Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 00:34:18 Player: Adam_the_Great Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (28) 140 Value Destroyed (870) 870 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (184) 184 TOTAL SCORE: 5334 Bonus ------- Aligned with FarCom 300 Friendly Fire -116 Cogmind --------- Core Integrity 0/1000 Matter 85/300 Energy 71/100 System Corruption 8% Temperature Cool (30) Movement Core (1450) Ox28 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Target Analyzer > --- WEAPON (4) ------- Advanced Assault Cannon > --- INVENTORY (25) --- Transmission Jammer Component Analysis Suite Recalibrator Improved Datajack Remote Datajack Mining Laser Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Targeting Computer Target Analyzer Heavy Reflective Plating > --- WEAPON ----------- Assault Rifle Assault Rifle Autogun > --- INVENTORY -------- Target Analyzer Transmission Jammer Component Analysis Suite Recalibrator Shotgun Gauss Rifle Light Cannon Advanced Assault Cannon Grenade Launcher Rocket Launcher Improved Datajack Remote Datajack Mining Laser Chainsword [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Supersonic Drone Bay Storage Large Storage Unit Processor Target Analyzer Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . 1 Utility 4 | . . . . . 2 1 1 . Weapon 2 | . . . . . . . 1 1 Parts Attached 53 | 6 4 . 2 . 14 7 10 10 Power 6 | 1 1 . . . 1 1 1 1 Engine 4 | 1 1 . . . 1 1 . . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 12 | 2 2 . . . 4 3 1 . Treads 2 | . 2 . . . . . . . Leg 8 | . . . . . 4 3 1 . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 . . 2 . 4 1 6 3 Device 7 | . . . 1 . 1 . 4 1 Storage 3 | 1 . . 1 . . . 1 . Processor 4 | . . . . . 3 . . 1 Hackware . | . . . . . . . . . Protection 3 | . . . . . . 1 1 1 Artifact . | . . . . . . . . . Weapon 18 | 2 1 . . . 5 2 2 6 Energy Gun 3 | . . . . . 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 . . . . 1 2 2 2 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 4 | . 1 . . . 1 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Parts Lost 25 | . 2 . . . 3 . 11 9 Power 4 | . . . . . 1 . 2 1 Propulsion 6 | . 2 . . . . . 3 1 Utility 5 | . . . . . . . 2 3 Weapon 10 | . . . . . 2 . 4 4 Highest Loss Streak 6 | . 2 . . . 2 . 6 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 77 85 87 100 77 91 86 48 Engine 12 | . 14 14 14 14 8 14 10 . Treads 14 | . 9 28 28 28 12 . . . Leg 11 | . . . . . 10 30 23 8 Device 3 | . . . 1 14 7 . 5 . Storage 10 | . 14 14 14 14 9 7 6 5 Processor 7 | . . . . . 12 15 13 14 Protection 2 | . . . . . . 6 5 4 Energy Gun 1 | . . . . . 7 5 . . Ballistic Gun 12 | . 19 14 14 14 6 9 18 8 Launcher 7 | . 8 14 14 14 3 . . . Peak Build Rating 48 | 6 6 6 14 15 28 39 48 38 Average Rating 20 | 3 5 6 7 14 19 35 41 30 On Entrance 13 | . 6 6 6 14 15 22 38 16 Naked Turns . | . . . . . . . . . Heaviest Build 121 | 11 15 15 31 31 33 59 121 112 Greatest Support 67 | 20 40 40 40 40 52 62 67 35 Greatest Overweight (x) 29 | 1 4 . . . . 1 2 29 Average Overweight (x) . | . . . . . . . 1 4 Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 25 25 Average Capacity 15 | 6 8 8 13 15 15 15 24 25 Most Carried 16 | 6 8 8 9 9 12 15 16 15 Average Carried 10 | 3 7 6 7 8 9 13 14 10 Final Capacity 25 | 8 8 8 15 15 15 15 25 25 Final Carried 16 | 6 6 8 8 9 12 15 16 7 Class Distribution -------------------- 78% | Mutant 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 950 | 260 70 109 . 52 203 153 76 27 Remotely . | . . . . . . . . . Salvage Created 773 | . 170 23 . . 278 235 67 . Parts 60 | . 13 6 . . 