Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 10:42:50 Player: Minty Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (53) 265 Value Destroyed (1765) 1765 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (263) 263 TOTAL SCORE: 8013 Bonus ------- High Alert Combat Kills 46 Met Zhirov 300 Friendly Fire -83 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 84/100 System Corruption 21% Temperature Cool (15) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Improved Melee Analysis Suite System Shield > --- WEAPON (3) ------- Dirty Datajack > --- INVENTORY (5) ---- Advanced Energy Well (475) Particle Accelerator Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Energy Well Enhanced Optical Array Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Melee Analysis Suite System Shield > --- WEAPON ----------- Enhanced Autogun Impact Mace > --- INVENTORY -------- 0b10 Decoder Chip [Scout] Particle Accelerator Improved Transmission Jammer Drone Bay Transdimensional Reconstructor Improved Proton Missile Launcher Dirty Datajack Dirty Datajack [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Advanced Treads Leg Cargo Legs Wheel Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Thruster Utility System Shield Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Autogun Energy Gun Medium Laser Energy Cannon Powered Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Impact Mace Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . 4 2 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 1 . 2 . . . . . Utility 6 | . . . . 2 2 . 2 . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 77 | . 2 1 8 11 15 15 5 10 1 2 7 Power 9 | . . . 2 2 1 1 1 1 . . 1 Engine 5 | . . . 2 2 . 1 . . . . . Core 3 | . . . . . 1 . 1 1 . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 27 | . 2 1 2 4 9 4 . 2 1 . 2 Treads 3 | . . . . . 3 . . . . . . Leg 5 | . . . . 3 . . . . . . 2 Wheel 3 | . . . 2 1 . . . . . . . Hover 3 | . 2 1 . . . . . . . . . Flight 13 | . . . . . 6 4 . 2 1 . . Utility 24 | . . . . 2 4 6 4 4 . 2 2 Device 9 | . . . . 1 1 3 2 1 . 1 . Storage 2 | . . . . . . . . 1 . 1 . Processor 10 | . . . . 1 2 2 2 1 . . 2 Hackware 3 | . . . . . 1 1 . 1 . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | . . . 4 3 1 4 . 3 . . 2 Energy Gun 2 | . . . 2 . . . . . . . . Energy Cannon 4 | . . . 1 1 . 2 . . . . . Ballistic Gun 5 | . . . . 1 . 2 . 2 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 2 Unidentified Prototypes 9 | . . . . 1 2 2 . . . 3 1 Corrupted Parts 7 | . . . . . . . . 4 . . 3 System Corruption 21 | . . . . . . . . 16 . . 5 Parts Lost 43 | . . 1 4 8 8 5 . 1 1 . 15 Power 7 | . . . 1 1 1 1 . 1 . . 2 Propulsion 18 | . . 1 1 1 5 2 . . 1 . 7 Utility 9 | . . . . 2 2 2 . . . . 3 Weapon 9 | . . . 2 4 . . . . . . 3 Highest Loss Streak 13 | . . 1 1 6 8 3 . 1 1 . 13 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 6 | . 7 7 7 7 4 4 5 5 8 8 5 Power . | . 1 1 . . . . . . . . . Propulsion 2 | . 5 6 6 5 3 . . . . . . Utility 1 | . . . . . 1 2 2 1 4 4 2 Weapon 1 | . . . . 1 . 1 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . 9 . . 3 3 2 . 2 . . 2 Power 1 | . 1 . . . . . . . . . . Propulsion 9 | . 4 . . 2 3 . . . . . . Utility 7 | . 1 . . 1 . 1 . 2 . . 2 Weapon 4 | . 3 . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 67 | . 