Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.13 @ 19:48:11 Player: OccultOnion Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1443) 1443 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4793 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- Scythe > --- INVENTORY (4) ---- Light Deuterium Engine Light Nuclear Core Wheel Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Cooled Aerolev Unit Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Transport Network Coupler Power Shielding Reclamation Unit > --- WEAPON ----------- EM Pulse Cannon Advanced Assault Cannon Scythe > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Improved Heat Sink Improved Terrain Scanner Improved ECM Suite Electrolaser Heavy Laser Gatling Laser Scythe Scythe [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Power Shielding Weapon Scythe Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 3 | . . . 1 1 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 73 | 8 . . 7 22 7 2 24 3 Power 6 | 2 . . . 2 . . 2 . Engine 5 | 2 . . . 2 . . 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 33 | 2 . . 4 11 3 2 8 3 Treads 14 | . . . 4 7 . . 3 . Leg 12 | 2 . . . 2 2 . 3 3 Wheel 3 | . . . . 2 . . 1 . Hover 2 | . . . . . . 2 . . Flight 2 | . . . . . 1 . 1 . Utility 14 | 2 . . 2 4 2 . 4 . Device 6 | 1 . . . 2 1 . 2 . Storage 2 | 1 . . . 1 . . . . Processor 4 | . . . 2 . . . 2 . Hackware . | . . . . . . . . . Protection 2 | . . . . 1 1 . . . Artifact . | . . . . . . . . . Weapon 20 | 2 . . 1 5 2 . 10 . Energy Gun 8 | . . . . 2 2 . 4 . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 4 | 2 . . . 1 . . 1 . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 47 | . . . . 14 5 5 18 5 Power 4 | . . . . 2 . . 1 1 Propulsion 23 | . . . . 7 3 3 7 3 Utility 6 | . . . . . 1 1 3 1 Weapon 14 | . . . . 5 1 1 7 . Highest Loss Streak 9 | . . . . 6 5 5 9 5 Average Slot Usage (%) 88 | . 100 100 99 82 96 71 89 55 Engine 6 | . 14 14 11 6 7 2 2 5 Core 1 | . . . . . . . 3 . Treads 11 | . . . 25 17 3 . 10 . Leg 8 | . 28 28 6 7 12 5 5 15 Wheel 3 | . . . . 4 7 3 1 6 Hover 1 | . . . . . . 3 2 . Flight 2 | . . . . . 5 3 3 . Device 13 | . 14 14 11 14 13 15 14 . Storage 8 | . 14 14 11 9 7 7 7 6 Processor 4 | . . . 11 2 . . 5 7 Protection 7 | . . . . 9 15 12 7 5 Energy Gun 4 | . . . . . 13 8 4 . Energy Cannon 1 | . . . . . . . 4 . Ballistic Gun 4 | . 28 28 20 1 . . . . Ballistic Cannon 1 | . . . . . . . 4 . Launcher 1 | . . . . 5 . . . . Slashing Weapon 4 | . . . . 2 7 7 5 7 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 11 10 10 11 34 40 37 41 29 Greatest Support 66 | 20 20 20 66 66 16 16 60 20 Greatest Overweight (x) 11 | 3 . . . 3 2 2 11 5 Average Overweight (x) . | . . . . . 2 1 1 1 Largest Inventory Capacity 10 | 6 6 6 6 10 10 10 10 10 Average Capacity 8 | 5 6 6 6 7 10 10 10 9 Most Carried 10 | 6 6 6 6 10 10 10 10 6 Average Carried 6 | 4 6 6 5 4 9 9 8 5 Final Capacity 10 | 6 6 6 6 10 10 10 10 4 Final Carried 10 | 6 6 6 6 10 10 9 5 4 Class Distribution -------------------- 54% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Matter Collected 1264 | 236 . . 136 389 55 . 418 30 Remotely . | . . . . . . . . . Salvage Created 1602 | 24 . . 189 470 193 . 716 10 Parts 83 | 3 . . 12 30 2 . 35 1 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 34 | . . . 6 12 4 . 11 1 Melee 1 | . . . . . . . . 1 Guns 17 | . . . 6 2 4 . 5 . Cannons 5 | . . . . . . . 5 . AOE 9 | . . . . 9 . . . . Classes Destroyed 14 | 1 . . 3 5 . . 4 1 Worker 3 | . . . . 1 . . 2 . Builder 4 | . . . . 2 . . 2 . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . . . . 1 . Recycler 2 | . . . . 1 . . 