Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.19 @ 23:20:23 Player: DeWulff Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1642) 1642 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-52) -52 TOTAL SCORE: 5750 Bonus ------- Friendly Fire -52 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 241/300 System Corruption 0% Temperature Cool (9) Movement Hovering (120) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Linear Gravjet > --- UTILITY (6) ------ Large Storage Unit Compact Battery Advanced Weight Redist. System Visual Processing Unit Improved Melee Analysis Suite > --- WEAPON (4) ------- Hammer > --- INVENTORY (15) --- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery Visual Processing Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Wave Gun Railgun Power Sword > --- INVENTORY -------- Carbon-fiber Leg Linear Gravjet Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Improved Field Recycling Unit Hammer [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Weapon Power Sword Energy Gun Wave Gun Ballistic Gun Railgun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Slots Evolved 10 | . . . . 10 . . Power 2 | . . . . 2 . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 4 . . Weapon 2 | . . . . 2 . . Parts Attached 45 | 7 4 1 4 11 11 7 Power 7 | 1 . . 1 2 2 1 Engine 6 | 1 . . 1 2 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 3 . 1 1 2 2 3 Treads 2 | . . . . . 2 . Leg 4 | . . . . 2 . 2 Wheel 5 | 3 . 1 1 . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 14 | 1 3 . . 6 2 2 Device 5 | . 1 . . 2 2 . Storage 6 | 1 1 . . 3 . 1 Processor 3 | . 1 . . 1 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 1 . 2 1 5 1 Energy Gun 3 | 1 . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . 1 . 2 . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . . 1 1 7 6 13 Power 7 | . . . . 2 3 2 Propulsion 9 | . . 1 1 2 1 4 Utility 6 | . . . . 1 2 3 Weapon 6 | . . . . 2 . 4 Highest Loss Streak 7 | . . 1 1 4 5 7 To Critical Strikes . | . . . . . . . Average Backups 9 | 4 8 13 13 7 8 7 Power . | . 1 2 2 . . . Propulsion 1 | 1 2 2 2 . 1 1 Utility 4 | . 2 5 6 4 5 4 Weapon 1 | 1 1 3 2 1 1 . Tool/Special . | . . . . . . . Unused Backups 10 | . 2 3 2 . . 3 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 8 | . 1 3 1 . . 3 Weapon 1 | . 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 98 99 100 77 67 56 Engine 8 | . 14 14 14 15 3 . Core 1 | . . . . . 2 . Treads 3 | . . . . . 8 . Leg 2 | . . . . 10 2 7 Wheel 11 | . 28 27 28 6 . . Device 5 | . . . . 6 9 5 Storage 12 | . 14 14 14 12 11 10 Processor 12 | . 11 14 14 10 11 14 Energy Gun 3 | . 9 . . . 2 7 Ballistic Gun 7 | . 14 14 14 2 4 . Launcher 4 | . 4 14 14 3 . . Slashing Weapon 2 | . . . . . 4 4 Peak Build Rating 48 | 6 9 11 16 31 48 47 Average Rating 25 | 3 7 9 13 25 39 32 On Entrance 15 | . 6 9 11 16 18 47 Naked Turns . | . . . . . . . Heaviest Build 56 | 13 29 29 35 52 56 53 Greatest Support 65 | 32 32 36 40 49 65 65 Greatest Overweight (x) 8 | 1 . 1 . 1 7 8 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 Most Carried 15 | 8 12 15 15 13 12 10 Average Carried 9 | 4 8 14 14 7 8 7 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 12 15 14 6 8 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Upp Upp Matter Collected 944 | 282 163 165 10 14 240 70 Remotely . | . . . . . . . Salvage Created 1588 | 81 139 275 . 15 510 568 Parts 81 | 3 12 15 . . 25 26 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 63 | . . 19 . . 20 24 Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Combat Hostiles Destroyed 36 | . 4 8 . 2 8 14 Melee 9 | . . . . . 7 2 Guns 18 | . 4 1 . . 1 12 AOE 9 | . . 7 . 2 . . Classes Destroyed 8 | 1 3 1 . 1 2 . Recycler 1 | 1 . . . . . . Watcher 3 | . 3 . . . . . Swarmer 11 | . 3 . . . . 8 Grunt 9 | . 1 . . . 4 4 Duelist 2 | . . . . . 2 . Sentry 3 | . . . . . 2 1 Hunter 3 | . . . . 2 . 1 Subdweller 8 | . . 8 . . . . Best Kill Streak 6 | 1 4 6 . 2 6 5 Combat Bots Only 6 | . 3 6 . 2 6 5 Max Kills in Single Turn 6 | 1 1 6 . 1 1 2 Gunslinging . | . . . . . . . Exploded 6 | . . 6 . 1 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Upp Upp Hostile Shots Fired 305 | . 26 12 27 43 78 119 Missed 84 | . 11 5 11 10 22 25 Hits 221 | . 15 7 16 33 56 94 Melee 9 | . . . . . 9 . Projectile 212 | . 15 7 16 33 47 94 Critical Strikes 8 | . . . . 1 5 2 Damage Taken 3340 | . 91 183 94 554 1017 1401 Core 1055 | . . 46 . 98 348 563 Absorbed by Shields . | . . . . . . . Ignored by Resistances 912 | . 31 38 30 157 276 380 Core Remaining (%) 90 | 100 . . 81 . . . Volleys Fired 62 | 2 16 7 . 12 6 19 Largest 2 | 2 2 2 . 2 1 2 Hottest 150 | 60 60 50 . 63 35 150 Shots Fired 113 | 4 32 13 . 23 6 35 Gun 85 | 4 32 7 . 1 6 35 Cannon 12 | . . . . 