Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 19:36:25 Player: Btuck Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (53) 265 Value Destroyed (1645) 1645 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 6044 Bonus ------- Follower Combat Kills 114 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 275/290 System Corruption 2% Temperature Warm (118) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Precision Matter Filter > --- WEAPON (2) ------- Field Laser Ion Cannon > --- INVENTORY (20) --- Cooled VTOL Module Advanced Power Amplifier Medium Storage Unit Improved Sensor Array Improved Melee Analysis Suite ECM Suite Improved Reaction Control System Improved Propulsion Shielding Medium Insulated Plating Advanced Force Field Assault Rifle Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Precision Matter Filter Layered Medium Armor Plating Medium Insulated Plating > --- WEAPON ----------- Heavy Ion Cannon Great Axe > --- INVENTORY -------- Cooled VTOL Module Advanced Power Amplifier Medium Storage Unit Improved Sensor Array Improved Melee Analysis Suite ECM Suite Improved Reaction Control System Improved Propulsion Shielding Medium Insulated Plating Advanced Force Field Ion Cannon Assault Rifle [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Enhanced Flexi-carbon Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 73 | 8 11 2 . . 15 6 . . . 31 Power 10 | 2 . . . . 2 . . . . 6 Engine 8 | 2 . . . . 2 . . . . 4 Core 2 | . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 19 | 2 2 1 . . 2 1 . . . 11 Treads 14 | 2 2 1 . . 2 1 . . . 6 Leg 5 | . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 2 4 . . . 7 1 . . . 5 Device 12 | 1 3 . . . 5 1 . . . 2 Storage 2 | 1 1 . . . . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . 1 . . . . 3 Artifact . | . . . . . . . . . . . Weapon 25 | 2 5 1 . . 4 4 . . . 9 Energy Gun 2 | . . . . . 1 . . . . 1 Energy Cannon 13 | . 3 1 . . 2 2 . . . 5 Ballistic Gun 5 | 2 1 . . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 1 . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . 3 . . . . 2 Parts Lost 31 | . 1 1 . . . . . . . 29 Power 5 | . . . . . . . . . . 5 Propulsion 12 | . . 1 . . . . . . . 11 Utility 7 | . . . . . . . . . . 7 Weapon 7 | . 1 . . . . . . . . 6 Highest Loss Streak 11 | . 1 1 . . . . . . . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 100 100 96 99 100 100 100 70 Engine 9 | . 14 14 14 14 9 7 7 7 7 3 Treads 23 | . 28 27 28 28 27 30 30 30 30 7 Leg 2 | . . . . . . . . . . 10 Device 18 | . 14 14 14 14 23 29 30 30 30 12 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 Processor 3 | . . . . . 3 7 7 7 7 7 Protection 1 | . . . . . 5 . . . . 5 Energy Gun 2 | . . . . . 2 7 7 7 7 1 Energy Cannon 16 | . 26 26 28 28 12 6 7 7 7 5 Slashing Weapon 1 | . . . . . . . . . . 5 Peak Build Rating 58 | 7 15 14 14 15 39 40 40 40 40 58 Average Rating 25 | 5 13 13 14 14 24 39 40 40 40 36 On Entrance 23 | . 7 12 14 14 15 34 40 40 40 40 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 14 54 54 54 54 61 62 62 62 62 82 Greatest Support 86 | 40 46 46 43 43 66 83 83 83 83 86 Greatest Overweight (x) 2 | . 1 1 1 1 1 . . . . 2 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 16 16 16 17 20 20 20 20 20 20 Average Carried 14 | 1 11 15 16 16 18 19 20 20 20 10 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 16 16 17 18 20 20 20 20 12 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 971 | 296 139 51 . . 164 20 60 . . 241 Remotely 60 | . . . . . 60 . . . . . Salvage Created 2072 | 81 504 88 . . 296 55 . . . 1048 Parts 92 | 5 37 1 . . 15 5 . . . 29 Haulers Intercepted 2 | . 1 . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 33 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 39 | . 13 2 . . 2 3 . . . 19 Melee 4 | . . . . . . . . . . 4 Guns 5 | . . . . . . 1 . . . 4 Cannons 24 | . 10 2 . . 2 . . . . 10 AOE 5 | . 2 . . . . 2 . . . 1 Classes Destroyed 11 | 2 6 . . . 1 . . . . 2 Worker 2 | . 2 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . 1 Recycler 3 | 1 . . . . 2 . . . . . Operator 2 | . 1 . . . 1 . . . . . Watcher 4 | . 3 . . . 1 . . . . . Swarmer 14 | . 6 . . . . 3 . . . 5 Grunt 20 | . 7 2 . . . . . . . 11 Duelist 1 | . . . . . . . . . . 1 Sentry 3 | . . . . . 2 . . . . 1 Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 3 | 2 3 2 . . 2 3 . . . 3 Combat Bots Only 3 | . 3 2 . . 1 3 . . . 3 Max Kills in Single Turn 2 | 1 1 1 . . 1 2 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . 