Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.24 @ 14:00:30 Player: ChromeKnight Result: Destroyed by as-15153 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (186) 930 Value Destroyed (4285) 4285 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (734) 734 TOTAL SCORE: 12329 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 394 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -588 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 815/970 System Corruption 12% Temperature Cool (6) Movement Core (500) Ox9 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Energy Well Enhanced Optical Array > --- WEAPON (3) ------- Makeshift Axe Makeshift Spear > --- INVENTORY (10) --- Makeshift Power Source Makeshift Power Source Makeshift Power Source Makeshift Leg Makeshift Leg Makeshift Leg Experimental Sensor Array Makeshift Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Fission Core > --- PROPULSION ------- Makeshift Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Army-in-a-Box > --- WEAPON ----------- Makeshift Shrapnel Gun CL-ANK's Mallet > --- INVENTORY -------- Experimental Sensor Array Layered Light Armor Plating [Rating: 98] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Combat Airjet Leg Potential Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Nanoactuators Storage Large Storage Unit Processor Experimental Melee Analysis Suite Protection Improved Weapon Shielding Weapon Longsword +1 Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Special Weapon AD-0RF's Magmablaster Impact Weapon Shock Maul Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . Utility 5 | . . . 2 . . . 1 1 . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 174 | 6 2 9 13 2 3 10 14 9 . . . 10 26 1 2 62 5 Power 30 | 1 . 1 1 2 . 1 3 1 . . . 2 8 . 1 9 . Engine 20 | 1 . 1 1 2 . 1 2 1 . . . 1 2 . . 8 . Core 9 | . . . . . . . 1 . . . . 1 5 . 1 1 . Reactor 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 33 | 2 . 2 2 . 2 . . . . . . 2 4 . . 16 3 Treads . | . . . . . . . . . . . . . . . . . . Leg 20 | 2 . . . . 2 . . . . . . . . . . 15 1 Wheel 4 | . . 2 2 . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 2 4 . . 1 2 Flight . | . . . . . . . . . . . . . . . . . . Utility 53 | 1 1 3 7 . 1 4 7 4 . . . 1 13 1 . 10 . Device 20 | . . 1 1 . 1 . 1 2 . . . 1 7 1 . 5 . Storage 9 | 1 1 . 1 . . 1 2 . . . . . 2 . . 1 . Processor 4 | . . . . . . 1 . 1 . . . . 1 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 20 | . . 2 5 . . 2 4 1 . . . . 3 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 58 | 2 1 3 3 . . 5 4 4 . . . 5 1 . 1 27 2 Energy Gun 5 | 1 1 1 . . . . . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 1 . 2 . . . 4 4 . . . . . . . . 5 . Ballistic Cannon 3 | . . . 3 . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 2 . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . 4 . Impact Weapon 10 | . . . . . . 1 . . . . . . 1 . . 7 1 Slashing Weapon 16 | . . . . . . . . 4 . . . 2 . . 1 8 1 Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . . 2 1 . . . . 2 1 . . 4 1 Parts Lost 44 | . . 4 2 . 2 2 . . . . . 4 2 . . 19 9 Power 12 | . . 1 1 . 1 . . . . . . 2 2 . . 4 1 Propulsion 12 | . . 2 1 . . . . . . . . 1 . . . 5 3 Utility 10 | . . . . . 1 1 . . . . . 1 . . . 4 3 Weapon 10 | . . 1 . . . 1 . . . . . . . . . 6 2 Highest Loss Streak 9 | . . 3 1 . 2 2 . . . . . 2 1 . . 