Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.09 @ 23:02:38 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (45) 225 Value Destroyed (2420) 2420 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3503) 3503 TOTAL SCORE: 11068 Bonus ------- Follower Combat Kills 1056 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -153 Cogmind --------- Core Integrity 563/850 Matter 260/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit Target Analyzer Hacking Suite Relay Coupler [NC] (31) Relay Coupler [Grunt] (37) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Fission Core Improved Medium Armor Plating Relay Coupler [Swarmer] (53) Relay Coupler [Duelist] (42) Relay Coupler [Sentry] (28) Relay Coupler [Demolisher] (27) Relay Coupler [Demolisher] (28) Relay Coupler [Behemoth] (12) Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Drone Bay Drone Bay > --- WEAPON ----------- High-powered Shock Rifle Remote Datajack > --- INVENTORY -------- Fission Core Improved Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Datajack [Rating: 55] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Gravmag System Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 . 2 . . . 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 6 | . . . . . 2 . 2 . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 62 | 7 1 1 2 6 20 6 . . 3 2 7 7 Power 10 | 1 . 1 . . 5 1 . . . . 2 . Engine 7 | 1 . 1 . . 5 . . . . . . . Core 3 | . . . . . . 1 . . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 12 | 2 1 . . . 6 3 . . . . . . Treads . | . . . . . . . . . . . . . Leg 5 | 2 1 . . . . 2 . . . . . . Wheel 2 | . . . . . 1 1 . . . . . . Hover 5 | . . . . . 5 . . . . . . . Flight . | . . . . . . . . . . . . . Utility 26 | 1 . . 1 5 5 1 . . 2 2 3 6 Device 10 | . . . 1 4 . 1 . . 1 . 2 1 Storage 3 | 1 . . . 1 1 . . . . . . . Processor 2 | . . . . . 1 . . . . . . 1 Hackware 8 | . . . . . 1 . . . 1 1 1 4 Protection 3 | . . . . . 2 . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 14 | 3 . . 1 1 4 1 . . 1 . 2 1 Energy Gun 5 | 3 . . 1 . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . Ballistic Cannon 5 | . . . . 1 3 . . . 1 . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . 1 Unidentified Prototypes 3 | . . . . 2 1 . . . . . . . Parts Lost 13 | . . . . . 1 1 . . . . . 11 Power 3 | . . . . . . 1 . . . . . 2 Propulsion 2 | . . . . . 1 . . . . . . 1 Utility 5 | . . . . . . . . . . . . 5 Weapon 3 | . . . . . . . . . . . . 3 Highest Loss Streak 8 | . . . . . 1 1 . . . . . 8 Average Slot Usage (%) 85 | . 85 85 95 98 93 83 69 69 75 77 80 81 Engine 10 | . 14 14 14 14 15 10 7 7 7 7 . . Core 4 | . . . . . . 5 7 7 7 7 12 12 Leg 7 | . 28 28 28 28 . 1 . . . . . . Wheel 2 | . . . . . . 4 7 7 7 7 6 5 Hover 7 | . . . . . 25 8 . . . . . . Device 7 | . . . 9 13 9 9 7 7 12 2 11 10 Storage 9 | . 14 14 14 13 9 9 7 7 7 7 6 6 Processor 1 | . . . . . 4 . . . . . . 1 Hackware 8 | . . . . . 3 9 7 7 9 19 21 24 Protection 5 | . . . . . 8 9 7 7 7 9 6 5 Energy Gun 8 | . 28 28 28 21 2 . . . . . 2 5 Ballistic Gun 2 | . . . . . 6 4 . . . . . . Ballistic Cannon 5 | . . . . 6 9 9 7 7 7 7 3 . Special Melee Weapon 2 | . . . . . . 4 7 7 7 7 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 13 13 13 14 15 48 43 40 40 50 49 63 63 Greatest Support 33 | 20 20 20 20 20 33 30 28 28 28 28 28 28 Greatest Overweight (x) 9 | 1 . . . . 2 2 1 1 1 1 2 9 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 12 | 6 6 6 6 6 12 10 10 10 10 10 10 10 Average Capacity 8 | 5 6 6 6 5 9 10 10 10 10 10 10 10 Most Carried 10 | 1 4 6 6 6 10 10 9 10 10 10 10 10 Average Carried 8 | . 