1 . . . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 414 | . 55 10 . . 10 8 . . . 331 Missed 122 | . 19 3 . . 3 5 . . . 92 Damage Taken 5073 | . 395 96 . . 106 15 . . . 4461 Core 810 | . 77 15 . . 17 . . . . 701 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 17 | . . . . . . . . . . 17 Core Remaining (%) 86 | 100 . . . 63 96 . . . . . Volleys Fired 163 | 4 44 7 . . 16 5 . . . 87 Largest 2 | 2 2 2 . . 2 2 . . . 2 Hottest 136 | 40 136 136 . . 136 120 . . . 124 Shots Fired 265 | 8 88 14 . . 32 8 . . . 115 Gun 68 | 8 3 . . . 12 5 . . . 40 Cannon 190 | . 82 14 . . 20 1 . . . 73 Launcher 7 | . 3 . . . . 2 . . . 2 Special . | . . . . . . . . . . . Kinetic 20 | 8 3 . . . 4 . . . . 5 Thermal 231 | . 82 14 . . 28 6 . . . 101 Explosive 7 | . 3 . . . . 2 . . . 2 Electromagnetic 7 | . . . . . . . . . . 7 Robot Hit Streak 12 | 2 8 3 . . 5 3 . . . 12 Robot Miss Streak 4 | 2 3 2 . . 4 2 . . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 186 | 4 47 8 . . 19 2 . . . 106 Core Hits 76 | 3 19 3 . 1 7 3 . . . 40 Critical Kills 2 | . 1 . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . . . . 2 Meltdown 2 | . 1 . . . . . . . . 1 Sever 1 | . . . . . . . . . . 1 Melee Attacks 28 | . . . . . . 2 . . . 26 Impact . | . . . . . . . . . . . Slashing 28 | . . . . . . 2 . . . 26 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4974 | 44 1183 189 . 2 435 144 . . . 2977 Guns 854 | 44 14 . . . 151 34 . . . 611 Cannons 2832 | . 982 189 . . 275 . . . . 1386 Explosions 374 | . 168 . . . . 110 . . . 96 Melee 884 | . . . . . . . . . . 884 Ramming 30 | . 19 . . 2 9 . . . . . Kinetic 158 | 44 14 . . . 34 . . . . 66 Thermal 3333 | . 982 189 . . 392 34 . . . 1736 Explosive 374 | . 168 . . . . 110 . . . 96 Electromagnetic 195 | . . . . . . . . . . 195 Impact . | . . . . . . . . . . . Slashing 884 | . . . . . . . . . . 884 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . . . . . 12 Message Errors 6 | . . . . . . . . . . 6 Matter Fused 3 | . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 73 | . 48 . . . . . . . . 25 Projectiles 69 | . 48 . . . . . . . . 21 Explosions 4 | . . . . . . . . . . 4 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 85 | . 22 . . . . . . . . 63 Shots 3 | . 1 . . . . . . . . 2 Rammed 5 | . 3 . . 1 1 . . . . . Targets Rammed 5 | . 3 . . 1 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 455 | . 455 342 . . 108 6 . . . 197 Average Temperature 99 | . 125 178 . . 41 4 . . . 81 Received Heat Transfer 1754 | . 171 57 . . 36 . . . . 1490 Effects 7 | . 7 . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . Damage (major) 6 | . 6 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . 1 Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 8 | . 1 1 . . 1 . . . . 5 Heat Transferred 5456 | . 1702 333 . . 629 74 . . . 2718 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 222 | 10 222 79 . . 80 111 . . . . Initial 39 | . 6 39 . . . 23 . . . . Average 41 | 5 48 46 . . 48 29 . . . . Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 99 | 100 99 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 2 . . . . 1 . . . 1 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . 2 . . . . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 65 | . 21 2 . . 5 4 . . . 33 Peak Tracking Total 7 | . 3 2 . . 1 2 . . . 7 Tactical Retreats 5 | . . . . . . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 5 | . 3 . . . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 14 | . 3 . 4 1 2 1 . . 3 . Terminals 5 | . 3 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 27 | . 7 . 4 1 2 2 . . 11 . Successful 21 | . 4 . 4 1 1 . . . 11 . Failed 6 | . 3 . . . 1 2 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 5 . . . . . . . . . Terminals 10 | . 7 . . . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 20 | . 4 . 4 1 . . . . 11 . Record 8 | . . . 4 . . . . . 4 . Part Schematic 1 | . . . . . . . . . 1 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 2 . . . 1 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . 16 Total Damage 478 | . . . . . . . . . . 478 Kills 3 | . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 7882 | 133 1835 623 1054 193 567 571 722 425 133 1626 Spaces Moved 3580 | 70 736 249 440 80 296 334 439 263 83 590 Core 2 | 2 . . . . . . . . . . Treads 3250 | 68 736 249 440 80 296 334 439 263 83 262 Legs 328 | . . . . . . . . . . 