9 8 Average Slot Usage (%) 90 | . 86 76 89 88 85 86 98 94 100 100 100 91 98 100 100 88 87 Engine 8 | . 14 11 10 11 10 10 7 10 15 15 15 7 3 6 4 3 12 Core 1 | . . . . . . . 1 . . . . 2 6 . 1 3 . Leg 8 | . 28 5 . . 12 22 18 15 15 15 15 6 . . . 7 19 Wheel 3 | . . 5 20 22 9 . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 7 20 20 20 10 . Device 7 | . . . . . . 10 . 3 7 7 7 7 16 13 13 11 12 Storage 13 | . 15 14 11 11 11 11 18 15 15 15 15 15 13 13 13 12 13 Processor 9 | . . . . . . . 9 14 15 15 15 15 16 20 20 13 6 Protection 8 | . . 11 23 22 21 10 16 10 7 7 7 4 . . . 2 5 Energy Gun 1 | . 14 12 . . . . . . . . . . . . . . . Ballistic Gun 5 | . 14 15 3 . . 19 25 10 . . . . . . . . . Ballistic Cannon 2 | . . . 18 22 22 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 2 6 6 3 . Slashing Weapon 7 | . . . . . . . . 12 23 23 23 20 9 6 7 9 5 Piercing Weapon 1 | . . . . . . . . . . . . 2 6 6 4 . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 9 14 24 45 51 51 45 57 51 51 51 51 51 66 63 63 116 50 Greatest Support 66 | 20 20 20 32 32 60 60 60 60 60 60 60 60 66 66 66 66 60 Greatest Overweight (x) 16 | . . 7 3 1 16 . . . . . . 2 . . . 5 1 Average Overweight (x) . | . . 2 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 8 10 10 10 12 14 14 14 14 14 14 16 16 16 16 10 Average Capacity 12 | 5 7 8 8 10 10 10 13 14 14 14 14 14 15 16 16 13 10 Most Carried 16 | 1 5 8 10 10 10 12 14 14 14 14 14 14 16 16 16 16 10 Average Carried 11 | . 1 6 8 10 9 9 13 13 14 14 14 13 14 16 15 12 9 Final Capacity 16 | 6 8 8 10 10 10 12 14 14 14 14 14 14 16 16 16 10 10 Final Carried 16 | 1 5 8 10 10 9 12 14 14 14 14 14 14 16 16 16 10 8 Class Distribution -------------------- 51% | Scavenger-Mutant 39% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3779 | 260 5 355 390 340 . 392 813 126 . . . 100 250 10 20 682 36 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6896 | . 174 416 325 392 . 194 1232 260 116 85 . 2026 799 28 79 742 28 Parts 379 | . 9 25 28 24 . 12 63 17 4 6 . 76 45 1 15 54 . Haulers Intercepted 8 | . 1 . 1 . . . 3 2 . . . . 1 . . . . Recyclers Shooed 6 | . 3 . . . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . 3 6 . 72 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 105 | . 2 7 8 10 . 7 19 1 1 2 . 26 15 . 3 3 1 Melee 47 | . . . . . . . . . 1 2 . 26 15 . 3 . . Guns 31 | . 2 7 . . . 1 19 1 . . . . . . . 1 . Cannons 26 | . . . 8 10 . 6 . . . . . . . . . 1 1 Classes Destroyed 20 | . 3 4 2 . . . 1 . 1 . . 3 1 . 1 3 1 Worker 6 | . . 2 . 1 . . 1 1 . . . . 1 . . . . Builder 4 | . . . 2 . . . 1 1 . . . . . . . . . Tunneler 7 | . . 3 . 1 . . . 2 . . . . 1 . . . . Hauler 8 | . 1 . 1 . . . 3 2 . . . . 1 . . . . Recycler 11 | . 1 1 . 5 . . 4 . . . . . . . . . . Watcher 3 | . . . 2 . . . . . . . . . 1 . . . . Swarmer 41 | . 2 3 3 10 . 3 6 . . . . 7 7 . . . . Grunt 26 | . . 2 3 . . 3 8 . . 2 . 6 2 . . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . Protector 4 | . . . . . . . . . . . . 4 . . . . . Sentry 12 | . . 2 2 . . . 4 1 . . . 2 1 . . . . Demolisher 6 | . . . . . . . . . . . . 6 . . . . . Hunter 4 | . . . . . . . 1 . 1 . . . 2 . . . . Programmer 3 | . . . . . . . . . . . . . 3 . . . . Zionite 42 | . . . . . . . . . . . . . . . . 42 . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . Master Thief 3 | . . . . . . . . . . . . . . . 3 . . Mutant 2 | . . . . . . . . . . . . . . . . 2 . Best Kill Streak 12 | . 