1 . Watcher 1 | . . . . 1 . . . . Swarmer 7 | . . . 3 4 . . . . Grunt 14 | . . . 2 2 4 . 6 . Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . 1 . . 1 . Sentry 7 | . . . 1 5 . . 1 . Hunter 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . 1 . Thief 1 | . . . . . . . . 1 Best Kill Streak 6 | 1 . . 3 5 2 . 6 1 Combat Bots Only 4 | . . . 3 4 2 . 3 1 Max Kills in Single Turn 5 | 1 . . 1 5 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 4 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Damage Taken 5120 | . . . 466 1781 424 139 1796 514 Core 1146 | . . . 70 372 70 48 334 252 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 . 100 82 32 . . . . Volleys Fired 159 | 1 . . 21 52 32 . 53 . Largest 3 | 2 . . 2 1 2 . 3 . Hottest 143 | 40 . . 40 56 128 . 143 . Shots Fired 218 | 2 . . 42 52 40 . 82 . Gun 154 | 2 . . 42 37 40 . 33 . Cannon 49 | . . . . . . . 49 . Launcher 15 | . . . . 15 . . . . Special . | . . . . . . . . . Kinetic 106 | 2 . . 42 25 . . 37 . Thermal 78 | . . . . 12 40 . 26 . Explosive 15 | . . . . 15 . . . . Electromagnetic 19 | . . . . . . . 19 . Robot Hit Streak 19 | 1 . . 9 19 13 . 10 . Robot Miss Streak 6 | . . . 2 2 6 . 3 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 179 | 1 . . 31 49 29 . 65 4 Core Hits 96 | 1 . . 12 38 12 . 32 1 Critical Hits 2 | . . . . . . . 2 . Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 32 | . . . 1 12 6 . 7 6 Impact 11 | . . . 1 10 . . . . Slashing 21 | . . . . 2 6 . 7 6 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4195 | 10 . . 222 1627 555 . 1658 123 Guns 1536 | 10 . . 222 276 406 . 622 . Cannons 843 | . . . . . . . 843 . Explosions 1030 | . . . . 1030 . . . . Melee 782 | . . . . 317 149 . 193 123 Ramming 4 | . . . . 4 . . . . Kinetic 1044 | 10 . . 222 139 . . 673 . Thermal 1119 | . . . . 243 406 . 470 . Explosive 924 | . . . . 924 . . . . Electromagnetic 322 | . . . . . . . 322 . Impact 227 | . . . . 227 . . . . Slashing 555 | . . . . 90 149 . 193 123 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 10 Average Corruption 10 | . . . . . . 10 10 10 Corruption Purged . | . . . . . . . . . Effects 57 | . . . . . . 6 45 6 Message Errors 7 | . . . . . . . 7 . Matter Fused 12 | . . . . . . 2 10 . Heat Flow Errors 4 | . . . . . . . 4 . Energy Discharges 5 | . . . . . . 1 2 2 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 7 | . . . . . . . 7 . Data Loss (major) 3 | . . . . . . 1 2 . Misdirections 6 | . . . . . . 2 2 2 Targeting Errors 8 | . . . . . . . 7 1 Weapon Failures 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 121 | . . . . 103 10 . 8 . Projectiles 8 | . . . . . . . 8 . Explosions 88 | . . . . 88 . . . . Melee 25 | . . . . 15 10 . . . Knockbacks 7 | . . . . 1 . . 6 . Impact 1 | . . . . 1 . . . . Kinetic 5 | . . . . . . . 5 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 218 | . . . . 218 . . . . Shots 9 | . . . . 9 . . . . Rammed 2 | . . . . 2 . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 389 | . . . 15 37 274 . 389 . Average Temperature 120 | . . . 5 13 97 . 145 . Received Heat Transfer 1518 | . . . 126 477 243 . 600 72 Effects 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions 2 | . . . . 2 . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 5 | . . . . . 2 . 3 . Heat Transferred 2488 | . . . . 507 962 . 1019 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Peak Influence 286 | 5 3 8 197 286 199 . 209 . Average Influence 91 | 2 3 7 77 125 140 . 80 . Maximum Alert Level 1 | . . . . 1 . . 1 . Low Security (%) 92 | 100 100 100 100 79 100 100 91 . Level 1 7 | . . . . 20 . . 8 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . 1 . . . 2 . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . . . 1 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Distress Signals 8 | . . . 1 2 2 . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . . . 11 18 10 6 34 10 Peak Tracking Total 9 | . . . 5 6 5 6 6 9 Tactical Retreats 9 | . . . . . 2 . 7 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Traps Triggered 5 | . . . . 2 1 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Machines Disabled 7 | . . . . 5 . . 2 . Max in Single Turn 3 | . . . . 3 . . 2 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Machines Accessed 9 | . 1 1 1 3 2 . 1 . Terminals 7 | . 1 1 1 3 1 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 19 | . 1 1 2 9 5 . 1 . Successful 10 | . . 1 2 3 3 . 1 . Failed 9 | . 1 . . 6 2 . . . Catastrophic 3 | . 1 . . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 1 . . 6 2 . . . Terminals 16 | . 1 1 2 9 3 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 8 | . . 1 2 3 2 . . . Record 1 | . . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . . Alert Level 4 | . . . 1 2 1 . . . Unreport Threat 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . 1 3 2 . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . 1 . . . Matter 153 | . . . . . 153 . . . Time 40 | . . . . . 40 . . . Total Robot Build Rating 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 1 . . Highest-Rated Group 6 | . . . . . 6 6 . . Highest-Rated Ally 6 | . . . . . 6 6 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Turns Passed 2813 | 97 55 68 383 593 467 109 899 142 Spaces Moved 1647 | 68 43 57 217 285 273 96 475 133 Core 84 | 30 . . . 17 . . 1 36 Treads 574 | . . . 134 187 . . 253 . Legs 246 | 38 43 57 83 13 3 . 7 2 Wheels 638 | . . . . 68 270 54 151 95 Hover 105 | . . . . . . 42 63 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 120 100 100 50 Average Speed 127 | 108 120 120 135 143 120 108 137 88 Slowest Speed 600 | 200 120 120 145 200 180 120 600 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 5 9 16 36 26 11 90 15 28 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 22 | . . . 1 16 . . 5 . Terrain Destroyed 132 | . . . 1 120 . . 11 . Melee 7 | . . . 1 1 . . 5 . Projectile 6 | . . . . . . . 6 . AOE 119 | . . . . 119 . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Total 2107 | 89 47 56 272 403 364 100 627 149 Wait 92 | . 3 . 10 1 37 . 41 . Move 1640 | 67 42 56 216 284 273 95 474 133 Hop . | . . . . . . . . . Pick Up 88 | 13 1 . 10 27 8 2 22 5 Fast Attach . | . . . . . . . . . Attach 64 | 7 . . 3 20 7 2 22 3 Detach 1 | . . . . . . . 1 . Swap 9 | 1 . . 4 2 . . 2 . Drop 20 | . 1 . 7 3 1 1 5 2 Fire 159 | 1 . . 21 52 32 . 53 . Melee 32 | . . . 1 12 6 . 7 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . 2 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 153 | -10/Materials | Entered Mines 158 | -10/Mines | Identified exit to Materials 178 | -10/Mines | Assembled infested the area 183 | -10/Mines | Assisted by a Guerilla fighting off Assembled 221 | -10/Mines | Entered Materials 221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 416 | -9/Materials | Discovered new exit (range 8) 601 | -9/Materials | Discovered new exit (range 3) 602 | -9/Materials | Identified exit to Materials 604 | -9/Materials | Entered another Materials area 604 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 722 | -8/Materials | Lost 5 parts (1p3n1w) 795 | -8/Materials | Core integrity fell below 50% 802 | -8/Materials | Lost 6 parts (1p1n4w) 1154 | -8/Materials | Discovered new exit (range 16) 1156 | -8/Materials | Build established: Scavenger-Mutant 1197 | -8/Materials | Entered Factory 1197 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1301 | -7/Factory | Lost 5 parts (3n1u1w) 1484 | -7/Factory | Fabricated K-01 Serf (x1) 1609 | -7/Factory | Discovered new exit (range 10) 1664 | -7/Factory | Sucked down chute 1664 | -7/Factory | Entered Waste 1679 | -7/Waste | EMP discharged 1679 | -7/Waste | System corruption reached 10% 1695 | -7/Waste | Spotted C-40 Crusher 1700 | -7/Waste | 1 allies followed down the chute 1700 | -7/Waste | Spotted C-40 Crusher 1704 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1716 | -7/Waste | Spotted C-40 Crusher 1720 | -7/Waste | Spotted C-40 Crusher 1723 | -7/Waste | Spotted C-40 Crusher 1728 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1733 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1738 | -7/Waste | Spotted C-40 Crusher 1762 | -7/Waste | Discovered new exit (range 12) 1764 | -7/Waste | Lost 5 parts (3n1u1w) 1773 | -7/Waste | Entered Factory 2419 | -7/Factory | Core integrity fell below 50% 2446 | -7/Factory | Lost 9 parts (1p4n4w) 2648 | -7/Factory | Discovered new exit (range 16) 2671 | -7/Factory | Identified exit to Lower Caves 2672 | -7/Factory | Entered Lower Caves 2700 | -7/Lower Caves | Lost 6 parts (2n2u2w) 2771 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2784 | -7/Lower Caves | Core integrity fell below 20% 2814 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02714_ Acquired Battle Rifle. 02770_ Slug penetrates Wall. 02771_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02773_ Penetrated by Slug. 02775_ Y-64 Sentinel: "REQUESTING BACKUP." 02775_ Penetrated by Slug. 02775_ Acquired 20 matter. 02780_ System corrupted: Flexi-carbon Leg rejected. 02780_ Penetrated by Slug. 02781_ Power Shielding destroyed. 02783_ Penetrated by Slug. 02783_ Imp. Carbon-fiber Leg destroyed. 02783_ Imp. Deuterium Engine destroyed. 02789_ Carbon-fiber Leg destroyed. 02790_ Penetrated by Slug. 02792_ Wheel destroyed. 02795_ Dropped Lrg. Storage Unit. 02798_ Dropped Imp. ECM Suite. 02798_ Acquired Wheel. 02799_ System corrupted: Energy discharge (-25). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ##? | | ????????????????????????????????????????????? %## | | ????????????????????????????????##???????????!%=% | | ???????????????????????????????## ##????????? ! | | ???????????????????????????????# ##???????? ? | | ????????????????????????????????# #????????# #? | | ????????????????????????????##### ##???????# #? | | ???????????????????????????## ### ##?????## $## | | ????????????????????????#### ## ####### # | | ????????????????????????# ## # | | ????????????????????????# %* # | | ?????????????? ????????## = # | | ????????????? ??????## # | | ?????????????# ######## ## | | ??????????????# ## #? | | ???????????????# ## ## | | ???????????????# ##### ### | | ?????????????????????????# ### | | ????????????????????????## #?# # | | ????????????????????????#@ ### #?## ## # | | ??????????????????????? ##?# #??###### | | ????????????????????? #??## #??????? | | ??????????????????? #??#### ??????? | | ?????????????????# ###?????# ?????? | | ???????????????? ###??????? ??????? | | ?????????????? #####?????????## ??????? | | ????????????? ###????????????????### ##???????? | | ?????????????###?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Resistance: EX 25 Power Shielding 33 Reclamation Efficiency 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmControlBarrier Manual? 0 Play Time 00:31:16 Cumulative 28.3 hours Start 2020.01.13 @ 19:16:29 End 2020.01.13 @ 19:48:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 551eb4ab-afce-4e47-aeec-90779e83c63d