Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 20:50:22 Player: Mogwok Wargfriend Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (3372) 3372 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1521) 1521 TOTAL SCORE: 7023 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 169 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 264/265 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Core Shielding Light Armor Plating > --- WEAPON (2) ------- Autogun Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Large Matter Pod (150) Sensor Array Improved Targeting Computer Heavy Assault Rifle Autogun Autogun Autogun Improved Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Core Shielding Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Heat Sink Medium Matter Pod Sensor Array Light Armor Plating Authchip [R/Combat] Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Datajack Mining Laser [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 65 | 7 9 20 10 16 3 Power 7 | 1 . 4 . 1 1 Engine 7 | 1 . 4 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 2 5 2 7 2 Treads 3 | . . 1 . 2 . Leg 4 | . . . . 4 . Wheel 12 | 2 2 4 2 . 2 Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 22 | 2 3 7 5 5 . Device 5 | 1 1 2 1 . . Storage 3 | 1 2 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . 1 . . . Protection 12 | . . 4 4 4 . Artifact . | . . . . . . Weapon 16 | 2 4 4 3 3 . Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 2 4 2 3 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 24 | . 3 8 4 8 1 Power 1 | . . 1 . . . Propulsion 9 | . 1 3 1 3 1 Utility 9 | . . 3 3 3 . Weapon 5 | . 2 1 . 2 . Highest Loss Streak 3 | . 3 1 1 2 1 To Critical Strikes . | . . . . . . Average Backups 13 | 4 11 14 14 14 14 Power 1 | . 1 1 2 2 2 Propulsion 1 | 2 3 . . . 2 Utility 4 | . 3 5 5 5 4 Weapon 5 | . 3 6 6 5 4 Tool/Special . | . . . . . . Unused Backups 32 | . 8 8 1 3 12 Power 3 | . . 1 . . 2 Propulsion 7 | . 4 . . 1 2 Utility 10 | . . 3 1 2 4 Weapon 11 | . 4 4 . . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 99 97 97 95 95 Engine 11 | . 14 10 11 11 11 Treads 1 | . . 1 . 3 8 Leg 3 | . . . . 8 . Wheel 15 | . 28 20 20 5 11 Device 9 | . 14 11 10 4 . Storage 11 | . 14 11 11 11 11 Processor 1 | . . . . 2 11 Hackware 7 | . . 10 11 8 . Protection 11 | . . 10 9 16 22 Energy Gun 4 | . 23 . . . . Ballistic Gun 17 | . 4 21 21 17 20 Special Weapon 1 | . . . . 4 . Peak Build Rating 23 | 9 11 22 22 23 18 Average Rating 16 | 5 8 16 20 19 16 On Entrance 13 | . 9 11 22 21 15 Naked Turns . | . . . . . . Heaviest Build 42 | 14 32 42 42 40 38 Greatest Support 40 | 26 26 26 26 40 40 Greatest Overweight (x) 4 | 3 1 4 3 3 3 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 Average Carried 13 | 4 11 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 14 15 15 14 15 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Rec Matter Collected 2558 | 282 191 1031 387 667 . Remotely . | . . . . . . Salvage Created 4011 | 84 882 1655 639 751 . Parts 265 | 5 59 108 42 51 . Haulers Intercepted 6 | . 2 4 . . . Recyclers Shooed 5 | 1 . 2 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Combat Hostiles Destroyed 77 | . 15 31 10 21 . Guns 76 | . 14 31 10 21 . Classes Destroyed 12 | 2 6 2 2 . . Worker 10 | . 3 5 2 . . Builder 1 | . . . 1 . . Tunneler 2 | 1 1 . . . . Hauler 6 | . 2 4 . . . Recycler 5 | 1 . 2 2 . . Operator 4 | . 1 2 1 . . Watcher 9 | . 3 5 1 . . Swarmer 25 | . 3 12 3 7 . Grunt 35 | . 12 10 3 10 . Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 15 | . . 8 3 4 . Best Kill Streak 7 | 1 4 7 6 5 . Combat Bots Only 5 | . 4 4 3 5 . Max Kills in Single Turn 2 | 1 2 2 1 1 . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Hostile Shots Fired 379 | . 44 158 48 125 4 Missed 112 | . 18 43 14 35 2 Hits 267 | . 