85 85 78 52 41 55 64 86 99 87 60 Engine 5 | . 14 14 12 9 . 4 . . . . . Core 1 | . . . . . . . 1 5 5 5 . Leg 2 | . 14 . . 9 2 . . . . . 1 Wheel 4 | . . . 21 3 . . . . . . . Hover 2 | . 14 28 6 . . . . . . . . Flight 9 | . . . . . 10 8 17 24 28 29 8 Device 6 | . . . . 5 3 11 13 15 11 6 . Storage 5 | . 14 14 13 6 . . . 1 5 9 5 Processor 10 | . . . . 5 16 13 15 17 17 17 24 Hackware 4 | . . . . . . 12 5 9 11 11 6 Energy Gun 5 | . 28 28 21 . . . . . . . . Energy Cannon 1 | . . . 1 5 . . . . . . . Ballistic Gun 2 | . . . . . . . 3 9 17 . 3 Impact Weapon 1 | . . . . . 3 2 3 . . 3 2 Peak Build Rating 76 | . 6 6 21 44 29 54 55 62 62 69 76 Average Rating 32 | . 6 5 9 35 22 32 47 56 61 61 46 On Entrance 30 | 6 6 6 6 20 21 13 43 53 62 62 69 Naked Turns . | . . . . . . . . . . . . Heaviest Build 33 | 11 11 11 19 33 6 16 24 22 21 23 26 Greatest Support 72 | 20 20 12 20 72 44 18 18 26 26 26 50 Greatest Overweight (x) 3 | . 1 . 1 3 1 1 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 5 5 5 8 8 8 8 Average Capacity 6 | . 8 8 8 7 5 5 5 6 8 8 6 Most Carried 8 | . 8 8 8 8 5 5 5 8 8 8 8 Average Carried 6 | . 7 7 7 7 4 4 4 5 8 7 5 Final Capacity 8 | 8 8 8 8 5 5 5 5 8 8 8 5 Final Carried 8 | 6 8 7 8 5 4 5 5 8 8 8 3 Class Distribution -------------------- 41% | Mutant 21% | Hacker-Scout 12% | Scavenger-Scout 9% | Skirmisher 4% | Scout 3% | Assassin 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Assassin | -7/Factory Hacker-Scout | -6/Factory Ninja | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 1542 | 200 . 25 135 335 187 135 43 219 137 64 62 Remotely . | . . . . . . . . . . . . Salvage Created 2019 | . . 23 382 691 128 115 . 120 103 311 146 Parts 103 | . . 3 25 45 5 2 . 7 6 4 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . 14 . . . . 2 6 4 1 Prevented 9 | . . . 4 . . . . 1 . . 4 Kills | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 44 | . . 2 9 18 3 2 . 4 4 . 2 Melee 4 | . . . . . 2 1 . . . . 1 Guns 12 | . . 2 5 . . . . 1 4 . . Cannons 15 | . . . 2 13 . . . . . . . AOE 9 | . . . 2 4 . . . 3 . . . Classes Destroyed 12 | . . 1 4 5 . 1 . . . . 1 Worker 5 | . . . . 1 3 1 . . . . . Builder 1 | . . . . 1 . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . Watcher 2 | . . . . 1 . 1 . . . . . Swarmer 19 | . . 2 1 6 2 . . 4 4 . . Grunt 12 | . . . 3 8 1 . . . . . . Brawler 1 | . . . . 1 . . . . . . . Sentry 4 | . . . 1 3 . . . . . . . Hunter 2 | . . . . . . . . . . . 2 Programmer 2 | . . . . . . 2 . . . . . Artisan 1 | . . . 1 . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . Best Kill Streak 8 | . . 2 3 8 4 1 . 4 4 . 2 Combat Bots Only 7 | . . 2 3 7 3 1 . 4 4 . 2 Max Kills in Single Turn 3 | . . 1 2 3 1 1 . 3 2 . 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 3 | . . . 2 1 . . . 3 . . . Melee 1 | . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 592 | . . 25 38 172 71 65 . 29 24 . 168 Missed 222 | . . 6 12 59 25 31 . 15 12 . 62 Hits 370 | . . 19 26 113 46 34 . 14 12 . 106 Melee 3 | . . . . . 3 . . . . . . Projectile 367 | . . 19 26 113 43 34 . 14 12 . 106 AOE 2 | . . . 2 . . . . . . . . Critical Strikes 7 | . . . . . 1 1 . . 1 . 4 Damage Taken 5810 | . . 141 586 1572 767 479 . 271 176 . 1818 Core 2238 | . . 16 199 347 382 293 . 126 18 . 857 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 43 | . . . . . . 