12 . . Launcher 16 | . . 6 . 10 . . Special . | . . . . . . . Kinetic 52 | 2 16 7 . 13 6 8 Thermal 27 | . . . . . . 27 Explosive 16 | . . 6 . 10 . . Electromagnetic 18 | 2 16 . . . . . Robot Hit Streak 20 | 3 5 5 . 19 3 20 Robot Miss Streak 2 | 1 2 1 . 1 1 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 106 | 3 16 5 . 21 26 35 Core Hits 78 | 2 12 19 . 9 14 22 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . 1 2 2 Blast 1 | . . . . 1 . . Sever 4 | . . . . . 2 2 Melee Attacks 29 | . . . . . 22 7 Impact . | . . . . . . . Slashing 29 | . . . . . 22 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3679 | 30 345 661 . 784 880 979 Guns 1033 | 30 174 28 . 24 95 682 Cannons 218 | . . . . 218 . . Explosions 1346 | . 171 633 . 542 . . Melee 1082 | . . . . . 785 297 Ramming . | . . . . . . . Kinetic 640 | 18 47 28 . 242 95 210 Thermal 773 | . 59 . . 242 . 472 Explosive 1045 | . 112 633 . 300 . . Electromagnetic 139 | 12 127 . . . . . Impact . | . . . . . . . Slashing 1082 | . . . . . 785 297 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 95 | . 1 . . 64 30 . Projectiles 2 | . . . . 2 . . Explosions 63 | . 1 . . 62 . . Melee 30 | . . . . . 30 . Knockbacks 3 | . . . . 3 . . Impact . | . . . . . . . Kinetic 3 | . . . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 45 | . . . . 45 . . Shots 3 | . . . . 3 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 279 | 20 40 . . 4 . 279 Average Temperature 72 | 15 21 . . 4 . 106 Received Heat Transfer 1038 | . 6 51 42 9 255 675 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 1027 | . 100 . . 150 . 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 169 | 5 70 . 21 169 . . Initial 50 | . . . . 50 . . Average 24 | . 18 . 1 85 . . Influence Increases 1075 | 5 155 . 34 271 310 300 Destroy 0b10 Robot/C 560 | . 80 . . 40 160 280 Destroy 0b10 Robot/NC 20 | 5 15 . . . . . Destroy Leader 46 | . 16 . . 10 . 20 Successful Hack 41 | . 7 . 34 . . . Disable Machine 81 | . 18 . . 63 . . Destroy Structure 127 | . 19 . . 108 . . Advance Influence 50 | . . . . 50 . . Lose Combat Pursuer 150 | . . . . . 150 . Influence Decreases 1005 | 5 155 . 34 154 422 235 Entered New Map 55 | . . . . . 53 2 Time Decay 753 | 5 155 . 34 100 339 120 Lost Part 197 | . . . . 54 30 113 Squads Dispatched 1 | . . . . 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Upp Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 6 11 1 5 18 13 Peak Tracking Total 10 | . 4 10 1 2 7 4 Tactical Retreats 7 | . . . . . 7 . Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Upp Upp Machines Disabled 9 | . 2 . . 7 . . Max in Single Turn 7 | . 2 . . 7 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Upp Machines Accessed 13 | . 5 1 6 1 . . Terminals 9 | . 4 . 4 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . 15 9 16 2 . . Successful 37 | . 13 9 14 1 . . Failed 5 | . 2 . 2 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . 2 1 . . . Terminals 21 | . 9 . 10 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 12 | . 6 . 6 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 27 | . 8 9 9 1 . . Record 16 | . 3 8 5 . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 4 | . 2 . 2 . . . Locate Traps 2 | . 1 . . 1 . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 10 | . 5 . 5 . . . Recycle Component 2 | . 2 . . . . . Process 2 | . 1 . 1 . . . Report Inventory 5 | . 2 . 3 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 5 . 5 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . 2 . . . . . Recycled Matter 254 | . 30 . 224 . . . Retrieved Matter 224 | . . . 224 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Upp Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Upp Upp Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 135 | . . . . . . 135 Highest-Rated Ally 135 | . . . . . . 135 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Upp Upp Active Infowar (turns) 2970 | . 420 364 363 219 1347 257 Optics 2940 | . 390 364 363 219 1347 257 Sensors 1003 | . . . . 158 828 17 Seismic 30 | . 30 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Upp Upp Turns Passed 3079 | 77 452 364 363 219 1347 257 Spaces Moved 2053 | 53 383 331 332 114 750 90 Core 32 | 18 . . . . 3 11 Treads 631 | . . . . . 630 1 Legs 236 | . . . . 42 117 77 Wheels 1153 | 35 383 331 332 72 . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 105 110 100 120 Average Speed 131 | 94 100 100 105 143 165 195 Slowest Speed 450 | 100 100 115 110 190 400 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 57 24 65 4 94 16 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 101 | . 17 19 . 63 2 . Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 99 | . 17 19 . 