26 115 34 90 2 Projectile 267 | . 26 115 34 90 2 Critical Strikes 1 | . . 1 . . . Damage Taken 3294 | . 329 1313 531 1092 29 Core 542 | . 135 152 83 159 13 Absorbed by Shields . | . . . . . . Redirected to Shielding 25 | . . . . 22 3 Regen/Repaired (Parts) 36 | . . 36 . . . Core Remaining (%) 73 | 100 46 . . . . Volleys Fired 412 | 12 63 122 52 163 . Largest 2 | 1 2 2 2 2 . Hottest 123 | 20 90 46 123 100 . Shots Fired 715 | 12 123 243 104 233 . Gun 620 | 12 123 243 102 140 . Cannon . | . . . . . . Launcher . | . . . . . . Special 95 | . . . 2 93 . Kinetic 505 | 12 8 243 102 140 . Thermal 98 | . 3 . 2 93 . Explosive . | . . . . . . Electromagnetic 112 | . 112 . . . . Robot Hit Streak 17 | 4 8 17 13 14 . Robot Miss Streak 5 | 1 4 5 3 3 . Penetration Max . | . . . . . . Secondary Targets 12 | . 1 4 2 5 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 379 | 10 75 151 65 78 . Core Hits 162 | 5 37 64 25 31 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | 1 . 1 1 . . Critical Strikes 6 | 1 3 1 1 . . Burn 1 | . 1 . . . . Destroy 3 | 1 . 1 1 . . Corrupt 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6002 | 71 1161 2468 1024 1278 . Guns 5913 | 71 1072 2468 1024 1278 . Cannons . | . . . . . . Explosions 89 | . 89 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4900 | 71 59 2468 1024 1278 . Thermal 115 | . 115 . . . . Explosive . | . . . . . . Electromagnetic 987 | . 987 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . 31 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 322 | . 162 21 20 322 . Average Temperature 65 | . 47 4 6 76 . Received Heat Transfer 1053 | . 153 423 168 309 . Effects 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 9 | . 9 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 248 | . 248 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Maximum Alert Level 4 | . 1 1 1 4 2 Low Security (%) 51 | 100 97 72 75 5 . Level 1 21 | . 2 27 24 26 . Level 2 9 | . . . . 17 100 Level 3 13 | . . . . 37 . Level 4 4 | . . . . 12 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1413 | 5 209 392 256 1413 635 Initial 635 | . . 67 156 157 635 Average 347 | . 88 176 176 673 595 Influence Increases 3432 | 10 557 1003 482 1376 4 Destroy 0b10 Robot/C 1640 | . 300 620 260 460 . Destroy 0b10 Robot/NC 190 | 10 50 90 40 . . Destroy Leader 330 | . 70 158 72 30 . Allied During Kill 33 | . . . 24 9 . Successful Hack 121 | . 42 42 7 26 4 Disable Machine 45 | . 15 15 15 . . Anti-Garrison Action 725 | . . . . 725 . Destroy Structure 81 | . 5 3 4 69 . Lose Combat Pursuer 267 | . 75 75 60 57 . Influence Decreases 2893 | 10 397 793 610 205 878 Entered New Map 1170 | . . 93 214 85 778 Time Decay 1433 | 10 367 610 356 . 90 Lost Part 240 | . 30 80 40 80 10 Lost Ally 50 | . . 10 . 40 . Squads Dispatched 7 | . 4 1 2 . . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Distress Signals 8 | . 1 7 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 24 50 20 24 1 Peak Tracking Total 6 | . 5 5 5 6 1 Tactical Retreats 9 | . 2 2 3 2 . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Traps Triggered 14 | . 2 . . 12 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed 3 | . . 3 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Rec Machines Disabled 7 | . 1 1 1 4 . Max in Single Turn 1 | . 1 1 1 1 . Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Machines Accessed 32 | . 8 14 4 4 2 Terminals 25 | . 7 10 3 4 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 4 | . 1 2 . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 112 | . 29 56 10 10 7 Successful 63 | . 16 35 5 2 5 Failed 48 | . 13 20 5 8 2 Catastrophic 8 | . 2 3 . 1 2 Database Lockouts 1 | . . 1 . . . Manual 69 | . 17 40 7 . 5 Terminals 89 | . 24 43 8 10 4 Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units 13 | . 5 5 . . 3 Scanalyzers 3 | . . 