43 . . . . . Core Remaining (%) 52 | 100 . . 14 36 45 65 . . . . . Volleys Fired 96 | . . 8 31 40 . . . 10 7 . . Largest 3 | . . 2 2 2 . . . 3 3 . . Hottest 157 | . . 90 120 157 . . . 71 71 . . Shots Fired 157 | . . 14 39 66 . . . 18 20 . . Gun 78 | . . 14 29 . . . . 15 20 . . Cannon 66 | . . . 7 59 . . . . . . . Launcher 13 | . . . 3 7 . . . 3 . . . Special . | . . . . . . . . . . . . Kinetic 71 | . . . 3 33 . . . 15 20 . . Thermal 55 | . . 14 21 20 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 31 | . . . 15 13 . . . 3 . . . Robot Hit Streak 9 | . . 1 7 9 . . . 3 3 . . Robot Miss Streak 10 | . . 3 4 10 . . . 3 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . . Shots Hit Robots 138 | . . 4 29 41 7 14 . 10 9 5 19 Core Hits 95 | . . 2 18 47 3 2 . 7 5 3 8 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 1 . . . 1 2 Critical Strikes 7 | . . . 1 1 1 1 . . . 1 2 Burn 1 | . . . 1 . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . Smash 5 | . . . . . 1 1 . . . 1 2 Melee Attacks 64 | . . . . . 11 18 1 . . 5 29 Impact 47 | . . . . . 11 18 1 . . 5 12 Slashing . | . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . 17 Sneak Attacks 4 | . . . . . 3 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5311 | . . 84 813 1931 503 734 . 250 152 445 399 Guns 666 | . . 84 319 . . . . 111 152 . . Cannons 1655 | . . . 303 1352 . . . . . . . Explosions 882 | . . . 179 564 . . . 139 . . . Melee 2058 | . . . . . 488 726 . . . 445 399 Ramming 50 | . . . 12 15 15 8 . . . . . Kinetic 1416 | . . . 179 974 . . . 111 152 . . Thermal 1186 | . . 84 423 679 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 601 | . . . 199 263 . . . 139 . . . Impact 2021 | . . . . . 488 726 . . . 445 362 Slashing . | . . . . . . . . . . . . Piercing 37 | . . . . . . . . . . . 37 Highest Corruption 21 | . . . . 3 8 3 . 16 16 16 21 Average Corruption 12 | . . . . 3 8 1 . 15 16 16 19 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . . . . 3 . 2 . 10 8 6 16 Message Errors 8 | . . . . 1 . 1 . . 2 1 3 Matter Fused 10 | . . . . . . 1 . 3 . 3 3 Heat Flow Errors 6 | . . . . . . . . 3 1 . 2 Energy Discharges 3 | . . . . . . . . . 1 1 1 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . 2 . . . . 2 . 2 Data Loss (major) 4 | . . . . . . . . 1 . 1 2 Misdirections 4 | . . . . . . . . . 1 . 3 Weapon Failures 3 | . . . . . . . . 2 1 . . Overload Shots 2 | . . . 1 1 . . . . . . . Overflow Damage 795 | . . . 11 45 188 273 . 12 . 101 165 Projectiles 43 | . . . 6 37 . . . . . . . Explosions 25 | . . . 5 8 . . . 12 . . . Melee 727 | . . . . . 188 273 . . . 101 165 Knockbacks 12 | . . . . 4 2 3 . . . . 3 Impact 8 | . . . . . 2 3 . . . . 3 Kinetic 4 | . . . . 4 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 272 | . . . 84 119 7 4 . 58 . . . Shots 8 | . . . 2 4 . . . 2 . . . Rammed 5 | . . . 1 2 1 1 . . . . . Targets Rammed 5 | . . . 1 2 1 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 333 | . . 235 80 333 . 240 . 277 149 . 214 Average Temperature 111 | . . 128 32 129 . 124 . 85 39 . 108 Received Heat Transfer 786 | . . . 84 567 108 27 . . . . . Effects 6 | . . 1 . 5 . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . Interference 4 | . . 1 . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 1 . . . . 1 Combat Hostiles 3 | . . . . . 