4 6 8 6 . 6 7 5 1 2 . 6 5 . 3 12 1 Combat Bots Only 6 | . 2 3 4 5 . 6 4 1 1 2 . 6 5 . 3 1 1 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 2 1 1 1 . 1 1 1 1 2 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . 1 1 . 1 . . Uniques/NPCs Destroyed 3 | . . . . . . 1 . . . . . . . . . 2 . CL-ANK (-8/Mines) Imprinter (-6/Zion) AD-0RF (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 9483 | . 43 560 406 302 344 443 1358 109 33 . . 656 724 . 8 3447 1050 Core 1512 | . 6 64 35 69 60 101 109 11 . . . 180 88 . . 556 233 Absorbed by Shields 29 | . . . . . . . . . . . . 29 . . . . . Core Remaining (%) 71 | 100 . 72 . . . 33 80 . . . . 72 . . . . . Volleys Fired 383 | . 12 40 30 31 3 98 94 4 . . . . . . . 67 4 Largest 3 | . 2 2 2 2 2 2 3 3 . . . . . . . 3 1 Hottest 244 | . 60 79 88 88 88 88 75 75 . . . . . . . 244 220 Shots Fired 765 | . 24 73 60 58 6 186 259 12 . . . . . . . 83 4 Gun 557 | . 24 73 5 . . 154 259 12 . . . . . . . 30 . Cannon 151 | . . . 55 58 6 32 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 57 | . . . . . . . . . . . . . . . . 53 4 Kinetic 660 | . 12 43 60 58 6 186 259 12 . . . . . . . 24 . Thermal 91 | . 10 20 . . . . . . . . . . . . . 57 4 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 14 | . 2 10 . . . . . . . . . . . . . 2 . Robot Hit Streak 21 | . 6 20 4 6 8 12 21 10 . . . . . . . 18 4 Robot Miss Streak 9 | . 2 2 6 5 2 6 8 1 . . . . . . . 9 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . . . 6 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . Shots Hit Robots 696 | . 16 55 24 31 4 113 163 20 5 2 . 96 46 2 3 95 21 Core Hits 287 | . 8 20 14 17 . 33 55 9 3 2 . 44 23 1 3 48 7 Critical Hits 20 | . . . . 2 1 . 1 . . . . 4 2 . . 7 3 Critical Kills 5 | . . . . . . . 1 . . . . 2 1 . . 1 . Critical Parts Destroyed 12 | . . . . 2 1 . . . . . . 1 1 . . 5 2 Melee Attacks 301 | . . . . . . . . 11 7 2 . 109 73 3 4 75 17 Kinetic 19 | . . . . . . . . . . . . . . . . 12 7 Impact 14 | . . . . . . . . . . . . . 5 . . 9 . Slashing 249 | . . . . . . . . 11 7 2 . 104 58 2 4 54 7 Piercing 19 | . . . . . . . . . . . . 5 10 1 . . 3 Sneak Attacks 18 | . . . . . . . . 4 4 . . 3 5 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 27 | . . . . . . . . 1 . . . 13 9 . . 1 3 Damage Inflicted 20713 | . 167 690 643 855 71 1041 2266 1027 623 95 . 6921 2558 217 144 2647 748 Guns 4038 | . 167 645 17 . . 503 2266 134 . . . . . . . 306 . Cannons 2090 | . . . 626 855 71 538 . . . . . . . . . . . Explosions 45 | . . 45 . . . . . . . . . . . . . . . Melee 13122 | . . . . . . . . 893 623 95 . 6921 2558 217 144 1027 644 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 6234 | . 58 308 643 855 71 1041 2266 134 . . . . . . . 587 271 Thermal 1830 | . 109 252 . . . . . . . . . . . . . 1365 104 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 171 | . . 130 . . . . . . . . . . . . . 41 . Impact 163 | . . . . . . . . . . . . . 163 . . . . Slashing 11725 | . . . . . . . . 893 623 95 . 6647 2174 217 144 654 278 Piercing 590 | . . . . . . . . . . . . 274 221 . . . 95 Highest Corruption 12 | . . . . . . . 1 . . . . . . . . 12 12 Average Corruption 8 | . . . . . . . 1 . . . . . . . . 9 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 78 | . . . . . . . 5 . . . . . . . . 46 27 Message Errors 23 | . . . . . . . 2 . . . . . . . . 15 6 Matter Fused 10 | . . . . . . . . . . . . . . . . 