Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.15 @ 19:14:05 Player: Sigil Result: Destroyed by IM-NBE(g) with Beamcaster Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1372) 1372 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-89) -89 TOTAL SCORE: 3123 Bonus ------- Friendly Fire -89 Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 18/100 System Corruption 0% Temperature Cool (9) Movement Rolling (115) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Shield Generator > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Shield Generator Shield Generator Tractor Beam Hacking Drone Bay (1/1) Particle Gun Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Shield Generator Hacking Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Sensor Array Advanced Targeting Computer Light Armor Plating Shield Generator Shield Generator Tractor Beam Particle Gun Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Heavy Hammer [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Shield Generator Device Shield Generator Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 60 | 6 15 2 29 5 3 Power 10 | . 3 2 5 . . Engine 10 | . 3 2 5 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 4 6 . 7 3 . Treads 13 | 2 6 . 5 . . Leg 4 | 2 . . 1 1 . Wheel 3 | . . . 1 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 5 . 8 1 2 Device 7 | . 1 . 5 . 1 Storage 5 | . 3 . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 . 1 1 1 Artifact . | . . . . . . Weapon 14 | 2 1 . 9 1 1 Energy Gun 7 | 1 . . 6 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 1 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 14 | . . . 11 . 3 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 4 . . Utility 5 | . . . 4 . 1 Weapon 3 | . . . 2 . 1 Highest Loss Streak 6 | . . . 6 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 100 77 100 99 Engine 12 | . 12 14 10 11 10 Treads 18 | . 21 28 11 . . Leg 2 | . 6 . 3 4 . Wheel 4 | . . . 3 17 22 Device 14 | . 10 14 14 22 22 Storage 12 | . 14 14 10 11 11 Protection 3 | . 2 . 4 11 11 Energy Gun 11 | . 14 14 11 3 . Ballistic Gun 11 | . 14 14 6 11 10 Launcher 1 | . . . . 7 11 Naked Turns . | . . . . . . Heaviest Build 59 | 3 51 51 59 59 59 Greatest Support 40 | 10 40 40 40 32 32 Greatest Overweight (x) 18 | . 2 1 18 5 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 17 | 5 12 20 19 20 20 Most Carried 20 | 5 17 20 20 20 20 Average Carried 16 | 3 9 19 17 19 19 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 20 | 5 17 20 20 20 20 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 1902 | 262 612 419 469 130 10 Remotely . | . . . . . . Salvage Created 2234 | 56 744 327 923 158 26 Parts 109 | 2 40 12 43 8 4 Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed 6 | . . . 4 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 41 | . 13 7 15 6 . Melee 1 | . . . 1 . . Guns 36 | . 13 7 12 4 . AOE 4 | . . . 2 2 . Classes Destroyed 12 | 1 5 . 4 1 1 Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Hauler 3 | . 2 . 1 . . Recycler 9 | 1 2 2 3 1 . Operator 1 | . 1 . . . . Watcher 6 | . 3 . 3 . . Swarmer 15 | . 6 5 . 4 . Grunt 20 | . 7 2 10 1 . Brawler 1 | . . . 1 . . Sentry 4 | . . . 4 . . Demolisher 1 | . . . . 1 . Zionite 2 | . . . . . 2 Best Kill Streak 5 | 1 5 3 5 5 2 Combat Bots Only 4 | . 3 3 4 4 . Max Kills in Single Turn 4 | 1 1 1 4 1 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 2 1 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 2557 | . 470 206 1319 284 278 Core 551 | . 95 55 294 58 49 Absorbed by Shields 598 | . 91 85 247 117 58 Regen/Repaired (Parts) 80 | . . . 80 . . Core Remaining (%) 70 | 100 . 40 . . . Volleys Fired 180 | 2 65 18 77 13 5 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 70 70 70 130 88 60 Shots Fired 332 | 4 129 36 133 23 7 Gun 320 | 4 129 36 131 20 . Cannon . | . . . . . . Launcher 11 | . . . 