Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 02:08:12 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1060) 1060 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 3332 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 516/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (162) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Beamcaster Ion Cannon > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core Light Treads Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Experimental Sensor Array Particle Cannon Particle Cannon Particle Cannon Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Beamcaster Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Experimental Sensor Array Particle Cannon Particle Cannon Particle Cannon Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 44 | 7 6 6 16 5 4 Power 5 | 1 . 2 1 . 1 Engine 5 | 1 . 2 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 1 1 8 1 1 Treads 13 | 2 1 1 7 1 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 12 | 1 4 . 3 3 1 Device 6 | . 2 . 1 2 1 Storage 4 | 1 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 13 | 3 1 3 4 1 1 Energy Gun 8 | 3 . 3 1 1 . Energy Cannon 3 | . . . 2 . 1 Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . 1 . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 10 | . 1 7 1 1 . Power 2 | . . 2 . . . Propulsion 3 | . . 2 1 . . Utility 1 | . . . . 1 . Weapon 4 | . 1 3 . . . Highest Loss Streak 7 | . 1 7 1 1 . To Critical Strikes . | . . . . . . Average Backups 13 | 2 6 10 19 19 19 Power 1 | . 1 . 1 1 1 Propulsion 6 | 1 2 5 10 10 10 Utility 2 | . . 3 3 3 1 Weapon 3 | . 2 1 4 5 5 Tool/Special . | . . . . . . Unused Backups 27 | . . 2 9 . 16 Power 3 | . . . 1 . 2 Propulsion 18 | . . 2 7 . 9 Utility 1 | . . . 1 . . Weapon 5 | . . . . . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 99 94 99 97 Engine 12 | . 14 13 11 11 9 Treads 29 | . 28 27 31 33 35 Device 12 | . 13 14 11 11 16 Storage 12 | . 14 14 11 11 9 Protection 4 | . . . 7 10 9 Energy Gun 13 | . 17 26 7 . 9 Energy Cannon 6 | . . . 9 21 9 Ballistic Cannon 4 | . 10 1 4 . . Peak Build Rating 32 | 6 8 9 19 27 32 Average Rating 12 | 4 7 7 14 21 29 On Entrance 11 | . 6 8 9 19 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 68 | 13 31 31 64 65 68 Greatest Support 83 | 40 40 40 63 63 83 Greatest Overweight (x) 9 | . . . 9 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 15 | 6 8 15 19 20 20 Most Carried 20 | 5 11 15 20 20 20 Average Carried 13 | 2 6 10 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 4 11 15 20 20 20 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 905 | 148 276 128 255 48 50 Remotely . | . . . . . . Salvage Created 1552 | . 599 103 519 154 177 Parts 80 | . 33 5 33 8 1 Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 39 | . 11 8 9 8 3 Melee 1 | . 1 . . . . Guns 10 | . 3 7 . . . Cannons 27 | . 7 1 9 8 2 Classes Destroyed 7 | . 4 2 1 . . Worker 2 | . 1 . 1 . . Hauler 5 | . 2 . 3 . . Recycler 1 | . 1 . . . . Swarmer 9 | . . 2 . 7 . Grunt 22 | . 11 . 7 1 3 Sentry 2 | . . . 2 . . Assembled 6 | . . 6 . . . Best Kill Streak 8 | . 2 5 8 4 2 Combat Bots Only 5 | . 2 5 5 4 2 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 201 | . 49 59 31 44 18 Missed 39 | . 8 14 9 6 2 Hits 162 | . 41 45 22 38 16 Melee 7 | . . 7 . . . Projectile 155 | . 41 38 22 38 16 Critical Strikes 4 | . 1 . . 2 1 Part Disruptions 1 | . . 1 . . . Damage Taken 2066 | . 507 704 264 321 270 Core 275 | . 58 126 33 24 34 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . 26 . 85 . Volleys Fired 120 | . 32 19 38 19 12 Largest 2 | . 2 2 2 2 2 Hottest 143 | . 90 100 136 136 143 Shots Fired 222 | . 64 37 59 38 24 Gun 89 | . 42 30 5 . 12 Cannon 133 | . 22 7 54 38 12 Launcher . | . . . . . . Special . | . . . . . . Kinetic 49 | . 22 7 20 . . Thermal 173 | . 42 30 39 38 24 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 14 5 15 8 11 Robot Miss Streak 3 | . 2 3 1 3 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 146 | . 48 21 32 24 21 Core Hits 62 | . 22 12 16 7 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 . . . 1 Burn 2 | . 1 . . . 1 Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2739 | . 755 291 725 533 435 Guns 918 | . 422 256 52 . 188 Cannons 1815 | . 327 35 673 533 247 Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . 6 . . . . Kinetic 451 | . 327 35 89 . . Thermal 2282 | . 422 256 636 533 435 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 7 . . . Average Corruption 6 | . . 6 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . 24 . . . Message Errors 10 | . . 10 . . . Matter Fused 7 | . . 7 . . . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 2 | . . 2 . . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 52 | . . . 15 37 . Projectiles 52 | . . . 15 37 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . 7 1 . . . Impact . | . . . . . . Kinetic 7 | . 6 1 . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . 3 . . . . Targets Rammed 4 | . 4 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 330 | . 330 252 204 273 36 Average Temperature 84 | . 138 55 68 80 17 Received Heat Transfer 646 | . 303 46 90 45 162 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 7 | . 1 . 3 1 2 Heat Transferred 4850 | . 1224 740 1147 888 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 96 100 100 Level 1 . | . . . 3 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 201 | . 145 50 201 154 65 Initial 64 | . . 37 . 64 7 Average 34 | . 47 4 48 44 24 Influence Increases 1057 | . 359 71 293 235 99 Destroy 0b10 Robot/C 680 | . 220 60 180 160 60 Destroy 0b10 Robot/NC 40 | . 20 . 20 . . Destroy Leader 150 | . 54 10 46 30 10 Allied During Kill 1 | . . 