5 5 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . 3 5 Energy Discharges 10 | . . . . . . . 1 . . . . . . . . 4 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . 1 . . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . 2 . Misdirections 6 | . . . . . . . . . . . . . . . . 2 4 Targeting Errors 11 | . . . . . . . 1 . . . . . . . . 9 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1337 | . . . 6 42 . . . 35 186 . . 755 235 . . 73 5 Projectiles 58 | . . . 6 42 . . . . . . . . . . . 10 . Explosions . | . . . . . . . . . . . . . . . . . . Melee 1279 | . . . . . . . . 35 186 . . 755 235 . . 63 5 Knockbacks 17 | . . . 2 2 1 11 . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . Kinetic 15 | . . . 2 2 1 10 . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 40 | . . 40 . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . 40 180 348 292 99 201 398 148 . . . 4 . . . 243 199 Average Temperature 97 | . 20 57 131 111 56 102 130 50 . . . 4 . . . 81 86 Received Heat Transfer 2305 | . . 171 96 . . 171 405 36 . . . 111 75 . . 1030 210 Effects 9 | . . . 2 2 . . 5 . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . 1 . . . . . . . . . . Interference 5 | . . . . 2 . . 3 . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . 5 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Melted 32 | . . . . . . . . . . . . . . . . 31 1 Heat Transferred 9729 | . 250 568 . . . . . . . . . . . . . 8271 640 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 553 | . 62 94 401 384 . 125 553 345 . . . . 203 . . . . Initial 251 | . . 24 . 84 . . . 251 . . . . 74 . . . . Average 129 | . 30 39 204 249 . 56 205 295 . . . . 98 . . . . Maximum Alert Level 2 | . . . 2 1 . . 2 1 . . . . 1 . . . . Low Security (%) 77 | 100 100 100 50 59 . 100 62 . . . . . 87 . . . . Level 1 19 | . . . 35 40 . . 24 100 . . . . 12 . . . . Level 2 2 | . . . 13 . . . 13 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . . . 2 2 . . . . 6 . . . . Investigation 3 | . 1 . . . . . . 1 . . . . 1 . . . . Extermination 3 | . . . . . . . . . . . . . 3 . . . . Reinforcement 6 | . . . 1 . . . 2 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 27 | . . . 1 1 . . 2 . . . . 22 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 5 7 18 15 10 7 37 5 1 2 . 40 20 1 3 121 7 Peak Tracking Total 28 | . 4 3 7 5 11 4 7 4 1 2 . 6 5 1 3 28 3 Tactical Retreats 29 | . . . 5 2 1 . 3 . . . . 4 . 1 . 12 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . 1 . . . . . 1 . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 5 | . . . 1 . 1 . 1 . . . . 2 . . . . . Max in Single Turn 1 | . . . 1 . 1 . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 20 | . . . 2 . 1 . 3 3 . . 4 . 6 . 1 . . Terminals 6 | . . . 2 . . . 1 . . . . . 3 . . . . Fabricators 4 | . . . . . . . . 1 . . . . 3 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Total Hacks 62 | . . . 5 . 1 . 9 6 . . 26 . 14 . 1 . . Successful 43 | . . . 2 . 1 . 7 . . . 26 . 6 . 1 . . Failed 19 | . . . 3 . . . 2 6 . . . . 8 . . . . Catastrophic 3 | . . . . . . . . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 8 | . . . 2 . 1 . . . . . . . . . . 5 . Terminals 14 | . . . 5 . . . 2 . . . . . 7 . . . . Fabricators 9 | . . . . . . . . 2 . . . . 7 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 5 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Terminal Hacks 34 | . . . 2 . 1 . 1 . . . 