1 1 . . . . 1 Parts Fried 7 | . . . . 1 1 . . . . 2 3 Impact Corruptions 23 | . . . . . 7 10 . . . 3 3 Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 2 | . . 1 . 1 . . . . . . . Heat Transferred 693 | . . 235 408 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . . 1 . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . . 2 1 . . . . . . Low Security (%) 66 | . 100 100 . 53 . 100 100 . . . . Level 1 22 | . . . . 10 100 . . . . . . Level 2 10 | . . . . 35 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 672 | . . 30 . 672 380 166 29 . . . . Initial 305 | . . . . . 305 166 29 . . . . Average 182 | . . 17 . 279 288 108 18 . . . . Influence Increases 1788 | . . 50 110 940 245 183 15 90 90 15 50 Destroy 0b10 Robot/C 800 | . . 40 100 360 60 40 . 80 80 . 40 Destroy 0b10 Robot/NC 60 | . . . . 20 15 10 . . . 15 . Destroy Leader 144 | . . 10 10 72 . 22 . 10 10 . 10 Successful Hack 28 | . . . . 22 . 6 . . . . . Select Force Hacks 50 | . . . . . 50 . . . . . . Disable Machine 60 | . . . . 30 15 . 15 . . . . Anti-Garrison Action 150 | . . . . 150 . . . . . . . Destroy Structure 76 | . . . . 76 . . . . . . . Partial Spotted 30 | . . . . . . 30 . . . . . Lose Combat Pursuer 390 | . . . . 210 105 75 . . . . . Influence Decreases 1788 | . . 20 140 268 577 462 72 94 70 35 50 Entered New Map 612 | . . . 16 . 367 174 32 3 . 20 . Time Decay 896 | . . 10 114 188 130 238 40 81 60 15 20 Lost Part 280 | . . 10 10 80 80 50 . 10 10 . 30 Squads Dispatched 14 | . . . . 7 2 5 . . . . . Investigation 6 | . . . . 1 2 3 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 3 | . . . . 2 . 1 . . . . . Assault 2 | . . . . 2 . . . . . . . Garrison 2 | . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 2 | . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 141 | . 4 3 9 47 23 12 . 15 9 . 19 Peak Tracking Total 12 | . 4 3 3 12 10 4 . 8 4 . 7 Tactical Retreats 16 | . . . 1 6 3 3 . 3 . . . Traps | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 1 | . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 2 | . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 9 | . . . 4 3 1 . 1 . . . . Max in Single Turn 3 | . . . 3 2 1 . 1 . . . . Garrison Access 4 | . . . . 1 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 26 | . . . 1 4 4 10 2 1 . 4 . Terminals 9 | . . . . 3 2 4 . . . . . Fabricators 2 | . . . . . 1 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 3 | . . . . . . 2 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 4 | . . . . . 1 2 1 . . . . Total Hacks 86 | . . . 1 23 10 31 3 1 . 17 . Successful 52 | . . . 1 15 2 14 2 1 . 17 . Failed 34 | . . . . 8 8 17 1 . . . . Catastrophic 9 | . . . . . 4 5 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . . . . 7 3 13 . . . . . Terminals 39 | . . . . 18 6 15 . . . . . Fabricators 4 | . . . . . 2 2 . . . . . Repair Stations 4 | . . . . . . 4 . . . . . Recycling Units 6 | . . . . . . 5 1 . . . . Scanalyzers 5 | . . . . 5 . . . . . . . Garrison Access 9 | . . . . . 2 5 2 . . . . Terminal Hacks 32 | . . . 1 9 . 4 . 1 . 17 . Record 6 | . . . . 1 . . . . . 5 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . Prototype ID Bank 5 | . . . . 1 . . . . . 4 . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . Alert Level 4 | . . . . 2 . 