Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 01:06:32 Player: Rockstar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (780) 780 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2765 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 139/300 Energy 178/250 System Corruption 0% Temperature Warm (166) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Recoil Stabilizer Propulsion Shielding > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Visual Processing Unit Small Laser Light Cannon Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 31 | 6 3 9 . 13 Power 8 | 1 . 3 . 4 Engine 7 | 1 . 2 . 4 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 . 1 . 3 Treads 4 | 2 . 1 . 1 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 2 . 3 Device 3 | . . 2 . 1 Storage 2 | 1 1 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 9 | 2 1 3 . 3 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 3 . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 1 . 20 Power 5 | . . 1 . 4 Propulsion 6 | . . . . 6 Utility 4 | . . . . 4 Weapon 6 | . . . . 6 Highest Loss Streak 20 | . . 1 . 20 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 8 7 7 Power 1 | . 1 1 1 2 Propulsion 2 | 1 2 2 2 2 Utility . | . . . 1 . Weapon 2 | . 1 4 3 2 Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 97 95 97 82 Engine 11 | . 14 4 18 15 Core 2 | . . 6 . . Treads 22 | . 28 20 24 20 Device 11 | . . 19 18 12 Storage 13 | . 20 11 9 9 Protection 7 | . 5 11 9 4 Energy Gun 1 | . . . . 3 Ballistic Gun 15 | . 14 19 18 9 Ballistic Cannon 4 | . 12 2 . . Peak Build Rating 22 | 6 8 18 17 22 Average Rating 12 | 5 6 15 16 16 On Entrance 9 | . 6 8 16 17 Naked Turns . | . . . . . Heaviest Build 29 | 12 23 24 27 29 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 6 | 2 . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 4 8 10 8 10 Average Carried 7 | 2 6 8 7 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 4 8 9 7 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 837 | 220 177 132 . 308 Remotely . | . . . . . Salvage Created 864 | . 264 132 . 468 Parts 53 | . 16 10 . 27 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 20 | . 6 5 . 9 Melee 1 | . . . . 1 Guns 13 | . 1 5 . 7 Cannons 5 | . 5 . . . AOE 1 | . . . . 1 Classes Destroyed 9 | . 4 1 . 4 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Recycler 3 | . 2 . . 1 Watcher 2 | . 1 1 . . Swarmer 6 | . 3 3 . . Grunt 11 | . 3 1 . 7 Duelist 1 | . . 1 . . Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 7 3 . 7 Combat Bots Only 3 | . 3 3 . 3 Max Kills in Single Turn 3 | . 1 1 . 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 278 | . 33 47 . 198 Missed 86 | . 18 12 . 56 Hits 192 | . 15 35 . 142 Melee 4 | . . 4 . . Projectile 188 | . 15 31 . 142 Critical Strikes 8 | . . 2 . 6 Actively Blocked 2 | . . . . 2 Damage Taken 2724 | . 163 405 . 2156 Core 645 | . 11 73 . 561 Absorbed by Shields . | . . . . . Redirected to Shielding 91 | . 9 23 . 59 Regen/Repaired (Parts) 151 | . . 111 . 40 Core Remaining (%) 92 | 100 95 81 . . Volleys Fired 78 | . 19 20 . 39 Largest 2 | . 2 2 . 2 Hottest 70 | . 50 50 . 70 Shots Fired 136 | . 38 40 . 58 Gun 111 | . 19 40 . 52 Cannon 19 | . 19 . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 100 | . 38 40 . 22 Thermal 30 | . . . . 30 Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 10 14 . 10 Robot Miss Streak 4 | . 4 3 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 93 | . 24 28 . 41 Core Hits 49 | . 11 7 . 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Blast 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1917 | . 427 471 . 1019 Guns 1168 | . 160 471 . 537 Cannons 221 | . 221 . . . Explosions 512 | . 46 . . 466 Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic 1078 | . 381 471 . 226 Thermal 311 | . . . . 311 Explosive 512 | . 46 . . 466 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . . . 20 Projectiles . | . . . . . Explosions 20 | . . . . 20 Melee . | . . . . . Knockbacks 3 | . 3 . . . Impact . | . . . . . Kinetic 3 | . 3 . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . . . 36 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 6 | . . . . 6 Kicked 4 | . . . . 4 Crushed 1 | . . . . 1 Highest Temperature 362 | . 7 . . 362 Average Temperature 91 | . 2 . . 102 Received Heat Transfer 1065 | . 60 60 . 945 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 721 | . . . . 721 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 149 | . 149 100 20 97 Initial 47 | . . 47 20 3 Average 42 | . 80 32 16 30 Influence Increases 650 | . 223 132 . 295 Destroy 0b10 Robot/C 400 | . 120 100 . 180 Destroy 0b10 Robot/NC 45 | . 15 5 . 25 Destroy Leader 94 | . 32 22 . 40 Successful Hack 15 | . 7 5 . 3 Disable Machine 45 | . 30 . . 15 Destroy Structure 51 | . 19 . . 32 Influence Decreases 650 | . 110 195 40 305 Entered New Map 103 | . . 