17 17 7 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 19 | . 5 3 . . 4 6 1 . Guns 12 | . 1 . . . 4 6 1 . AOE 7 | . 4 3 . . . . . . Classes Destroyed 10 | . 3 1 . . 4 2 . . Worker 2 | . . . . . . 2 . . Builder 3 | . 2 . . . 1 . . . Mechanic 1 | . . . . . 1 . . . Drone 1 | . . . . . 1 . . . Watcher 3 | . 1 . . . 1 . 1 . Swarmer 6 | . . 3 . . . 3 . . Grunt 6 | . 5 . . . 1 . . . Sentry 1 | . . . . . 1 . . . Hunter 3 | . . . . . 2 1 . . Programmer 3 | . . . . . . 2 1 . Best Kill Streak 8 | . 8 3 . . 2 4 1 . Combat Bots Only 5 | . 5 3 . . 1 3 1 . Max Kills in Single Turn 2 | . 2 2 . . 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 378 | . 17 3 . . 52 59 124 123 Missed 132 | . 8 1 . . 17 18 50 38 Damage Taken 5332 | . 323 53 . . 611 857 1196 2292 Core 1422 | . 66 19 . . 53 172 69 1043 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 36 | . . . . . . . 36 . Core Remaining (%) 84 | 100 . . . 66 90 75 91 . Volleys Fired 92 | . 12 4 . . 33 32 7 4 Largest 3 | . 2 2 . . 2 2 3 3 Hottest 115 | . 50 50 . . 115 90 65 91 Shots Fired 185 | . 24 6 . . 61 63 21 10 Gun 165 | . 16 4 . . 58 63 21 3 Cannon 4 | . . . . . . . . 4 Launcher 16 | . 8 2 . . 3 . . 3 Special . | . . . . . . . . . Kinetic 111 | . 16 4 . . 26 37 21 7 Thermal 45 | . . . . . 19 26 . . Explosive 16 | . 8 2 . . 3 . . 3 Electromagnetic 13 | . . . . . 13 . . . Robot Hit Streak 13 | . 4 1 . . 12 13 3 12 Robot Miss Streak 5 | . 2 4 . . 5 3 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 121 | . 14 1 . . 44 41 12 9 Core Hits 72 | . 23 2 . . 20 16 5 6 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 3 | . . . . . . 2 1 . Burn 1 | . . . . . . 1 . . Destroy 2 | . . . . . . 1 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2443 | . 558 98 . . 726 654 195 212 Guns 1559 | . 133 . . . 559 617 186 64 Cannons 78 | . . . . . . . . 78 Explosions 753 | . 425 91 . . 167 . . 70 Melee . | . . . . . . . . . Ramming 53 | . . 7 . . . 37 9 . Kinetic 958 | . 133 . . . 165 332 186 142 Thermal 506 | . . . . . 221 285 . . Explosive 731 | . 403 91 . . 167 . . 70 Electromagnetic 195 | . 22 . . . 173 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 2 2 2 2 . 4 4 8 Average Corruption 2 | . 2 2 2 2 . 3 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . 3 15 5 . 11 9 1 Message Errors 15 | . . 1 4 3 . 4 3 . Matter Fused 10 | . . . 4 . . 3 2 1 Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 6 | . . . 3 . . 3 . . Data Loss (minor) 6 | . . 1 1 1 . . 3 . Data Loss (major) 4 | . . 1 2 1 . . . . Alerts 2 | . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 49 | . . 22 . . 13 14 . . Projectiles . | . . . . . . . . . Explosions 35 | . . 22 . . 13 . . . Melee 14 | . . . . . . 14 . . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 237 | . 143 39 . . 55 . . . Shots 8 | . 6 1 . . 1 . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 4 | . . 1 . . . 2 1 . Kicked 3 | . . . . . . 2 1 . Crushed . | . . . . . . . . . Highest Temperature 535 | . 11 . . . 132 535 9 17 Average Temperature 117 | . 5 . . . 41 149 6 8 Received Heat Transfer 834 | . 75 . . . 144 9 300 306 Effects 10 | . . . . . . 10 . . Shutdowns 4 | . . . . . . 4 . . Energy Bleed 3 | . . . . . . 3 . . Damage (minor) 2 | . . . . . . 2 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . Heat Transferred 1221 | . . . . . 518 703 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 242 | . 242 192 . . 131 185 49 25 Initial 94 | . . 94 . . . 27 31 . Average 50 | . 147 127 . . 26 64 24 5 Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 97 | 100 47 100 . 100 100 100 100 100 Level 1 2 | . 