26 . 3 . 1 . . Record 12 | . . . . . . . . . . . 11 . . . 1 . . Part Schematic 7 | . . . . . . . . . . . 7 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . 2 . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . 3 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . 1 . . . 1 3 . . . . 4 . . . . Full Trace Events 3 | . . . . . . . 1 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 2 . . . 7 . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . Matter 234 | . . . . . . . . . . . . . 234 . . . . Time 58 | . . . . . . . . . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 62 | . . . . . . . 62 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . . . . . 1 . . . 2 . Largest Group 2 | . . . . . . . . . . . . 1 . . . 2 2 Highest-Rated Group 188 | . . . . . . . . . . . . 94 . . . 188 188 Highest-Rated Ally 94 | . . . . . . . . . . . . 94 . . . 94 94 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 349 | . . . . . . . . . . . . 3 . . . 301 45 Total Damage 6932 | . . . . . . . . . . . . 143 . . . 5426 1363 Kills 63 | . . . . . . . . . . . . 1 . . . 55 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 2 | . . . . . . . . . . . . . 2 . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 2 . . 1 . 2 1 1 . Drone Launches 33 | . . . . . . . . . . . . . . . . 33 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 11076 | 71 106 1202 416 753 326 795 661 334 245 321 70 1507 1319 242 299 1801 608 Spaces Moved 8799 | 60 54 553 265 557 315 566 379 312 264 347 78 1282 1256 317 389 1440 365 Core 183 | 15 . 167 . . 1 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 3665 | 45 54 155 . . 192 566 379 312 264 347 78 581 . . . 328 364 Wheels 1175 | . . 231 265 557 122 . . . . . . . . . . . . Hover 3776 | . . . . . . . . . . . . 701 1256 317 389 1112 1 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 90 80 110 45 90 90 45 90 90 90 45 65 72 72 72 133 Average Speed 96 | 102 120 191 100 110 94 90 90 87 90 90 90 88 71 72 72 91 133 Slowest Speed 850 | 120 120 400 110 110 850 90 90 90 90 90 90 230 72 72 72 360 170 Overloaded Moves 157 | . . . . . 42 . . 16 . . . 99 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 15 88 22 98 68 15 36 8 43 52 68 92 33 52 54 87 70 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 4 | . . 2 . . . . . . . . 1 . . . . 1 . Known Exits Taken 4 | . . . . . . . 1 . . . . . 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . 1 . Scrap Searched 15 | . . 1 . 2 . . . . 1 . . 3 . 3 2 3 . Spaces Dug 21 | . . . 2 . . . . . . . . . 17 . . 2 . Terrain Destroyed 69 | . . 5 20 20 . 5 . . . . . . 17 . . 2 . Melee 19 | . . . . . . . . . . . . . 17 . . 2 . Projectile 45 | . . . 20 20 . 5 . . . . . . . . . . . AOE 5 | . . 5 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 10584 | 66 74 623 358 641 340 696 579 365 270 354 77 1589 1646 328 408 1712 458 Wait 780 | . . 12 35 48 9 8 78 19 . 6 . 183 271 9 3 34 65 Move 8782 | 59 53 552 264 556 314 565 378 311 263 346 77 1281 1255 316 388 1439 365 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 68 | 1 5 4 4 1 2 7 4 5 1 . . 5 9 . 5 14 1 Fast Attach 100 | 6 1 9 10 . 2 7 6 5 . . . 8 9 . 1 33 3 Attach 30 | . 1 . 1 . 1 2 . 1 . . . 2 4 . 1 15 2 Detach 11 | . . 1 1 . . . . . . . . . 2 . . 7 . Swap 44 | . . . 2 2 . 1 8 3 . . . . 13 1 . 14 . Drop 124 | . 2 5 11 3 9 8 11 8 1 . . 10 15 . 6 31 4 Fire 383 | . 12 40 30 31 3 98 94 4 . . . . . . . 