1 . . . Successful Hack 32 | . 5 . 13 . 14 Select Force Hacks 60 | . 60 . . . . Disable Machine 30 | . . . . 15 15 Destroy Structure 4 | . . . 4 . . Lose Combat Pursuer 60 | . . . 30 30 . Influence Decreases 1028 | . 262 168 126 381 91 Entered New Map 177 | . . 60 . 103 14 Time Decay 793 | . 262 61 125 268 77 Lost Part 38 | . . 27 1 10 . Lost Ally 20 | . . 20 . . . Squads Dispatched 4 | . 3 . 1 . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . 1 1 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 24 16 21 14 6 Peak Tracking Total 20 | . 4 20 9 4 3 Tactical Retreats 6 | . . 3 2 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 17 | . 8 . 6 1 2 Terminals 13 | . 6 . 4 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 48 | . 26 . 16 2 4 Successful 19 | . 8 . 10 . 1 Failed 28 | . 17 . 6 2 3 Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 42 | . 27 . 11 . 4 Terminals 41 | . 22 . 13 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 5 . . Robot Analysis 6 | . 2 . 4 . . Branch Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 6 . 3 . 1 Terminals 8 | . 4 . 3 . 1 Botnet 8 | . 4 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 7 . 5 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 42 | . . 42 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 10 | . . 10 . . . Total Damage 126 | . . 126 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 497 | . 449 . 47 1 . Sensors 450 | . 449 . . 1 . Seismic 47 | . . . 47 . . Robot Analysis Total 6 | . 2 . 4 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3670 | 76 1091 860 679 758 206 Spaces Moved 1786 | 41 590 481 309 281 84 Core 4 | 3 . . 1 . . Treads 1782 | 38 590 481 308 281 84 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 Average Speed 174 | 151 160 160 169 240 164 Slowest Speed 500 | 160 160 160 500 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 3 93 85 41 54 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 2 . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 3 | . . . 3 . . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2129 | 52 671 538 414 328 126 Wait 93 | . 26 17 9 20 21 Move 1781 | 40 589 480 308 280 84 Hop . | . . . . . . Pick Up 46 | 5 8 13 17 1 2 Fast Attach 20 | 5 3 . 10 2 . Attach 14 | 1 1 7 1 2 2 Detach 1 | . . . 1 . . Swap 16 | 1 4 . 7 1 3 Drop 34 | . 4 2 23 3 2 Fire 120 | . 32 19 38 19 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 4 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 4) 818 | -10/Materials | Central database locked down 1071 | -10/Materials | Discovered new exit (range 16) 1168 | -10/Materials | Entered Mines 1169 | -10/Mines | Assembled infested the area 1228 | -10/Mines | Core integrity fell below 50% 1263 | -10/Mines | Lost 7 parts (2p2n3w) 1641 | -10/Mines | Learned Materials stockpile data 1861 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1861 | -10/Mines | Discovered new exit (range 5) 2016 | -10/Mines | Discovered new exit (range 8) 2028 | -10/Mines | Entered Materials 2028 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2354 | -9/Materials | Discovered new exit (range 16) 2372 | -9/Materials | Identified exit to Mines 2707 | -9/Materials | Entered Mines 2721 | -9/Mines | Met a Derelict bent on vengeance 2772 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2812 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2906 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2926 | -9/Mines | Found Prototype Device 2926 | -9/Mines | Identified Exp. Sensor Array 3217 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3401 | -9/Mines | Discovered new exit (range 5) 3465 | -9/Mines | Entered Materials 3465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3671 | -8/Materials | Self-destructed Last Messages --------------- 03570_ G-47 Trooper suffers critical hit (Burn). 03573_ G-47 Trooper heat spikes uncontrollably. 03573_ Melted Aluminum Leg. 03573_ G-47 Trooper overheating. 03574_ G-47 Trooper heat damages Lgt. Nuclear Core. 03574_ G-47 Trooper critical meltdown. 03578_ Acquired 30 matter. 03597_ Acquired 20 matter. 03618_ R-06 Scavenger collects Carbon-fiber Leg. 03622_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03658_ Connecting with Terminal... 03658_ Current location identified: Materials 03671_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ??????????????????????#+#??? ##?????????????????? | | ?????????????????????? """ ?????????????????? | | ?????????????????????? 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""""""" ###????????????????????? | | """"""" #??????????????????????? | | #??????????????????????? | | #########??????????????????????? | | #??????????????????????????????? | | ###+####### #??????????????????????????????? | | ##?? ?????# #??????????????????????????????? | | #???? ?????# #??????????????????????????????? | | #??????????# ???????????????????????????????? | | #??????????# ???????????????????????????????? | | #??????????? ???????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #####?????????????????????????????????????????? | | **#?????????????????????????????????????????? | | *!#?????????????????????????????????????????? | | !!#?????????????????????????????????????????? | | !!#?????????????????????????????????????????? | | !!#?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingJammingDoomcannon Manual? 0 Play Time 00:22:51 Cumulative 240.9 hours Start 2026.08.15 @ 01:46:52 End 2026.08.15 @ 02:08:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 188 Adventurer 54 Explorer 0 Win Type - Total 11 Types 7/0/1/1/0/0/0/1/0/1 Lore% 75 Gallery% 63 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c13ab58-93fc-4eac-a5e8-ad2452806c17