3 . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 26 | . 9 15 . 2 . Robot Analysis 6 | . 5 1 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . 1 . . . Alert Level 3 | . 1 2 . . . Locate Traps 4 | . 2 2 . . . Disarm Traps 1 | . 1 . . . . Reprogram Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Intercept Status 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 2 | . . 2 . . . Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 3 | . . 3 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 7 | . 2 3 . . 2 Report Inventory 4 | . 1 2 . . 1 Retrieve Components 3 | . 1 1 . . 1 Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 24 | . 5 12 4 . 3 Terminals 20 | . 4 10 4 . 2 Assimilate 3 | . . 3 . . . Botnet 11 | . 2 6 2 . 1 Operators 6 | . 2 1 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 2 . . 1 Reject 4 | . 1 2 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 31 | . 8 13 4 4 2 Full Trace Events 5 | . 1 3 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 9 3 . . 2 Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Rec Used RIF Installer 2 | . . . . 2 . Threat Obfuscator 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 18 | . . . . 18 . Machine Destruction 18 | . . . . 18 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Total Allies 3 | . . 1 2 . . Largest Group 2 | . . 1 2 2 . Highest-Rated Group 62 | . . 10 62 62 . Highest-Rated Ally 31 | . . 10 31 31 . Total Orders . | . . . . . . Ally Attacks 38 | . . . 23 15 . Total Damage 586 | . . . 377 209 . Kills 6 | . . . 4 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Active Infowar (turns) 1343 | 28 1174 141 . . . Terrain 119 | 28 91 . . . . Structural 1224 | . 1083 141 . . . Robot Analysis Total 6 | . 5 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Rec Turns Passed 6705 | 146 1176 1980 814 2406 183 Spaces Moved 4096 | 119 905 1325 543 1062 142 Core 36 | 36 . . . . . Treads 221 | . . . . 184 37 Legs 384 | . . . . 384 . Wheels 3455 | 83 905 1325 543 494 105 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 95 95 100 Average Speed 118 | 80 101 111 98 155 123 Slowest Speed 330 | 200 115 140 125 330 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 6 96 85 59 78 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . 5 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . 5 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Total 5101 | 155 1053 1616 717 1410 150 Wait 322 | 10 41 112 102 57 . Move 4090 | 118 904 1324 542 1060 142 Hop . | . . . . . . Pick Up 58 | 8 20 16 4 9 1 Fast Attach 34 | 6 1 11 5 8 3 Attach 20 | 1 4 6 1 7 1 Detach 6 | . 2 . . 3 1 Swap 23 | . 4 5 4 10 . Drop 54 | . 14 20 7 11 2 Fire 412 | 12 63 122 52 163 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 82 | . . . . 82 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Met a group of wandering Federalists 203 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 14) 654 | -10/Materials | Discovered new exit (range 5) 874 | -10/Materials | Discovered new exit (range 7) 1103 | -10/Materials | Discovered new exit (range 3) 1214 | -10/Materials | Core integrity fell below 50% 1250 | -10/Materials | Lost 3 parts (1n2w) 1323 | -10/Materials | Entered another Materials area 1323 | -9/Materials | Evolved 2 slots: Utility x2 1356 | -9/Materials | Discovered new exit (range 16) 1695 | -9/Materials | Repaired Med. Armor Plating 1754 | -9/Materials | Build established: Scavenger-Mutant 1775 | -9/Materials | Discovered new exit (range 14) 1857 | -9/Materials | Discovered new exit (range 3) 2106 | -9/Materials | Central database locked down 2227 | -9/Materials | Identified exit to Mines 2227 | -9/Materials | Identified exit to Storage 2750 | -9/Materials | Discovered new exit (range 13) 3011 | -9/Materials | Discovered new exit (range 16) 3303 | -9/Materials | Entered Storage 3574 | -9/Storage | Core integrity fell below 50% 3907 | -9/Storage | Met a pair of Derelict thieves 3933 | -9/Storage | Discovered new exit (range 9) 4021 | -9/Storage | Identified exit to Garrison 4117 | -9/Storage | Entered Garrison 4117 | -9/Garrison | Accompanied by 2 allies 4145 | -9/Garrison | Triggered checkpoint 4253 | -9/Garrison | Garrison Relay disabled 4745 | -9/Garrison | Triggered checkpoint 4769 | -9/Garrison | Triggered checkpoint 4845 | -9/Garrison | Discovered new exit (range 10) 4875 | -9/Garrison | Triggered checkpoint 4939 | -9/Garrison | Garrison Relay disabled 5424 | -9/Garrison | Discovered new exit (range 9) 5523 | -9/Garrison | Garrison Relay disabled 5613 | -9/Garrison | Triggered checkpoint 5661 | -9/Garrison | Core integrity fell below 20% 6000 | -9/Garrison | Discovered new exit (range 9) 6103 | -9/Garrison | Triggered checkpoint 6221 | -9/Garrison | Garrison Relay disabled 6238 | -9/Garrison | Installed Relay Interface Framework 6478 | -9/Garrison | Expanded RIF knowledge: Threat Obfuscation 6523 | -9/Garrison | Entered Recycling 6706 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Trojan loaded successfully. Testing... Ejection routine running. >>Recycling(Report) Matter reserves: 0 Inventory: VTOL Module (44%) Autogun (38%) >>Retrieve(Components) Retrieving 2 components... Autogun VTOL Module 06560_ Acquired Autogun. 06585_ Acquired Wheel. 06590_ Dropped Lgt. Treads. 06592_ Acquired Arm. Wheel. 06598_ Dropped Hvy. Ion Engine. 06598_ Acquired Imp. Ion Engine. 06667_ Y-45 Defender springs to life. 06667_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ???? ?????????????????????????????????????????? | | ???? #??????????????????????????????????????? | | ???? ##?????????????????????????????????????? | | ???# ??????????????????????????????????????? | | ???+ #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ???# #??????????????????????????????????????? | | #### #?##+#+####????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # ????????????????????????????? | | # #????????????????????????????? | | #### # #????????????????????????????? | | #### # #????????????????????????????? | | # # # #??#####?????????????????????? | | # # #??# #?????????????????????? | | + # #??# #?????????????????????? | | # # #??# #?????????????????????? | | # # #??# #?????????????????????? | | # # #??# #?????????????????????? | | # # #??# #?????????????????????? | | # #####+######## #%%%###???????????????? | | # Y @ ????????? | | #### ????????? | | r ????????? | | ######################### ######## ## ?????????? | | "#???# ! #?????????# #??????????????????????? | | "#???# #?????????#+#??????????????????????? | | "#???# #??????????????????????????????????? | | ###### #??????????????????????????????????? | | / #??????????????????????????????????? | | #### #??????????????????????????????????? | | #??# ##?????????????????????????????????? | | #??# [ * #?????????????????????????????????? | | #??# !##?????????????????????????????????? | | ########+##############????????????????????????? | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | +#########+##############????????????????????????? | | #?# #???????????????????????????????? | | #?# #???????????????????????????????? | | #?# #???????????????????????????????? | | #?# #???????????????????????????????? | | #?# #???????????????????????????????? | | #?# #???????????????????????????????? | | #?# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 70% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalCryofiberDirector Manual? 0 Play Time 00:47:44 Cumulative 265.9 hours Start 2025.08.01 @ 15:28:31 End 2025.08.01 @ 20:50:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12e7d8c9-ec95-4133-bf85-705ca48131ed