Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.12 @ 15:36:21 Player: password1 Result: Destroyed by H-61 Shepherd via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (1697) 1697 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 5928 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 140/140 System Corruption 7% Temperature Cool (12) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved Gravmag System > --- UTILITY (7) ------ Advanced Weight Redist. System Terrain Scan Processor Terrain Scan Processor Improved Salvage Targeting Computer Improved Salvage Targeting Computer > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (5) ---- Light Deuterium Engine Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Gravmag System Flight Unit Flight Unit Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Compact Battery Weight Redist. System Advanced Weight Redist. System Signal Interpreter Improved Medium Armor Plating System Shield > --- WEAPON ----------- Shock Rifle Heavy Laser Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Medium Armor Plating System Restoration Module [Rating: 43] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Flight Unit Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Compact Battery Processor Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 5 | . . . . . 2 1 . . 2 Weapon 1 | . . . . . . 1 . . . Parts Attached 87 | 7 2 5 22 1 16 3 3 . 28 Power 14 | 2 . 1 7 . 1 . . . 3 Engine 14 | 2 . 1 7 . 1 . . . 3 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 2 8 1 3 . . . 7 Treads 3 | . . . 1 . 1 . . . 1 Leg 4 | 2 . . 2 . . . . . . Wheel 2 | . . . . . . . . . 2 Hover 4 | . . . 1 . . . . . 3 Flight 12 | . 2 2 4 1 2 . . . 1 Utility 28 | 1 . 1 3 . 8 2 . . 13 Device 12 | . . 1 1 . 4 . . . 6 Storage 3 | 1 . . 1 . . 1 . . . Processor 6 | . . . 1 . 1 . . . 4 Hackware 1 | . . . . . . . . . 1 Protection 6 | . . . . . 3 1 . . 2 Artifact . | . . . . . . . . . . Weapon 20 | 2 . 1 4 . 4 1 3 . 5 Energy Gun 9 | . . . 3 . 2 . 1 . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 2 . 1 1 . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . 1 Launcher 4 | . . . . . 1 1 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 4 | . . 1 2 . 1 . . . . Parts Lost 33 | . . 3 5 . 2 . . . 23 Power 1 | . . . . . . . . . 1 Propulsion 13 | . . 2 3 . 1 . . . 7 Utility 10 | . . . 1 . . . . . 9 Weapon 9 | . . 1 1 . 1 . . . 6 Highest Loss Streak 8 | . . 3 2 . 1 . . . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 80 | . 77 68 92 77 95 93 95 100 63 Engine 8 | . 14 14 11 11 9 7 7 7 4 Treads 3 | . . . 3 11 2 7 7 7 1 Leg 2 | . 17 . 5 . . . . . . Hover 1 | . . . . . . . . . 3 Flight 22 | . 8 25 32 22 31 23 23 23 11 Device 12 | . . 2 12 . 18 15 15 15 12 Storage 1 | . 7 . . . . 6 7 7 1 Processor 5 | . . . 4 11 9 7 7 7 5 Protection 2 | . . . . . 7 7 7 7 2 Energy Gun 10 | . . . 15 22 12 7 8 15 7 Ballistic Gun 3 | . 28 25 6 . . . . . . Ballistic Cannon 1 | . . . . . 2 7 5 . . Launcher 2 | . . . . . 3 2 2 7 4 Naked Turns . | . . . . . . . . . . Heaviest Build 23 | 13 11 7 12 11 21 23 23 22 23 Greatest Support 26 | 20 20 8 18 12 26 22 22 22 22 Greatest Overweight (x) 3 | 1 1 1 1 1 . 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 10 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 5 4 4 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 44% | Mutant 36% | Scavenger-Mutant 8% | Scavenger-Sprinter 7% | Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 1433 | 212 42 135 254 11 190 . 164 . 425 Remotely 94 | . . . . . . . . . 94 Salvage Created 1726 | . 42 155 714 42 311 . 69 . 393 Parts 115 | . 4 11 49 8 24 . 5 . 14 Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 3 5 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 46 | . 3 5 10 4 10 . 4 . 10 Guns 22 | . 3 5 9 1 4 . . . . Cannons 2 | . . . . . . . . . 2 AOE 21 | . . . 1 3 5 . 4 . 8 Classes Destroyed 14 | . 1 1 6 . 2 . . . 4 Worker 2 | . . . 2 . . . . . . Builder 1 | . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . 1 Hauler 2 | . . . 2 . . . . . . Recycler 2 | . . 1 . . . . . . 1 Operator 2 | . . . 1 . 1 . . . . Watcher 5 | . . . 4 . 1 . . . . Swarmer 19 | . 3 5 . 4 3 . 4 . . Cutter 2 | . . . . . . . . . 2 Grunt 13 | . . . 5 . 2 . . . 6 Duelist 1 | . . . . . 1 . . . . Sentry 9 | . . . 5 . 3 . . . 1 Hunter 1 | . . . . . 1 . . . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 3 6 3 4 4 . 4 . 3 Combat Bots Only 5 | . 3 5 3 4 4 . 4 . 3 Max Kills in Single Turn 3 | . 1 2 3 2 2 . 3 . 2 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . 1 2 2 . 3 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Damage Taken 3889 | . 91 199 542 60 397 . 43 . 2557 Core 1163 | . 15 33 132 . 42 . . . 941 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 35 | . . . 35 . . . . . . Core Remaining (%) 87 | 100 . 80 . 67 92 . . 100 . Volleys Fired 153 | . 6 11 43 2 31 . 2 . 58 Largest 3 | . 2 2 2 2 2 . 3 . 3 Hottest 162 | . 40 40 100 95 95 . 124 . 162 Shots Fired 273 | . 12 18 82 4 51 . 6 . 100 Gun 204 | . 12 18 82 4 35 . 2 . 51 Cannon 24 | . . . . . 10 . 2 . 12 Launcher 45 | . . . . . 6 . 2 . 37 Special . | . . . . . . . . . . Kinetic 84 | . 12 18 30 . 10 . 2 . 12 Thermal 50 | . . . . . . . . . 50 Explosive 45 | . . . . . 6 . 2 . 37 Electromagnetic 94 | . . . 52 4 35 . 2 . 1 Robot Hit Streak 10 | . 1 4 8 3 10 . 1 . 8 Robot Miss Streak 9 | . 5 2 4 2 9 . 3 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 2 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 146 | . 3 10 55 3 35 . 1 . 39 Core Hits 100 | . 3 7 29 3 17 . 5 . 36 Critical Kills 2 | . . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . 2 1 . 1 . . . . Destroy 2 | . . 2 . . . . . . . Blast 1 | . . . . . 1 . . . . Corrupt 1 | . . . 1 . . . . . . Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4400 | . 43 116 1147 161 1156 . 287 . 1490 Guns 1826 | . 43 116 931 23 418 . 16 . 279 Cannons 330 | . . . . . 101 . . . 229 Explosions 2205 | . . . 216 138 637 . 271 . 943 Melee . | . . . . . . . . . . Ramming 39 | . . . . . . . . . 39 Kinetic 726 | . 43 116 237 . 101 . . . 229 Thermal 787 | . . . 216 138 97 . 72 . 264 Explosive 1682 | . . . . . 540 . 199 . 943 Electromagnetic 1166 | . . . 694 23 418 . 16 . 15 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 10 Average Corruption 7 | . . . . . . . . . 7 Corruption Purged 3 | . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . Effects 29 | . . . . . . . . . 29 Message Errors 8 | . . . . . . . . . 8 Matter Fused 6 | . . . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 4 | . . . . . . . . . 4 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 218 | . . . 17 37 36 . . . 128 Projectiles 37 | . . . . . . . . . 37 Explosions 181 | . . . 17 37 36 . . . 91 Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . 2 . . . 1 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . 2 . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 503 | . . . . 27 36 . . . 440 Shots 11 | . . . . 1 1 . . . 9 Rammed 10 | . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . 10 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 258 | . . 8 237 78 206 . 108 . 258 Average Temperature 52 | . . 3 56 43 59 . 55 . 42 Received Heat Transfer 825 | . . . 219 . 72 . . . 534 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 10 | . . . 5 . 5 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . Heat Transferred 1182 | . . . 250 200 100 . 100 . 532 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . 3 1 2 . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 563 | . 115 144 379 203 563 205 . . 364 Initial 205 | . . 44 55 85 78 205 . . 110 Average 195 | . 48 85 171 93 294 205 . . 228 Maximum Alert Level 2 | . . . 1 1 2 1 . . 1 Low Security (%) 54 | 100 100 100 64 93 44 . . . 38 Level 1 41 | . . . 35 6 25 100 . . 61 Level 2 4 | . . . . . 30 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . 3 . 4 . . . 4 Investigation 2 | . . . 1 . 1 . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 9 | . 1 . 2 . 3 . . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 5 25 21 4 23 . 4 . 21 Peak Tracking Total 22 | . 3 22 3 4 12 . 4 . 7 Tactical Retreats 7 | . . . . . 1 . . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 1 | . . . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 8 | . . . . 1 1 . . . 6 Max in Single Turn 5 | . . . . 1 1 . . . 5 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 11 | . 1 . 2 . 6 . . . 2 Terminals 8 | . 1 . . . 5 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 2 . 8 . 9 . . . 2 Successful 19 | . 2 . 7 . 8 . . . 2 Failed 2 | . . . 1 . 1 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 12 | . 2 . . . 8 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 2 . . . 7 . . . 2 Record 4 | . . . . . 4 . . . . Part Schematic 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer 3 | . . . 3 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 7 | . 1 . 1 . 4 . . . 1 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 52 | . . . 52 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 3 Non-combat 2 | . . . . . . . . . 2 Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . 3 parse_system 1 | . . . . . . . . . 1 no_distress 2 | . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 3370 | 74 107 162 851 149 452 149 184 94 1148 Spaces Moved 4105 | 53 124 311 796 109 847 216 305 181 1163 Core 221 | 3 . . . . . . . . 218 Treads . | . . . . . . . . . . Legs 116 | 50 41 . 25 . . . . . . Wheels 167 | . . . . . . . . . 167 Hover 237 | . . . . . . . . . 237 Flight 3364 | . 83 311 771 109 847 216 305 181 541 Fastest Speed 29 | 50 37 37 31 54 29 52 52 52 32 Average Speed 54 | 116 67 39 53 130 35 52 56 52 60 Slowest Speed 200 | 120 120 120 190 137 54 128 128 52 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 14 | . . 6 4 . 2 1 1 . . Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 31 | 4 20 61 42 40 65 5 46 24 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 4 | . . . . . . . 3 1 . Spaces Dug 236 | . . . . . . . . . 236 Terrain Destroyed 442 | . . . 9 13 46 . 25 . 349 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . . . 9 AOE 433 | . . . 9 13 46 . 25 . 340 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Total 4960 | 61 136 324 1136 111 945 251 311 180 1505 Wait 555 | . . . 261 . 41 30 . . 223 Move 4066 | 52 123 298 787 108 842 213 302 180 1161 Hop 14 | . . 6 4 . 2 1 1 . . Pick Up 25 | 2 1 2 5 . 4 2 1 . 8 Fast Attach 54 | 6 2 4 14 1 8 . 1 . 18 Attach 26 | . . 1 4 . 6 3 2 . 10 Detach 13 | . 3 . 2 . 1 2 1 . 4 Swap 7 | 1 . . 4 . 2 . . . . Drop 30 | . 1 2 12 . 8 . 1 . 6 Fire 153 | . 6 11 43 2 31 . 2 . 58 Melee 5 | . . . . . . . . . 5 Ram 10 | . . . . . . . . . 10 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 16) 182 | -10/Materials | Entered Mines 240 | -10/Mines | Assembled infested the area 243 | -10/Mines | Learned 4 Materials zone layouts 315 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 317 | -10/Mines | Found Prototype Device 317 | -10/Mines | Identified Exp. Sensor Array 331 | -10/Mines | Lost 3 parts (2n1w) 337 | -10/Mines | Learned location of Storage (-8) 337 | -10/Mines | Discovered new exit (range 6) 343 | -10/Mines | Build established: Mutant 344 | -10/Mines | Entered Materials 344 | -9/Materials | Evolved 2 slots: Propulsion x2 345 | -9/Materials | Identified exit to Mines 524 | -9/Materials | Repaired Flight Unit 570 | -9/Materials | Repaired Flight Unit 742 | -9/Materials | Build established: Scavenger-Mutant 1195 | -9/Materials | Entered Mines 1218 | -9/Mines | Met a Derelict bent on vengeance 1337 | -9/Mines | Discovered new exit (range 7) 1344 | -9/Mines | Identified exit to Materials 1344 | -9/Mines | Entered Materials 1344 | -8/Materials | Evolved 2 slots: Utility x2 1486 | -8/Materials | Identified exit to Storage 1644 | -8/Materials | Discovered new exit (range 4) 1795 | -8/Materials | Identified exit to Factory 1796 | -8/Materials | Entered Factory 1796 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1926 | -7/Factory | Discovered new exit (range 5) 1928 | -7/Factory | Identified exit to Lower Caves 1945 | -7/Factory | Entered Lower Caves 1974 | -7/Lower Caves | Learned Factory emergency access door positions 2100 | -7/Lower Caves | Discovered new exit (range 8) 2104 | -7/Lower Caves | Encountered a Warlord checkpoint 2129 | -7/Lower Caves | Identified exit to Lower Caves 2129 | -7/Lower Caves | Entered another Lower Caves area 2149 | -7/Lower Caves | Encountered a Warlord checkpoint 2207 | -7/Lower Caves | Discovered new exit (range 8) 2211 | -7/Lower Caves | Identified exit to Factory 2223 | -7/Lower Caves | Entered Factory 2223 | -6/Factory | Evolved 2 slots: Utility x2 2547 | -6/Factory | Crushed by falling debris 2550 | -6/Factory | Crushed by falling debris 2551 | -6/Factory | System corruption reached 10% 2581 | -6/Factory | Lost 7 parts (1n6u) 2628 | -6/Factory | Build established: Mutant 3101 | -6/Factory | Core integrity fell below 50% 3153 | -6/Factory | Lost 8 parts (1p3n1u3w) 3178 | -6/Factory | Core integrity fell below 20% 3245 | -6/Factory | Cargo convoy interrupted 3371 | -6/Factory | Destroyed by H-61 Shepherd via exploding Power Conduit Last Messages --------------- U-05 Engineer lays Concrete. Acquired Structural Scanner. System corrupted: IFF burst signal emitted. Hpw. Tractor Beam destroyed. Datajack destroyed. Critical hit (Burn: +37). Dropped Imp. Deuterium Engine. Acquired Gatling Laser. System corrupted: Energy discharge (-22). Structural Scanner destroyed. Connecting with DSF Access... K-01 Serf cleans the Subcomponent Replicator. Acquired Imp. Gravmag System. K-01 Serf cleans the Subcomponent Replicator. Acquired Flexi-carbon Leg. Acquired Imp. Salvage Targeting Computer. Acquired Flexi-carbon Leg. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????"??""???????? ????????????????? | | ?????????????????? ? ??????? #???????????????? | | ??????????????????#/##u##???? #???????????????? | | ??????????????????#H ???? #???????????????? | | ??????????????????# ???? #???????????????? | | ??????????????????# ??? #???????????????? | | ??????????????????# ??? A #???????????????? | | ??????????????????# ### g #???????????????? | | ??????????????????# ^^ #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# " g ?????????????????? | | ??????????????????# " k ???????????????????? | | ??????????????????# " ?????????????????????? | | ??????????????????# " @#??????????????????????? | | ??????????????##### " #??????????????????????? | | ?????????????? " #??????????????????????? | | ?????????????# " #??????????????????????? | | ?????????????# A" #??????????????????????? | | ?????????????# "k #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# " " #??????????????????????? | | ?????????????# " " #??????????????????????? | | ?????????????# " " #??????????????????????? | | ?????????????? " " #??????????????????????? | | ?????????????# " " #??????????????????????? | | ?????????????# " " #??????????????????????? | | ?????????????# " " #??????????????????????? | | ?????????????# " " #??????????????????????? | | ?????????? ### " " #??????????????????????? | | ????????? ####??????"????????????? | | ????????? #???? """???????????? | | ???????? #?? ????????????? | | ???????? # """ ""????????????? | | ???????? + """ ""????????????? | | ??????? # """ ""????????????? | | ???????? #?? ????????????? | | ????????????# ###??####???????????? | | ????????????# ! = #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 160 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- Lgt. Deuterium Engine | -9/Materials | Scanalyzed Imp. Linear Gravjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Maybe Next Time I'll Detach My Launcher Power Corrupts Challenges ------------ None Game ------ Seed AssembledBurstExpander Manual? 0 Play Time 01:30:30 Cumulative 11.5 hours Start 2023.07.12 @ 14:04:43 End 2023.07.12 @ 15:36:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69960f1f-d65f-4b46-af4d-f2b98a0e3bba