52 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 . . . 1 2 3 3 Investigation 3 | . 2 . . . . . 1 . Extermination 2 | . . . . . . 1 1 . Reinforcement 6 | . . . . . 1 1 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 3 | . 1 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 8 5 . . 9 18 9 9 Peak Tracking Total 5 | . 5 2 . . 3 4 5 5 Tactical Retreats 3 | . 1 . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 7 | . 3 . . . . 2 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 3 | . 2 1 . . . . . . Max in Single Turn 2 | . 2 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 12 | . 3 . 4 . 1 . 4 . Terminals 7 | . 3 . . . 1 . 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 78 | . 16 . 49 . 4 . 9 . Successful 65 | . 8 . 49 . 4 . 4 . Failed 12 | . 7 . . . . . 5 . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 28 | . 16 . . . 4 . 8 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 65 | . 8 . 49 . 4 . 4 . Record 57 | . 5 . 49 . 1 . 2 . Robot Analysis 1 | . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . Maintenance Status 1 | . . . . . 1 . . . Security Status 1 | . . . . . 1 . . . Transport Status 1 | . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 3 . . . . . 3 . Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches 1 | . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5263 | 44 233 534 1127 731 477 1194 612 311 Spaces Moved 2851 | 34 158 326 700 457 200 627 275 74 Core 18 | 3 13 . . . . . . 2 Treads 1656 | . 52 326 700 457 121 . . . Legs 1053 | . . . . . 79 627 275 72 Wheels 124 | 31 93 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 122 122 122 335 Average Speed 160 | 77 120 160 160 160 145 134 205 389 Slowest Speed 1500 | 95 250 160 160 160 160 192 265 1500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 31 76 94 87 21 18 9 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 76 | . 18 13 . . 30 . . 15 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 76 | . 18 13 . . 30 . . 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 3374 | 51 177 332 708 457 328 923 308 90 Wait 293 | . . . . . 65 228 . . Move 2843 | 33 157 325 699 456 199 626 274 74 Hop . | . . . . . . . . . Pick Up 61 | 12 3 2 3 1 13 16 10 1 Fast Attach . | . . . . . . . . . Attach 38 | 6 2 . 1 . 10 2 7 10 Detach 2 | . . . . . 1 . . 1 Swap 15 | . 2 . 1 . 4 5 3 . Drop 24 | . 1 . 2 . 3 12 6 . Fire 92 | . 12 4 . . 33 32 7 4 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . . . . . 2 1 . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . 2 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Central database locked down 248 | -10/Materials | Discovered new exit (range 18) 278 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 316 | -10/Mines | Assembled infested the area 392 | -10/Mines | Met 8R-AWN 423 | -10/Mines | Learned Materials machine intel 698 | -10/Mines | Discovered new exit (range 7) 701 | -10/Mines | Received a Mining Laser from a helpful Derelict 740 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 806 | -10/Mines | Discovered new exit (range 5) 812 | -10/Mines | Entered Exiles 812 | -10/Exiles | Accompanied by 1 ally 841 | -10/Exiles | Discovered new exit (range 14) 886 | -10/Exiles | Welcomed by 8R-AWN 918 | -10/Exiles | Met EX-HEX 1038 | -10/Exiles | Met EX-DEC 1104 | -10/Exiles | Learned location of Zion (-7) 1167 | -10/Exiles | Visited The Gauntlet 1472 | -10/Exiles | Discovered new exit (range 14) 1600 | -10/Exiles | Met EX-BIN 1632 | -10/Exiles | Aligned with FarCom system 1633 | -10/Exiles | Given EX-Vault access code 1769 | -10/Exiles | Opened EX-Vault 