86 | . 50 36 Melee . | . . . Projectile 1 | . . 1 AOE 85 | . 50 35 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 889 | 109 596 184 Wait 54 | 1 53 . Move 703 | 100 464 139 Hop . | . . . Pick Up 19 | 1 16 2 Fast Attach 11 | 4 3 4 Attach 7 | 1 . 6 Detach 2 | . . 2 Swap 8 | . 7 1 Drop 16 | . 14 2 Fire 69 | 2 39 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 773 | -10/Materials | Discovered new exit (range 15) 866 | -10/Materials | Entered another Materials area 866 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1095 | -9/Materials | Core integrity fell below 50% 1099 | -9/Materials | Central database locked down 1120 | -9/Materials | Lost 7 parts (2n2u3w) 1145 | -9/Materials | Core integrity fell below 20% 1151 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Aluminum Leg Visual Processing Unit Hover Unit 01107_ Acquired Aluminum Leg. 01111_ Acquired Hover Unit. 01117_ Acquired Lgt. Armor Plating. 01125_ L-31 Rogue destroyed. 01128_ L-31 Rogue knocked back. 01130_ Hover Unit destroyed. 01130_ Aluminum Leg destroyed. 01131_ L-31 Rogue knocked back. 01131_ L-31 Rogue destroyed. 01134_ G-34 Mercenary knocked back. 01137_ G-34 Mercenary destroyed. 01140_ Lgt. Armor Plating destroyed. 01143_ G-34 Mercenary destroyed. 01148_ Lgt. Cannon destroyed. 01149_ G-34 Mercenary knocked back. 01150_ Lgt. Cannon destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????######???????????????????????????????????????? | | ???? ????????????????????????????????????????? | | ???? ????????????????????????????????????????? | | #### ?????????????????????????????????????????? | | ! # ?????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ???????????????????????????????????????????? | | # ???????????????????????????????????????????? | | #+###+########????????????????????????????????? | | #+## +?????????????????????????????? | | #########??????????????????????????????? | | ####### # ?#######??????????????????????? | | #?????# #""" # [!#??????????????????????? | | ####### #"R """ #ggg%@#??????????????????????? | | ##[ # #""" """ #!%gg%#####??????????????????? | | ## # # "" """ # """g# ???????????????????? | | ## # / # "Y |# #????????????????????? | | ## # # # """ + #????????????????????? | | ## # # # grr!# #????????????????????? | | ##" # ##### ########## ###########??????????? | | ##T + ??????? | | ##" # ??????? | | ## # ??????? | | ####+## #############T##### ######+#####???????? | | # #????###???? #??????????????????? | | # !! #???????????##??????????????????? | | """ / ![ #???????????????????????????????? | | """ ![ #???????????????????????????????? | | """ " # #???????????????????????????????? | | """"" #???????????????????????????????? | | """ %# ######???????????????????????????????? | | ###????????????????????????????????????? | | #??????????????????????????????????????? | | ?? #??????????????????????????????????????? | | ??##### #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????+ +??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 296 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Oops Party Time Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed MappingNodeFacilitator Manual? 0 Play Time 00:50:04 Cumulative 1.6 hours Start 2020.05.01 @ 18:49:17 End 2020.05.01 @ 20:10:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8b6c007-9503-4ee7-a113-feb868105c63