2 5 5 5 9 9 9 7 8 9 9 9 Final Capacity 10 | 6 6 6 6 6 10 10 10 10 10 10 10 10 Final Carried 10 | 1 4 6 6 6 10 9 9 10 10 9 9 8 Class Distribution -------------------- 43% | Mutant 43% | Bothacker-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 1386 | 220 60 10 . 16 624 142 . 25 25 102 . 162 Remotely . | . . . . . . . . . . . . . Salvage Created 1505 | . 86 79 . . 833 53 . 26 54 28 32 314 Parts 92 | . 3 6 . . 57 1 . . 3 1 3 18 Haulers Intercepted 3 | . . . . . 3 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 34 | . 2 3 . . 18 1 . 1 1 1 . 7 Guns 14 | . 1 3 . . 4 . . . . . . 6 Cannons 18 | . . . . . 14 1 . 1 1 1 . . AOE 1 | . 1 . . . . . . . . . . . Classes Destroyed 11 | . 1 1 . . 8 . . . . . . 1 Worker 1 | . . . . . 1 . . . . . . . Builder 2 | . . . . . 1 . . . . . 1 . Hauler 3 | . . . . . 3 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 3 | . . . . . 2 . . . 1 . . . Swarmer 11 | . . 2 . . 5 . . . . . 1 3 Grunt 10 | . 2 1 . . 3 . . 1 . 1 . 2 Brawler 1 | . . . . . 1 . . . . . . . Sentry 9 | . . . . . 8 1 . . . . . . Hunter 2 | . . . . . 1 . . . 1 . . . Programmer 2 | . . . . . . . . . . . . 2 Best Kill Streak 4 | . 2 2 . . 4 1 . 1 2 1 1 2 Combat Bots Only 4 | . 2 2 . . 4 1 . 1 1 1 . 2 Max Kills in Single Turn 2 | . 1 1 . . 2 1 . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Damage Taken 3273 | . 90 152 . . 884 93 . 407 12 159 102 1374 Core 707 | . 44 . . . 144 . . 178 . 54 12 275 Absorbed by Shields 9 | . . . . . . . . . . . . 9 Core Remaining (%) 80 | 100 . . . 82 . 73 . . . 66 . . Volleys Fired 160 | . 3 9 . . 53 2 . 6 3 9 4 71 Largest 2 | . 2 2 . . 2 2 . 1 1 1 1 1 Hottest 89 | . 80 80 . . 89 72 . 44 48 48 60 60 Shots Fired 222 | . 6 18 . . 101 4 . 6 3 9 4 71 Gun 122 | . 6 18 . . 44 2 . . . . 4 48 Cannon 77 | . . . . . 57 2 . 6 3 9 . . Launcher . | . . . . . . . . . . . . . Special 23 | . . . . . . . . . . . . 23 Kinetic 114 | . . . . . 92 4 . 6 3 9 . . Thermal 9 | . . . . . 9 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 76 | . 6 18 . . . . . . . . 4 48 Robot Hit Streak 28 | . 4 5 . . 28 15 . 16 5 6 4 25 Robot Miss Streak 4 | . 1 3 . . 4 . . 2 . 1 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 178 | . 4 11 . . 81 2 . 3 5 11 7 54 Core Hits 90 | . 4 5 . . 51 1 . 2 3 2 3 19 Critical Hits 2 | . . . . . . . . . 1 1 . . Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Melee Attacks 11 | . . . . . . . . . 2 5 3 1 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 1 5 3 . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3063 | . 128 142 . . 1741 45 . 73 73 181 226 454 Guns 1339 | . 52 142 . . 751 21 . . . . 17 356 Cannons 1289 | . . . . . 938 24 . 73 73 181 . . Explosions 383 | . 76 . . . . . . . . . 209 98 Melee . | . . . . . . . . . . . . . Ramming 52 | . . . . . 52 . . . . . . . Kinetic 1998 | . . . . . 1626 45 . 73 73 181 . . Thermal 446 | . 76 . . . 63 . . . . . 209 98 Explosive . | . . . . . . . . . . . . . Electromagnetic 567 | . 52 142 . . . . . . . . 17 356 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . 3 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . 5 Message Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 103 | . . . . . 3 . . . . 16 41 43 Projectiles 19 | . . . . . 3 . . . . 16 . . Explosions 84 | . . . . . . . . . . . 41 43 Melee . | . . . . . . . . . . . . . Knockbacks 17 | . . . . . 13 . . . 1 3 . . Impact 1 | . . . . . 1 . . . . . . . Kinetic 14 | . . . . . 