Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 17:41:24 Player: WitherScout Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (1651) 1651 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4616 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 87/300 Energy 99/100 System Corruption 8% Temperature Cool (27) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Heat Sink Coolant Injector Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Hacking Suite Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Nuclear Core Light Nuclear Core Flight Unit Heat Sink Coolant Injector Medium Storage Unit Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Light Armor Plating Hardened Light Armor Plating Hacking Suite Heavy Rocket Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 4 | . . 2 . 2 . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 57 | 6 2 25 3 1 20 Power 9 | 1 . 3 1 1 3 Engine 3 | 1 . 1 1 . . Core 6 | . . 2 . 1 3 Reactor . | . . . . . . Propulsion 21 | 2 . 14 1 . 4 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 19 | . . 14 1 . 4 Utility 10 | 1 1 3 . . 5 Device 3 | . . 1 . . 2 Storage 4 | 1 1 1 . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 17 | 2 1 5 1 . 8 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 1 3 1 . 4 Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 44 | . . 16 2 1 25 Power 8 | . . 2 . 1 5 Propulsion 21 | . . 10 1 . 10 Utility 3 | . . . . . 3 Weapon 12 | . . 4 1 . 7 Highest Loss Streak 10 | . . 6 2 1 10 To Critical Strikes . | . . . . . . Average Backups 12 | 1 7 14 12 13 12 Power 3 | . 2 4 3 4 2 Propulsion 2 | . 4 4 2 1 . Utility 5 | . . 4 5 7 8 Weapon 1 | 1 1 1 . 1 . Tool/Special . | . . . . . . Unused Backups 15 | . 2 5 . . 8 Power 5 | . . 3 . . 2 Propulsion 2 | . 1 1 . . . Utility 6 | . . 1 . . 5 Weapon 2 | . 1 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 84 90 91 92 70 Engine 5 | . 14 4 3 2 3 Core 5 | . . 5 7 6 7 Wheel 6 | . 28 5 . . . Flight 26 | . . 30 38 53 23 Device 5 | . . 5 11 6 7 Storage 11 | . 14 12 11 9 9 Protection 2 | . . 3 . . 2 Energy Gun 1 | . 6 . . . 2 Ballistic Gun 12 | . 21 13 18 14 8 Launcher 3 | . . 7 . . . Peak Build Rating 38 | 6 7 19 22 24 38 Average Rating 16 | 4 6 13 18 22 23 On Entrance 12 | . 6 7 18 20 24 Avg Prop Armor Cover (%) 4 | . . 4 . . . Naked Turns . | . . . . . . Heaviest Build 68 | 13 48 68 29 29 55 Greatest Support 40 | 32 32 32 27 37 40 Greatest Overweight (x) 16 | . 1 2 1 . 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 20 15 15 15 Average Capacity 15 | 7 13 16 15 15 15 Most Carried 18 | 3 15 18 15 14 15 Average Carried 12 | 1 8 14 12 12 12 Final Capacity 20 | 8 20 15 15 15 15 Final Carried 15 | 2 15 11 15 12 8 Class Distribution -------------------- 58% | Mutant 19% | Scavenger-Mutant 19% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1334 | 181 165 335 138 . 515 Remotely . | . . . . . . Salvage Created 1685 | . 167 693 49 . 776 Parts 139 | . 16 59 4 . 60 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 49 | . 6 22 3 . 18 Guns 22 | . 6 7 3 . 6 AOE 27 | . . 15 . . 12 Classes Destroyed 11 | . 3 4 . . 4 Worker 15 | . . 5 . . 10 Builder 6 | . . 2 . . 4 Tunneler 1 | . . . . . 1 Recycler 7 | . 1 3 . . 3 Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 23 | . 6 10 3 . 4 Grunt 22 | . . 9 . . 13 Sentry 3 | . . 3 . . . Hunter 1 | . . . . . 1 Best Kill Streak 15 | . 3 13 5 . 15 Combat Bots Only 10 | . 3 10 3 . 9 Max Kills in Single Turn 5 | . 1 4 1 . 5 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 451 | . 46 160 18 6 221 Missed 141 | . 16 60 6 3 56 Hits 310 | . 30 100 12 3 165 Projectile 310 | . 30 100 12 3 165 Critical Strikes 11 | . . 3 . . 8 Damage Taken 4390 | . 239 1380 100 29 2642 Core 1157 | . 66 371 10 . 710 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 252 | . . . . 127 125 Core Remaining (%) 69 | 100 73 . 4 100 . Volleys Fired 121 | . 19 45 7 . 50 Largest 2 | . 2 2 1 . 2 Hottest 62 | . 60 53 30 . 62 Shots Fired 201 | . 38 80 7 . 76 Gun 165 | . 38 60 6 . 61 Cannon . | . . . . . . Launcher 36 | . . 20 1 . 15 Special . | . . . . . . Kinetic 155 | . 