1 3 7 Special 1 | . . . 1 . . Kinetic 140 | 2 65 18 45 10 . Thermal 181 | 2 64 18 87 10 . Explosive 11 | . . . 1 3 7 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 3 7 7 14 5 . Robot Miss Streak 5 | . 5 4 2 3 . Penetration Max . | . . . . . . Secondary Targets 9 | . 3 2 2 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 200 | 3 71 20 93 13 . Core Hits 113 | 2 37 12 40 9 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 1 2 . . Burn 5 | . 2 1 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3414 | 29 871 264 1457 229 564 Guns 2600 | 29 871 262 1289 149 . Cannons . | . . . . . . Explosions 777 | . . . 133 80 564 Melee . | . . . . . . Ramming 13 | . . 2 11 . . Kinetic 1018 | 17 384 124 420 73 . Thermal 1606 | 12 487 138 893 76 . Explosive 777 | . . . 133 80 564 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 1 1 1 Average Corruption 1 | . 1 2 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . 7 22 6 3 . Message Errors 5 | . . 3 1 1 . Matter Fused 9 | . 4 5 . . . Heat Flow Errors 6 | . 1 2 2 1 . Energy Discharges 6 | . 1 2 2 1 . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 5 | . . 5 . . . Data Loss (major) 4 | . . 4 . . . Alerts 1 | . . 1 . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 128 | . . . 31 9 88 Shots 5 | . . . 1 1 3 Rammed 4 | . . . 4 . . Targets Rammed 6 | . . 1 5 . . Kicked . | . . . . . . Crushed 2 | . . 1 1 . . Highest Temperature 603 | 20 230 246 603 216 . Average Temperature 81 | 15 58 54 116 102 . Received Heat Transfer 739 | . 94 48 525 36 36 Effects 8 | . . . 8 . . Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . . 2 . . Matter Decay 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . 6 2 4 1 . Heat Transferred 4700 | 37 1591 481 2406 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 221 | 5 181 115 221 212 . Initial 22 | . 3 . 3 22 . Average 54 | 2 76 11 67 141 . Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 94 | 100 100 100 97 47 . Level 1 5 | . . . 2 52 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 4 | . 3 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 23 7 22 22 8 Peak Tracking Total 14 | . 4 3 6 14 9 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 9 | . 3 . 6 . . Terminals 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 33 | . 8 . 25 . . Successful 25 | . 5 . 20 . . Failed 8 | . 3 . 5 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 17 | . 8 . 9 . . Terminals 19 | . 8 . 11 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Unreport Threat 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . 9 . . Insert Component 4 | . . . 4 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 4 . 5 . . Terminals 9 | . 4 . 5 . . Track 1 | . . . 1 . . Botnet 6 | . 3 . 3 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 6 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . . 2 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . . 4 . 15 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies 4 | . . . . . 4 Largest Group 4 | . . . . . 4 Highest-Rated Group 112 | . . . . . 112 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 3 . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 5076 | 59 1223 1865 1027 468 434 Spaces Moved 2401 | 72 578 741 317 333 360 Core 85 | 70 7 . 8 . . Treads 1325 | . 409 741 175 . . Legs 167 | 2 162 . 2 1 . Wheels 824 | . . . 132 332 360 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 240 100 115 115 Average Speed 178 | 51 170 240 204 123 115 Slowest Speed 950 | 120 320 240 950 470 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 75 97 31 65 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 4 | . . 1 . 1 2 Spaces Dug . | . . . . . . Terrain Destroyed 31 | . . . 9 22 . Melee . | . . . . . . Projectile . | . . . . . . AOE 31 | . . . 