10 . . . 1 3 . . Secondary 2 | . . . . . 2 . . . . . . . Self-Inflicted Damage 120 | . 44 . . . 24 . . . . . 52 . Shots 2 | . 1 . . . . . . . . . 1 . Rammed 7 | . . . . . 5 . . . . . . 2 Targets Rammed 7 | . . . . . 5 . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 362 | . 102 99 . . 30 . . . . 104 106 362 Average Temperature 89 | . 58 46 . . 9 . . . . 38 57 132 Received Heat Transfer 735 | . 36 90 . . 297 27 . . . 54 6 225 Effects 1 | . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 485 | . 100 . . . 185 . . . . . 150 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 686 | . 50 196 . . 340 391 177 686 327 118 104 360 Initial 312 | . . 16 . . . 125 177 109 312 60 53 63 Average 166 | . 20 72 . . 151 277 177 421 246 74 65 241 Maximum Alert Level 2 | . . . . . 1 1 . 2 1 . . 1 Low Security (%) 65 | 100 100 100 . 100 68 37 100 22 25 100 100 29 Level 1 30 | . . . . . 31 62 . 14 74 . . 70 Level 2 4 | . . . . . . . . 63 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 3 . . . 3 . 2 . Investigation 3 | . . . . . . . . . 2 . 1 . Extermination 2 | . . . . . . . . . 1 . 1 . Reinforcement 3 | . . . . . 3 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 6 | . . . . . 5 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 108 | . 2 8 . . 41 7 . 17 6 4 1 22 Peak Tracking Total 7 | . 2 3 . . 6 4 . 7 2 3 1 7 Tactical Retreats 14 | . . . . . 7 1 . 4 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 13 | . . . . . . 1 . 3 . 2 . 7 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . 3 . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 10 | . 1 . . . 3 1 . 2 . 1 . 2 Max in Single Turn 1 | . 1 . . . 1 1 . 1 . 1 . 1 Garrison Relay 5 | . . . . . . 1 . 1 . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 13 | . 2 . 1 1 5 . 1 . 2 . 1 . Terminals 5 | . 2 . . . 3 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . Total Hacks 27 | . 3 . 1 1 13 . 2 . 6 . 1 . Successful 21 | . 2 . 1 1 9 . 2 . 5 . 1 . Failed 6 | . 1 . . . 4 . . . 1 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 1 . 1 . . . 1 . . . Terminals 9 | . 3 . . . 6 . . . . . . . Fabricators 4 | . . . . . . . . . 4 . . . Repair Stations 4 | . . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . . 3 . 2 . 2 . 1 . Terminal Hacks 8 | . 2 . 1 1 4 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . 2 . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 2 . 2 . 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . Coupler Status 2 | . . . . . . . 1 . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 2 . 1 . 2 . 1 . Full Trace Events 2 | . . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . 6 . . . Matter 372 | . . . . . . . . . 372 . . . Time 98 | . . . . . . . . . 98 . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 82 | . . . . . 82 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . 1 . . . . Autooverride 1 | . . . . . . . . . . 1 . . Robots Hacked 15 | . . . . . . . . . 2 1 2 10 Non-combat 3 | . . . . . . . . . 1 . 2 . Combat 12 | . . . . . . . . . 1 1 . 10 Autooverrided 2 | . . . . . . . . . . . . 2 Robot Hacks Applied 15 | . . . . . . . . . 2 1 2 10 no_distress 1 | . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . 1 . amplify_resonance 7 | . . . . . . . . . . . . 7 disable_weapons 1 | . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . . . 1 . formatsys_high 3 | . . . . . . . . . 1 1 . 1 Relay Couplers Released 22 | . . . . . . 5 . 5 . 5 . 7 Machine Destruction 22 | . . . . . . 5 . 5 . 5 . 