66 30 7 Time Decay 370 | . 110 129 10 121 Lost Part 177 | . . . . 177 Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 7 10 . 16 Peak Tracking Total 5 | . 3 4 . 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 7 | . 2 4 . 1 Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 9 15 . 4 Successful 9 | . 2 5 . 2 Failed 19 | . 7 10 . 2 Catastrophic 5 | . 1 4 . . Database Lockouts . | . . . . . Manual 11 | . 4 7 . . Terminals 17 | . 9 8 . . Fabricators . | . . . . . Repair Stations 11 | . . 7 . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 . 2 Scan Component 3 | . . 2 . 1 Repair 3 | . . 2 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 4 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 . 1 Time 78 | . . 52 . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 5 | . . . . 5 Optics 5 | . . . . 5 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1065 | 81 306 346 31 301 Spaces Moved 422 | 46 143 133 19 81 Core 10 | 5 . . . 5 Treads 406 | 41 143 133 19 70 Legs 6 | . . . . 6 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 161 | 150 160 160 160 172 Slowest Speed 350 | 160 160 160 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 4 32 17 4 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . 25 . . 35 Melee . | . . . . . Projectile . | . . . . . AOE 60 | . 25 . . 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 671 | 55 180 233 20 183 Wait 92 | . 4 60 . 28 Move 418 | 45 142 132 18 81 Hop . | . . . . . Pick Up 18 | 4 5 4 . 5 Fast Attach 17 | 6 6 3 . 2 Attach 17 | . 1 3 2 11 Detach 2 | . 1 1 . . Swap 14 | . 1 6 . 7 Drop 9 | . 1 4 . 4 Fire 78 | . 19 20 . 39 Melee . | . . . . . Ram 1 | . . . . 1 Kick 4 | . . . . 4 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 363 | -10/Materials | Identified exit to Mines 382 | -10/Materials | Discovered new exit (range 5) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Utility x2 511 | -9/Materials | Repaired Lgt. Treads 538 | -9/Materials | Repaired Lgt. Treads 709 | -9/Materials | Discovered new exit (range 15) 734 | -9/Materials | Entered another Materials area 734 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 749 | -8/Materials | Discovered new exit (range 10) 765 | -8/Materials | Entered Storage 884 | -8/Storage | Repaired Propulsion Shielding 1028 | -8/Storage | Core integrity fell below 50% 1055 | -8/Storage | Core integrity fell below 20% 1066 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Lgt. Deuterium Engine destroyed. Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. Kicked G-47 Trooper. Visual Processing Unit destroyed. Slug penetrates Wall. Kicked G-47 Trooper. Wall collapses. K-01 Serf collects debris. Kicked G-47 Trooper. Penetrated by Slug. Kicked G-47 Trooper out of the way. Acquired 45 matter. Aluminum Leg destroyed. K-01 Serf collects debris. Slammed into G-47 Trooper. R-06 Scavenger collects Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????#######?? #??????????????????? | | ???????????????????# !# #??????????????????? | | ???????????????????# # #??????????????????? | | ???????????#####???# # #??????????????????? | | ??????????## T"##### # #??????????????????? | | ??????????# = # # #??????????????????? | | ??????????# # # #??????????????????? | | ?????????## #= ! # #??????????????????? | | ?????????# ! # #r #??????????????????? | | ?????????## # @gh% ###????????????????? | | ??????????#""" # g ;%! #????????????????? | | ??????????#"R # =ga #????????????????? | | ??????????#""" # = = k #????????????????? | | ??????????# ! #a%* % %# #????????????????? | | ??????#########+### #! == #????????????????? | | ??????# *= ! ##????????????????? | | ??????# = ##?????????????????? | | ??????# = #?????????????????? | | ??????# ########;# # # ##?????????????????? | | ??????# #?????# ##### #??????????????????? | | #####?# #?????" #??#T ##??????????????????? | | ??# #?????" #??##" "###???????????????????? | | ??# #?????#T##??? ??????????????????????? | | ???# #?????##????** ?????????????????????? | | ??## ##?????????# * **#????????????????????? | | #+#### #?????????#* * *#????????????????????? | | #?????????#######?????????????????????? | | " #?????????????????????????????????????? | | #?????????????????????????????????????? | | ###### #?????????????????????????????????????? | | ?????#######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 290 Matter Stores 266 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 53% | -9/Materials Lgt. Treads | 67% | -9/Materials Propulsion Shielding | 20% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageGaussWheel Manual? 0 Play Time 00:23:15 Cumulative 19.3 hours Start 2025.07.02 @ 00:43:53 End 2025.07.02 @ 01:06:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 9 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5199a677-4400-4400-a6dc-fac85de5985a