67 4 Melee 237 | . . . . . . . . 9 5 2 . 88 55 2 4 58 14 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . 12 13 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 8) 178 | -10/Materials | Entered Mines 218 | -10/Mines | Learned location of Zion (-6) 311 | -10/Mines | Build established: Mutant 451 | -10/Mines | Lost 3 parts (2n1w) 717 | -10/Mines | Build established: Scavenger-Mutant 860 | -10/Mines | Discovered new exit (range 9) 899 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1227 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1230 | -10/Mines | Found Prototype Device 1230 | -10/Mines | Identified Exp. Sensor Array 1246 | -10/Mines | Discovered new exit (range 15) 1255 | -10/Mines | Learned location of Storage (-9) 1380 | -10/Mines | Entered Materials 1380 | -9/Materials | Evolved 2 slots: Utility x2 1629 | -9/Materials | Discovered new exit (range 16) 1695 | -9/Materials | Build established: Mutant 1711 | -9/Materials | Discovered new exit (range 17) 1796 | -9/Materials | Entered Mines 1825 | -9/Mines | Met a Derelict bent on vengeance 1832 | -9/Mines | Discovered new exit (range 9) 1950 | -9/Mines | Discovered new exit (range 9) 1973 | -9/Mines | Assembled infested the area 1978 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2159 | -9/Mines | Learned location of 1 exit from Materials 2188 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2189 | -9/Mines | Discovered new exit (range 5) 2549 | -9/Mines | Entered Exiles 2577 | -9/Exiles | Met 8R-AWN 2598 | -9/Exiles | Met EX-HEX 2630 | -9/Exiles | Met EX-BIN 2644 | -9/Exiles | Aligned with FarCom system 2645 | -9/Exiles | Given EX-Vault access code 2677 | -9/Exiles | Opened EX-Vault 2693 | -9/Exiles | Found Potential Leg 2696 | -9/Exiles | Found Potential Leg 2705 | -9/Exiles | Found Army-in-a-Box 2707 | -9/Exiles | Found Longsword +1 2729 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2824 | -9/Exiles | Met EX-DEC 2838 | -9/Exiles | Attacked by the Exiles 2859 | -9/Exiles | Discovered new exit (range 14) 2875 | -9/Exiles | Stole three prototypes: Potential Leg, Army-in-a-Box, Longsword +1 2875 | -9/Exiles | Entered Mines 2892 | -8/Mines | Core integrity fell below 50% 2912 | -8/Mines | Discovered new exit (range 14) 2937 | -8/Mines | CL-ANK came to Exiles' defense 3613 | -8/Mines | Destroyed CL-ANK 3625 | -8/Mines | Found Prototype Impact Weapon 3625 | -8/Mines | Identified CL-ANK's Mallet 3635 | -8/Mines | Found Prototype Processor 3635 | -8/Mines | Identified Exp. Melee Analysis Suite 3670 | -8/Mines | Entered Materials 3670 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3671 | -8/Materials | Identified exit to Factory 4091 | -8/Materials | Repaired Nanoactuators 4139 | -8/Materials | Build established: Tank 4322 | -8/Materials | Discovered exit to Factory (range 10) 4331 | -8/Materials | Entered Factory 4331 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4637 | -7/Factory | Discovered new exit (range 14) 4665 | -7/Factory | Entered Lower Caves 4667 | -7/Lower Caves | Learned 8 Factory zone layouts 4778 | -7/Lower Caves | Build established: Mutant 4812 | -7/Lower Caves | Learned Factory terminal intel 4846 | -7/Lower Caves | Encountered a Warlord checkpoint 4864 | -7/Lower Caves | Discovered new exit (range 9) 4910 | -7/Lower Caves | Entered another Lower Caves area 5086 | -7/Lower