2 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . . . . . . 4 1 . . . . Report Inventory 2 | . . . . . . 2 . . . . . Retrieve Components 3 | . . . . . . 2 1 . . . . Scanalyzer 4 | . . . . 4 . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . Analyze 2 | . . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . Seal Access 3 | . . . . . 1 1 1 . . . . Unauthorized Hacks 6 | . . . . 2 1 3 . . . . . Terminals 4 | . . . . 2 . 2 . . . . . Botnet 2 | . . . . 1 . 1 . . . . . Detonate 1 | . . . . . . 1 . . . . . Operators 1 | . . . . 1 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Overload 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Patch 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . . . 3 3 7 1 . . . . Full Trace Events 4 | . . . . 1 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 . . . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . . . . . . 4 1 . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . Programmers 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . . . . . 2 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 56 | . . . . . . . . . . . 56 Highest-Rated Ally 56 | . . . . . . . . . . . 56 Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . 4 Total Damage 117 | . . . . . . . . . . . 117 Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 2021 | . . . . 392 264 519 87 231 157 122 249 Optics 1956 | . . . . 327 264 519 87 231 157 122 249 Sensors 1434 | . . . . 330 50 488 37 209 157 122 41 Terrain 411 | . . . . . . 296 22 93 . . . Decoding 704 | . . . . . . . . 176 157 122 249 Machine Analysis 201 | . . . . . 201 . . . . . . ECM 94 | . . . . . . 2 . 92 . . . Robot Analysis Total 4 | . . . . . . . . . . 4 . Derelict Logs Recovered 6 | . . . 1 . . . . . 3 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 2744 | . 56 36 604 419 264 519 87 231 157 122 249 Spaces Moved 3710 | 1 68 24 504 278 376 859 199 497 351 166 387 Core 535 | . . . . 113 184 10 . . . . 228 Treads 2 | . . . . . 2 . . . . . . Legs 126 | 1 16 . . 94 . . . . . . 15 Wheels 459 | . . . 388 71 . . . . . . . Hover 192 | . 52 24 116 . . . . . . . . Flight 2396 | . . . . . 190 849 199 497 351 166 144 Fastest Speed 26 | 120 56 56 56 50 34 34 34 26 26 26 26 Average Speed 47 | 120 72 56 75 96 46 39 36 28 26 26 46 Slowest Speed 200 | 120 130 56 116 130 145 100 114 34 29 26 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 20 | . . . . . 4 15 . . 1 . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 Exploration Rate (%) 33 | 3 24 5 41 34 15 41 4 71 55 61 46 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . . . 1 3 1 Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 9 | . . . . . . . . 4 3 . 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 111 | . . . 27 84 . . . . . . . Melee . | . . . . . . . . . . . . Projectile 9 | . . . 1 8 . . . . . . . AOE 102 | . . . 26 76 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Zhi Pro Total 4459 | . 73 32 688 365 443 993 211 571 404 234 445 Wait 429 | . . . 128 20 26 99 . 44 47 51 14 Move 3664 | . 67 23 503 278 367 832 198 496 348 165 387 Hop 17 | . . . . . 4 12 . . 1 . . Pick Up 32 | . 3 . 5 3 6 7 1 5 . 1 1 Fast Attach 52 | . . . 2 8 12 10 4 8 1 4 3 Attach 30 | . . 1 5 4 4 6 2 1 . 1 6 Detach 23 | . . . 3 3 3 4 2 3 . 2 3 Swap 16 | . 2 . 5 3 . 1 . 2 . 2 1 Drop 33 | . 1 . 5 5 9 4 3 2 . 