63 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Upp Upp Total 2290 | 77 424 353 344 145 818 129 Wait 15 | . 4 . . . 11 . Move 2047 | 52 382 330 331 113 749 90 Hop . | . . . . . . . Pick Up 60 | 13 13 9 5 3 12 5 Fast Attach . | . . . . . . . Attach 43 | 8 2 1 1 12 11 8 Detach 5 | 2 . . . 1 2 . Swap 13 | . 2 . 3 4 4 . Drop 16 | . 5 6 4 . 1 . Fire 62 | 2 16 7 . 12 6 19 Melee 29 | . . . . . 22 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -7/Recycling -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / [*War]) -5/Upper Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 12) 78 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 13) 437 | -10/Materials | Discovered new exit (range 5) 524 | -10/Materials | Discovered new exit (range 8) 530 | -10/Materials | Entered Subcaves 550 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 553 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 575 | -10/Subcaves | Ambushed by swarm of Subdwellers 710 | -10/Subcaves | Visited 4L-MR0's lab 829 | -10/Subcaves | Discovered new exit (range 10) 894 | -10/Subcaves | Entered Recycling 895 | -7/Recycling | Met a Zionite searching for Scraptown 1250 | -7/Recycling | Discovered new exit (range 7) 1257 | -7/Recycling | Entered Factory 1257 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x4, Weapon x2 1385 | -5/Factory | Discovered new exit (range 15) 1403 | -5/Factory | Lost 4 parts (1p2n1w) 1476 | -5/Factory | Entered Upper Caves 1507 | -5/Upper Caves | Lost 3 parts (1p1u1w) 1538 | -5/Upper Caves | Encountered a Warlord checkpoint 1744 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1780 | -5/Upper Caves | Lost 5 parts (2p1n2u) 2001 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2104 | -5/Upper Caves | Build established: Scavenger-Mutant 2521 | -5/Upper Caves | Spotted B-75 Beast 2815 | -5/Upper Caves | Discovered new exit (range 4) 2818 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2823 | -5/Upper Caves | Entered another Upper Caves area 2831 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2836 | -5/Upper Caves | Core integrity fell below 50% 2884 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 3018 | -5/Upper Caves | Attracted the attention of an 0b10 base 3061 | -5/Upper Caves | Core integrity fell below 20% 3080 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Wave Gun destroyed. Adv. Targeting Computer destroyed. Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. G-50 Soldier Adv. Heat Sink severed. G-50 Soldier destroyed. Hvy. Laser destroyed. Carbon-fiber Leg destroyed. G-50 Soldier destroyed. Carbon-fiber Leg destroyed. A strange signal echoes through the caves. Carbon-fiber Leg fries itself beyond repair. Hvy. Laser fries itself beyond repair. Power Sword destroyed. Lgt. Angular Momentum Engine fries itself beyond repair. Hcp. Battery destroyed. Acquired Adv. Heat Sink. Critical hit (Burn: +37). Outpost Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? #????? | | ??????????????????????????????????????????? #???? | | ???????????????????????????????????????????? ##?? | | ??????????????????????????#????????????????? #?? | | ??????????????????????????# ?????###???????? #?? | | ??????????????????????????# ???## ##??????? ##? | | ?????????????????????????## #### #??????? ## | | ?????????????????????????? ???????? ? | | ???????????????????????????? #????????# #? | | ????????????????????#####+##### #????????# #?? | | ????????????????????#""" """# ########## #?? | | ????????????????????#" """# #?? | | ????????????????????#" """# # #?? | | ????????????????????#" """# ## #### ##? | | ????????????????????#" @ # ####?# #? | | ????????????????????#" %"# #????## #? | | ????????????????????#" "# #?????## #? | | ????????????????????#" %"# #??????## #? | | ????????????????????#" g"# #???????## #? | | ????????????????# #####+##g## #????????## ## | | ????????????????# % #?????????## | | ???????????????# #??????????## ## | | ??????????????# #######???????????# #? | | ??????????????# ## # #??????????????????# ## | | ??????????????????#??## #???????????????????# | | ??????????????????????# ????????????????????# | | ??????????????????????# ?????????????????????##### | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????###???? | | ??????????????????????????????????????????## #??# | | ??????????????????????????????????????????# ### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????### | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 29 Energy Capacity 775 Matter Stores 320 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed AutogunHypercooledMount Manual? 0 Play Time 01:31:44 Cumulative 9.1 hours Start 2025.09.19 @ 02:24:58 End 2025.09.19 @ 23:20:23 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc6b8ca1-cbbd-4f7c-b7e4-84b218101d77