7 Attached 7 | . . . . . . . . . 1 1 1 4 Robots Rewired 4 | . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 20 | . . 3 . . . . . . 7 5 1 4 Largest Group 7 | . . 3 3 3 3 . . . 6 6 7 5 Highest-Rated Group 117 | . . 40 40 40 40 . . . 60 108 117 96 Highest-Rated Ally 32 | . . 16 16 16 16 . . . 32 32 32 32 Total Orders 35 | . . 4 1 1 1 . . 1 4 20 3 . STAY 3 | . . . . . . . . 1 1 1 . . FOLLOW 1 | . . . . . . . . . 1 . . . GUARD 12 | . . 4 1 1 1 . . . . 4 1 . EXPLORE 16 | . . . . . . . . . 1 14 1 . RETURN 3 | . . . . . . . . . 1 1 1 . Ally Attacks 180 | . . 25 . . 32 7 . 44 17 21 10 24 Total Damage 4200 | . . 267 . . 393 382 . 2215 212 227 155 349 Kills 44 | . . 6 . . 5 6 . 16 2 3 2 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . 1 . 2 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . Drone Launches 48 | . . . . . . . . . 16 28 4 . Drone Recoveries 32 | . . . . . . . . . 15 13 4 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 6826 | 69 319 680 466 177 1917 464 17 423 539 526 369 860 Spaces Moved 4582 | 52 253 513 377 136 1477 342 16 339 221 232 204 420 Core 21 | 10 . . . . . . . . . . . 11 Treads . | . . . . . . . . . . . . . Legs 1371 | 42 253 513 377 136 32 18 . . . . . . Wheels 1617 | . . . . . 5 191 16 339 221 232 204 409 Hover 1573 | . . . . . 1440 133 . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 52 110 110 110 110 110 110 110 Average Speed 108 | 113 120 120 120 120 92 112 110 110 110 110 118 122 Slowest Speed 500 | 120 120 120 120 120 180 180 110 110 110 110 120 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 33 87 86 31 86 45 1 38 6 50 10 54 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 27 | . 4 . . . 2 . . . . . 13 8 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . . . . AOE 25 | . 4 . . . . . . . . . 13 8 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Total 6199 | 58 262 560 391 151 1929 419 15 381 513 491 328 701 Wait 1208 | . 4 35 8 . 357 45 . 14 280 236 96 133 Move 4559 | 51 252 512 376 135 1476 340 15 329 220 230 203 420 Hop 4 | . . . . . . . . 4 . . . . Pick Up 35 | . 2 2 3 4 3 5 . 5 3 . 5 3 Fast Attach 36 | 6 . . . 2 15 3 . . 1 1 6 2 Attach 13 | . . . 1 3 . 2 . . 2 1 1 3 Detach 1 | . . . . 1 . . . . . . . . Swap 13 | 1 1 1 1 1 5 1 . . . . . 2 Drop 49 | . . 1 2 5 15 8 . 4 2 1 10 1 Fire 160 | . 3 9 . . 53 2 . 6 3 9 4 71 Melee 11 | . . . . . . . . . 2 5 3 1 Ram 7 | . . . . . 5 . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 100 | . . . . . . 13 . 16 . 8 . 63 Rewire . | . . . . . . . . . . . . . Trap 3 | . . . . . . . . 3 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 10) 389 | -10/Materials | Entered Mines 392 | -10/Mines | Met a Derelict bent on vengeance 395 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 436 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 439 | -10/Mines | Found Prototype Device 481 | -10/Mines | Learned Materials trap positions 565 | -10/Mines | Learned 2 Materials zone layouts 703 | -10/Mines | Learned location of Mines (-9) 801 | -10/Mines | Discovered new exit (range 7) 1052 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1053 | -10/Mines | Discovered new exit (range 5) 1069 | -10/Mines | Entered Exiles 1069 | -10/Exiles | Accompanied by 3 allies 1103 | -10/Exiles | Met 8R-AWN 1125 | -10/Exiles | Met EX-HEX 1156 | -10/Exiles | Met EX-BIN 1173 | -10/Exiles | Aligned with FarCom system 1174 | -10/Exiles | Given EX-Vault access code 1207 | -10/Exiles | Opened EX-Vault 1221 | -10/Exiles | Found Deploy-a-Sentry 1223 | -10/Exiles | Found Deploy-a-Sentry 1225 | -10/Exiles | Found Deploy-a-Sentry 1255 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1290 | -10/Exiles | Met EX-DEC 1331 | -10/Exiles | Visited The Gauntlet 1519 | -10/Exiles | Discovered new exit (range 10) 1535 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1535 | -10/Exiles | Entered Mines 1535 | -9/Mines | Accompanied by 3 allies 1604 | -9/Mines | Learned Materials emergency access door positions 1627 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1648 | -9/Mines | Discovered new exit (range 12) 1663 | -9/Mines | Found the Drone Emporium 1669 | -9/Mines | Identified Exp. Sensor Array 1673 | -9/Mines | Found Prototype Device 1689 | -9/Mines | Identified Bomb Drone Bay 1712 | -9/Mines | Entered Materials 1712 | -8/Materials | Accompanied by 3 allies 1712 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1714 | -8/Materials | Loaded intel: 22 trap records 2172 | -8/Materials | Discovered new exit (range 10) 2876 | -8/Materials | Repaired Gravmag System 2915 | -8/Materials | Repaired Imp. Light Armor Plating 3185 | -8/Materials | Discovered new exit (range 15) 3287 | -8/Materials | Build established: Hacker-Mutant 3557 | -8/Materials | Discovered new exit (range 13) 3628 | -8/Materials | Identified exit to Garrison 3629 | -8/Materials | Entered Garrison 3635 | -8/Garrison | Installed Relay Interface Framework 3690 | -8/Garrison | Triggered checkpoint 3800 | -8/Garrison | Triggered checkpoint 3803 | -8/Garrison | DAS Turret deployed 3866 | -8/Garrison | Garrison Relay disabled 3945 | -8/Garrison | Discovered new exit (range 10) 4093 | -8/Garrison | Entered Factory 4093 | -7/Factory | Evolved 2 slots: Utility x2 4109 | -7/Factory | Identified exit to Garrison 4110 | -7/Factory | Entered Garrison 4116 | -7/Garrison | Expanded RIF knowledge: Hotswap 4121 | -7/Garrison | Build established: Bothacker-Mutant 4182 | -7/Garrison | DAS Turret deployed 4190 | -7/Garrison | Triggered checkpoint 4195 | -7/Garrison | DAS Turret deployed 4296 | -7/Garrison | Triggered checkpoint 4355 | -7/Garrison | Discovered new exit (range 9) 4432 | -7/Garrison | Triggered checkpoint 4443 | -7/Garrison | Garrison Relay disabled 4533 | -7/Garrison | Entered Factory 4755 | -7/Factory | Fabricated B-36 Bruiser (x3) 4808 | -7/Factory | Fabricated B-36 Bruiser (x3) 5059 | -7/Factory | Identified exit to Garrison 5072 | -7/Factory | Entered Garrison 5072 | -7/Garrison | Accompanied by 1 ally 5078 | -7/Garrison | Expanded RIF knowledge: Autooverride 5134 | -7/Garrison | Triggered checkpoint 5190 | -7/Garrison | Triggered checkpoint 5195 | -7/Garrison | Triggered checkpoint 5205 | -7/Garrison | Triggered checkpoint 5254 | -7/Garrison | Triggered checkpoint 5299 | -7/Garrison | Garrison Relay disabled 5336 | -7/Garrison | Triggered checkpoint 5547 | -7/Garrison | Discovered new exit (range 14) 5598 | -7/Garrison | Entered Factory 5598 | -6/Factory | Accompanied by 6 allies 5598 | -6/Factory | Evolved 2 slots: Utility x2 5965 | -6/Factory | Identified exit to Garrison 5967 | -6/Factory | Entered Garrison 5967 | -6/Garrison | Accompanied by 5 allies 5999 | -6/Garrison | P-60 Hacker assimilated allied Guardian 4a 6012 | -6/Garrison | P-60 Hacker assimilated allied Guardian 4b 6120 | -6/Garrison | Triggered checkpoint 6141 | -6/Garrison | Garrison Relay disabled 6288 | -6/Garrison | Triggered checkpoint 6342 | -6/Garrison | Triggered checkpoint 6395 | -6/Garrison | Garrison Relay disabled 6626 | -6/Garrison | Discovered new exit (range 9) 6684 | -6/Garrison | Triggered checkpoint 6684 | -6/Garrison | Triggered checkpoint 6823 | -6/Garrison | Lost 8 parts (2p1n3u2w) 6827 | -6/Garrison | Self-destructed Last Messages --------------- Found active resonance routine. 