28 60 6 . 61 Thermal 10 | . 10 . . . . Explosive 36 | . . 20 1 . 15 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 4 10 11 . 12 Robot Miss Streak 5 | . 3 5 1 . 5 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 113 | . 21 46 5 . 41 Core Hits 121 | . 9 46 3 . 63 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5651 | . 261 2139 111 . 3140 Guns 1137 | . 261 393 59 . 424 Cannons . | . . . . . . Explosions 4508 | . . 1743 52 . 2713 Melee . | . . . . . . Ramming 6 | . . 3 . . 3 Kinetic 1064 | . 188 393 59 . 424 Thermal 375 | . 73 . . . 302 Explosive 4206 | . . 1743 52 . 2411 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 2 2 . 8 Average Corruption 2 | . . 2 2 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . 7 1 . 1 Message Errors 3 | . . 1 1 . 1 Matter Fused 2 | . . 2 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Misfires 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 266 | . . 117 . . 149 Projectiles . | . . . . . . Explosions 266 | . . 117 . . 149 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 442 | . . 327 . . 115 Shots 14 | . . 11 . . 3 Rammed 5 | . . 1 . . 4 Targets Rammed 5 | . . 1 . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 230 | . . 57 2 85 230 Average Temperature 68 | . . 11 2 32 87 Received Heat Transfer 1203 | . . 366 . 18 819 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 375 | . 175 . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 76 | 100 100 79 100 100 55 Level 1 22 | . . 20 . . 43 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 411 | . 130 259 160 39 411 Initial 100 | . . 35 100 39 2 Average 124 | . 62 121 125 17 174 Influence Increases 1876 | . 180 865 80 15 736 Destroy 0b10 Robot/C 980 | . 120 440 60 . 360 Destroy 0b10 Robot/NC 160 | . 10 50 . . 100 Destroy Leader 182 | . 20 90 10 . 62 Successful Hack 33 | . . 4 . . 29 Disable Machine 105 | . . 45 . . 60 Destroy Structure 221 | . . 101 10 . 110 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 180 | . 30 135 . . 15 Influence Decreases 1630 | . 95 691 239 110 495 Entered New Map 273 | . . 50 159 61 3 Time Decay 828 | . 95 352 60 39 282 Lost Part 379 | . . 139 20 10 210 Purge Threat 150 | . . 150 . . . Squads Dispatched 14 | . . 3 1 2 8 Investigation 6 | . . 1 1 1 3 Extermination 1 | . . . . . 1 Reinforcement 7 | . . 2 . 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 10 | . 1 4 . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 14 49 3 5 28 Peak Tracking Total 12 | . 4 12 3 4 7 Tactical Retreats 7 | . 1 5 . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 8 | . . 4 . . 4 Max in Single Turn 2 | . . 2 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 14 | . . 6 1 2 5 Terminals 7 | . . 3 . 1 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 2 | . . 1 . . 1 Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 32 | . . 13 1 6 12 Successful 19 | . . 8 1 4 6 Failed 12 | . . 4 . 2 6 Catastrophic 8 | . . 2 . 2 4 Database Lockouts 1 | . . 1 . . . Manual 5 | . . 2 . . 3 Terminals 13 | . . 4 . 2 7 Fabricators . | . . . . . . Repair Stations 6 | . . . . 4 2 Recycling Units 5 | . . 2 . . 3 Scanalyzers 7 | . . 7 . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 4 1 . 3 Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Dispatch Records 2 | . . 1 . . 1 Recall Reinforcements 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 4 2 Scan Component 3 | . . . . 2 1 Repair 3 | . . . . 2 1 Recycling Unit Hacks 2 | . . 1 . . 1 Report Inventory 2 | . . 1 . . 1 Scanalyzer 3 | . . 3 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 9 | . . 4 . 1 4 Full Trace Events 5 | . . 1 . 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 3 | . . . . 2 1 Time 80 | . . . . 64 16 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2109 | 47 266 827 129 109 731 Spaces Moved 1520 | 37 167 608 172 96 440 Core 24 | 1 . 7 . . 16 Treads . | . . . . . . Legs . | . . . . . . Wheels 335 | 36 167 132 . . . Hover . | . . . . . . Flight 1161 | . . 469 172 96 424 Fastest Speed 22 | 50 100 31 31 25 22 Average Speed 90 | 98 106 105 60 25 89 Slowest Speed 850 | 100 115 191 107 25 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . 1 1 5 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 30 52 44 15 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 254 | . . 106 12 . 136 Melee . | . . . . . . Projectile . | . . . . . . AOE 254 | . . 106 12 . 136 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2033 | 45 220 723 186 177 682 Wait 245 | . 15 9 . 77 144 Move 1501 | 36 166 607 169 93 430 Hop 7 | . . . 1 1 5 Pick Up 49 | 3 14 18 5 . 9 Fast Attach 24 | 5 2 5 2 2 8 Attach 39 | 1 . 19 1 3 15 Detach 8 | . 1 4 . . 3 Swap 15 | . . 6 1 1 7 Drop 19 | . 3 9 . . 7 Fire 121 | . 19 45 7 . 50 Melee . | . . . . . . Ram 5 | . . 1 . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / Low x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x2 565 | -9/Materials | Destroyed 10 combat bots 572 | -9/Materials | Lost 5 parts (1p3n1w) 772 | -9/Materials | Discovered new exit (range 6) 844 | -9/Materials | Build established: Scavenger-Mutant 1036 | -9/Materials | Central database locked down 1081 | -9/Materials | Core integrity fell below 50% 1101 | -9/Materials | Core integrity fell below 20% 1125 | -9/Materials | Lost 6 parts (1p4n1w) 1141 | -9/Materials | Entered Mines 1206 | -9/Mines | Build established: Mutant 1209 | -9/Mines | Met a Derelict shopkeep closing up shop 1257 | -9/Mines | Learned location of Zion (-6) 1263 | -9/Mines | Learned location of 1 exit from Lower Caves 1267 | -9/Mines | Discovered new exit (range 9) 1270 | -9/Mines | Entered Materials 1270 | -8/Materials | Evolved 2 slots: Propulsion x2 1331 | -8/Materials | Repaired Hvy. Assault Rifle 1364 | -8/Materials | Repaired Weight Redist. System 1374 | -8/Materials | Discovered new exit (range 16) 1379 | -8/Materials | Entered Factory 1379 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1426 | -7/Factory | Repaired Hrd. Light Armor Plating 1542 | -7/Factory | Build established: Scavenger-Sprinter 1662 | -7/Factory | Lost 6 parts (1p2n1u2w) 1687 | -7/Factory | Identified exit to Storage 1687 | -7/Factory | Identified exit to Lower Caves 1786 | -7/Factory | Core integrity fell below 50% 1812 | -7/Factory | Lost 10 parts (2p6n2w) 1830 | -7/Factory | Destroyed 9 combat bots 2019 | -7/Factory | Build established: Mutant 2091 | -7/Factory | Core integrity fell below 20% 2110 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02084_ U-05 Engineer builds a Wall. 02088_ K9GV|=#|NP61 YWH1HXYF|:ZT0YSFWYSG|VWK 02088_ U-05 Engineer builds a Wall. 02090_ Slammed into P-60 Hacker. 02090_ Destabilizing: Core damaged (-21). 02091_ U-05 Engineer builds a Wall. 02092_ Nuclear Core destroyed. 02095_ Hrd. Light Armor Plating destroyed. 02096_ U-05 Engineer destroyed. 02096_ K-01 Serf collects debris. 02097_ Mic. Nuclear Core destroyed. 02098_ U-05 Engineer builds a Wall. 02100_ K-01 Serf collects debris. 02104_ Slammed into U-05 Engineer. 02105_ K-01 Serf collects debris. 02105_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02109_ Lgt. Armor Plating destroyed. 02110_ Critical hit (Burn: +37). 02110_ Acquired 9 matter. 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""?????????? """ """ ## ###???????????????????? | | ? ""??????????? # # ###???????????????????? | | ? ""???????????########### +???????????????????? | | ? ?????????????????????# ###???????????????????? | | ?#/#?????????????######### #?????????????????????? | | ? ?????? #?????????????????????? | | ?# #???###################+####??????????????????? | | ?# #???# #??# #??????????????????? | | ?# #???# #??#! """ #??????????????????? | | ?# #???# #### """ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 73 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 2% | -8/Materials Weight Redist. System | 31% | -8/Materials Hrd. Light Armor Plating | 30% | -7/Factory Studied --------- Flight Unit | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakWeaponsFirepult Manual? 0 Play Time 00:37:11 Cumulative 56.5 hours Start 2025.12.22 @ 17:02:44 End 2025.12.22 @ 17:41:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fdcb8e62-a9e1-4eb4-8449-13686c01b5c8