Caves | Encountered a Warlord checkpoint 5175 | -7/Lower Caves | Discovered new exit (range 10) 5231 | -7/Lower Caves | Entered Data Miner 5231 | -7/Data Miner | Discovered new exit (range 7) 5249 | -7/Data Miner | Met Data Miner 5266 | -7/Data Miner | Learned location of Section 7 (-2) 5266 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5279 | -7/Data Miner | Received God Mode back door access code from Data Miner 5301 | -7/Data Miner | Entered Proximity Caves 5327 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5556 | -6/Proximity Caves | Spotted B-75 Beast 5860 | -6/Proximity Caves | Discovered new exit (range 3) 6030 | -6/Proximity Caves | Found Prototype Launcher 6030 | -6/Proximity Caves | Identified Rocket Array 6335 | -6/Proximity Caves | Build established: Scavenger-Mutant 6808 | -6/Proximity Caves | Entered Factory 6808 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6810 | -6/Factory | Loaded intel: 19 terminal locations 6913 | -6/Factory | Fabricated Nanoactuators (x2) 7611 | -6/Factory | Discovered new exit (range 16) 7621 | -6/Factory | Identified exit to Factory 7956 | -6/Factory | Incoming investigation squad redirected 8082 | -6/Factory | Discovered new exit (range 9) 8127 | -6/Factory | Identified exit to Lower Caves 8127 | -6/Factory | Entered Lower Caves 8244 | -6/Lower Caves | Learned Factory stockpile data 8358 | -6/Lower Caves | Discovered new exit (range 3) 8368 | -6/Lower Caves | Identified exit to Lower Caves 8369 | -6/Lower Caves | Entered another Lower Caves area 8430 | -6/Lower Caves | Identified exit to Zion 8557 | -6/Lower Caves | Spotted PN-K3A(f) 8559 | -6/Lower Caves | Encountered a Master Thief 8561 | -6/Lower Caves | Spotted ZR-83P(f) 8561 | -6/Lower Caves | Destroyed PN-K3A(f) 8562 | -6/Lower Caves | Encountered a Master Thief 8562 | -6/Lower Caves | Spotted 4T-W0N(f) 8563 | -6/Lower Caves | Encountered a Master Thief 8563 | -6/Lower Caves | Destroyed ZR-83P(f) 8565 | -6/Lower Caves | Destroyed 4T-W0N(f) 8668 | -6/Lower Caves | Entered Zion 8680 | -6/Zion | Given A8's code to call for help 8766 | -6/Zion | Discovered new exit (range 11) 8877 | -6/Zion | Learned location of Armory (-4) 8929 | -6/Zion | Received a visual enhancement algorithm 9186 | -6/Zion | Learned 4 Factory zone layouts 9506 | -6/Zion | Attacked by Zionites 9653 | -6/Zion | Spotted TQ-LTB(B) 9663 | -6/Zion | Spotted DL-WW6(B) 9671 | -6/Zion | Core integrity fell below 50% 9680 | -6/Zion | Lost 9 parts (2p2n2u3w) 9715 | -6/Zion | Allies destroyed TQ-LTB(B) 9719 | -6/Zion | System corruption reached 10% 9723 | -6/Zion | Allies destroyed DL-WW6(B) 9729 | -6/Zion | AD-0RF came to Zion's defense 9735 | -6/Zion | Allies destroyed Imprinter 9796 | -6/Zion | Extracted access codes from Imprinter's data core 9839 | -6/Zion | Destroyed AD-0RF 9846 | -6/Zion | Found Prototype Special Weapon 9846 | -6/Zion | Identified AD-0RF's Magmablaster 9862 | -6/Zion | Found Prototype Device 9862 | -6/Zion | Identified Exp. Thermal Shield 10423 | -6/Zion | Opened final containment barrier to the Deep Caves 10449 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10450 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10461 | -6/Zion | Discovered new exit (range 3) 10461 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10469 | -6/Zion | Entered Deep Caves 10469 | -6/Deep Caves | Accompanied by 2 allies 10907 | -6/Deep Caves | Spotted as-15153 11041 | -6/Deep Caves | Core integrity fell below 20% 11077 | -6/Deep Caves | Destroyed by as-15153 with Assembled Focal Cannon Last Messages --------------- 11018_ KX31:KIBXZ &1JA5VPY<,H/ 11038_ as-15153 suffers critical hit. 11038_ Mak. Spear follow-up attack on as-15153. 