1781 | -10/Exiles | Found Prototype Device 1782 | -10/Exiles | Identified Supersonic Drone Bay 1823 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1939 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1939 | -10/Exiles | Entered Mines 1939 | -9/Mines | Accompanied by 1 ally 1950 | -9/Mines | Met a Derelict bent on vengeance 1955 | -9/Mines | Learned Materials trap positions 2072 | -9/Mines | Learned 2 Materials zone layouts 2185 | -9/Mines | Discovered new exit (range 5) 2355 | -9/Mines | Discovered new exit (range 11) 2670 | -9/Mines | Entered Materials 2670 | -8/Materials | Accompanied by 1 ally 2670 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2672 | -8/Materials | Loaded intel: 9 trap records 2673 | -8/Materials | Loaded intel: 58 machine locations 3027 | -8/Materials | Discovered new exit (range 18) 3147 | -8/Materials | Entered Factory 3147 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3148 | -7/Factory | Identified exit to Storage 4297 | -7/Factory | Build established: Scavenger-Mutant 4331 | -7/Factory | Discovered new exit (range 7) 4341 | -7/Factory | Entered another Factory area 4341 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4457 | -6/Factory | Found Hvy. Reflective Plating 4796 | -6/Factory | Spotted B-75 Beast 4837 | -6/Factory | Build established: Scavenger-Skirmisher 4841 | -6/Factory | Identified exit to Factory 4953 | -6/Factory | Entered another Factory area 4953 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4981 | -5/Factory | Lost 6 parts (2p1n1u2w) 5197 | -5/Factory | Lost 3 parts (1p1n1u) 5256 | -5/Factory | Core integrity fell below 50% 5261 | -5/Factory | Core integrity fell below 20% 5264 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05249_ Lgt. Cannon destroyed. 05249_ U-05 Engineer lays Concrete. 05250_ Knocked back. 05250_ U-05 Engineer lays Concrete. 05252_ Targeting Computer destroyed. 05252_ U-05 Engineer lays Concrete. 05253_ System corrupted: Matter fused (-10). 05253_ U-05 Engineer lays Concrete. 05253_ R-10 Processor collects Terrain Scanner. 05253_ U-05 Engineer lays Concrete. 05255_ Knocked back. 05256_ U-05 Engineer lays Concrete. 05256_ U-05 Engineer builds a Wall. 05257_ U-05 Engineer lays Concrete. 05262_ U-05 Engineer builds a Wall. 05262_ Grenade Launcher destroyed. 05262_ U-05 Engineer lays Concrete. 05264_ U-05 Engineer builds a Wall. 05264_ U-05 Engineer lays Concrete. 05264_ Penetrated by Slug. 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""""""" # H #????# # | | ???????????? ;% #????# # | | ???????????? # #????# ""T"" # | | ???????????????###??????#@ #????# """"" # | | ????????????????????????# #????#####?????# | | ????????????????????????+% #??????????????# | | ????????????????????????# #??????????????# | | ????????????????????????# #??????????????# | | ????????????????????????# #??????????????# | | ????????????????????????# #??????????????# | | ????????????????????????# #??????????????# | | ????????????????????????# #??????????????# | | ????????????????????????# #??????????????# | | ????????????????????????#p #??????????????# | | ????????????????????????# #??????????????# | | ????????????????????????# #?????????????? | | ????????????????????????#u #??????????????###+# | | ?????????????????????????u ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 7 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataTowerCoupler Manual? 0 Play Time 00:45:50 Cumulative 11.3 hours Start 2024.12.20 @ 23:50:45 End 2024.12.21 @ 00:34:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a45cf458-e369-48eb-bcc5-e95170d84439