3 1 Fire 96 | . . 8 31 40 . . . 10 7 . . Melee 64 | . . . . . 11 18 1 . . 5 29 Ram 3 | . . . 1 1 1 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 16) 57 | -10/Materials | Entered Mines 86 | -10/Mines | Discovered new exit (range 15) 93 | -10/Mines | Entered Subcaves 94 | -10/Subcaves | Approached by a straggling Scientist 293 | -10/Subcaves | Discovered new exit (range 9) 310 | -10/Subcaves | Build established: Mutant 463 | -10/Subcaves | Learned Materials stockpile data 552 | -10/Subcaves | Visited 4L-MR0's lab 580 | -10/Subcaves | Found Cargo Legs 613 | -10/Subcaves | A Subdweller sparked back to life 613 | -10/Subcaves | A Subdweller sparked back to life 613 | -10/Subcaves | A Subdweller sparked back to life 613 | -10/Subcaves | Ambushed by Subdweller buried in earth 621 | -10/Subcaves | Discovered new exit (range 13) 624 | -10/Subcaves | Found Powered Cannon 625 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 682 | -10/Subcaves | Core integrity fell below 50% 682 | -10/Subcaves | Core integrity fell below 20% 697 | -10/Subcaves | Entered Materials 697 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 704 | -8/Materials | Attached Cargo Legs, gained temporary slots: Utility x2 821 | -8/Materials | Garrison activated, responded to threat 890 | -8/Materials | Destroyed 7 combat bots 1079 | -8/Materials | Core integrity fell below 50% 1092 | -8/Materials | Lost 6 parts (1p2u3w) 1107 | -8/Materials | Discovered new exit (range 18) 1116 | -8/Materials | Entered Factory 1116 | -7/Factory | Evolved 2 slots: Utility x2 1368 | -7/Factory | Core integrity fell below 50% 1378 | -7/Factory | Discovered new exit (range 7) 1380 | -7/Factory | Identified exit to Factory 1380 | -7/Factory | Entered another Factory area 1380 | -6/Factory | Evolved 2 slots: Propulsion x2 1398 | -6/Factory | Lost 8 parts (1p5n2u) 1657 | -6/Factory | Build established: Hacker-Scout 1868 | -6/Factory | Lost 3 parts (1p2n) 1897 | -6/Factory | Discovered new exit (range 7) 1899 | -6/Factory | Identified exit to Factory 1899 | -6/Factory | Entered another Factory area 1899 | -5/Factory | Evolved 2 slots: Utility x2 1984 | -5/Factory | Discovered new exit (range 4) 1985 | -5/Factory | Identified exit to Upper Caves 1986 | -5/Factory | Entered Upper Caves 2078 | -5/Upper Caves | System corruption reached 10% 2216 | -5/Upper Caves | Discovered new exit (range 5) 2217 | -5/Upper Caves | Identified exit to Upper Caves 2217 | -5/Upper Caves | Entered another Upper Caves area 2221 | -5/Upper Caves | Learned location of Warlord (-4) 2229 | -5/Upper Caves | Identified exit to Factory 2323 | -5/Upper Caves | Build established: Scavenger-Scout 2373 | -5/Upper Caves | Discovered new exit (range 6) 2374 | -5/Upper Caves | Identified exit to Zhirov 2374 | -5/Upper Caves | Entered Zhirov 2376 | -5/Zhirov | Discovered new exit (range 3) 2381 | -5/Zhirov | Met Zhirov 2386 | -5/Zhirov | Learned location of Quarantine (-2) 2386 | -5/Zhirov | Learned location of Testing (-3) 2386 | -5/Zhirov | Learned location of Command (-1) 2389 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2394 | -5/Zhirov | Found Alien Artifact 2394 | -5/Zhirov | Identified Integrated Dissipator 2394 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2401 | -5/Zhirov | Found Alien Artifact 