11040_ Lyr. Light Armor Plating destroyed. 11043_ Flexi-carbon Leg destroyed. 11049_ Mak. Spear follow-up attack on as-15153. 11051_ Exp. Thermal Shield destroyed. 11051_ Mak. Power Source destroyed. 11055_ JVN>WK#:2YKHSTU1W>X#H T/D/>RKDF/3PH<9> 11058_ as-15153 suffers critical hit. 11058_ Destroyed Prototype Reactor. 11059_ as-15153 GOLEM Unit beginning Prototype Reactor integration. 11060_ CL-ANK's Mallet destroyed. 11062_ as-15153 suffers critical hit. 11062_ Destroyed Prototype Leg. 11062_ Mak. Spear follow-up attack on as-15153. 11065_ Mak. Leg destroyed. 11065_ Exp. Coolant Injector destroyed. 11066_ System corrupted: Mak. Axe targeting data glitched. 11072_ Destroyed Prototype Energy Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????# ##???????? | | ???????????????????????????????????## ##??????? | | ???????????????????????????##?????## ###????? | | ???????????????????????#### ?????## ##??? | | ??????????????????????## ????## ##?# | | ??????????????????????# ????# ## | | ??????????????????????# ????? | | ?????????????????????## ?????# | | ?????????????????????# #????## ?? | | ?????????????????????# ###### #??? | | ?????????????????????# #???? | | ??????????????????????# ##???? # | | ??????????????????????# ##???# # | | ??????????????????????# ##?## # | | ???????????????????????# ### | | ???????????????????????## "" | | ???????????????????????## ## "" | | ???????????????????????# ### " | | ?????????????? " ??????# ##?## | | ???????????? #????# ##???## | | ????????? ????# ##????# % | | ???????]] ????# #????## | | ?????? * #??## ;;## #??## | | ????? * ##?# @ ##### #??## | | ?? #?# G ####### #??# ## | | # #?## #???# #??# #? | | # * #??# ##???? #??# # | | ? * #??# #????? ##??# # | | ?" #??# ##?????####???# ## | | ?" * #?## ##?????????????# ## | | ?" * * #?# #??????#???????# ## | | ?" * * ### ;#???? ##??????# ## | | "" ## ##### #??????# ### | | # ! ## #??????# #?## | | " * ## #??????# ???## | | " * ! !* #;# ##### #?????? ????? | | " ** !%! ;#?????? #?????? ????? | | """ !%!!! ##??????????????# #????? | | " !!!= #???????????????##?????? | | "" =! ### #????????????????????? | | " #? ????????????????? | | ?" ##? #??????????????? | | " # # #?# ###??????????????? | | " #### ## ## ##?####### ##????????????????? | | """ ?????# ?# ####?????????###?????????????????? | | ??? ???????#??# #????????????????????????????????? | | ???????????????#?????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 120 Energy Generation 30 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 58 Melee Accuracy 12 Core Analysis 6 Force Boost 3 Item Schematics ----------------- Force Booster | -8/Materials | Scanalyzed Nanoactuators | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nanoactuators | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicDataGravjet Manual? 0 Play Time 01:35:30 Cumulative 168.2 hours Start 2021.04.24 @ 12:01:53 End 2021.04.24 @ 14:00:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 195 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a672319-bd5a-4039-a019-3fdf6eb9acb1