06778_ Jacked S-27 Virus... >>overwrite_iff Rewriting IFF filter. 06780_ S-27 Virus destroyed. 06782_ Cogmind Fission Core critical resonance detonation. 06782_ S-27 Virus Lgt. Nuclear Core critical resonance detonation. 06782_ S-27 Virus destroyed. 06782_ Relay Coupler [Swarmer] destroyed. 06782_ Imp. Medium Armor Plating destroyed. 06782_ Relay Coupler [Grunt] destroyed. 06782_ Arm. Huge Wheel destroyed. 06782_ Remote Datajack destroyed. 06786_ Fission Core destroyed. 06791_ Jacked G-50 Soldier... 06792_ Datajack destroyed. 06793_ System corrupted: Energy discharge (-23). 06794_ Slammed into G-50 Soldier. 06797_ Destabilizing: System interference. 06797_ Imp. Heat Sink temporarily disabled. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????######### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# ####### | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #??#### | | ????????????????????????????????????????# #??#"" | | ????????????????????????????????????????# #??## ! | | ????????????????????????????????????????# #??# | | ?????????????????????????????#######????# #??#### | | ?????????????????????????????# # ???### #?????? | | ???????????????Y?????????????## ##### #?????? | | ?????????????????????????????# = [ #?????? | | ?????????????????????????????# "%" #?????? | | ?????????????????????????????# ""+### #?????? | | ??????????????????????###????# ### #?# #= ###???? | | ??????????????????????? ????# ### ####"%=""##### | | ???????????????????????# ????# " " = | | ???????????????????????# ##### ##### ##" %["##### | | ???????????????????????#[ ## #???#?##" "##???? | | ??????????????????######% *=## ##?????## ##????? | | ???????????????#### @= g ######## ^#?????? | | ??????????? #?????? | | ?????????? #?????? | | ???????????######## ## ## ###########?????? | | ??????????????????# # ## ###?????????????? | | ??????????????????" %= C#?????????????? | | ??????????????????" [ ! C#?????????????? | | ?????????????????C" * #?????????????? | | ??????????????????" [%= #?????????????? | | ??????????????????# ## # ###?????????????? | | ??????????????????# ^^## =% # #???????????????? | | ??????????????? #???????????????? | | ??????????????? #???????????????? | | ????????????????### #???????????????? | | ??????????????????## ## ## #???????????????? | | ???????????????????????# ?# +???????????????? | | ???????????????????????#####?# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???#???????????? | | ?????????????????????????????# #?? #???????????? | | ?????????????????????????????# ###+############# | | ?????????????????????????????# | | ?????????????????????????????# % | | ?????????????????????????????# | | ?????????????????????????????##############+###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Targeting Accuracy 8 Target Analysis 5 Offensive Hacking 20 Relay Coupler Types 117 Relay Coupler Value 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightArmoredManipulator Manual? 0 Play Time 01:06:35 Cumulative 50.8 hours Start 2021.03.09 @ 19:15:39 End 2021.03.09 @ 23:02:38 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 133 Rogue 1 Adventurer 130 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ef8c20f-ff8a-4e92-8162-46d5331ae35e