328 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 162 162 162 162 120 Average Speed 199 | 156 223 240 240 240 162 162 162 162 162 210 Slowest Speed 320 | 160 240 240 240 240 240 162 162 162 162 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 90 60 92 25 21 9 66 52 68 58 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 6 | . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 3 | . . 1 . . . . 2 . . . Spaces Dug 2 | . . . . . . 2 . . . . Terrain Destroyed 50 | . 23 . . . 5 6 . . . 16 Melee 2 | . . . . . . 2 . . . . Projectile 8 | . 1 . . . 5 . . . . 2 AOE 40 | . 22 . . . . 4 . . . 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4002 | 82 834 261 439 81 351 351 450 262 82 809 Wait 75 | . 17 2 . . 3 . 2 . . 51 Move 3570 | 69 735 248 439 79 295 333 438 262 82 590 Hop . | . . . . . . . . . . . Pick Up 38 | 1 13 2 . 1 8 4 . . . 9 Fast Attach 28 | 7 4 . . . 6 1 . . . 10 Attach 29 | . 4 1 . . 5 1 . . . 18 Detach 10 | . 7 . . . 2 . . . . 1 Swap 16 | 1 3 1 . . 4 4 . . . 3 Drop 16 | . 4 . . . 11 1 . . . . Fire 163 | 4 44 7 . . 16 5 . . . 87 Melee 28 | . . . . . . 2 . . . 26 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . 3 . . 1 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 24 | . . . . . . . 10 . . 14 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 6) 616 | -10/Materials | Discovered new exit (range 6) 889 | -10/Materials | Discovered new exit (range 8) 1387 | -10/Materials | Discovered new exit (range 13) 1969 | -10/Materials | Entered Mines 2157 | -10/Mines | Discovered new exit (range 7) 2284 | -10/Mines | Discovered new exit (range 13) 2414 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2418 | -10/Mines | Found Prototype Device 2477 | -10/Mines | Found a hidden stash of uninstalled traps 2580 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2583 | -10/Mines | Discovered new exit (range 5) 2592 | -10/Mines | Entered Exiles 2592 | -10/Exiles | Found Exiles lab abandoned 2593 | -10/Exiles | Identified exit to Mines 3646 | -10/Exiles | Entered Mines 3655 | -9/Mines | Found the Drone Emporium 3666 | -9/Mines | Found Prototype Device 3813 | -9/Mines | Discovered new exit (range 8) 3839 | -9/Mines | Entered Materials 3839 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4205 | -8/Materials | Discovered new exit (range 15) 4267 | -8/Materials | Identified Thief Drone Bay 4268 | -8/Materials | Identified Exp. Sensor Array 4330 | -8/Materials | Build established: Scavenger-Mutant 4357 | -8/Materials | Identified exit to Factory 4406 | -8/Materials | Entered Factory 4406 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4964 | -7/Factory | Discovered new exit (range 7) 4973 | -7/Factory | Identified exit to Lower Caves 4977 | -7/Factory | Entered Lower Caves 5650 | -7/Lower Caves | Discovered new exit (range 9) 5665 | -7/Lower Caves | Identified exit to Lower Caves 5699 | -7/Lower Caves | Entered another Lower Caves area 5913 | -7/Lower Caves | Learned Factory garrison access intel 6098 | -7/Lower Caves | Discovered new exit (range 15) 6122 | -7/Lower Caves | Identified exit to Data Miner 6124 | -7/Lower Caves | Entered Data Miner 6124 | -7/Data Miner | Discovered new exit (range 6) 6155 | -7/Data Miner | Met Data Miner 6202 | -7/Data Miner | Learned location of Section 7 (-3) 6202 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6217 | -7/Data Miner | Received God Mode back door access code from Data Miner 6251 | -7/Data Miner | Identified exit to Proximity Caves 6257 | -7/Data Miner | Entered Proximity Caves 6391 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6470 | -6/Proximity Caves | Lost 11 parts (1p5n3u2w) 6582 | -6/Proximity Caves | Core integrity fell below 50% 6612 | -6/Proximity Caves | Lost 11 parts (2p4n2u3w) 6624 | -6/Proximity Caves | Escorted by Enhanced Grunt 6690 | -6/Proximity Caves | Build established: Mutant 6786 | -6/Proximity Caves | Learned Factory security intel 7185 | -6/Proximity Caves | Core integrity fell below 20% 7442 | -6/Proximity Caves | Build established: Scavenger-Mutant 7863 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7883 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07737_ G-67 Veteran destroyed. 07741_ Adv. Heat Sink fries itself beyond repair. 07743_ Acquired Field Laser. 07745_ System corrupted: Matter fused (-5). 07746_ Acquired 25 matter. 07751_ Med. Insulated Plating destroyed. 07756_ Lgt. Nuclear Core destroyed. 07756_ G-50 Soldier destroyed. 07762_ Acquired Carbon-fiber Leg. 07764_ Carbon-fiber Leg fries itself beyond repair. 07768_ NLDNPEUWTOC:LHEBCLF3 I&E1YANHVF|D