9 22 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 2868 | 89 698 792 548 367 374 Wait 138 | 1 11 26 92 8 . Move 2396 | 71 577 740 316 332 360 Hop . | . . . . . . Pick Up 52 | 7 19 3 17 3 3 Fast Attach 24 | 2 5 . 15 2 . Attach 17 | 4 4 . 9 . . Detach 6 | 2 . . 4 . . Swap 19 | . 6 2 5 3 3 Drop 30 | . 11 2 8 6 3 Fire 180 | 2 65 18 77 13 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . . 1 5 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Discovered new exit (range 16) 1283 | -10/Materials | Entered Mines 1312 | -10/Mines | Learned Materials stockpile data 1331 | -10/Mines | Met a Derelict bent on vengeance 1341 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1508 | -10/Mines | Discovered new exit (range 9) 1592 | -10/Mines | Core integrity fell below 50% 1633 | -10/Mines | Discovered new exit (range 6) 2068 | -10/Mines | Learned location of Storage (-8) 2238 | -10/Mines | Learned 2 Materials zone layouts 3148 | -10/Mines | Entered Materials 3148 | -9/Materials | Evolved 2 slots: Utility x2 3149 | -9/Materials | Identified exit to Mines 3591 | -9/Materials | Lost 3 parts (1p1n1w) 3703 | -9/Materials | Core integrity fell below 50% 3779 | -9/Materials | Lost 6 parts (2n3u1w) 4033 | -9/Materials | Build established: Scavenger-Mutant 4042 | -9/Materials | Repaired Shield Generator 4075 | -9/Materials | Repaired Imp. Ion Engine 4175 | -9/Materials | Entered Mines 4286 | -9/Mines | Assembled infested the area 4295 | -9/Mines | Discovered new exit (range 13) 4302 | -9/Mines | Core integrity fell below 20% 4428 | -9/Mines | Learned Materials stockpile data 4592 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4643 | -9/Mines | Entered Zion 4675 | -7/Zion | Given A8's code to call for help 4709 | -7/Zion | Given the Hacking Drone Bay 4710 | -7/Zion | Found Prototype Device 4720 | -7/Zion | Identified Hacking Drone Bay 4754 | -7/Zion | System corruption cleaned by Quarantine Array 4926 | -7/Zion | Gained Derelict followers 5065 | -7/Zion | Attacked by Zionites 5077 | -7/Zion | Destroyed by IM-NBE(g) with Beamcaster Last Messages --------------- variants, but one day I'll have seen them all! 05055_ Extracted schematic archive: Nuclear Pulse Thruster. 05056_ Extracted schematic archive: System Restoration Module. 05057_ Extracted schematic archive: W-25 Informer. 05059_ Extracted schematic archive: Core Analyzer. 05060_ Extracted schematic archive: Arc Thrower. 05062_ Extracted schematic archive: R-06 Scavenger. 05063_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 05065_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 05065_ W7-233(z) pulls a Mak. Axe out of the Twisted Machinery. 05065_ Knocked back. 05066_ F8-7ZA(z) pulls a Mak. Laser out of the Twisted Machinery. 05068_ Knocked back. 05068_ Imp. Ion Engine destroyed. 05071_ Lgt. Armor Plating destroyed. 05071_ Destroyed Lgt. Armor Plating. 05071_ JT-7FQ(z) destroyed. 05071_ F8-7ZA(z) destroyed. 05072_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? """ "##????????????? | | ????????????????? """ """"#????????????? | | ?????????????????? ## """" """##????????????? | | ?????????????????????# """" ""#????????????? | | ??????????????????"" """ ""##????????????? | | ??????????????????"" """ ""#?????????????? | | ??????????????????"" "" "####???????????? | | ???????????????? # """"##"?????????? | | ???????????????## ## """""""?????????? | | ??????????????? ""#"""" ?? | | ??????????????? """ """ """"""" ? | | ??????????????? """""""" ? | | ???????????????" 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Storage Unit | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Gravmag System | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastTargetingTerrabomb Manual? 0 Play Time 00:35:47 Cumulative 76.6 hours Start 2022.07.15 @ 18:42:24 End 2022.07.15 @ 19:14:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a449d523-c5da-4b04-b7a4-0806f50ac748