2495 | -5/Zhirov | Identified exit to Proximity Caves 2496 | -5/Zhirov | Entered Proximity Caves 2606 | -4/Proximity Caves | Core integrity fell below 50% 2629 | -4/Proximity Caves | Lost 13 parts (2p7n2u2w) 2633 | -4/Proximity Caves | Identified Transdimensional Reconstructor 2633 | -4/Proximity Caves | Warped through subspace 2642 | -4/Proximity Caves | Core integrity fell below 20% 2745 | -4/Proximity Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 02700_ H-77 Assassin reactivates. 02700_ Penetrated by Slug. 02700_ Slug penetrates Wall. 02700_ Penetrated by Slug. 02703_ Splicing H-77 Assassin... Tweaking power source heat flow. 02703_ H-77 Assassin Lgt. Antimatter Reactor breaks down. 02703_ Slug penetrates Wall. 02704_ Splicing H-77 Assassin... Initiating full reboot, ETC: 21. 02707_ 7%O4%BMZNA5Z1EUEADIX 0AFEAO 02724_ System corrupted: Component data lost. 02739_ Imp. Signal Interpreter destroyed. 02742_ MRQP>YF|QTORVQCWVH#2TQ#PV OSONS YRGSVN| 02742_ Slug penetrates Wall. 02742_ Penetrated by Slug. 02745_ Splicing H-77 Assassin... Installed hostile record filter. Deleted hostile record. 02745_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????# #?????????????????# | | ????????# ### ##?????????????????# | | ????????????# ##??????????????????# | | ????????????# ## ####?????????????????# ## | | ????????????# ### #?????????????????# ##? | | ????????????# #?# ## #????#####????????# ##?? | | ????????????# #?# #??#???? ????????## ##??? | | ????????????# #?# /#??????? ???????## ##??? | | ????????????# #?#% ##?????? ??????## #### | | ????????????# #?#!! #?????? ???#### | | ?????????#### ### ####???? ??## ### | | ?????## ## # ## #?# ##?? #?## #### | | ?????# [ #% #? #?? #?# #?# ## | | ???????????# % ##?? ##?# #?## ### ## | | ???????????##[ [ ##??? #?# #??## ## | | ????????????## ##???# ### #???## #### | | ?????????????# ##### ## #?#### #??# | | ????????????## ## # #?# ##??## | | ???????????## ## # #?# ####????## | | ???????????# ## ## ### #????????# | | ??##???????# ## ## ## #????????# | | ??# #??????#### ### ### #????????## ## | | ??# ######???# ### ## #????###### ## | | ??# ##??#! ## ##???# # | | ???# #??#! ## ##### ###### | | ?????# ##?# h@ ### # #?????# | | ??????# ### ###?## # #?????# | | ##?#### ##???# # ############ | | ### ######## ## | | #### | | ## #########?# | | ####### #????????# | | ##?????# #????????## | | ##??????# ##?????????## | | ### ##???????# ##???????????## | | ??#####????????# h #?????????????## | | ???????????????# ?????????????# | | ???????????????# ???????????# ## | | ???????????????# ## ??????????# ## | | ???????????????# ##?# ?????????# | | ???????????????# ##???# ????????# | | ???????????????# #?????###????????# ## | | ???????????????# ###????????????????## #### | | ???????????????## ##???????????????????## #??? | | ????????????????## ##?????????????????????###??? | | ?????????????????# ##???????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 21 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MachineCorruptionDetonator Manual? 0 Play Time 00:50:14 Cumulative 1023.1 hours Start 2025.05.12 @ 08:17:26 End 2025.05.19 @ 10:42:50 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1250 Rogue 968 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4b618936-5154-457d-ad56-3b074dc2c5fa